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Review Archives (All Reviews)

You are currently looking through all reviews for PC & Miscellaneous games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
The Witcher (PC)

The Witcher review (PC)

Reviewed on July 12, 2009

Interesting, this game is nothing if not interesting. In so many ways the game is just enough different from all the rest of the RPGs to be considered quite good, in other ways interesting is quite odd indeed.
jsgx3's avatar
Sins of a Solar Empire (PC)

Sins of a Solar Empire review (PC)

Reviewed on July 12, 2009

This is a pretty darn good game. But it's just shy of being a great game. In fact it has improved my opinion of the RTS genre. I've had three RTS games that have really impressed me. The first of course is Age of Empires, I remember being very excited in my very first play of that game, the second was Company of Heroes, and this is the third. Interestingly it is the departures from the latest standard RTS fare that have re-ignited my interest in this form of PC gaming. Namely, it doesn't exactly...
jsgx3's avatar
Mount & Blade (PC)

Mount & Blade review (PC)

Reviewed on July 12, 2009

I ran across this game about a year ago on another game website. I noticed it was made a few years ago and it was a bit of an "Indie" hit. while it intrigued me I didn't want to pay for what was reviewed as an "almost but not quite" type of game. A couple months ago I tried the Demo.
jsgx3's avatar
Bloodstone (PC)

Bloodstone review (PC)

Reviewed on July 09, 2009

Before Bloodstone, I always took boats in RPGs for granted. Maybe I'd have to complete a weird quest or even overpay a greedy merchant to acquire one, but really, there was little doubt I'd get a boat at some point. There'd always be someone there to help me with transport so I could save his world.
aschultz's avatar
Tales of Monkey Island: Chapter 1 - Launch of the Screaming Narwhal (PC)

Tales of Monkey Island: Chapter 1 - Launch of the Screaming Narwhal review (PC)

Reviewed on July 08, 2009

Still, this rebirth is in the hands of the adept Telltale Games, who recently revived Sam & Max, brought Strong Bad to tremendous interactive life, and rendered the quaint British tales of Wallace & Gromit in a mostly pleasing fashion. Aside from the original team, if anyone could successfully revitalise the Monkey Island franchise, it's these guys.
Lewis's avatar
Trine (PC)

Trine review (PC)

Reviewed on July 07, 2009

Intelligent but unpretentious, quaint yet brutal, Trine is regularly an absolute delight. Delve into the options menu and you can set it up for co-operative play - which allows all three players in the world at once - adding another level to the already wonderful puzzle-solving. But even alone, Trine offers five hours of invigorating, exciting, hybridised and enormously beautiful gaming. For a relatively low-key offering, it's brimming with confidence in its image and approach. That's what makes Trine so darling, even when that skeleton gets stuck on a rock while a hundred bats eat you to death.
Lewis's avatar
Number Munchers (Apple II)

Number Munchers review (APP2)

Reviewed on July 06, 2009

Number Munchers (NM) had six cut-scenes; Pac-Man had only three, and they weren't nearly as funny. It's more exciting than some lousy flash cards or even chalkboard problem solving races, and it has high score lists, with names, for each sub-game. And it's more ambitious than its better-known peers, the Oregon Trail and Carmen Sandiego series. The latter, after several plays through, become veiled, randomized multiple-choice exams a notch above vocabulary baseball and other didacti...
aschultz's avatar
Knytt Stories (PC)

Knytt Stories review (PC)

Reviewed on July 02, 2009

Knytt Stories is a little hard to define because it's not technically a game. In actuality, it's a custom made level editor built by freeware genius Nifflas, the guy behind Within a Deep Forest and the original Knytt. He then used that level editor to build a simple story about a girl named Juni, prefacing it with the following:
dragoon_of_infinity's avatar
Crazy Machines 2 Complete (PC)

Crazy Machines 2 Complete review (PC)

Reviewed on July 01, 2009

Itís an interest thing, really. If the idea of gizmos and pulleys and gears has you grinning like a loon, or even if you want to tread a puzzle path not often explored, then this is a great package to pick up.
EmP's avatar
Hoosier City - Return to Oil City (PC)

Hoosier City - Return to Oil City review (PC)

Reviewed on June 30, 2009

As a huge Purdue fan, I should on principle be glad to see anything Hoosier tank so quickly. Not the Hoosier City series, though. It's not the first time a sequel failed to match the original, but here it's shocking considering that the flippant humor that makes the original such a laugh seems natural enough to continue. Also, part one was shareware, with nags to order the last two. They werenít worth it. The three games share the same engine but little else. The corny jokes and puzzles h...
aschultz's avatar
Wallace & Gromitís Grand Adventures: Muzzled! (PC)

Wallace & Gromitís Grand Adventures: Muzzled! review (PC)

