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Review Archives (All Reviews)

You are currently looking through all reviews for PC & Miscellaneous games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Stalin vs. Martians (PC)

Stalin vs. Martians review (PC)

Reviewed on June 04, 2009

But anyway, the game is an RTS in the same way that margarine is butter, which is to say it's not, but it looks similar! The overhead camera is old hat to the genre. The piles of units marching together toward their objective is familiar. The hud, with its point-and-click interface and minimap, leaves no doubt. Any given screenshot tells the RTS story, but it's only when you play the game that you realize that something has gone horribly wrong.
dragoon_of_infinity's avatar
Hired Guns: The Jagged Edge (PC)

Hired Guns: The Jagged Edge review (PC)

Reviewed on June 01, 2009

Iíve nothing against games being hard, but before you survive the first few initial outings, loot a few corpses and watch your teamís stats rise to the point where itís noticeable, youíll be spending a lot of time reloading old saves that took place before complete slaughters and eagle-eyed head shot levelled against you.
EmP's avatar
Space War Commander (PC)

Space War Commander review (PC)

Reviewed on May 31, 2009

Space War Commander is simple enough that it can be picked up and learned very quickly, and won't eat up your time with long-winded matches like other RTS games. The only thing really missing is multiplayer support, but even so Space War Commander is a superb time-killer
WilltheGreat's avatar
Leisure Suit Larry in the Land of the Lounge Lizards (PC)

Leisure Suit Larry in the Land of the Lounge Lizards review (PC)

Reviewed on May 28, 2009

Leisure Suit Larry (LSL,) despite notoriety after its first release was less disgusting and offensive than its sequels, most of which overused weak riffs on material from the original game anyway. It's surely one of Sierra's very best graphic adventures, as it doesn't take itself too seriously and goes beyond just some hapless forty-year-old's quest to lose his virginity. It pokes fun at the awkwardness we all felt during our teenage years and makes Larry a poor schlemeil who can't even do the b...
aschultz's avatar
Sword of the Stars: Ultimate Collection (PC)

Sword of the Stars: Ultimate Collection review (PC)

Reviewed on May 25, 2009

Sword of the Stars: Ultimate Collection brings in some wonderfully fresh ideas, but stays true to the 4X formula. This is a game with a lot of depth and a lot to learn, and you aren't likely to master it in a weekend.
WilltheGreat's avatar
Hard Hat Mack (Apple II)

Hard Hat Mack review (APP2)

Reviewed on May 22, 2009

Donkey Kong inspired a number of three-level looping spinoffs in the eighties, and one of the most successful ideas was Hard Hat Mack (HHM,) a cute little platformer about a construction worker with various tasks to perform. He starts off drilling cement blocks in place on the first level, gathers lunch boxes, and apparently in the afternoon he has crates to drop into some crazy machine. He's obstructed by Osha or the Vandal. Each looks different but move in exactly the same predet...
aschultz's avatar
Deus Ex (PC)

Deus Ex review (PC)

Reviewed on May 20, 2009

Deus Ex knows what it is. It's a computer game, through and through. There's a reason why the new big-name releases boast about multiple routes and character-shaping; in-depth, branching stories; moral and practical dilemmas. This is that reason. And, in acknowledging how games work and confidently playing to such potential, it shines.
Lewis's avatar
Sammy Lightfoot (Apple II)

Sammy Lightfoot review (APP2)

Reviewed on May 20, 2009

Sammy Lightfoot(SL) is a step down from the better-remembered Hard Hat Mack in fun, playability and fairness, but it's still the sort of interesting old-school title worth a brief spin. Sammy's this tubby orange-haired fellow who makes squip noises when he walks and boingy noises when he jumps. His hair even spins around when he dies! The game's object is just to reach the platform at the top, navigating obstacles in three scenarios. Then you start all over again with a different, ...
aschultz's avatar
Demigod (PC)

Demigod review (PC)

Reviewed on May 11, 2009

Though Demigod is an exceptional offering with unique strengths, one that does a fantastic job of straddling the genre fence and moving gaming forward, the multi-player headaches beg the question: is it ultimately worth buying?
frankaustin's avatar
Wallace & Gromitís Grand Adventures: The Last Resort (PC)

Wallace & Gromitís Grand Adventures: The Last Resort review (PC)

Reviewed on May 08, 2009

There's a slightly uncomfortable predictability about The Last Resort, this second instalment of Telltale Games' Wallace & Gromit adaptation. The first episode, Fright of the Bumblebees, impressed with its faithful aesthetic and witty dialogue, but the mundanity of its first half left a little to be desired. In The Last Resort, you'll spend the first hour collecting things, and the second hour on customer service duty. Hmm.
Lewis's avatar
Elven Legacy (PC)

Elven Legacy review (PC)

