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Review Archives (All Reviews)

You are currently looking through all reviews for PC & Miscellaneous games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
American Civil War - The Blue and the Gray (PC)

American Civil War - The Blue and the Gray review (PC)

Reviewed on September 18, 2007

The Blue and the Gray is a turn-based strategy title spanning the length of the Civil War. As the player, you may freely chose to command the armies of either the Union in the north, or the Confederate States in the south, and indeed, one of the more interesting features to any student of history is the ability to play through the entire war and win as the Confederates...Unfortunately, what I found is, well...a little too much simulation and not enough video game. You might enjoy it - provided you're a huge civil war aficionado with immense patience. The thing is, I would normally check these boxes for myself and, as such, can’t recommend this one.
WilltheGreat's avatar
UFO: Aftermath (PC)

UFO: Aftermath review (PC)

Reviewed on September 15, 2007

Aftermath tries a more cinematic approach to TBSing that could have worked if it wasn’t lost in the background.
EmP's avatar
UFO: Aftershock (PC)

UFO: Aftershock review (PC)

Reviewed on September 15, 2007

The odds are stacked against you, yes. But when you can freeze the odds where they stand and think your way around them, it's not so overwhelming. Few games manage to portray the same sense of complexity that UFO Aftershock does. And even fewer do so with the same grace.
dragoon_of_infinity's avatar
Gunz: The Duel (PC)

Gunz: The Duel review (PC)

Reviewed on September 12, 2007

An online third-person shooter with perhaps the goofiest name ever, Gunz: The Duel pits you against random opponents wearing the same shirt you are in epic battles to the death for no apparent reason. Not an entirely original premise, to be sure. However, the game offers a selling point others don’t; namely, the fact that its gameplay bears a shameless disregard for the laws of physics that borders on contempt. It just so happens that Gunz takes place in a fantasy setting, where even t...
disco1960's avatar
Dreamfall: The Longest Journey (PC)

Dreamfall: The Longest Journey review (PC)

Reviewed on September 12, 2007

Even though the title of the piece may conjure images having to do with the sleep cycle, Dreamfall itself has nothing to do with boring. Just from the opening trailer, which is backed by smooth, alternative sounds of a Norwegian, you can catch a brief glimpse of the incredible places you’ll go, and the people you can meet—some of them are going to be ordinary, some of them are strange, and some of them amazing. In any case, the longest journey of Dreamfall is one that rarely leav...
disco1960's avatar
Pretty Soldier Wars A.D. 2048 (PC)

Pretty Soldier Wars A.D. 2048 review (PC)

Reviewed on September 05, 2007

Certainly, efficiency is a key attribute of an effective soldier. For any member of the A.S.S.P., a unit of specially engineered female biosoldiers, it's an inherent quality. After only a few battles, and even fewer conversations, she won't hesitate to ask her superior officer out on a date. After a little walk to the park or a quick dinner, she'll jump right into bed. And after about two seconds, she’ll be fully dressed and focused on the next mission. Efficient indeed.
woodhouse's avatar
Loki: Heroes of Mythology (PC)

Loki: Heroes of Mythology review (PC)

Reviewed on September 02, 2007

This isn't a particularly original title, but the level of craftsmanship in its components makes it something more than just another hack & slash RPG. Somewhere down the line, Loki cast away the clichés of its genre and became a work of art.
lisanne's avatar
V.I.P. (PC)

V.I.P. review (PC)

Reviewed on August 30, 2007

September, 1983. Millions of unsold copies of E.T., Atari's holy grail of bad taste, were allegedly buried in a landfill site somewhere rather sandy in New Mexico.
lisanne's avatar
Sam & Max: Season One (PC)

Sam & Max: Season One review (PC)

Reviewed on August 30, 2007

While their looks and sounds have been updated, both Sam and Max retain all the personality they boasted in 1993. Deadpan and noir-inspired Sam is the canine shamus with a love for Bogart-like wordplay and overloaded sentences, while Max, the psychotic shark-toothed rabbity-thing, revisits his role as the hyperkinetic, deranged sidekick. They thrive in a familiar setting, too; each of the six episodes has the expected smattering of insanity, mindless violence and laugh-out-loud moments housed within a simple and accessible point-and-click interface.
EmP's avatar
Falling Stars (PC)

Falling Stars review (PC)

Reviewed on August 24, 2007

Initially you'd be forgiven for thinking that the mechanics of gameplay are rather intricate, but this really isn't the case. The story's a standard good versus evil affair, and the in-game dress-up option is nothing beyond an annoyance.
lisanne's avatar
Pathways Into Darkness (Mac)

Pathways Into Darkness review (MAC)

