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Review Archives (All Reviews)

You are currently looking through all reviews for PC & Miscellaneous games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Dungeon Lords: Collector’s Edition (PC)

Dungeon Lords: Collector’s Edition review (PC)

Reviewed on February 27, 2006

You’ll almost be glad when the chirping crickets and hooting owls fall silent, replaced by rustling of leaves or the scraping of claws on stone that pre-empt another battle. It’s fun to explore new portions of the map and watch the blank areas fill in as if by magic. There’s a definite sense that adventure could lie beyond each hilltop.
honestgamer's avatar
Do You Like Horny Bunnies? 2 (PC)

Do You Like Horny Bunnies? 2 review (PC)

Reviewed on February 26, 2006

I should also mention that because Do You Like Horny Bunnies? 2 is a sequel (the ‘2’ in its title should have tipped you off), there’s some fan service. If you played the original, you’ll recognize two of the characters from that game. They engage in a bit of unexpected sex, which you get to watch unfold if you play your cards right.
honestgamer's avatar
The Ninja Kids (Arcade)

The Ninja Kids review (ARC)

Reviewed on February 08, 2006

According to a few religions, we are on the brink of the end of the world. Supposedly, humanity is nearing Judgment Day, the Apocalypse, the End of Days, or however else the day is named. The human race will die out, letting the blessed ascend into the great arcade in the sky while the sinners are cast into a dark and fiery oblivion. The world as we know it would cease to exist, an unfathomable and bleak future for everything else that survived. Sounds like fun, right? Caught in the midst of suc...
disco's avatar
Half-Life (PC)

Half-Life review (PC)

Reviewed on February 08, 2006

When Valve had first released Half Life, the FPS genre was dominated by games such as Quake II and Unreal. Soon thereafter, Half Life rose to stardom, leaving its rivals in the dust, and becoming one of the most effective shooters ever released. But what separated Half Life from the rest of the pack during that era in which the FPS genre was still slowly growing in popularity? Sure, they all incorporated ugly aliens, gargantuan monsters, powerful firearms, and LOTS of gibs into an action-packed ...
masterzero99's avatar
Girlish Grimoire Littlewitch Romanesque (PC)

Girlish Grimoire Littlewitch Romanesque review (PC)

Reviewed on February 07, 2006

Between schoolroom lessons, you can send the girls out on life-enriching quests or "interact" with special guest tutors to earn fabulous magical prizes. Depending on how you train the girls and on which of the completely optional diplomas you choose to pursue, it's possible to achieve twenty different endings that would make even Princess Maker 2 vets jealous.
zigfried's avatar
JFK Reloaded (PC)

JFK Reloaded review (PC)

Reviewed on February 05, 2006

Here's a buzzphrase we are all familiar with: "Murder Simulator". Remember all the political hubbub and the general brouhaha surrounding video games in America's tender Post-Columbine period? This phrase in particular was thrown around more than the others to show soccer moms how depraved little Billy's games have gotten lately. Games haven't gotten any cleaner, and poverty-row developers haven't gotten tired of deliberately courting controversy to secure free widespread ad campaigns for the...
johnny_cairo's avatar
Civilization IV (PC)

Civilization IV review (PC)

Reviewed on January 30, 2006

You expand by building cities. The game doesn’t even feel right until you’ve done so, and once you have, the possibilities start pouring in. Each city produces food, commodities, wealth, culture, warriors, settlers, explorers and headaches. They do this over a set number of turns, so the person who builds a few cities early on will never lack things to do.
honestgamer's avatar
Fallout 2 (PC)

Fallout 2 review (PC)

Reviewed on January 21, 2006

World War III nearly destroyed all life on Earth. No one bothers to remember the specifics now; they’re trivialities, unimportant details.
viridian_moon's avatar
Cave Story (PC)

Cave Story review (PC)

Reviewed on January 20, 2006

Cave Story is definitely the right game, but it's in the wrong place, at the wrong time. If you time-warped (again) back to 1990 and released it on the Mega Drive, the time you returned to wouldn't be the rubbish one we know. It'd be an endless pastel-hued Age of the Pixel, where men express themselves in only sprites and double-jumps and catchy 16-bit tunes. Nobody'd remember Mario or the Green Hill Zone or the rain or tetrominoes or El Viento or any of that crap; they'd remember ...
autorock's avatar
Fallout (PC)

Fallout review (PC)

