Patreon button  Steam curated reviews  Discord button  Facebook button  Twitter button 
3DS | AND | IOS | PC | PS4 | SWITCH | VITA | XB1 | All

Review Archives (All Reviews)

You are currently looking through all reviews for PC games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Do You Like Horny Bunnies? 2 (PC)

Do You Like Horny Bunnies? 2 review (PC)

Reviewed on February 26, 2006

I should also mention that because Do You Like Horny Bunnies? 2 is a sequel (the ‘2’ in its title should have tipped you off), there’s some fan service. If you played the original, you’ll recognize two of the characters from that game. They engage in a bit of unexpected sex, which you get to watch unfold if you play your cards right.
honestgamer's avatar
Half-Life (PC)

Half-Life review (PC)

Reviewed on February 07, 2006

When Valve had first released Half Life, the FPS genre was dominated by games such as Quake II and Unreal. Soon thereafter, Half Life rose to stardom, leaving its rivals in the dust, and becoming one of the most effective shooters ever released. But what separated Half Life from the rest of the pack during that era in which the FPS genre was still slowly growing in popularity? Sure, they all incorporated ugly aliens, gargantuan monsters, powerful firearms, and LOTS of gibs into an action-packed ...
masterzero99's avatar
Girlish Grimoire Littlewitch Romanesque (PC)

Girlish Grimoire Littlewitch Romanesque review (PC)

Reviewed on February 06, 2006

Between schoolroom lessons, you can send the girls out on life-enriching quests or "interact" with special guest tutors to earn fabulous magical prizes. Depending on how you train the girls and on which of the completely optional diplomas you choose to pursue, it's possible to achieve twenty different endings that would make even Princess Maker 2 vets jealous.
zigfried's avatar
JFK Reloaded (PC)

JFK Reloaded review (PC)

Reviewed on February 04, 2006

Here's a buzzphrase we are all familiar with: "Murder Simulator". Remember all the political hubbub and the general brouhaha surrounding video games in America's tender Post-Columbine period? This phrase in particular was thrown around more than the others to show soccer moms how depraved little Billy's games have gotten lately. Games haven't gotten any cleaner, and poverty-row developers haven't gotten tired of deliberately courting controversy to secure free widespread ad campaigns for the...
johnny_cairo's avatar
Civilization IV (PC)

Civilization IV review (PC)

Reviewed on January 29, 2006

You expand by building cities. The game doesn’t even feel right until you’ve done so, and once you have, the possibilities start pouring in. Each city produces food, commodities, wealth, culture, warriors, settlers, explorers and headaches. They do this over a set number of turns, so the person who builds a few cities early on will never lack things to do.
honestgamer's avatar
Fallout 2 (PC)

Fallout 2 review (PC)

Reviewed on January 20, 2006

World War III nearly destroyed all life on Earth. No one bothers to remember the specifics now; they’re trivialities, unimportant details.
viridian_moon's avatar
Cave Story (PC)

Cave Story review (PC)

Reviewed on January 20, 2006

Cave Story is definitely the right game, but it's in the wrong place, at the wrong time. If you time-warped (again) back to 1990 and released it on the Mega Drive, the time you returned to wouldn't be the rubbish one we know. It'd be an endless pastel-hued Age of the Pixel, where men express themselves in only sprites and double-jumps and catchy 16-bit tunes. Nobody'd remember Mario or the Green Hill Zone or the rain or tetrominoes or El Viento or any of that crap; they'd remember ...
autorock's avatar
Fallout (PC)

Fallout review (PC)

Reviewed on January 18, 2006

Until now, there were no dreams of the future. The world as you know it has been confined to the massive bunker, Vault 13. Inside the redundant maze of sterile hallways and fluorescent tubes, all that mattered was keeping the vault running for future generations. Even that task has become a hopeless cause. The water purification system in Vault 13 has broken, and without new water chip, your people will die.
pup's avatar
Stay Tooned! (PC)

Stay Tooned! review (PC)

Reviewed on January 13, 2006

I'd bet you've never seen Stay Tooned! before, and I'd also bet why: it's a decade-old graphic adventure that gets wrongly marked as edutainment. A game with a worse rep there may be, but I haven't heard of it.
lasthero's avatar
Monkey Island 2: LeChuck's Revenge (PC)

Monkey Island 2: LeChuck's Revenge review (PC)

Reviewed on January 12, 2006

Freedom is the taste of grog early in the morning, that fuzzy feeling you get making nobles walk the plank and even the joys of countless veneral diseases as you play with the cabin boy. Not having to worry about hygiene since there is no such thing, fencing with cutlasses that can not cut anything but may score you a mean tetanus infection, and saying Arrr! a lot. Who did not wish, at least once in their lifetime, to become a pirate?
darketernal's avatar
Idols Galore! (PC)

Idols Galore! review (PC)

