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Review Archives (All Reviews)

You are currently looking through all reviews for PC & Miscellaneous games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Dungeons and Dragons Online: Stormreach (PC)

Dungeons and Dragons Online: Stormreach review (PC)

Reviewed on October 12, 2006

It has been a little over seven months since the relase of Dungeons & Dragons Online: Stormreach and during that time, there has been quite a few updates. But, on to the show and on to what you want to know.
lilith's avatar
Tsuki ~Possession~ (PC)

Tsuki ~Possession~ review (PC)

Reviewed on October 11, 2006

No one, and I repeat, no one said anything about urine, adult diapers, or enemas and their *ahem* forceful outbursts.
pup's avatar
Caesar IV (PC)

Caesar IV review (PC)

Reviewed on October 10, 2006

If Caesar IV is better because it focuses on the smaller details, then itís also true that itís better because it forces you to do the same. You have to worry more about things like hygiene now. More importantly, you understand why that is in a tangible sense. When you neglect the bath houses, youíll see filth spreading through your city.
honestgamer's avatar
Night Slashers (Arcade)

Night Slashers review (ARC)

Reviewed on October 07, 2006

Iím a beat-Ďem-up enthusiast.
dogma's avatar
Haunted Castle (Arcade)

Haunted Castle review (ARC)

Reviewed on October 04, 2006

Donít hate Haunted Castle just because there arenít any candles to whip, the sub-weapons are totally lame, and Simon has blue hair. That would be silly. No, you should hate it because itís a sadistic monster that feeds off your suffering (and pocket change).
sho's avatar
Enzai: Falsely Accused (PC)

Enzai: Falsely Accused review (PC)

Reviewed on October 01, 2006

I definitely enjoyed my time with Enzai. I actually played through every scenario and bled the story dry, because the dialogue and characters were so well-conceived.
zigfried's avatar
Brothers in Arms: Road to Hill 30 (PC)

Brothers in Arms: Road to Hill 30 review (PC)

Reviewed on September 30, 2006

A lot of advertisements for games emphasize team-based combat. In countless games, you are supposed to be able to command an elite squad of soldiers who will execute your every command flawlessly and respond as adeptly as a human would. Typically, first-person shooters brag about this high level of team unity, but most of the time, they fail terribly at living up to their promise. The AI just isnít smart enough, or the programming just wasnít good enough, or the feature just wasnít worth using. ...
asherdeus's avatar
Bone: The Great Cow Race (PC)

Bone: The Great Cow Race review (PC)

Reviewed on September 28, 2006

A lot of notice was taken of Boneville's shortcomings and fixed up in this outing; while both games drip with a vibrant and goofy charm that will appeal to audiences young and old, the more sinister undertones that Jeff Smith's comics were so loved for have been allowed to further develop in this episode.
EmP's avatar
Skull & Crossbones (Arcade)

Skull & Crossbones review (ARC)

Reviewed on September 19, 2006

If yer in the market for some rum-soaked swashbuckliní filled with murderous buccaneers then this X marks a barely corroded doubloon oí the beat Ďem up variety, straight and true.
sho's avatar
Uplink: Hacker Elite (PC)

Uplink: Hacker Elite review (PC)

Reviewed on September 14, 2006

There is a brilliant idea that inspires Uplink: Hacker Elite, and it largely rests at the intersection of the state of present day technology, and the timeless intrigue that surrounds crime and criminals, so deeply-rooted that it taps human nature. There have long been games depicting crime, going all the way back to the Atari 2600, and the monumental Grand Theft Auto series is inarguably the one that has most recently brought the issue of game crime and violence into the limelight...
dogma's avatar
CivCity: Rome (PC)

CivCity: Rome review (PC)

Reviewed on September 12, 2006

With your first attempts at construction, you can only make tiny huts barely suitable for habitation. Residents demand a well, but theyíll only travel so far to reach it (apparently, crossing the entire city is just too much of a hassle and will prompt them to move to a city other than yours for the sake of eventual convenience).
honestgamer's avatar
Sly Spy (Arcade)

