Review Archives (All Reviews)
You are currently looking through all reviews for PC games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Drawn: The Painted Tower review (PC)Reviewed on October 07, 2009For people who haven't played an adventure game before, this title could serve as a decent starting point and a solid representation of its genre, but unfortunately there's not much on offer for the more hardcore adventure fan. |
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Supreme Ruler 2020 GOLD review (PC)Reviewed on October 03, 2009Supreme Ruler is a decent game, so long as you can get your head around it. Old school, die-hard management fans may really get to grips with this title, but most of us will be left out in the cold. |
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Enter the Story: The Divine Comedy review (PC)Reviewed on September 21, 2009 |
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Zuma’s Revenge! review (PC)Reviewed on September 20, 2009Zuma's Revenge is fun, addictive and hard to put down. |
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The Sims 3 review (PC)Reviewed on September 14, 2009The Sims 3 is the third incarnation of The Sims franchise and by far the best the series has to offer. |
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Fate/stay night review (PC)Reviewed on September 12, 2009I am the bone of my sword. |
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Hearts of Iron III review (PC)Reviewed on September 11, 2009A Grand Strategy game, for those readers who have no idea what it is, is a game that simulates everything. Gameplay is conducted at the national level, in contrast to more a conventional game like Company of Heroes which takes place at the battalion level. Rather than commanding soldiers and vehicles on the battlefield, the player has at his disposal the resources and manpower of an entire nation. |
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System Shock 2 review (PC)Reviewed on September 10, 2009There’s an interesting theory that I learned about in sociology called «flock theory». Basically, if a high enough number of people report to an individual that Pearl Harbour is a masterpiece of cinematic history, even the most sane of individuals will eventually condemn common sense and hail Michael Bay as the new Orson Welles. |
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Champions Online review (PC)Reviewed on September 07, 2009A while back I previewed Champions Online. At the time I was optimistic about the full version and now I'm not disappointed in the slightest. The completed build of CO is everything I hoped for and more but I don't feel its fair to brandish it as a 'WoW killer' at this early stage. However, the game does provide a tonne of unique traits that should ensure its future survival - even on today's cut-throat MMO market. |
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East India Company review (PC)Reviewed on September 06, 2009It frequently surprises me just how broad the range of concepts are that get made into full fledged games now, especially on the PC. It probably shouldn't anymore, but if I was asked, I would probably list concepts for new games for several hours before getting to 'realistic simulation of the Indian spice trade in 17th century Europe'. And yet none of my ideas are being made and here's a realistic simulation of the Indian spice trade right in front of me. |
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Half-Life 2 review (PC)Reviewed on September 05, 2009The decrepit city of Ravenholm is home to many a fell beast. No longer are headcrabs and zombies your typical foe. There are far worse breeds. A hiss and a screech announce the arrival of the infamous venom crab as it launches at your face. A flash of sickly green obscures your vision and you’re suddenly inches from death. Muscles tense, heart pounding, you pray that there aren’t any other monsters crawling around because if there are, you know your chances of survival are slim. |
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Buck Rogers: Matrix Cubed review (PC)Reviewed on September 01, 2009"Buck Rogers: Matrix Cubed" is the sequel to "Countdown to Doomsday", but it doesn't really feel that way: it feels a lot more like an expansion pack than as a new game. Admittedly, it's an expansion far bigger than the original game, but the point is simple: you pretty much need to have experienced the first game in order to savor all of the spicy old-school epicness oozing forth from this title. |
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Pangya review (PC)Reviewed on August 31, 2009Pangya is a golf game on the surface. A quirky, eccentric, anime-injected golf game. The best example of its sensibilities that I can give you is this: you can spend as much time upgrading your chosen character's golf game as you can saving points to buy a happy bear that carries your clubs for you. If you're in the market for a golf sim you should probably just go grab Tiger Woods PGA Tour and buy a bunch of polo shirts. |
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Buck Rogers: Countdown to Doomsday review (PC)Reviewed on August 22, 2009Buck Rogers: Countdown to doomsday was my favorite RPG in the age of the Mega Drive (AKA Sega Genesis), mostly because it was non-linear in a console where what few RPGs there were available followed the Japanese style of linear and character-centered gameplay. After more than 10 years, I discovered that the explanation behind this was that Buck Rogers first started as an American PC RPG that was pretty much like most American PC RPGs. |
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X-COM: UFO Defense review (PC)Reviewed on August 21, 2009Note: This game was originally titled UFO: Enemy Unknown and is also known as X-COM: UFO Defense in the United States. As the series progressed, the title X-COM: Enemy Unknown became more prevalent and is consistently used throughout this review. |
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Tales of Monkey Island: Chapter 2 - Siege of Spinner Cay review (PC)Reviewed on August 19, 2009It's a thoroughly good, thoroughly traditional adventure game that's sure to please fans of the original Monkey Island series and adventure-savvy newcomers alike. It's nothing remotely special, but it's unlikely that was ever its intention. Judged for what it is, it's a solid, entertaining and often exceptionally amusing way to pass a couple of afternoons. |
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Killing Floor review (PC)Reviewed on August 15, 2009Killing Floor's amateur origins are uncomfortably clear, and there's no doubting that a little more polish would have gone a long way. Still, when you find yourself scurrying between cover in an open field at night, carefully aiming for the heads of a stream of mutated foes, before someone chimes in on the radio and makes a gag about liking "the big ones" the best, you'll understand. For all its quirks, inconsistencies and annoyances, you'll likely find something to love. |
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Wallace & Gromit’s Grand Adventures: The Bogey Man review (PC)Reviewed on August 06, 2009It's never overtly bad. It's just grossly unambitious, lacking in any real flair, and growing stale at an alarming rate. So while Grand Adventures has been a fun ride, it's for the best that it's reached its conclusion. It just could have done to finish last month instead. |
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Icarus: Alien Vanguard review (PC)Reviewed on August 05, 2009Shuttlecraft, the first level, is arguably the best introduction to a Doom game I've experienced. It's longer than most and there are a few sneaky little tricks to ensure it's a good bit tougher than expected for the first map. It has this tiny chapel that seems non-threatening and actually is uninhabited when you enter, but things go Silent Hill and it transforms into the sort of nightmarish place you'd expect black mass sacrifices to be held. Not to mention all those imps that appear to ensure you're that sacrifice. Pure gold. |
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Scythe review (PC)Reviewed on August 05, 2009Almost every Doom II mod out there, good or bad, takes the same approach: endless sprawl, insane enemy counts, and the subtlety of whichever metaphor cliché you prefer. I'll go with a sledgehammer. Play one and it's fresh, play two and it's still exciting. Once you've barreled through enough of them, though, you come dangerously close to thinking it's time to give up on Doom. |
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