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Review Archives (All Reviews)

You are currently looking through all reviews for PC & Miscellaneous games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Tales of Monkey Island: Chapter 3 - Lair of the Leviathan (PC)

Tales of Monkey Island: Chapter 3 - Lair of the Leviathan review (PC)

Reviewed on October 08, 2009

The simplicity of most of the tasks means Lair of the Leviathan ends up being a little shorter than the rest of Tales thus far, but it's not really an issue when the episode feels so well directed, tight and polished. It's the most solid of the series, certainly, and if Telltale can maintain this level of quality while ramping the humour back up to its highest standards, the final two episodes might as well set sail for the shores of greatness.
Lewis's avatar
Drawn: The Painted Tower (PC)

Drawn: The Painted Tower review (PC)

Reviewed on October 08, 2009

For people who haven't played an adventure game before, this title could serve as a decent starting point and a solid representation of its genre, but unfortunately there's not much on offer for the more hardcore adventure fan.
blood-omen's avatar
Supreme Ruler 2020 GOLD (PC)

Supreme Ruler 2020 GOLD review (PC)

Reviewed on October 03, 2009

Supreme Ruler is a decent game, so long as you can get your head around it. Old school, die-hard management fans may really get to grips with this title, but most of us will be left out in the cold.
Melaisis's avatar
Enter the Story: The Divine Comedy (PC)

Enter the Story: The Divine Comedy review (PC)

Reviewed on September 21, 2009

Lewis's avatar
Zuma’s Revenge! (PC)

Zuma’s Revenge! review (PC)

Reviewed on September 21, 2009

Zuma's Revenge is fun, addictive and hard to put down.
blood-omen's avatar
Bureaucracy (Apple II)

Bureaucracy review (APP2)

Reviewed on September 18, 2009

Douglas Adams's name is not featured prominently in the packaging for Infocom's text adventure, Bureaucracy. He got distracted from it by the Dirk Gently books, and eventually the game got written by committee. The result was a game that showed the downside of corporate muddling the wrong way--an extended whine where puzzles rely too heavily on the defeatist "whatever can go wrong, will" maxim. It features the sort of jokes you laugh at if they are buffers for more sophisticated jo...
aschultz's avatar
The Sims 3 (PC)

The Sims 3 review (PC)

Reviewed on September 15, 2009

The Sims 3 is the third incarnation of The Sims franchise and by far the best the series has to offer.
blood-omen's avatar
Fate/stay night (PC)

Fate/stay night review (PC)

Reviewed on September 12, 2009

I am the bone of my sword.
whatev's avatar
Hearts of Iron III (PC)

Hearts of Iron III review (PC)

Reviewed on September 11, 2009

A Grand Strategy game, for those readers who have no idea what it is, is a game that simulates everything. Gameplay is conducted at the national level, in contrast to more a conventional game like Company of Heroes which takes place at the battalion level. Rather than commanding soldiers and vehicles on the battlefield, the player has at his disposal the resources and manpower of an entire nation.
WilltheGreat's avatar
A Mind Forever Voyaging (Apple II)

A Mind Forever Voyaging review (APP2)

Reviewed on September 11, 2009

I don't believe A Mind Forever Voyaging is more profound than the emotionally apolitical Trinity or even the wildly clever Hitch-Hiker's Guide to the Galaxy, but it's another successful text-adventure experiment from Infocom. It features you as PRISM aka Perry Simm, a computer built to simulate human experience in the future. It is another example of an Infocom game doing what a book would like to do but cannot, and here it creates an interactive dystopia with social comment...
aschultz's avatar
System Shock 2 (PC)

System Shock 2 review (PC)

Reviewed on September 10, 2009

There’s an interesting theory that I learned about in sociology called «flock theory». Basically, if a high enough number of people report to an individual that Pearl Harbour is a masterpiece of cinematic history, even the most sane of individuals will eventually condemn common sense and hail Michael Bay as the new Orson Welles.
darketernal's avatar
Champions Online (PC)

Champions Online review (PC)

