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Review Archives (All Reviews)

You are currently looking through all reviews for PC & Miscellaneous games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Leisure Suit Larry 1: In the Land of the Lounge Lizards (VGA Remake) (PC)

Leisure Suit Larry 1: In the Land of the Lounge Lizards (VGA Remake) review (PC)

Reviewed on July 18, 2007

The outlandish visuals are obviously a major leap forward – the world of Lost Wages has been completely redefined in 256-color VGA to the point where it looks like a zany cartoon. Those lovelorn ladies, on the other hand, go for sultry realism . . . except for that one time when you have to get it on with a deluxe model blow-up doll, but that doesn’t really count.
sho's avatar
Cool Croc Twins (Commodore 64)

Cool Croc Twins review (C64)

Reviewed on July 18, 2007

Allow yourself to be subjected to one of the cheesiest-but-good platformer-action type games from 1992. It drips with style and cool, or it at the very least tries to. You are one cool crocodile. You wear your baseball cap backwards because you need to let the world know that you're the coolest thing in this universe and in any other universe that may exist. Your brother, however, disagrees. He wears his sunglasses with pride and he is convinced that the world could never comprehend the full ext...
KompressorFromGFAQs's avatar
Sex Vixens from Space (Amiga)

Sex Vixens from Space review (AMIGA)

Reviewed on July 16, 2007

Whether pretty graphics, raunchy humor or rugged sex appeal, there’s no start to its good points.
sho's avatar
Alien Vendetta (PC)

Alien Vendetta review (PC)

Reviewed on July 15, 2007

Alien Vendetta is everything that Final Doom's The Plutonia Experiment should have been, a brutal pack of levels unbeatable by all but the hardiest veterans of Doom II's Ultra-Violence difficulty. Tough enemies aren't tough when Plutonia's level design lets you pick them off and the only choice to be made is whether you'll do the deed with your hundreds of rockets or dozens of BFG cells. It's unsettling to see demons from Doom II's endgame hanging around in the very first map, but the whole thin...
mardraum's avatar
Teenage Mutant Ninja Turtles (Commodore 64)

Teenage Mutant Ninja Turtles review (C64)

Reviewed on July 12, 2007

Teenage Mutant Ninja Turtles was one of the hottest franchises of the eighties(and slightly, the nineties). Quickly, Ultra worked at releasing a game for multiple systems that was based on these young heroes. One version hit the NES and fans cheered. Another of these versions hit the Commodore 64, and Commodore fans cheered...for about thirty seconds, I assume. Simply put, this is NOT the C-64 game that fans were looking for at all...
MercenaryCobra1's avatar
Frightmare (Commodore 64)

Frightmare review (C64)

Reviewed on July 12, 2007

A realm of shadows and horrors awaits those who insert the disk containing this game into their system. But will those nightmares follow you after you turn the computer off?
MercenaryCobra1's avatar
Attack on Pearl Harbor (PC)

Attack on Pearl Harbor review (PC)

Reviewed on July 11, 2007

Choosing to play as either a Japanese or American pilot, you'll follow the tale of a single air force member from start to finish. The single-player game involves following a clever mission-based campaign mode, fighting the real battles of the war in the South Pacific.
lisanne's avatar
Express Raider (Commodore 64)

Express Raider review (C64)

Reviewed on July 11, 2007

Your job in this game is to successfully rob a multitude of trains. Unfortunately, it isn't as easy as a ride as the manual and box make it out to be...
MercenaryCobra1's avatar
Avoid the Noid (Commodore 64)

Avoid the Noid review (C64)

Reviewed on July 11, 2007

Oh gee, the Noid. Certainly a lost character of pop culture such as this would denote a classic and entertaining experience...
MercenaryCobra1's avatar
Pokemon Play It v2 (PC)

Pokemon Play It v2 review (PC)

Reviewed on July 09, 2007

As you remove your opponent's card from play and place it in his or her discard pile, you feel invincible. You place your hand next to your overturned prize card. Holding your breath, you flip over the card, and it's a Charizard! Now you can evolve your Pokemon and defeat your opponent once and for all!
bodo_parkour's avatar
The Sims (PC)

