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Review Archives (All Reviews)

You are currently looking through all reviews for PC & Miscellaneous games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Teenage Queen (Amiga)

Teenage Queen review (AMIGA)

Reviewed on January 27, 2008

COWER, BRIEF MORTALS.
sho's avatar
BattleToads (Arcade)

BattleToads review (ARC)

Reviewed on January 26, 2008

Despite also being the last, the arcade version of BattleToads is definitely the best entry in the series, and in a total coincidence marks a radical departure from all the other games.
sho's avatar
Pirates of the Burning Sea (PC)

Pirates of the Burning Sea review (PC)

Reviewed on January 26, 2008

One of the biggest problems with MMOs is repetition, not specifically the grind of gaining levels or earning money. Actually, one of the most abrasive elements of repetition is addressed in the little snippet above. With all the World of Warcrafts and Everquests and Lineages and the legions of similar games who only mix up the gameplay slightly, it's nice to see a game where with only one screenshot, you can see a big difference. Nowhere will you see dwarves with huge glowing axes, or spell casters, or half naked elf women dancing for money in town square.
dragoon_of_infinity's avatar
Neptune's Daughters (Commodore 64)

Neptune's Daughters review (C64)

Reviewed on January 25, 2008

Sometimes, when I replay old Commodore 64 classics, I realize that some games are challenging for all the wrong reasons. Instead of simply requiring quick reactions, strategic thinking or simply concentration and nerves of steel, games from my youth have turn out to have been as difficult as they were because of sloppy controls. As I replayed Neptune's Daughters today, I was sorry to notice that this is one of those games where the challenge is not so much a design feature as a design flaw.
sashanan's avatar
Medal of Honor: Airborne (PC)

Medal of Honor: Airborne review (PC)

Reviewed on January 15, 2008

To say that Medal of Honor: Airborne is the best game in the storied Medal of Honor franchise is an understatement. Airborne just may be one of the most compelling and entertaining World War II shooters ever coded. It has taken a long time, but it seems that the developers of this franchise have finally found the means to deliver the game that they've always wanted to create - a truly cinematic World War II game that is less about realism and focused on irrational heroism.
asherdeus's avatar
Discipline: The Record of a Crusade (PC)

Discipline: The Record of a Crusade review (PC)

Reviewed on January 13, 2008

Long ago, some forgotten professional reviewer bemoaned the notion of a restrained hentai game. H-games should be outrageously grotesque and push the limits of good taste, he opined. Cum should fly freely across the screen. Orgies should abound. Discipline: The Record of a Crusade works towards that ideal by presenting stunning levels of repellent perversion. Where else can you watch a young lady savor a steaming bowl of rice topped with globs of semen?
woodhouse's avatar
Montezuma's Revenge (Commodore 64)

Montezuma's Revenge review (C64)

Reviewed on January 13, 2008

Back in the good old Commodore days of gaming, when a game took half an hour to be loaded from tape and 'shockingly realistic animations' meant some sprites went through two frames, graphics meant very little to us. I'd say they meant nothing, but that's not entirely true: we did want them functional. Colours were there to help distinguish what happened on the screen, not to make your jaw drop. As long as we could tell what was going on, we didn't really care about any eye candy. We preferred to...
sashanan's avatar
Everquest II: Rise of Kunark (PC)

Everquest II: Rise of Kunark review (PC)

Reviewed on January 12, 2008

Even when you leave the lush vegetation of Timorous Deep it becomes clear that the aspect of soloing is especially strong within the Everquest II universe, meaning you donít need to scourge for a party before you try to take on even the simplest task. Itís an option that a lot more MMOs could do with including.
EmP's avatar
Might & Magic III: Isles of Terra (PC)

Might & Magic III: Isles of Terra review (PC)

Reviewed on January 10, 2008

Some RPGs strive to hold you by the hand from the first meetings with townspeople (''Do not forget to EQUIP your weapons and armor after buying them!'') to your final victory over the master villain (or in RPG slang, ''end boss''). In either subtle or distinct ways, the player is led from one town to another, one boss after the next, a bunch of quests in a set, clear order and if you're lucky, a couple of optional ones on the side. Then there's Might & Magic 3 which does quite the opposite. In a...
sashanan's avatar
Jagged Alliance 2 (PC)

Jagged Alliance 2 review (PC)

Reviewed on January 10, 2008

The island nation of Arulco is, without a doubt, in the biggest mess it has ever been in. A mad and ruthless queen has seized control of the country and its mines, and money is her only concern. The population has been reduced to poverty, a well-funded, oversized army keeps them in check, and as the queen grows richer and richer, the once glorious country is in shambles. A rebel force exists, but lacks the weapons and the manpower to make a difference. But that's where you come in. Armed with a ...
sashanan's avatar
Claw (PC)

