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Review Archives (All Reviews)

You are currently looking through all reviews for PC & Miscellaneous games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Baby Pac-Man (Arcade)

Baby Pac-Man review (ARC)

Reviewed on March 28, 2006

While everyone knows of Midway's unauthorized sequels to "Pac-Man", namely "Ms. Pac-Man" and to a lesser extent, "Jr. Pac-Man", very few have heard of this questionable game. Releasing in 1982, a year after "Mrs. Pac-Man" and a year before "Jr. Pac-Man", it never seemed to catch on in the arcades the way the other games in the series had. In fact, out of all the malls, theaters, restaurants, shopping centers, convenience stores, and arcades that I have perused for pay-per-play video game action,...
m0zart's avatar
Link: The Faces of Evil (CD-i)

Link: The Faces of Evil review (CDI)

Reviewed on March 27, 2006

Link: Gee, it sure is boring around here!
m0zart's avatar
Zelda: The Wand of Gamelon (CD-i)

Zelda: The Wand of Gamelon review (CDI)

Reviewed on March 27, 2006

Imagine a warped-alternate universe in which one of the most beloved (and Nintendo's most successful and admired) gaming series, namely "The Legend of Zelda", was reduced from its status as the "Holy Grail" of the gaming industry to a less than stellar status of a non-innovative formulaic platformer. Imagine that a development studio with an eye on churning out cheap clones released multiple versions of the game with different overlays and cheaply made cut-scenes, along with some of the worst st...
m0zart's avatar
A.P.B. (Arcade)

A.P.B. review (ARC)

Reviewed on March 23, 2006

For a few short days, Officer Bob knew paradise. The trial for the vacant position on the police force had been surprisingly easy; all he had to do was drive around a parking lot and pretend to arrest some orange cones. Then he was on the job, cruising through town and issuing citations between grabbing donuts on the run. But if Bob had possessed more of an officer’s instinct, he may have wondered why such a sleepy whistle-stop needed multiple massive police stations, each flanked by a fleet ...
woodhouse's avatar
Age of Empires III (PC)

Age of Empires III review (PC)

Reviewed on March 21, 2006

I play real-time strategy games like I used to play with Legos. I build up a lot of structures for no real reason whatsoever, then I pull them all apart and start over again. I have very little interest in combat in most RTS games. I just like building up cities and managing my populous, which most players consider the boring part of RTS games. Because of this, I’ve found a lot of the newer games disappointing because they’re so combat-oriented. Sure, micro-management isn’t always that fun, but ...
asherdeus's avatar
Deus Ex (PC)

Deus Ex review (PC)

Reviewed on March 15, 2006

And the prayer of faith shall save the sick, and the Lord shall raise him up; and if he have committed sins, they shall be forgiven him. (James 5:15)”
darketernal's avatar
Arabian Fight (Arcade)

Arabian Fight review (ARC)

Reviewed on March 08, 2006

When compared to greats such as Streets of Rage 2 or The Punisher, Arabian Fight just doesn’t make cut. It tries very hard to push forward new graphical innovation that, to be fair, are rather original for its time but falls completely short by giving us fighting engine so basic that it makes the original Golden Axelook like Forgotten Realms: The Demon Stone.
goldenvortex's avatar
Telenet Music Box (X68000)

Telenet Music Box review (X68K)

Reviewed on March 07, 2006

A young boy flees from a burning village. Behind him, grim armored invaders methodically purge hut after hut, torching the walls and turning every once-happy home into a sickening slaughterhouse.
zigfried's avatar
Doom II: Hell on Earth (PC)

Doom II: Hell on Earth review (PC)

Reviewed on March 06, 2006

The Space Marines were never trained to battle the endless streams of hellspawn pouring through the interdimensional rift inside their Mars base. Doom told of exactly that. You're the last one, the very last Space Marine standing between the people of Earth and eternal damnation. What felt like a massacre before was merely a warm-up to nothing less than a full-blown war between good (you) and evil (them)! It's Hell on Earth, literally.
johnny_cairo's avatar
Sword of the Samurai (PC)

Sword of the Samurai review (PC)

Reviewed on March 02, 2006

The coward Kobayashi trembled at the sight of my gleaming blade. What's more, I told him, flat out to his face, that he was a pathetic wretch descended from a long line of dung haulers. A prouder samurai would not take such an obvious insult without a duel to the death, but not Kobayashi. His servants could only stare in disbelief at what was going on in this quaint garden teahouse. History was being made. My stoic glare cut deeper than any knife, yet internally I could barely contain my giddine...
johnny_cairo's avatar
Dungeon Lords: Collector’s Edition (PC)