The Sims review (PC)

Reviewed on July 08, 2007

The Sims is a videogame simulation of something that you experience every day: Real life.
Suskie's avatar
Ys Eternal (PC)

Ys Eternal review (PC)

Reviewed on July 08, 2007

Magic.
espiga's avatar
The Legend of Silkroad (Arcade)

The Legend of Silkroad review (ARC)

Reviewed on July 05, 2007

Every single time a player loses a life and either starts their next one or continues the game, not only do all enemies on the screen get knocked down (a common procedure in these games), but they also lose a noticeable amount of life. Technically, it is possible for a player to defeat even the toughest bosses in this game WITHOUT lifting a finger. Sure, it’d be completely lame for anyone to consider this an acceptable way to win fights — but the simple fact it’s possible to advance through powerhouse foes in this manner is shocking to me.
overdrive's avatar
Metal Slug (Arcade)

Metal Slug review (ARC)

Reviewed on July 04, 2007

In the 2020's, terrorism is a bitch. Within the army, a frothing rebel front amasses due to inaccuracies in the regular army's intelligence reports. Circa '96 this branch of the army is lead under the supervision of one General Morden, fighting off patriots with an ultimate aim to assassinate the President of the United States. Falling short on the attempted assassination, the rebel army turned their sights upon attacking the regular army soldiers in an intense civil war. The 1st and 2nd Lueite...
Calvin's avatar
Return to Mysterious Island (PC)

Return to Mysterious Island review (PC)

Reviewed on July 03, 2007

This will please fans of the book, as will how faithful the game remains to Verne's pre-written legacy. While exploring the island, you'll come across key locations such as the mill, Granite House and the littering of sulphuric pools that dot the island. You'll find numerous references to the original party that called the island home as well as an appreciated (if not rather hackneyed) explanation as to how the start of the game links in to the finale of the book.
EmP's avatar
Half-Life 2: Episode One (PC)

Half-Life 2: Episode One review (PC)

Reviewed on July 03, 2007

Half Life 2 Episode One is the next instalment of the Half-Life series, arguably the backbone of the FPS genre, and after the 1998 blockbuster and the successful sequel 6 years later, Valve decided to release Half Life 3 in three shorter episodic chunks to make release times faster. That means you don’t have to wait until 2022 to learn about the conclusion to the story.
bigcj34's avatar
Half-Life 2 (PC)

Half-Life 2 review (PC)

Reviewed on July 03, 2007

Let’s get this one straight, if you play PC games and haven’t heard of Half Life then you must have been wearing a blindfold each time you were in the game store, and held under house arrest otherwise. The original Half Life was released in 1998, a success in its own right and also supplied a game engine used as a basis for many popular mods, such as Counter-Strike and Day of Defeat being the most popular plus two official expansions released, Opposing Force and Blue Shift in 1999 and 2001 respe...
bigcj34's avatar
Tortuga:Two Treasures (PC)

Tortuga:Two Treasures review (PC)

Reviewed on July 02, 2007

The damage engine in particular is exceptional, as you can see individual sails being ripped, and holes appearing in the sides of the ships due to cannon fire. Honestly, it is quite an impressive sight. The sea itself is handled very well, with sharks circling for snacks in the form of men overboard!
cheekylee's avatar
Ancient Wars: Sparta (PC)

Ancient Wars: Sparta review (PC)

Reviewed on July 01, 2007

While Sparta may look nice, it feels as though somebody took great elements from all over the RTS genre and put them all together in one game. It's a case where the whole is less than the sum of its parts, probably due to the fact that most of the parts are quite dated.
WilltheGreat's avatar
RollerCoaster Factory (PC)

RollerCoaster Factory review (PC)

Reviewed on June 27, 2007

When it comes to some so-called games that you see in the bargain bin at your favorite electronics store, it really gets to the point where you sometimes wonder at what point someone on the design team said aloud "Hey, this is finished! Alright, let's go home, I need to watch TV and drink large amounts of beer! Yay for liver damage!" It was clear that something like that was said far, far too early in "Roller Coaster Factory's" production, because this coaster building sim doesn't feel complete ...
KompressorFromGFAQs's avatar

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