Claw review (PC)

Reviewed on January 10, 2008

Speaking of challenge, there is plenty of that in Claw, but there is also a very well balanced learning curve. The first levels aren't all that hard to complete, and even somebody who has never played a platform game before will get through them with only a little practice. The difficulty steadily increases, though, and by the time you are halfway the game, every new level seems impossible at first.
sashanan's avatar
Birthright: The Gorgon's Alliance (PC)

Birthright: The Gorgon's Alliance review (PC)

Reviewed on January 05, 2008

When D&D (and later AD&D) was invented, in the 70's, it was a game made for and by wargame enthusiasts. The 'father' of RPGs placed much importance on numbers and tables. This is probably one of the reasons that the first D&D forays into the PC were made a wargame company, Strategy Simulations Inc. (SSI).
zanzard's avatar
SunAge (PC)

SunAge review (PC)

Reviewed on January 03, 2008

Whether through great AI programming, great mission design, or both, I very often find myself outmanned and outgunned, forced to fight an uphill battle and struggle for every scrap of ground I gain on my objectives. SunAge's singleplayer is challenging, in a way I haven't been challenged by an RTS since I first played StarCraft.
WilltheGreat's avatar
Bible Black (PC)

Bible Black review (PC)

Reviewed on January 02, 2008

Bible Black is a vile, generally detestable anime series that's managed to develop a fan base over the years. What's lesser known is that the series is actually based on a similarly vile hentai game of the same title. The game manages to be a little better than you might expect, but not by much.
Chacranajxy's avatar
Heroes of Might and Magic V (PC)

Heroes of Might and Magic V review (PC)

Reviewed on December 29, 2007

Throughout the series' history, Heroes of Might and Magic has asked one simple question: Might or Magic? Players of the turn-based strategy RPG have always had to deal with this dilemma, and this game isn't any different. Heroes V improves upon the old, combining the best features from all previous installments, but it also adds unique features all its own.
wolfqueen001's avatar
Football Manager 2008 (PC)

Football Manager 2008 review (PC)

Reviewed on December 24, 2007

Youíll tell yourself that youíll only play one more match, only to play three more. One thing that hasnít changed about the series is its scary ability to draw you in and keep you addicted.
-'s avatar
LEGO Island 2: Brickster's Revenge (PC)

LEGO Island 2: Brickster's Revenge review (PC)

Reviewed on December 23, 2007

This game was great when I was around the age level it was geared for. The puzzles were great and I never really lost interest in this game. This is how the story goes: There is an evil criminal called the Brickster that's finally caught after committing many crimes. When the police catch him, they put him in prison. After a while, he brakes out using an interesting strategy. I'll let you find that out for yourself. When he gets out, he creates havoc in the town and many other towns. Your name i...
Stevewins123's avatar
World of Warcraft: The Burning Crusade (PC)

World of Warcraft: The Burning Crusade review (PC)

Reviewed on December 22, 2007

If World of Warcraft could be summed up into one phrase, it would be either "bait and switch" or "false advertising". To understand how horrid World of Warcraft really is, you must first see through all of the lies put forth by its developer, Blizzard. The first lie you'll run into is the classification of WoW as a video game. The second lie is that it's fun. The third lie is that it has actual content. Three lies, and we're not even past the box the game comes in. Get used to it, because there ...
timrod's avatar
Unreal Tournament (PC)

Unreal Tournament review (PC)

Reviewed on December 22, 2007

The Unreal series originated in 1998 and was critically acclaimed for its single-player campaign, advanced AI and graphics, but its multiplayer mode was underdeveloped. This offering follows the traits of the original, but with a switched emphasis on multiplayer over single-player to rival its contemporaries such as Quake III Arena. Updates in 2003 and 2007 have updated the graphics drastically but still retain the same fundamental formula of open-ended arena blasting.
bigcj34's avatar
S.T.A.L.K.E.R.: Shadow of Chernobyl (PC)

S.T.A.L.K.E.R.: Shadow of Chernobyl review (PC)

Reviewed on December 21, 2007

S.T.A.L.K.E.R.: Shadow of Chernobyl has to be one of the more unique first person shooters to be released on the market. The game combines the ideas of a traditional first person shooter, with a horror survival aspect, as well as some RPG roots. After a long period of waiting, will gamers be pleased to finally be able to explore "The Zone"?
Probester's avatar

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