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Review Archives (All Reviews)

You are currently looking through all reviews for PC games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
The Nameless Mod (PC)

The Nameless Mod review (PC)

Reviewed on March 24, 2009

The Nameless Mod truly is an incredible achievement. Nearly 200,000 lines of fully voiced dialogue. A story that branches drastically around an hour in, resulting in two radically different fifteen-hour campaigns. An abundance of clever videogame commentary, woven seamlessly into the daft but surprisingly affecting narrative. A player-centric, opportunity-filled playground of gritty adventuring. Seven years of hard, voluntary work with a notoriously fiddly engine have resoundingly paid off. It's often ludicrously good -- which makes it even more disheartening when an essential door wedges half-open, or an important message doesn't appear, or the game crashes to the desktop for the umpteenth time that day.
Lewis's avatar
Watchmen: The End Is Nigh (PC)

Watchmen: The End Is Nigh review (PC)

Reviewed on March 21, 2009

Iíve decided that itís pointless to judge Watchmen: The End Is Nigh as a genuine narrative addition to the Watchmen saga, because of course it fails. The graphic novel is considered the height of the medium by nearly anyone who reads it, and was penned by Alan Moore, one of the greatest writers of the last century; the game was made for no reason other than to cash in on the mainstream success that the license only just obtained a couple of weeks ago with the movie. Youíve seen thi...
Suskie's avatar
Starflight (PC)

Starflight review (PC)

Reviewed on March 20, 2009

When Binary Systems' space exploration adventure Starflight hit store shelves in 1986, it boasted some impressive features. I could recruit and train my crew, selecting among five different species. I could explore planets and harvest minerals or capture wild beasts. I could communicate with alien races in friendly, hostile, or obsequious tones, or I could communicate with high-powered weaponry.
zigfried's avatar
Kingdom of Loathing (PC)

Kingdom of Loathing review (PC)

Reviewed on March 20, 2009

Picture the scene. You face off against a scourge of this valley in mortal combat. The Council has request you aid the baron of this place, and you are eager to please.
beowuuf's avatar
Grand Ages: Rome (PC)

Grand Ages: Rome review (PC)

Reviewed on March 16, 2009

Grand Ages: Rome is made by the same developers and initially could be mistaken to be the same game as IR. The strict attention to detail is still prevalent, as is the fluid economy and employment system. The one big thing that GA introduces is more variation. With its predecessor, it was easy to apply the same strategy to every map Ė maps which were all too similar to one another. The obvious aim of its spiritual sequel is to mix things up a little. This is something that's prominent from first play-through.
Melaisis's avatar
Fenimore Fillmore's Revenge (PC)

Fenimore Fillmore's Revenge review (PC)

Reviewed on March 16, 2009

Missing the mark in everything it tries to achieve, Fenimore Fillmore's Revenge is a catastrophe of an adventure game. Thoughtlessly designed and amateurishly crafted, it quickly descends into a pile of pointless gibberish and unfinished ideas. Fortunately, it's so insignificant that it's not worth getting upset about. If you're stupid enough to play it, make sure you disconnect your speakers first.
Lewis's avatar
Strong Bad's Cool Game for Attractive People Episode 5: 8 Bit is Enough (PC)

Strong Bad's Cool Game for Attractive People Episode 5: 8 Bit is Enough review (PC)

Reviewed on March 14, 2009

All in all, it's a pretty great ride, but it's somewhat telling that even Strong Bad seems bored when you go to pick up the metal detector and shovel for the fifth time. There's plenty of more standard and less inventive ambling about which I admit has gotten a little old by the fifth game. The game is still short, and only flirting with the fringes of frustration by the end. Episode 5 is easily the best game in the series, but it's probably a good thing that they're taking a break after this one, at least for a little while.
dragoon_of_infinity's avatar
The Path (PC)

The Path review (PC)

Reviewed on March 12, 2009

As a concept, The Path is a brave attempt at something more poignant within the medium. As a game, it's a collection of excellent yet slightly incomplete ideas. As a talking point, it provides more ground for intelligent game-related discussion than anything else is likely to encourage this year. So let's talk about it. And let's keep making more games like this.
Lewis's avatar
Supreme Ruler 2020 (PC)

Supreme Ruler 2020 review (PC)

Reviewed on March 12, 2009

Supreme Ruler: 2020 is exactly what I adore: a strat title nearly unapproachable due to its level of depth, but promising months upon months of diverse enjoyment. I do so love a challenge.
WilltheGreat's avatar
Penumbra: Requiem (PC)

Penumbra: Requiem review (PC)