Reviewed on August 24, 2007

Bungie came from humble beginnings, debuting with a Pong clone in 1985, maturing in 1993 with Pathways Into Darkness, a rather grim RPG/Adventure hybrid featuring graphics rendered from a first-person POV. Technically it was their first "shooter", although shooting takes a backseat to frustrating puzzles and frequent deaths. You're an American Spec Ops paratrooper in a unit inserted deep into the Yucatan jungle. Your chute does not deploy and you fall to earth separated from your s...
johnny_cairo's avatar
Beach Life (PC)

Beach Life review (PC)

Reviewed on August 22, 2007

Oh, the sound and smell of the sea. Beautiful! Walking across the beach, sand between your toes and down your pants, hair blowing in the gentle coastal breeze as you check out the local talent and make your way to the nearest generic beer outlet. You can't beat a beach holiday. Well, actually you can beat a beach holiday by doing just about anything ever if you're me, but some people like that sort of thing. There's certainly no denying that catering for those who DO like that sort of thing is a...
lisanne's avatar
Concentration (PC)

Concentration review (PC)

Reviewed on August 22, 2007

It's not that the artwork is bad—it's not—but it's obscure and could mean a few things. Half the time, you'll look at a picture and say to yourself “Hmm, that's either a stick, a log, a limb, a branch or a twig or something else I'm forgetting.” Solving the puzzles is tiresome instead of fun.
honestgamer's avatar
Kudos: Rock Legend (PC)

Kudos: Rock Legend review (PC)

Reviewed on August 21, 2007

If you can find satisfaction in high percentages, Rock Legend just might be your game, as It's basically clicking through menus until as many bars as possible say 100%, but with a theme. Because without the theme, it'd hardly even be a game. Almost nothing it impresses except ideas, but those are ruined. It isn't horrible execution that ruins them, however, but an utter lack of execution.
dragoon_of_infinity's avatar
Violence Fight (Arcade)

Violence Fight review (ARC)

Reviewed on August 20, 2007

I was trying to think up a good intro for this. You know, something that had to do with the story, maybe a little descriptive scene. Unfortunately, no words can quite describe the plot of Violence Fight, so here it is, taken directly from the game itself:
disco's avatar
Sam & Max: Season One (PC)

Sam & Max: Season One review (PC)

Reviewed on August 18, 2007

Everyone’s favourite dog and rabbity-thing – the noir-detective canine Sam and his psychopathic friend Max – are finally back on the videogame scene after nearly fifteen years. Developed by Telltale Games, a studio consisting of many experienced adventure game creators from the Lucasarts days in the 1990s, Sam and Max were placed into a television-styled format, wherein a series of six ‘episodes’ were released online each month. These six separate adventures form a more cohesive picture on the w...
AdamSchedler's avatar
Galactic Civilizations II: Dread Lords (PC)

Galactic Civilizations II: Dread Lords review (PC)

Reviewed on August 15, 2007

August 1, 2007- On this day, I created my people. I named them the Memians, after internet memes of old. I knew I would need to give them the right skills to survive in this harsh galaxy, so upon them, I blessed them with augmentations to their soldiering skills, their shipbuilding abilities, and their reproductive 'talents'. My bunny-like custom race--with their ability to fuck like rabbits and increase their population by over nine thousand times--set out to dominate thei...
espiga's avatar
Achtung! Spitfire (PC)

Achtung! Spitfire review (PC)

Reviewed on August 15, 2007

Avalon Hill's Achtung! Spitfire is a rare game in more than one way. The world-reknowned board game publisher, having produced excellent offerings ranging from a simulation of the airline business to art thievery, came up with this realistic depiction of World War II dogfighting. Apt, then, that it's based on a board game that's older than most people reading this. The formula is perfect: each turn depicts roughly two seconds of intense aerial combat. Missions range from protecting a flee...
johnny_cairo's avatar
Solitaire (PC)

Solitaire review (PC)

Reviewed on August 14, 2007

Have you actually tried to play solitaire with your own deck of cards? Your answer is most likely no, but I have. And yes, it got messy. A vast number of problems arose when I attempted to do what is best left to computer: I was unsure if there were five rows or seven rows to begin the game, I dealt the cards way to close to the table, it is a pain moving more than five cards in one row to the other, and I had to actually shuffle and deal the cards. After about twenty minutes and two games I qui...
espnking2002's avatar
Kuri Kinton (Arcade)

Kuri Kinton review (ARC)

Reviewed on August 12, 2007

He can see it now. It looks like a tiny, rusted shack, but it’s actually the entrance to one of the most extensive underground fortresses in the world. You’d think that criminal masterminds would come up with a less obvious entryway (because we all know that little shacks in the middle of the desert are so commonplace), but none of that matters now. Kuri Kinton zooms forth on his oversized motorcycle, leaps over a rocky embankment, and charges toward his fate. About halfway there, he rele...
disco's avatar

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