Reviewed on January 18, 2006

Until now, there were no dreams of the future. The world as you know it has been confined to the massive bunker, Vault 13. Inside the redundant maze of sterile hallways and fluorescent tubes, all that mattered was keeping the vault running for future generations. Even that task has become a hopeless cause. The water purification system in Vault 13 has broken, and without new water chip, your people will die.
pup's avatar
Stay Tooned! (PC)

Stay Tooned! review (PC)

Reviewed on January 13, 2006

I'd bet you've never seen Stay Tooned! before, and I'd also bet why: it's a decade-old graphic adventure that gets wrongly marked as edutainment. A game with a worse rep there may be, but I haven't heard of it.
lasthero's avatar
Monkey Island 2: LeChuck's Revenge (PC)

Monkey Island 2: LeChuck's Revenge review (PC)

Reviewed on January 12, 2006

Freedom is the taste of grog early in the morning, that fuzzy feeling you get making nobles walk the plank and even the joys of countless veneral diseases as you play with the cabin boy. Not having to worry about hygiene since there is no such thing, fencing with cutlasses that can not cut anything but may score you a mean tetanus infection, and saying Arrr! a lot. Who did not wish, at least once in their lifetime, to become a pirate?
darketernal's avatar
Tech Romancer (Arcade)

Tech Romancer review (ARC)

Reviewed on January 03, 2006

Capcom has always been a company to produce excellent and well known fighting games, like Street Fighter and Marvel vs. Capcom. But every once in a while, the folks at Capcom will release a game that is released quietly and with little fanfare, and dies out without so much as a whisper. Tech Romancer is one of those games. Even though it never became a popular title like most other Capcom fighting games, this game is a fun alternative that will surely empty your pockets. Tech Romancer is a giant...
gmsephiroth's avatar
Idols Galore! (PC)

Idols Galore! review (PC)

Reviewed on January 01, 2006

Then, quite suddenly and also improbably, Kuro decides to have sex with his assistant (whom he has been neglecting). This triggers a series of sexual encounters that occur almost non-stop for the next hour or so, until the game ends. So, to recap: you start playing and see almost nothing, get really bored, then get a mind-numbing rush of nudity toward the end that almost takes away any of the enjoyment.
honestgamer's avatar
Theme Hospital (PC)

Theme Hospital review (PC)

Reviewed on December 31, 2005

Theme Hospital is the kind of game one could own their entire life and never complete. In fact, I’ve restarted this sim almost every year since its release and have yet finished. The creativity alone keeps me coming back for seconds, but, regrettably, I always rediscover what turned me away in the first place. This is a title that could be installed, uninstalled, and even reinstalled, but the concluding level would forever remain elusive.
evilpoptart937's avatar
Castle of the Winds (PC)

Castle of the Winds review (PC)

Reviewed on December 30, 2005

Castle of the Winds is an archetypal Rogue-like dungeon-crawler, a forgotten relic of the bygone shareware days. Charmingly straightforward like other games of its ilk, it dispenses with trivialities like a convoluted plot, rich milieu, and stunning visuals. Briefly put, it’s about killing things.
viridian_moon's avatar
Battlefield 2 (PC)

Battlefield 2 review (PC)

Reviewed on December 27, 2005

Battlefield 2 rewards you for playing well, and for playing a long time. Points from each kill go toward your global score, which then allows you to unlock new and improved weapons. An improved medic can shoot every bit as well as the low-level sniper if you choose to accessorize. This system, which deducts points for team kills, makes it less tempting to snipe teammates.
honestgamer's avatar
Pariah (PC)

Pariah review (PC)

Reviewed on December 24, 2005

Pariah should have been a contender. It could have done something special, because it was developed by the creators of Unreal Tournament 2003 and features a tight graphics engine and some cool customization options. But it isn’t special, because ultimately, it’s a generic and bland first person shooter that does absolutely nothing to capture the player's imagination. Pariah’s star, the boring Doctor Jack Mason (who secretly wishes he was as cool as Half-Life's Gordon Freeman), trudges through va...
asherdeus's avatar
First Kiss Story (PC-FX)

First Kiss Story review (PCFX)

Reviewed on December 19, 2005

Unlike something like Kimi ga Nozomu Eien, First Kiss Story doesn't try to make you feel bad about anything. It's an optimistic game that promotes "love of life" instead of "self-destructive despair", which makes the game a heck of a lot of fun to play. From start to finish, First Kiss Story is a true feel-good experience.
zigfried's avatar
Quake 4 (PC)

Quake 4 review (PC)

Reviewed on December 19, 2005

There are big alienss, and there are big guns; I wouldn't have it any other way.
bluberry's avatar

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