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Review Archives (All Reviews)

You are currently looking through all reviews for PC games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
The Path (PC)

The Path review (PC)

Reviewed on March 12, 2009

As a concept, The Path is a brave attempt at something more poignant within the medium. As a game, it's a collection of excellent yet slightly incomplete ideas. As a talking point, it provides more ground for intelligent game-related discussion than anything else is likely to encourage this year. So let's talk about it. And let's keep making more games like this.
Lewis's avatar
Supreme Ruler 2020 (PC)

Supreme Ruler 2020 review (PC)

Reviewed on March 12, 2009

Supreme Ruler: 2020 is exactly what I adore: a strat title nearly unapproachable due to its level of depth, but promising months upon months of diverse enjoyment. I do so love a challenge.
WilltheGreat's avatar
Penumbra: Requiem (PC)

Penumbra: Requiem review (PC)

Reviewed on March 11, 2009

After Black Plague so masterfully refined the Penumbra format, it seems like such a waste to throw it all away in favour of a poorly contextualised and badly designed puzzle game. Requiem resolutely fails in every aspect that made its predecessors so remarkable. The game that was never meant to be made should have stayed that way.
Lewis's avatar
Penumbra: Black Plague (PC)

Penumbra: Black Plague review (PC)

Reviewed on March 11, 2009

Everything's received an overhaul. Black Plague looks better, sounds better, plays better and reads better than its predecessor. It's still slightly rough around the edges, as is inevitible for a game built on such a tight budget by such a small team of developers. But it's less clumsy, more restrained, and more effective than before.
Lewis's avatar
Liquid War (PC)

Liquid War review (PC)

Reviewed on March 07, 2009

Let me take you back to my first year of college at the University of Puget Sound, Tacoma, Washington (I know you’d probably rather not be taken to Tacoma, but bear with me). The year was 2002. Life was simpler back then. You didn’t have to own three home consoles and two hand-held systems to round out your gaming experience. Xbox users didn’t have to worry about their machines spontaneously combusting. Roommates didn’t have to keep glass valuables out of Wii-range. Half Life 2 hadn’t even...
zippdementia's avatar
Mount & Blade (PC)

Mount & Blade review (PC)

Reviewed on March 06, 2009

Really, it's just a matter of what you want. Anyone with the right mindset and a pinch of imagination can get swept away in the world of Mount and Blade, and create something that is unique and epic to them. That one aspect, in spite of any of its faults, kept me playing for hours. If you like having your hand held, and being given direction and taken through a story, then the game's not for you.
dragoon_of_infinity's avatar
Water Closet: The Forbidden Chamber (PC)

Water Closet: The Forbidden Chamber review (PC)

Reviewed on March 05, 2009

The moral of Water Closet must be: even if it seems repulsive at first, pissing and pooping in public is fun. Personally, I prefer to be regarded with reverence and admiration instead of shame and repulsion. That probably means I'm not in the game's target audience. Would you care to play?
zigfried's avatar
Ceville (PC)

Ceville review (PC)

Reviewed on March 05, 2009

Despite its good intentions, Ceville is so mediocre that I'm struggling to know what to say about it. It's easy to enthuse about brilliance in games, or relentlessly rant about awful bits. Ceville has no significant examples of either. Despite its good intentions, it's unremarkable; despite its problems, it's rather playable. It sits firmly in the middle of the gaming spectrum, a title that's likely to annoy few but resonate with fewer.
Lewis's avatar
Secret Wives' Club (PC)

Secret Wives' Club review (PC)

Reviewed on March 05, 2009

Now instead of simply clicking through a bunch of text and making the occasional decision, you're asked to make choices from a menu. The three women you hope to "educate" are each assigned columns. Your goal is to please all three of the horny vixens. Each has numerous scenes from which to choose, all divided into categories for your convenience. Mostly, these relate to the state of the relationship and predict how things are about to go so that you can decide where to budget your time.
honestgamer's avatar
Spelunky [Freeware] (PC)

Spelunky [Freeware] review (PC)