Reviewed on March 11, 2009

After Black Plague so masterfully refined the Penumbra format, it seems like such a waste to throw it all away in favour of a poorly contextualised and badly designed puzzle game. Requiem resolutely fails in every aspect that made its predecessors so remarkable. The game that was never meant to be made should have stayed that way.
Lewis's avatar
Penumbra: Black Plague (PC)

Penumbra: Black Plague review (PC)

Reviewed on March 11, 2009

Everything's received an overhaul. Black Plague looks better, sounds better, plays better and reads better than its predecessor. It's still slightly rough around the edges, as is inevitible for a game built on such a tight budget by such a small team of developers. But it's less clumsy, more restrained, and more effective than before.
Lewis's avatar
Liquid War (PC)

Liquid War review (PC)

Reviewed on March 07, 2009

Let me take you back to my first year of college at the University of Puget Sound, Tacoma, Washington (I know youíd probably rather not be taken to Tacoma, but bear with me). The year was 2002. Life was simpler back then. You didnít have to own three home consoles and two hand-held systems to round out your gaming experience. Xbox users didnít have to worry about their machines spontaneously combusting. Roommates didnít have to keep glass valuables out of Wii-range. Half Life 2 hadnít even...
zippdementia's avatar
Mount & Blade (PC)

Mount & Blade review (PC)

Reviewed on March 06, 2009

Really, it's just a matter of what you want. Anyone with the right mindset and a pinch of imagination can get swept away in the world of Mount and Blade, and create something that is unique and epic to them. That one aspect, in spite of any of its faults, kept me playing for hours. If you like having your hand held, and being given direction and taken through a story, then the game's not for you.
dragoon_of_infinity's avatar
Water Closet: The Forbidden Chamber (PC)

Water Closet: The Forbidden Chamber review (PC)

Reviewed on March 05, 2009

The moral of Water Closet must be: even if it seems repulsive at first, pissing and pooping in public is fun. Personally, I prefer to be regarded with reverence and admiration instead of shame and repulsion. That probably means I'm not in the game's target audience. Would you care to play?
zigfried's avatar
Ceville (PC)

Ceville review (PC)

Reviewed on March 05, 2009

Despite its good intentions, Ceville is so mediocre that I'm struggling to know what to say about it. It's easy to enthuse about brilliance in games, or relentlessly rant about awful bits. Ceville has no significant examples of either. Despite its good intentions, it's unremarkable; despite its problems, it's rather playable. It sits firmly in the middle of the gaming spectrum, a title that's likely to annoy few but resonate with fewer.
Lewis's avatar
Secret Wives' Club (PC)

Secret Wives' Club review (PC)

Reviewed on March 05, 2009

Now instead of simply clicking through a bunch of text and making the occasional decision, you're asked to make choices from a menu. The three women you hope to "educate" are each assigned columns. Your goal is to please all three of the horny vixens. Each has numerous scenes from which to choose, all divided into categories for your convenience. Mostly, these relate to the state of the relationship and predict how things are about to go so that you can decide where to budget your time.
honestgamer's avatar
Spelunky [Freeware] (PC)

Spelunky [Freeware] review (PC)

Reviewed on February 22, 2009

Challenging, addictive, thoughtful and beautiful, Spelunky is a stream of constant delight. The icing on the cake is that it's free, and a mere 8mb download. There are no excuses not to play this. You have been warned.
Lewis's avatar
Deus Ex: Invisible War (PC)

Deus Ex: Invisible War review (PC)

Reviewed on February 20, 2009

I suppose itís unfair to expect anything to be as deep, involving, and utterly groundbreaking as Deus Ex, a game that is frequently imitated but seldom equaled. Whatís interesting is that its sequel, Deus Ex: Invisible War, was also developed by Ion Storm, and headed by many of the same individuals (I checked), yet it still feels like the kind of pale mimicry that would come from a team alien to this sort of thing, who understand where theyíre going but have no idea how to get ther...
Suskie's avatar
Penumbra: Overture (PC)

Penumbra: Overture review (PC)

Reviewed on February 20, 2009

Overture is a slightly uncomfortable amalgamation of half-finished ideas, but, when it's at its best, it's surprisingly brilliant. If it were a little more inventive beyond its physics engine, and a little less clunky in its mechanics, we could be dealing with an indie classic. As it stands, it's merely an engaging and impressively frightening way to pass an uneventful afternoon.
Lewis's avatar
Red Faction (PC)

Red Faction review (PC)

Reviewed on February 18, 2009

So here's the thing.
Lewis's avatar

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