Sly Spy review (ARC)

Reviewed on September 11, 2006

There is a glee about Sly Spy, a maniacal urge to so blatantly steal and simultaneously disrespect the source material it pays cynical homage to, the wonderful 007 canon, that makes it a grotesque spectacle, somehow both irritating and intriguing at the same time. Iíve always appreciated poorly made side-scrolling action games that are in obvious replication of the James Bond saga (Iím one of six living fans of the campy and tedious Rolling Thunder), and I couldnít help but ...
dogma's avatar
Mug Smashers (Arcade)

Mug Smashers review (ARC)

Reviewed on September 08, 2006

Mug Smashers, though devastatingly threatening by name, is more of a womanly slap across the cheek than any truly bruising smash. It isnít as good as Final Fight or Streets of Rage, and certainly doesnít appear to be too worried about it. Itís bad, and surprisingly content with that.
dogma's avatar
Bone: Out from Boneville (PC)

Bone: Out from Boneville review (PC)

Reviewed on September 08, 2006

While Bone: Out from Boneville lasts, it's an engaging and humorous experience that manages to entertain a wide spectrum of audiences.
bside's avatar
Bone: Out from Boneville (PC)

Bone: Out from Boneville review (PC)

Reviewed on September 07, 2006

The comic's appeal was widespread, and, to a point, so is the game. The younger audience will enjoy the goofy characters, the vibrant colours and cartoony graphics whilst older players will enjoy that everything is just a little bit more complex then it seems. Behind the childish presentation lays a strong collection of characters that are a joy to interact with. From the sleepy-eyed Red Dragoon who takes a minimalistic approach to helping the cousins on their way to the triplet of playful possums that bicker for Fone's attention and take an immediate dislike to Phoney, there's an energetic world to explore. But before you can get lost in it, it's over.
EmP's avatar
Heart de Roommate (PC)

Heart de Roommate review (PC)

Reviewed on August 31, 2006

While itís true that there is nudity, thatís not so much the focus as you might anticipate. You probably expect Yusuke to sneak around peeking in bathrooms when girls are bathing, spying on shower stalls at school, and maybe raping a few females for good measure. Thatís just not the focus, though, and Heart de Roommate is better for it.
honestgamer's avatar
Vampire: The Masquerade - Bloodlines (PC)

Vampire: The Masquerade - Bloodlines review (PC)

Reviewed on August 28, 2006

When I loaded up Vampires: Bloodlines, I felt that I was going to be disappointed. Troika Games was on the verge of folding, reviews talked about the bugginess of the game, and I was afraid it was going to be a Diablo type affair like the first Vampire: Redemption. I have to say that I was wrong on all aspects and was pleseantly surprised by all that this game does right.
mclazyj's avatar
Half-Life (PC)

Half-Life review (PC)

Reviewed on August 28, 2006

The intro sequence is the part that endures, obviously; the commute into the creaking heart of the Black Mesa Research Facility will never quite lose its majesty. Once the soundscape oozes in and your eyes open, your tramcar winds its way down through the massive complex, sweeping you through a foreseeable world in which technology is definitely awe-inspiring, but far from reliable and farther from invasive. Incredible multi-articulated robots repair busted-up chemical vats. Steel airlocks and e...
autorock's avatar
Quest for Glory I: So You Want To Be A Hero (PC)

Quest for Glory I: So You Want To Be A Hero review (PC)

Reviewed on August 26, 2006

Quest for Glory I: So you want to be a hero?
darketernal's avatar
1944: The Loop Master (Arcade)

1944: The Loop Master review (ARC)

Reviewed on August 26, 2006

For the sixth installment in the 1942 series, Capcom decided to do something different: they let another developer make the game. Now this could've been disastrous, because the game could've been something completely different in the sense that "they just didn't get it". Or, it could've just sucked. Fortunately, the complete opposite happened, because they got Eighting/Raizing, and what you end up getting is the most intense, enjoyable "19" game to date.
pickhut's avatar

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