Reviewed on February 22, 2009

Challenging, addictive, thoughtful and beautiful, Spelunky is a stream of constant delight. The icing on the cake is that it's free, and a mere 8mb download. There are no excuses not to play this. You have been warned.
Lewis's avatar
Deus Ex: Invisible War (PC)

Deus Ex: Invisible War review (PC)

Reviewed on February 20, 2009

I suppose it’s unfair to expect anything to be as deep, involving, and utterly groundbreaking as Deus Ex, a game that is frequently imitated but seldom equaled. What’s interesting is that its sequel, Deus Ex: Invisible War, was also developed by Ion Storm, and headed by many of the same individuals (I checked), yet it still feels like the kind of pale mimicry that would come from a team alien to this sort of thing, who understand where they’re going but have no idea how to get ther...
Suskie's avatar
Penumbra: Overture (PC)

Penumbra: Overture review (PC)

Reviewed on February 20, 2009

Overture is a slightly uncomfortable amalgamation of half-finished ideas, but, when it's at its best, it's surprisingly brilliant. If it were a little more inventive beyond its physics engine, and a little less clunky in its mechanics, we could be dealing with an indie classic. As it stands, it's merely an engaging and impressively frightening way to pass an uneventful afternoon.
Lewis's avatar
Red Faction (PC)

Red Faction review (PC)

Reviewed on February 18, 2009

So here's the thing.
Lewis's avatar
RapeLay (PC)

RapeLay review (PC)

Reviewed on February 16, 2009

If you aren't a perv familiar with Illusion's games, you don't have any business reviewing their games. Seriously. It's like asking a male mysogynic gay chauvinist to write about fem lib: if you think you're going to get the objective truth, I have some beachfront property to sell you.
Trucidation's avatar
Penumbra Collection (PC)

Penumbra Collection review (PC)

Reviewed on February 11, 2009

In many ways, Penumbra is exactly what horror games should be like. In many others, the inexperience of the developer cuts through the mix a little too clearly for comfort. This flitting between terrifying and tiring leaves a little to be desired, but Penumbra Collection has enough interesting ideas to sail on, if only for the first two segments of its sinister life.
Lewis's avatar
Dear Esther (PC)

Dear Esther review (PC)

Reviewed on February 08, 2009

Dear Esther doesn't function like most of its peers, so applying the relatively rigid structure of traditional games criticism doesn't quite work. Attempting to do so would only lead to futile conclusions like 'too easy', 'too short' and 'too ugly', none of which are remotely relevant to the quality of this whimsical creation. Dear Esther feels more like an art-house film, or the mental picture conjured up by a good poem. And I want you to understand that this is something I'd love for everyone to try out.
Lewis's avatar
Hotel Giant 2 (PC)

Hotel Giant 2 review (PC)

Reviewed on February 06, 2009

If you can deal with the fact that every single one of your guests is going to be an utter ball-ache to deal with, Hotel Giant 2 becomes predictably addictive, and it's easy to lose hours on end fine-tuning all sorts of little details in order to watch your profit margin increase painfully slowly. But then, this is more praise of the genre as a whole than of this example of it. The length of time it takes to complete each of the campaign sections also totally destroys the sense of reward upon finishing one. You can skip weeks on end if you like, but it can still take hours upon hours of real time to make much progress - particularly early on, when the woefully inept tutorial fails to teach you even the basics of how the game actually works.
Lewis's avatar
Relentless: Twinsen's Adventure (PC)

Relentless: Twinsen's Adventure review (PC)

Reviewed on February 01, 2009

The planet of Twinsun.
darketernal's avatar
I-Fluid (PC)

I-Fluid review (PC)

Reviewed on January 24, 2009

timrod's avatar
Banana Nababa (PC)

Banana Nababa review (PC)

Reviewed on January 24, 2009

Gamers who have played Banana Nababa, an 8-bit boss rush game, will tell you it's a fun, yet difficult, title. Now, at this point, if you've never played Banana Nababa, you're probably pretty intrigued. I mean, a tough, boss battle game that's designed to look, play, and sound like an NES title? Wow, it feels like dreams are growing on trees, only falling to the ground and... I got nothing. I, too, was curious about this game when I saw it for the first time in a video, being playe...
pickhut's avatar

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