Reviewed on September 07, 2009

A while back I previewed Champions Online. At the time I was optimistic about the full version and now I'm not disappointed in the slightest. The completed build of CO is everything I hoped for and more but I don't feel its fair to brandish it as a 'WoW killer' at this early stage. However, the game does provide a tonne of unique traits that should ensure its future survival - even on today's cut-throat MMO market.
Melaisis's avatar
East India Company (PC)

East India Company review (PC)

Reviewed on September 07, 2009

It frequently surprises me just how broad the range of concepts are that get made into full fledged games now, especially on the PC. It probably shouldn't anymore, but if I was asked, I would probably list concepts for new games for several hours before getting to 'realistic simulation of the Indian spice trade in 17th century Europe'. And yet none of my ideas are being made and here's a realistic simulation of the Indian spice trade right in front of me.
dragoon_of_infinity's avatar
Nord and Bert Couldn't Make Head or Tail of It (Apple II)

Nord and Bert Couldn't Make Head or Tail of It review (APP2)

Reviewed on September 06, 2009

Graphics would probably have ruined Nord and Bert Couldn't Make Head or Tail of It--it's a pure text adventure which relies on puns and figures of speech. Though it's text-focused, it feels more like a fun quiz than a real text adventure. The plot is, nominally, about rescuing a city named Punster from out-of-control words. Still, I would bet Nord was really an excuse to serve up clever word play that didn't quite fit in other games. If that's true, it was a good one.
aschultz's avatar
Half-Life 2 (PC)

Half-Life 2 review (PC)

Reviewed on September 05, 2009

The decrepit city of Ravenholm is home to many a fell beast. No longer are headcrabs and zombies your typical foe. There are far worse breeds. A hiss and a screech announce the arrival of the infamous venom crab as it launches at your face. A flash of sickly green obscures your vision and you’re suddenly inches from death. Muscles tense, heart pounding, you pray that there aren’t any other monsters crawling around because if there are, you know your chances of survival are slim.
wolfqueen001's avatar
Buck Rogers: Matrix Cubed (PC)

Buck Rogers: Matrix Cubed review (PC)

Reviewed on September 01, 2009

"Buck Rogers: Matrix Cubed" is the sequel to "Countdown to Doomsday", but it doesn't really feel that way: it feels a lot more like an expansion pack than as a new game. Admittedly, it's an expansion far bigger than the original game, but the point is simple: you pretty much need to have experienced the first game in order to savor all of the spicy old-school epicness oozing forth from this title.
zanzard's avatar
Pangya (PC)

Pangya review (PC)

Reviewed on August 31, 2009

Pangya is a golf game on the surface. A quirky, eccentric, anime-injected golf game. The best example of its sensibilities that I can give you is this: you can spend as much time upgrading your chosen character's golf game as you can saving points to buy a happy bear that carries your clubs for you. If you're in the market for a golf sim you should probably just go grab Tiger Woods PGA Tour and buy a bunch of polo shirts.
LightFantastic's avatar
Wasteland (Apple II)

Wasteland review (APP2)

Reviewed on August 29, 2009

Vegas is a wild place, so I've heard. If the top-down classic RPG Wasteland is to be believed, not even nuclear war can keep it down. The surrounding towns that survived the blast have panicked, but Vegas's gang bosses still have the upper hand on the invading robots--just--and may even have information on destroying them for good. That's Wasteland: a game which skewers not only fears of nuclear war but also stale RPG conventions----and you, if you try to cheat.
aschultz's avatar
Buck Rogers: Countdown to Doomsday (PC)

Buck Rogers: Countdown to Doomsday review (PC)

Reviewed on August 22, 2009

Buck Rogers: Countdown to doomsday was my favorite RPG in the age of the Mega Drive (AKA Sega Genesis), mostly because it was non-linear in a console where what few RPGs there were available followed the Japanese style of linear and character-centered gameplay. After more than 10 years, I discovered that the explanation behind this was that Buck Rogers first started as an American PC RPG that was pretty much like most American PC RPGs.
zanzard's avatar
X-COM: UFO Defense (PC)

X-COM: UFO Defense review (PC)

Reviewed on August 21, 2009

Note: This game was originally titled UFO: Enemy Unknown and is also known as X-COM: UFO Defense in the United States. As the series progressed, the title X-COM: Enemy Unknown became more prevalent and is consistently used throughout this review.
Doomy's avatar

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