Reviewed on January 01, 2006

Then, quite suddenly and also improbably, Kuro decides to have sex with his assistant (whom he has been neglecting). This triggers a series of sexual encounters that occur almost non-stop for the next hour or so, until the game ends. So, to recap: you start playing and see almost nothing, get really bored, then get a mind-numbing rush of nudity toward the end that almost takes away any of the enjoyment.
honestgamer's avatar
Theme Hospital (PC)

Theme Hospital review (PC)

Reviewed on December 31, 2005

Theme Hospital is the kind of game one could own their entire life and never complete. In fact, I’ve restarted this sim almost every year since its release and have yet finished. The creativity alone keeps me coming back for seconds, but, regrettably, I always rediscover what turned me away in the first place. This is a title that could be installed, uninstalled, and even reinstalled, but the concluding level would forever remain elusive.
evilpoptart937's avatar
Castle of the Winds (PC)

Castle of the Winds review (PC)

Reviewed on December 30, 2005

Castle of the Winds is an archetypal Rogue-like dungeon-crawler, a forgotten relic of the bygone shareware days. Charmingly straightforward like other games of its ilk, it dispenses with trivialities like a convoluted plot, rich milieu, and stunning visuals. Briefly put, it’s about killing things.
viridian_moon's avatar
Battlefield 2 (PC)

Battlefield 2 review (PC)

Reviewed on December 27, 2005

Battlefield 2 rewards you for playing well, and for playing a long time. Points from each kill go toward your global score, which then allows you to unlock new and improved weapons. An improved medic can shoot every bit as well as the low-level sniper if you choose to accessorize. This system, which deducts points for team kills, makes it less tempting to snipe teammates.
honestgamer's avatar
Pariah (PC)

Pariah review (PC)

Reviewed on December 23, 2005

Pariah should have been a contender. It could have done something special, because it was developed by the creators of Unreal Tournament 2003 and features a tight graphics engine and some cool customization options. But it isn’t special, because ultimately, it’s a generic and bland first person shooter that does absolutely nothing to capture the player's imagination. Pariah’s star, the boring Doctor Jack Mason (who secretly wishes he was as cool as Half-Life's Gordon Freeman), trudges through va...
asherdeus's avatar
Quake 4 (PC)

Quake 4 review (PC)

Reviewed on December 18, 2005

There are big alienss, and there are big guns; I wouldn't have it any other way.
bluberry's avatar
Neverwinter Nights (2002) (PC)

Neverwinter Nights (2002) review (PC)

Reviewed on December 04, 2005

A city lies helpless before a virulent plague. Ancient demons rise to walk the lands. Farmers' wives have been kidnapped by giants. The venerable defenders of justice, right, truth, and kittens are powerless in the face of these trials. The solution? A first-level Dungeons and Dragons character!
lassarina's avatar
X-COM: Terror From the Deep (PC)

X-COM: Terror From the Deep review (PC)

Reviewed on December 04, 2005

This is the difference Terror from the Deep presents. It takes valid threats from Enemy Unknown and overdoses them with huge injections of improved AI, accuracy and toughness. The oppressive alien fleet is back to wipe humanity from the face of the earth -- but this time, they mean business. For returning X-Com fans, that's all you need to know. For the uninitiated, killing a whole new cast of intergalactic terrorists has never been so much fun!
EmP's avatar
Doom (PC)

Doom review (PC)

Reviewed on November 18, 2005

Just as you feel you have a chance to overcome these stacked odds, an unholy screams emits, filling the room with a further sense of dread. Because it's then you know that further hostiles exist. And they are right behind you!
EmP's avatar
Unreal Tournament 2004 (PC)

Unreal Tournament 2004 review (PC)

Reviewed on November 11, 2005

The adrenaline pumps through your veins as you make your way through the damp cement hallway alongside 5 other burly, grungy, generally unpleasant looking folk. If you met them on the street you'd probably tuck your valuables a little further into your pockets, but here they are your team and before you lies the field. The din of thousands of screaming fans beckons you onward. You are Michael Jordan, or Barry Sanders. And you have a rocket launcher.
dragoon_of_infinity's avatar

Additional Results (20 per page)

[001] [002] [003] [004] [005] [006] [007] [008] [009] [010] [011] [012] [013] [014] [015] [016] [017] [018] [019] [020] [021] [022] [023] [024] [025] [026] [027] [028] [029] [030] [031] [032] [033] [034] [035] [036] [037] [038] [039] [040] [041] [042] [043] [044] [045] [046] [047] [048] [049] [050] [051] [052] [053] [054] [055] [056] [057] [058] [059] [060] [061] [062] [063] [064] [065] [066] [067] [068] [069] [070] [071] [072] [073] [074] [075] [076] [077] [078] [079] [080] [081] [082] [083] [084] [085] [086] [087] [088] [089] [090] [091]

User Help | Contact | Ethics | Sponsor Guide | Links

eXTReMe Tracker
© 1998-2019 HonestGamers
None of the material contained within this site may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors. Staff and freelance reviews are typically written based on time spent with a retail review copy or review key for the game that is provided by its publisher.