Patreon button  Steam curated reviews  Facebook button  Twitter button 
3DS | AND | IOS | PC | PS4 | NS | VITA | WIIU | XB1 | All

Review Archives (All Reviews)

You are currently looking through all reviews for PC & Miscellaneous games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Undercover Cops (Arcade)

Undercover Cops review (ARC)

Reviewed on September 13, 2008

In a dimly lit room of political power, town officials plot how to take care of the recent crime outbreak...
drella's avatar
EVE Online: The Second Genesis (PC)

EVE Online: The Second Genesis review (PC)

Reviewed on September 12, 2008

Eve Online
BLAH_Or_blah's avatar
Strong Bad's Cool Game for Attractive People Episode 1: Homestar Ruiner (PC)

Strong Bad's Cool Game for Attractive People Episode 1: Homestar Ruiner review (PC)

Reviewed on September 10, 2008

For those who didn't know, Homestar Runner is a long running internet comedy website revolving largely about a guy answering his e-mail. It's most well known for having oddly drawn and animated cartoony characters getting into all kinds of odd misadventures together in a surprisingly mundane world. I didn't know exactly what to expect in a game about this place, but in retrospect this has point-and-click adventure written all over it. And it is pretty fitting, I suppose. The game lends itself well to the genre, what with all the quirk and the word play. Everything's too goofy to make a convincing action game or, well, much of anything else.
dragoon_of_infinity's avatar
1701 A.D. Gold Edition (PC)

1701 A.D. Gold Edition review (PC)

Reviewed on September 09, 2008

Chances are you know the game's titular century well enough; the late 1600's and early 1700's serve as the backdrop for just about every pirate movie, game, and comic book known to man. Do pirates factor into 1701? A little, but the game's focus is more on the other, less popularized aspects of the era.
WilltheGreat's avatar
Silverfall: Earth Awakening (PC)

Silverfall: Earth Awakening review (PC)

Reviewed on September 05, 2008

In all, Earth Awakening is something every RPG fan who has not liked anything since Morrowind should give a crack at; it is a depthy, creative and exciting universe that highlights the great things about non-linear gameplay and AI companions, only to be let down by a pointless multiplayer.
Melaisis's avatar
Bazooka Cafe (PC)

Bazooka Cafe review (PC)

Reviewed on September 05, 2008

An adequate presentation and more than adequate bust size can't save the otherwise completely inadequate Bazooka Cafe
Chacranajxy's avatar
Doom 3 (PC)

Doom 3 review (PC)

Reviewed on September 04, 2008

How scary is Doom 3? Scary enough to place you in a pitch-black room with five demons who want to maul your brains out, and scary enough to keep you from holding your gun and flashlight at the same time. Given the abundance of exploding air vents in Mars City, is there seriously no duct tape one can use to attach his flashlight to his assault rifle? Or, if nothing else, is there no way to hold the flashlight and your damn pistol at the same time? The pistol is a one-handed weapon, and I can see that my character’s left arm functions just fine, so what’s the problem? You know, the old Resident Evil games employed tank-like controls to increase the tension of enemy encounters; it was a survival horror trick. But then Capcom matured and made Resident Evil 4, which proved it’s possible to scare players without physically handicapping the main character. Doom 3 doesn’t even technically qualify as a survival horror game and it’s preoccupied with pulling rubbish like this.
Suskie's avatar
Amorous Professor Cherry (PC)

Amorous Professor Cherry review (PC)

Reviewed on September 01, 2008

As Kouta, the overanalyzing, virginal lead character, you’ve got to choose between these three ‘ladies’ (lucky guy). There are several decisions you have to make along the way that will impact which stream the game takes you on, and which ending you earn. The decisions you make will lead to sex in any case, so you needn’t worry too much if your head isn’t in the game. Random clicking will still enable your seeing not only Kouta banging multiple ladies, but the ladies pleasuring each other. Good times.
Masters's avatar
Birth of America II: Wars in America 1750-1815 (PC)

Birth of America II: Wars in America 1750-1815 review (PC)

Reviewed on September 01, 2008

BoA2 is incredibly detailed. I'll admit I've not checked the historical accuracy of all the in the game's events - that would take days if not weeks - but from my knowledge at least it's pretty thorough. The native tribes are all accurate, the armies and regiments are accurate, the map's accurate... Someone, presumably in a dark room at the home of French developer AGEON, has clearly become something of a recluse, buried deep under piles of tome-sized history books.
Lewis's avatar
Far Cry (PC)

Far Cry review (PC)

Reviewed on September 01, 2008

On this tropical paradise of a Caribbean island, the jungle is both your greatest weapon and your biggest liability. With only a handful of markers on your radar to guide you in the right direction, you’ll have to carve your own path through the nearly limitless foliage, and it’s a sure bet you’ll run into more than a few enemy soldiers on your way. How you go about dispatching them is a question of your gamer instincts, but the cold reality is that it only takes a few bullets to bring Jack Carver down. Going balls-to-the-walls is, as you might imagine, not always the most effective tactic.
Suskie's avatar
F.E.A.R.: First Encounter Assault Recon (PC)

F.E.A.R.: First Encounter Assault Recon review (PC)

Reviewed on August 29, 2008

F.E.A.R. is essentially a one-trick pony, but is salvaged by the fact that it's an exceptionally clever one. F.E.A.R. does 'Bullet Time' better than any title has managed yet. It somehow functions a whole load better from the first-person perspective than it ever did in its third-person origins, and it forms the backbone of F.E.A.R.'s trick. This is Monolith's take on FPS set-pieces. The twist? Create your own.
Lewis's avatar
Turok (PC)

