Review Archives (All Reviews)
You are currently looking through all reviews for PC games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
Available Reviews | ||
![]() |
The Elder Scrolls IV: Oblivion review (PC)Reviewed on December 19, 2008This is the thing with Oblivion. Just as you manage to suspend disbelief and let the high-fantasy tide wash over you, something completely moronic happens and you're thrown rather aggressively back to the dismal reality of sitting in front of a screen, playing an embarrassingly geeky computer game. I'm never usually one to moan about glitches all that much, but when they regularly remove you from the whole experience, it's difficult not to let it hamper your fun. |
![]() |
![]() |
Europa Universalis III Complete review (PC)Reviewed on December 17, 2008Approximately a year ago, Jason Venter reviewed the vanilla version of Europa Universalis III for this very site. Jason articulately chronicled his rise to power as Calais in the fifteenth century, writing of how rebels would easily seize territory and he would hastily be defeated. Mr.Venter discovered, very quickly, the importance of being a competent leader. The people do not respond well to being constantly drafted into the forces, nor do they appreciate needlessly high taxes. If you are a fair ruler and concentrate on appeasing the masses (along with your neighbours) then the game makes for a very pleasant experience. |
![]() |
![]() |
March! Offworld Recon review (PC)Reviewed on December 16, 2008If March-exclamation-mark-Offworld Recon had simply flashed up a load of static images of killer robots and huge chain-guns, layered on top of its preposterous midi-techno soundtrack, I'd have had a hell of a lot more fun. This is a first-person shooter with about as much personality and intrigue as a beige wall. There's far less context to it all than the original Doom. It manages to spectacularly predate a fifteen-year-old game in every conceivable way apart from when it was released. |
![]() |
![]() |
Nancy Drew Dossier: Lights, Camera, Curses! review (PC)Reviewed on December 15, 2008Despite my worst fears, Nancy Drew has not undergone a lobotomy. Lights, Camera, Curses! is the premier of the Nancy Drew Dossier series, designed specifically for detectives crunched for time. But even though it requires less brain power to solve, Curses still shows the super sleuth at her resourceful best. |
![]() |
![]() |
S4 League review (PC)Reviewed on December 15, 2008S4 League (which stands for Stylish eSper Shooting Sports), while although hailing from Korea, is probably one of the easiest games to get into and has a surprising amount of depth compared to most other free MMO games. The game was recently released in Europe and is identical to the Korean version aside from a few features like the Fumbi Shop, the Cash Shop, and a couple of weapons, skills, and maps that have yet to be added but that are being included in periodic updates. |
![]() |
![]() |
A Vampyre Story review (PC)Reviewed on December 10, 2008A Vampyre Story has the overflowing charm of the Lucas Arts classics, it's voiced properly and it's completely stable. It's fabulously drawn and suitably silly, with puzzles that follow at least the classic adventure school of logic. It has some of the best cinematic sequences I've seen in a long time. It has characters I actually wanted to speak to, instead of just stabbing them repeatedly in the face with a spork. But sometimes, just sometimes... it's a bit boring. |
![]() |
![]() |
Pet Pals: New Leash on Life review (PC)Reviewed on December 08, 2008Pet Pals: New Leash on Life isn't all snuggles and kisses. Through 38 patient examinations, it illustrates realistic courses of medical treatment for animals in need. Given its subtitle, though, this game should've gone further in expounding the challenges in adoption. |
![]() |
![]() |
Multiwinia: Survival of the Flattest review (PC)Reviewed on December 08, 2008Rather than carefully constructing a balanced army, Multiwinia demands victory through superior manouvers, feinting and flanking, and knowing when to retreat and when to press the attack. Should you amass your Multis for a later assault, or have them charge out of the spawn points to bolster that choke point? All this planning might sound complicated, but Multiwinia's intuitive interface frees up enough brainpower to make tactical planning almost instinctual, as easy as 3.141592653589... |
![]() |
![]() |
Half-Life: Opposing Force review (PC)Reviewed on December 06, 20081998’s Half-life was seen by many as revolutionary to the FPS genre from its atmospheric feel, the first person presentation of the story and it’s astounding gameplay. Since then, dozens of mods spawned from its engine such as Counter-Strike, plus expansions like this and 2001’s Blue Shift. Half-Life: Opposing Force intervenes with the original HL’s plot, playing the role of US Marine Corporal Adrian Shepherd. As part of the Black Mesa clean-up crew, you must s... |
![]() |
![]() |
RollerCoaster Tycoon review (PC)Reviewed on December 06, 2008Chris Sawyer has been no stranger to management games in the 90’s, single-handedly programming Transport Tycoon before his White Knuckle project, eventually renamed Rollercoaster Tycoon. Various expansions and sequels followed, the third seeing a shift to full-on 3D and ending Sawyer’s exclusive development, but this original RCT remains as strong as ever. You’re simply building theme parks with a large emphasis on constructing your own custom rollercoasters. Swanky c... |