Reviewed on May 06, 2009

If you're a turn-based strategy fan looking for something new, a Fantasy Wars fanatic or even a real-time regular who appreciates the RISK-type features many titles feature on their overworld map, Elven Legacy is for you. It sucks you in and dupes you into playing hours at a time, whilst managing to make every minute enjoyable. Whilst some elements such as the unvaried objectives and linear path may put a lot of people off, the game compensates by throwing in exciting fights and a fascinating plot.
Melaisis's avatar
Plants vs. Zombies (PC)

Plants vs. Zombies review (PC)

Reviewed on May 05, 2009

The addictive nature of Plants vs. Zombies comes as a bit of a surprise given the generally repetitive nature of its design. There are several available modes of play that switch things up with varying degrees of success, but they almost all come down to the same basic task: keep your brains in your cranium! Even the generous assortment of zombies that you'll face and the extensive cache of weapons at your disposal wind up feeling limited after awhile, but there's a good chance that you won't even care.
honestgamer's avatar
O'Riley's Mine (Commodore 64)

O'Riley's Mine review (C64)

Reviewed on April 28, 2009

A gamer can get tired of fighting the good fight and saving the world. After one RPG too many about some selfless youth giving his all to prevent the destruction of life as we know it, it's nice to be able to return to a title where it all comes down to a much more basic motivator: greed. The protagonist in O'Riley's mine is a rich guy who wants to be richer still, and doesn't mind risking his life for it; a concept that's a lot easier for mere mortals like us to grasp, even if it's not as much ...
sashanan's avatar
Ghouls (Commodore 64)

Ghouls review (C64)

Reviewed on April 28, 2009

Buggy games are not just something of the last few years, where PC games sometimes seem like they were released weeks, possibly months before they were actually ready to be sold, and this is hurriedly fixed in downloadable patches. In the days of the Commodore 64, this happened as well, minus the patches. Sometimes, a game would inexplicably appear in the stores when it is clearly so bugged or its design is so flawed that it wouldn't have survived even the sketchiest of beta tests. Ghouls is one...
sashanan's avatar
Aztec Challenge (Commodore 64)

Aztec Challenge review (C64)

Reviewed on April 28, 2009

The shortest possible summary of Aztec Challenge would be 'an exercise in coordination, concentration and patience disguised as a game'. You play the role of a young Aztec trying to make his way through a treacherous temple alive, navigating him through seven different levels. While very simple to control, the game manages to put up a real challenge for even the experienced gamer, and ranks among the most difficult Commodore 64 games ever created. With only a few design flaws and overall smooth ...
sashanan's avatar
Attack of the Mutant Camels (Commodore 64)

Attack of the Mutant Camels review (C64)

Reviewed on April 28, 2009

'Attack of the Mutant Camels' is a creation of the warped mind of Jeff Minter, also known as the one man company Llamasoft. Between 1982 and 1987, Jeff Minter has come up with roughly a dozen Commodore games, often simple in concept, but sharing one common characteristic: they all have a twist of insanity. AMC demonstrates this point nicely, for the player is put in a starfighter with only one purpose: to save the galaxy from an attacking horde of huge mutant camels. The concept is silly enough,...
sashanan's avatar
Hover Bovver (Commodore 64)

Hover Bovver review (C64)

Reviewed on April 28, 2009

Video games can answer many questions for us that relentlessly plague our minds all through our comparatively boring lives. What was previously just a part of our imagination can now be brought to life on the screen, putting us in wondrous "what if?" scenarios. What if I had been in charge of the Battle of Normandy? What if I was hunting for treasure in an Aztec tomb riddled with traps? What if I was the last line of defense against an alien invasion? Or, most thrilling of all, what if I had to ...
sashanan's avatar
BattleForge (PC)

BattleForge review (PC)

Reviewed on April 28, 2009

EA Phenomic's latest effort could have served as a glorious marriage between the familiar and the exotic, like fusion cuisine for gamers. Instead it ended up tasting like two types of leftovers tossed together in the same take-out box.
frankaustin's avatar
Aztec (Apple II)

Aztec review (APP2)

Reviewed on April 28, 2009

Aztec, the classic Apple II platform adventure game of tomb plundering excitement and bizarre glitchiness, was released in 1982. 'Nothing like it before. Nothing else like it now!' screamed the hectic looking ads in Creative Computing magazine. They were probably right. 1982 was the year after the arrival of Raiders Of The Lost Ark in cinemas, and was the same year in which the original Pitfall came out for the Atari 2600. Pitfall Harry presents as a colourful stick figure of girth...
bloomer's avatar
Archmage: The Reincarnation (PC)

Archmage: The Reincarnation review (PC)

Reviewed on April 28, 2009

A thousand years ago, war broke over the surface of Terra. No one quite remembers now what the cause of the war was. Some say t'were a feud of the gods, so great was the level of destruction wrought upon the land. Others point the blame at the technological advancements of what are now known as 'The Lost Civilizations.' Surely it is possible that in meddling with the powers of Science these civilizations worked their own demise.
zippdementia's avatar

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