Dungeon Lords: Collector’s Edition review (PC)

Reviewed on February 27, 2006

You’ll almost be glad when the chirping crickets and hooting owls fall silent, replaced by rustling of leaves or the scraping of claws on stone that pre-empt another battle. It’s fun to explore new portions of the map and watch the blank areas fill in as if by magic. There’s a definite sense that adventure could lie beyond each hilltop.
honestgamer's avatar
Do You Like Horny Bunnies? 2 (PC)

Do You Like Horny Bunnies? 2 review (PC)

Reviewed on February 26, 2006

I should also mention that because Do You Like Horny Bunnies? 2 is a sequel (the ‘2’ in its title should have tipped you off), there’s some fan service. If you played the original, you’ll recognize two of the characters from that game. They engage in a bit of unexpected sex, which you get to watch unfold if you play your cards right.
honestgamer's avatar
The Ninja Kids (Arcade)

The Ninja Kids review (ARC)

Reviewed on February 08, 2006

According to a few religions, we are on the brink of the end of the world. Supposedly, humanity is nearing Judgment Day, the Apocalypse, the End of Days, or however else the day is named. The human race will die out, letting the blessed ascend into the great arcade in the sky while the sinners are cast into a dark and fiery oblivion. The world as we know it would cease to exist, an unfathomable and bleak future for everything else that survived. Sounds like fun, right? Caught in the midst of suc...
disco's avatar
Half-Life (PC)

Half-Life review (PC)

Reviewed on February 08, 2006

When Valve had first released Half Life, the FPS genre was dominated by games such as Quake II and Unreal. Soon thereafter, Half Life rose to stardom, leaving its rivals in the dust, and becoming one of the most effective shooters ever released. But what separated Half Life from the rest of the pack during that era in which the FPS genre was still slowly growing in popularity? Sure, they all incorporated ugly aliens, gargantuan monsters, powerful firearms, and LOTS of gibs into an action-packed ...
masterzero99's avatar
Girlish Grimoire Littlewitch Romanesque (PC)

Girlish Grimoire Littlewitch Romanesque review (PC)

Reviewed on February 07, 2006

Between schoolroom lessons, you can send the girls out on life-enriching quests or "interact" with special guest tutors to earn fabulous magical prizes. Depending on how you train the girls and on which of the completely optional diplomas you choose to pursue, it's possible to achieve twenty different endings that would make even Princess Maker 2 vets jealous.
zigfried's avatar
JFK Reloaded (PC)

JFK Reloaded review (PC)

Reviewed on February 05, 2006

Here's a buzzphrase we are all familiar with: "Murder Simulator". Remember all the political hubbub and the general brouhaha surrounding video games in America's tender Post-Columbine period? This phrase in particular was thrown around more than the others to show soccer moms how depraved little Billy's games have gotten lately. Games haven't gotten any cleaner, and poverty-row developers haven't gotten tired of deliberately courting controversy to secure free widespread ad campaigns for the...
johnny_cairo's avatar
Civilization IV (PC)

Civilization IV review (PC)

Reviewed on January 30, 2006

You expand by building cities. The game doesn’t even feel right until you’ve done so, and once you have, the possibilities start pouring in. Each city produces food, commodities, wealth, culture, warriors, settlers, explorers and headaches. They do this over a set number of turns, so the person who builds a few cities early on will never lack things to do.
honestgamer's avatar
Fallout 2 (PC)

Fallout 2 review (PC)

Reviewed on January 21, 2006

World War III nearly destroyed all life on Earth. No one bothers to remember the specifics now; they’re trivialities, unimportant details.
viridian_moon's avatar
Cave Story (PC)

Cave Story review (PC)

Reviewed on January 20, 2006

Cave Story is definitely the right game, but it's in the wrong place, at the wrong time. If you time-warped (again) back to 1990 and released it on the Mega Drive, the time you returned to wouldn't be the rubbish one we know. It'd be an endless pastel-hued Age of the Pixel, where men express themselves in only sprites and double-jumps and catchy 16-bit tunes. Nobody'd remember Mario or the Green Hill Zone or the rain or tetrominoes or El Viento or any of that crap; they'd remember ...
autorock's avatar
Fallout (PC)

Fallout review (PC)

Reviewed on January 18, 2006

Until now, there were no dreams of the future. The world as you know it has been confined to the massive bunker, Vault 13. Inside the redundant maze of sterile hallways and fluorescent tubes, all that mattered was keeping the vault running for future generations. Even that task has become a hopeless cause. The water purification system in Vault 13 has broken, and without new water chip, your people will die.
pup's avatar

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