Review Archives (All Reviews)
You are currently looking through all reviews for PC games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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One Chance review (PC)Reviewed on February 26, 2011One Chance is a bad game for obvious reasons. The graphics are poor, the music is repetitive, the guy walks slowly, the story is silly, player interaction is minimal, and victory is achieved through repetition instead of mastery. Its claim to fame is that you only have one chance unless you game the system. |
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Canabalt review (PC)Reviewed on February 23, 2011I view people who subscribe to the holy book of Canabalt the same way that Orson Scott Card intended readers to view Xenocide's Qing-Jao: as obsessive and deranged failures, compulsively tracing lines in wood until they realize they've accomplished nothing. Then they die. |
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Torchlight review (PC)Reviewed on February 16, 2011Your first step into Torchlight will put to rest your worries or quell your doubts. The rich art style with appropriately used earthy colors and a darker, grimmer setting tell you that this is a far cry from Fate's somewhat confused atmosphere. Where the latter is cartoony and a tad happy-go-lucky forced into the same bed with violence, blood-letting and terror, Torchlight is consistently dark and moody. It doesn't pretend to be My First Diablo Clone, but knows what players are looking for. It s... |
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Super Meat Boy review (PC)Reviewed on February 07, 2011Like all good stories involving giant saw blades, exploding pieces of sentient meat, and evil fetuses, this one is about a girl. |
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The Ball review (PC)Reviewed on February 06, 2011Ballin' |
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Crimecraft: Bleedout review (PC)Reviewed on January 30, 2011It has the chance to stand out from the crowd, to not be just another also-ran, but it would be unfair to say it’s there right now. Should it continue down this path, its future looks promising. |
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Doc Clock: The Toasted Sandwich of Time review (PC)Reviewed on January 27, 2011Doc Clock: The Toasted Sandwich of Time wants to tantalize you with inventive gameplay and a fabulous 2D side scroller environment like a viewing into the past. However, one fatal flaw brings the whole construct crashing down. Building different devices to survive the hazards of the future is an intriguing idea, one crushed by shaky and inconsistent physics. |
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Mass Effect review (PC)Reviewed on January 23, 2011 |
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VVVVVV review (PC)Reviewed on January 08, 2011Although not an unusual game in any ways, VVVVVV is the exact opposite of our average perception of a game today. First of all it is called VVVVVV, which is pretty much the ideal title to name a game if you’re an indie developer looking to break into the gaming market. Its graphics are straight from the Commodore 64 era, dialogue is minimal, difficulty is intense, can be played with only three buttons, and features only one simple to understand gameplay element. |
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Beat Hazard review (PC)Reviewed on January 08, 2011A quick glance in my iTunes library reveals that I have 4968 songs stored in my computer, for a combined total of approximately 14.2 days of music. This means, in theory, that my copy of Beat Hazard contains 4968 unique levels for a combined total of approximately 14.2 days of play time. |
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Flashback review (PC)Reviewed on January 08, 2011Flashback |
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Excruciating Guitar Voyage review (PC)Reviewed on November 28, 2010Excruciating Guitar Voyage is obviously trying to lampoon, [but] it's too far over that line to be funny anymore. Ultimately, it tries too hard and ends up becoming the kind of amateurish and unpolished game it sets out to make fun of. |
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Recettear: An Item Shop's Tale review (PC)Reviewed on November 27, 2010Recettear: An Item Shop Game is the surprise success of 2010, and deservedly so. It’s a homebrew game that, when published by what was little more than a fan base, quickly turned the part-time publishers hobby into a full time job. It doesn’t just exceed expectations: it rewrites them. |
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Eschalon Book II review (PC)Reviewed on November 04, 2010Eschalon Book II picks up right where the first left off, explaining enough as you go along so that you don’t need to have any prior experience with the series to get your full enjoyment out of it. Furthermore, all the qualities that led to the first game’s fantastic reception are back. Open exploration and non-linear storytelling enable you to complete quests at your leisure. Customizable character creation enables you to assign attribute and skill points however you wish. And an innumerable list of strategies and methods of play lay at your fingertips. |
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Vampire: The Masquerade - Bloodlines review (PC)Reviewed on October 30, 2010These aren't the sorts of vampires who constantly whine about their lost humanity or take annoying teenage princesses to the prom. We're talking about hard-drinking and even harder-dying undead anarchists packing UZIs who'd just as soon rip your head off and use it to shoot hoops in the dirty, haunted streets of downtown Los Angeles, except that kind of thing always gets the elders' velvety cloaks in a bunch. |
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Gabriel Knight: Sins of the Fathers review (PC)Reviewed on October 28, 2010Whether in the role of silver-tongued conman or paranormal investigator, Gabriel Knight is definitely someone you'll want to know; his career might have begun just as the entire adventure genre was taking those first, faltering steps on its slow descent into irrelevance, but Sins of the Fathers masterfully demonstrates why Sierra On-Line once drove the computer industry. |
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Blake Stone: Aliens of Gold review (PC)Reviewed on October 24, 2010Wolfenstein - Nazi + Aliens and overweight security guards = Blake Stone |
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Tasty Planet: Back for Seconds review (PC)Reviewed on October 24, 2010There’s a cleverness in the level design that helps extend the game’s brief lifespan. |
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Fate review (PC)Reviewed on October 09, 2010Is it ironic when a dungeon crawler with over two billion floors lacks depth? |
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Flotilla review (PC)Reviewed on October 03, 2010I bet you think it's all fun and games, captaining a space ship. I bet to you it's bucketloads of adventure and alien girls and space monsters and cyborgs, and all the other stuff Star Trek says? Well let me tell you something, flatlander; Star Trek has it wrong. |
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