Reviewed on June 23, 2009

Which is why Muzzled! feels like such an important addition to the series. Refining almost all the wavering half-problems of the previous incarnations, it's fresh, exciting and gleefully silly.
Lewis's avatar
Moraff's Dungeons of the Unforgiven (PC)

Moraff's Dungeons of the Unforgiven review (PC)

Reviewed on June 22, 2009

Moraffware is responsible for quite a number of cute DOS era games, but foremost among them are a trio of dungeon hacks titled Moraff's Revenge, World and Dungeons of the Unforgiven respectively. Of these, Moraff's World was a major improvement over Revenge, having an entirely new game engine and lots of new options to play around with. Dungeons of the Unforgiven, on the other hand, takes the engine of World, throws only a few things around, and feels more like an elaborate mod than a brand new ...
sashanan's avatar
Moraff's World (PC)

Moraff's World review (PC)

Reviewed on June 22, 2009

In the early nineties, Moraffware was as ambitious as small developers could get. A bundle of titles were released in a fairly short time frame, all with free shareware versions to try out and the option to register to get a bigger and better version of the game. The help files associated with each game spoke of even bigger plans, including a movie and a rock band themed after said games. Neither of those have ever come about, but some of Steve Moraff's games of that age survive to have some mea...
sashanan's avatar
Moraff's Revenge (PC)

Moraff's Revenge review (PC)

Reviewed on June 22, 2009

Out of the three dungeon hacks that Moraffware released in the late eighties and early nineties, Moraff's Revenge is the first, has the most basic graphics, the least depth to its gameplay and the smallest scope - yet also the by far the biggest challenge. Nostalgia aside, Revenge is likely to be the least appealing choice out of the trilogy, unless you want to work for your victory, which the much more popular Moraff's World never really makes you do, and Dungeons of the Unforgiven only to an e...
sashanan's avatar
The Usurper: Mines of Qyntarr (PC)

The Usurper: Mines of Qyntarr review (PC)

Reviewed on June 19, 2009

Imagine if Dimwit Flathead had written Zork I. 1/10
aschultz's avatar
Theatre Europe (Commodore 64)

Theatre Europe review (C64)

Reviewed on June 19, 2009

Theatre Europe is a wargame simulating a not-so-peaceful end to the Cold War, namely a Soviet invasion of West Germany and beyond. Taking turns, the NATO and Warsaw Pact players move their armies across a map, attacking each other, with the Warsaw Pact's ultimate goal being the capture of Bonn and several other NATO cities whereas NATO must keep the Red Army at bay for a month. The game plays out as turn-based strategy and is regretfully for one player only, which means the other side will be co...
sashanan's avatar
Serpentine (Commodore 64)

Serpentine review (C64)

Reviewed on June 19, 2009

There are people who consider the idea of worms crawling around a maze trying hard to eat or be eaten quite revolting. Serpentine is not for them. For this is game that brings us to the bare basics of ''survival of the fittest'': you take control of a blue worm in a PacMan-like maze (minus the cute little edible dots), and as you enter each level, so do three big, hostile red worms. They will try to eat you, and your goal is to do the same to them. Eating enemies is done by nibbling away at thei...
sashanan's avatar
Seafox (Commodore 64)

Seafox review (C64)

Reviewed on June 19, 2009

One of my greatest irritations in gaming, right after online cheaters, inexplicable crashes and self-corrupting saved games, is slowdown. Or lag, as we call it on the internet. Whether caused by a slow connection or locally by video issues, there's nothing more effective in breaking a nice gaming experience than the game constantly s-l-o-w-i-n-g down. The music skips, the mouse movements become jerky, the CD drive spins up, and your teeth grit. There's nothing quite like it. Fortunately.
sashanan's avatar
River Raid (Commodore 64)

River Raid review (C64)

Reviewed on June 19, 2009

River Raid is a 1984 Activision game that is counted among the better shooters on the Commodore 64. After all these years it remains as a favorite of many stubborn Commodore gamers, and is among the first games mentioned when such veterans are asked which titles they remember most fondly. River Raid owes this remarkably popularity not to deep gameplay or stunning visuals - it has neither - but to being a simple, solid and lovable title that's easy to get into.
sashanan's avatar
Ring of Power (Commodore 64)

Ring of Power review (C64)

Reviewed on June 19, 2009

To the modern day gamer, the concept of the "text adventure" game genre may be difficult to understand. Without any graphics to go with, and with typed commands being the only way to communicate with the game, the genre will probably appear bland and boring to those who didn't experience it firsthand. Nonetheless, text adventures have been huge throughout the late seventies and early eighties, and Ring of Power is but one of many. Admittedly, it's not nearly the best one - certainly no competito...
sashanan's avatar

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