Review Archives (All Reviews)
You are currently looking through all reviews for PC games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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The Ball review (PC)Reviewed on February 06, 2011Ballin' |
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Crimecraft: Bleedout review (PC)Reviewed on January 30, 2011It has the chance to stand out from the crowd, to not be just another also-ran, but it would be unfair to say it’s there right now. Should it continue down this path, its future looks promising. |
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Doc Clock: The Toasted Sandwich of Time review (PC)Reviewed on January 27, 2011Doc Clock: The Toasted Sandwich of Time wants to tantalize you with inventive gameplay and a fabulous 2D side scroller environment like a viewing into the past. However, one fatal flaw brings the whole construct crashing down. Building different devices to survive the hazards of the future is an intriguing idea, one crushed by shaky and inconsistent physics. |
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Mass Effect review (PC)Reviewed on January 23, 2011 |
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VVVVVV review (PC)Reviewed on January 08, 2011Although not an unusual game in any ways, VVVVVV is the exact opposite of our average perception of a game today. First of all it is called VVVVVV, which is pretty much the ideal title to name a game if you’re an indie developer looking to break into the gaming market. Its graphics are straight from the Commodore 64 era, dialogue is minimal, difficulty is intense, can be played with only three buttons, and features only one simple to understand gameplay element. |
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Beat Hazard review (PC)Reviewed on January 08, 2011A quick glance in my iTunes library reveals that I have 4968 songs stored in my computer, for a combined total of approximately 14.2 days of music. This means, in theory, that my copy of Beat Hazard contains 4968 unique levels for a combined total of approximately 14.2 days of play time. |
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Flashback review (PC)Reviewed on January 08, 2011Flashback |
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Excruciating Guitar Voyage review (PC)Reviewed on November 28, 2010Excruciating Guitar Voyage is obviously trying to lampoon, [but] it's too far over that line to be funny anymore. Ultimately, it tries too hard and ends up becoming the kind of amateurish and unpolished game it sets out to make fun of. |
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Recettear: An Item Shop's Tale review (PC)Reviewed on November 27, 2010Recettear: An Item Shop Game is the surprise success of 2010, and deservedly so. It’s a homebrew game that, when published by what was little more than a fan base, quickly turned the part-time publishers hobby into a full time job. It doesn’t just exceed expectations: it rewrites them. |
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Eschalon Book II review (PC)Reviewed on November 04, 2010Eschalon Book II picks up right where the first left off, explaining enough as you go along so that you don’t need to have any prior experience with the series to get your full enjoyment out of it. Furthermore, all the qualities that led to the first game’s fantastic reception are back. Open exploration and non-linear storytelling enable you to complete quests at your leisure. Customizable character creation enables you to assign attribute and skill points however you wish. And an innumerable list of strategies and methods of play lay at your fingertips. |
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Vampire: The Masquerade - Bloodlines review (PC)Reviewed on October 30, 2010These aren't the sorts of vampires who constantly whine about their lost humanity or take annoying teenage princesses to the prom. We're talking about hard-drinking and even harder-dying undead anarchists packing UZIs who'd just as soon rip your head off and use it to shoot hoops in the dirty, haunted streets of downtown Los Angeles, except that kind of thing always gets the elders' velvety cloaks in a bunch. |
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Gabriel Knight: Sins of the Fathers review (PC)Reviewed on October 28, 2010Whether in the role of silver-tongued conman or paranormal investigator, Gabriel Knight is definitely someone you'll want to know; his career might have begun just as the entire adventure genre was taking those first, faltering steps on its slow descent into irrelevance, but Sins of the Fathers masterfully demonstrates why Sierra On-Line once drove the computer industry. |
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Blake Stone: Aliens of Gold review (PC)Reviewed on October 24, 2010Wolfenstein - Nazi + Aliens and overweight security guards = Blake Stone |
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Tasty Planet: Back for Seconds review (PC)Reviewed on October 24, 2010There’s a cleverness in the level design that helps extend the game’s brief lifespan. |
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Fate review (PC)Reviewed on October 09, 2010Is it ironic when a dungeon crawler with over two billion floors lacks depth? |
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Flotilla review (PC)Reviewed on October 03, 2010I bet you think it's all fun and games, captaining a space ship. I bet to you it's bucketloads of adventure and alien girls and space monsters and cyborgs, and all the other stuff Star Trek says? Well let me tell you something, flatlander; Star Trek has it wrong. |
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Saira review (PC)Reviewed on October 03, 2010Nifflas makes a very specific kind of game. You can generally pick them out at a glance, it's the kind of game you can sum up in a single sentence. |
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Al-Qadim: The Genie's Curse review (PC)Reviewed on October 01, 2010In an age long lost, the standard appearance of a main character vastly differed then that of today. Today, we have protaganists that look more like they belong in a gothic fashion magazine then as a serious combatant, complete with girly long-haired and sunbed tans. But in 1994 the exact opposite applied: manly men with bronze-skinned bodies and muscles that would make Arnold in his prime weep, wearing naught more than a turban and loose-fitting silk trousers. |
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Winter Voices -- Chapter One: Avalanche review (PC)Reviewed on October 01, 2010Poor pacing, boring battles and mountains of pretentious prattling more suited to a art house coffee shop after hours. The game tries -- it really tries -- to take the gamer on an intellectual ride, to sell to them its world, its setting and its misery. But in doing so, often forgets that it’s meant to be a functioning game underneath all this. |
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Final Fantasy XIV review (PC)Reviewed on September 30, 2010Should you have the patience to overcome these initial hardships, you'll find that Final Fantasy XIV has the potential to be a very enjoyable game, despite how detractors simply say it's a Final Fantasy XI clone with shinier graphics. There are, of course, some similarities. The locales are different, but because they used the same races as FFXI and the same design team created both games, they have a very similar aesthetic. Seeing videos of the FFXIV make gameplay look like FFXI, but prettier. It's not until you learn about the intricasies of the mechanics fueling both games that it becomes easy to understand how vastly different they are. |
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