![]() |
![]() |
Pathologic review (PC)Reviewed on November 29, 2008Pathologic is gloriously ambitious and intentionally abhorrent, but in pushing the boundaries of game design, it manages to cross them to often disastrous effect. It realises the best and worst of the medium's potential and, while I'm mightily impressed by its flair, I'd find it difficult to actually recommend to anyone. If you're prepared to overlook its problems - and there are a lot of them - you could well find yourself completely swept away. |
![]() |
![]() |
Super Text Twist review (PC)Reviewed on November 28, 2008Feel free to eat all the cod you want, but koi is not on the menu. Pay for your fish craving with yen, but smaller denominations such as ren are not accepted here. You can bring your sis but not your bro. You can be an ace or a con, but not a pro. Bod, bio, ern, ave, mot and eek will be refused. Sic, tun, roc, pus, dun and bur will all eke by. Maybe you think this is a gyp. The game won't hear that either. |
![]() |
![]() |
Bejeweled Twist review (PC)Reviewed on November 25, 2008As always, the basic goal is to clear three panels adjacent panels of a particular color: red, yellow, blue, green, white, orange or purple. Previously this was accomplished by moving a single piece through the grid, swapping out as you went. That mechanic is gone now. Instead, you move a circular patch over the field, position it wherever you think is best, then set a 'twist' into motion. This will cause the four pieces caught within that patch to turn clockwise a single quarter of a rotation. At that point, three or more connected panels will vanish and possibly even set a chain reaction in motion (if you were particularly clever). |
![]() |
![]() |
The Hardy Boys: The Hidden Theft review (PC)Reviewed on November 25, 2008To find the whole truth behind The Hidden Theft, the Hardy Boys must scour the town for clues, interview all the witnesses, and continuously think outside the box. But before the journey can begin, the pair has to get past Mom. She grounded them. |
![]() |
![]() |
Agatha Christie: Peril at End House review (PC)Reviewed on November 25, 2008Peril at End House is another of those “search and find” experiences so reminiscent of the puzzles in old issues of Highlights for Children. You're presented with a list of objects, then must locate them by carefully poring over a cluttered photograph. Within the context of this particular game, that simple approach actually works fairly well. It's easy to imagine a stereotypical sleuth doing the same thing with a magnifying glass in hand. |
![]() |
![]() |
FIFA Soccer 09 review (PC)Reviewed on November 23, 2008Annually updated for pretty much as long as I can remember, it's always sat a little behind the Pro Evolution series in capturing what makes this most godlike of sports so magical. This year's – or, if you go by the date, next year's - update inches ever closer to realising its dream, but once again falls just short of the mark in a few areas. |
![]() |
![]() |
Left 4 Dead review (PC)Reviewed on November 19, 2008I can't quite believe that I find myself, just a few weeks on from Fallout 3, playing yet another game of such ferociously high quality. Left 4 Dead is astoundingly good fun, polished in all the right places, tense, atmospheric and relentlessly gruesome. As a single-player affair, it would have satisfied my old-school bloodlust just fine. In co-operative mode, the game's main selling point, it's to die for. |
![]() |
![]() |
Imperium Romanum: Emperor Expansion review (PC)Reviewed on November 16, 2008Imperium Ronanum: Gold Edition is by no means a bad game. I believe it was built for newcomers to the genre, as everything from resource management to the interface is incredibly simplified. Regulars will still see some uncannily similarities to games they've played before, namely Glory of the Roman Empire. Make no mistake, though: This is not a typical strategy aimed at your average war-monger. |
![]() |
![]() |
Out of this World review (PC)Reviewed on November 15, 2008The year is 1991. A young boy that will one day grow up into a roguish, jaw-droppingly handsome man - let's use the initials D.E - is home alone. At his side a single 5.14 inch black floppy disk which contained something new. Something different... |
![]() |
![]() |
Half-Life 2 review (PC)Reviewed on November 13, 2008Imagine the future. Not shiny metal and fluorescent lighting; not lightsabers and foreign planets. This is a disturbingly grounded future: today's world and today's ideals, painted black by the harsh brush of technological surrealism. A future where, day by day, life becomes a little more synonymous with survival. |
![]() |
Additional Results (20 per page)
[001] [002] [003] [004] [005] [006] [007] [008] [009] [010] [011] [012] [013] [014] [015] [016] [017] [018] [019] [020] [021] [022] [023] [024] [025] [026] [027] [028] [029] [030] [031] [032] [033] [034] [035] [036] [037] [038] [039] [040] [041] [042] [043] [044] [045] [046] [047] [048] [049] [050] [051] [052] [053] [054] [055] [056] [057] [058] [059] [060] [061] [062] [063] [064] [065] [066] [067] [068] [069] [070] [071] [072] [073] [074] [075] [076] [077] [078] [079] [080] [081] [082] [083] [084] [085] [086] [087] [088] [089] [090] [091] [092] [093] [094] [095] [096] [097] [098] [099] [100] [101] [102] [103] [104] [105] [106] [107] [108]
User Help | Contact | Ethics | Sponsor Guide | Links