Turok review (PC)

Reviewed on August 21, 2008

In many ways, this 2008 incarnation of the classic franchise does a decent job of recreating those Turok memories. The dinosaurs are out in full force once again, the staple crossbow is back, and there are plenty of opportunities to combine these two features in a gloriously bloody way. Unfortunately, for the most part, Turok serves only as something of a wake-up call as to how much gaming has moved on since then, and how much this title is stuck in the past.
Lewis's avatar
BioShock (PC)

BioShock review (PC)

Reviewed on August 11, 2008

First Impression:
VASID07's avatar
Roller Coaster Tycoon 3 (PC)

Roller Coaster Tycoon 3 review (PC)

Reviewed on August 10, 2008

Following on from the well-received Transport and Railroad Tycoon, Chris Sawyer’sRollercoaster Tycoon in 1999 helped paved the way to the many tycoon games we see today, even if it is now a highly-milked genre. The unanticipated success of RCT really gave Bullfrog’s cumbersome Theme Park sim a kick up the rear end by showing how a game designing roller-coasters and theme parks was meant be done, and five years on this third outing finally introduces it to 3D graphics. Although the ...
bigcj34's avatar
Worms Armageddon (PC)

Worms Armageddon review (PC)

Reviewed on August 09, 2008

Summon an air strike to blast hemmed in opponents into oblivion. Place a mine near a mass of fighters and watch as the resulting explosion sends worms flying in multiple directions. Toss a sheep at a semi-distant enemy and survey the damage as it detonates with the force of a stick of dynamite. Smile as any survivors curse your name, vowing vengeance, shaking their tiny fists in rage.
wolfqueen001's avatar
Packaging Man (PC)

Packaging Man review (PC)

Reviewed on August 08, 2008

"Packaging Man" is no more worth playing than any of the other hundred or so shitty Pac-Man clones built and distributed via Flash. It's noteworthy in that it comes packed with a bleeding heart Dogwood Alliance spiel denouncing fast food companies for utilizing cheap paper. The root of Dogwood Alliance's cause should be 1) attacking the actual companies producing, not buying, the product and 2) lobbying the government for intervention to regulate the producers. But large,...
drella's avatar
Packaging Man (PC)

Packaging Man review (PC)

Reviewed on August 07, 2008

All superheroes should hire image consultants. Most go awry with too-tight costumes or fluorescent colors. Packaging Man needs a little help in that area – a boring green shirt and hat will really only work for a plumber – but the real problem is his name. Dogwood Alliance designed this game as a platform to educate about deforestation in the southeastern United States.
woodhouse's avatar
Packaging Man (PC)

Packaging Man review (PC)

Reviewed on August 05, 2008

While Pac-Man is an endearing classic because of the constant challenge and addictive gameplay it provides, though, Dogwood Alliance's effort lacks the substance it needed to exist as more than a fleeting memory. It's over almost before it begins, it's ugly and there's not much value in the long term. Sort of like deforestation, I can almost imagine someone from the company quipping, and maybe he'd be right.
honestgamer's avatar
The Elder Scrolls III: Morrowind (PC)

The Elder Scrolls III: Morrowind review (PC)

Reviewed on August 05, 2008

Morrowind's atmosphere is so all encompassing despite the derivative high-fantasy setting that it's an enormous challenge not to be blown away at regular intervals. This atmosphere stretches beyond the realms of the delicious visual design, or the eerily fantastic soundscapes, right up to those little moments of the game where you simply can't believe what's happening.
Lewis's avatar
Portal (PC)

Portal review (PC)

Reviewed on August 04, 2008

For a game that toys with such an inventive idea, it gets it miraculously spot-on in one attempt. The whole thing is strikingly intuitive, meaning that within ten minutes you've grasped the fundamental concepts of the whole thing, and your progression is simply down to your thinking power. Solutions are often abstract or lateral, but never illogical, meaning there's a sense of reward for every one completed. The difficulty and complexity curves are handled brilliantly, with the introduction of the portals themselves coming a while before you get your hands on the fantastic portal device, and the puzzles themselves always a logical progression from the previous one. It's always fast-paced, always interesting, and always stupendously entertaining.
Lewis's avatar

Additional Results (20 per page)

[001] [002] [003] [004] [005] [006] [007] [008] [009] [010] [011] [012] [013] [014] [015] [016] [017] [018] [019] [020] [021] [022] [023] [024] [025] [026] [027] [028] [029] [030] [031] [032] [033] [034] [035] [036] [037] [038] [039] [040] [041] [042] [043] [044] [045] [046] [047] [048] [049] [050] [051] [052] [053] [054] [055] [056] [057] [058] [059] [060] [061] [062] [063] [064] [065] [066] [067] [068] [069] [070] [071] [072] [073] [074] [075] [076] [077] [078] [079] [080] [081] [082] [083] [084] [085] [086] [087] [088] [089] [090] [091] [092] [093] [094] [095] [096] [097] [098] [099]

Policies/Ethics | Contact | Advertise | Sponsor Guide | Links

eXTReMe Tracker
© 1998-2017 HonestGamers
None of the material contained within this site may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors. Staff and freelance reviews are typically written based on time spent with a retail review copy or review key for the game that is provided by its publisher.