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Review Archives (All Reviews)

You are currently looking through all reviews for PC games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Home (PC)

Home review (PC)

Reviewed on October 11, 2013

As typical as it may be in approach, Home pulls off terrorizing the player within those 40 or so minutes with finesse that a lot of other horror games, usually of the high budget-variety, fail to do in their entirety.
pickhut's avatar
Papers, Please (PC)

Papers, Please review (PC)

Reviewed on October 11, 2013

Papers, Please is mercilessly satirical with its subject matter, taking place in a fictional backdrop of Second-world countries. Some of it is blatant, with the various propagandising, to the more insidious. As a Customs Inspector, you are responsible for processing several applicants a day, whether foreigners or Arstotzkan natives, and going through their paperwork meticulously. Glory to Arstotzka.
darkstarripclaw's avatar
Cubetractor (PC)

Cubetractor review (PC)

Reviewed on September 16, 2013

I was immediately fascinated by the overhead, SNES-style, 2D graphics, its lush lakes, meadows, and cutesy characters reminiscent of The Legend of Zelda and the like. Though, on closer inspection, I did find it amusing that the backgrounds consist of sprites taken or edited from a RPG Maker tileset.
pickhut's avatar
Jones in the Fast Lane (PC)

Jones in the Fast Lane review (PC)

Reviewed on August 14, 2013

Jones isn't perfect but offers revealing rat-race insights beyond the densely-packed jokes that never get cynical or fluffy. I found myself calculating how to cram in quick cheap education before week's end, or even working way more than I needed to or putting off asking for a raise (yes, it's just a game. Yes, guilt from playing it at work may've factored.)
aschultz's avatar
Saints Row IV (PC)

Saints Row IV review (PC)

Reviewed on August 14, 2013

All they need to do now is throw in an orb-collecting mechanic, and– wait, they did do that? Oh. Well, I guess Saints Row IV is pretty brilliant, then.
Suskie's avatar
The Witcher (PC)

The Witcher review (PC)

Reviewed on July 22, 2013

This is still Tolkienesque fantasy to the bone. You can throw around made-up words like "vodyanoi" and "Scoia'tael" all you like, but it doesn't change the fact that the elves are slender woodland-dwellers and the dwarves are Scottish beer-drinkers and wow does this all feel familiar.
Suskie's avatar
Remember Me (PC)

Remember Me review (PC)

Reviewed on July 06, 2013

It's not dull; it's too varied for that. What it's lacking, though, is anything that truly makes it stand out on the gameplay front. It would have only taken one thing to elevate this material, and the memory remix levels almost do that, but there are only four of them, in a campaign that'll run you nine or ten hours to complete.
Suskie's avatar
Half-Life 2: Episode Two (PC)

Half-Life 2: Episode Two review (PC)

Reviewed on June 21, 2013

Just in case the conclusion to the Half-Life story doesn’t come into fruition whatsoever, it has at least quit while it’s ahead here. Much of the action that made Half-Life 2 enjoyable has been condensed into an intense adventure.
bigcj34's avatar
Sonic the Hedgehog 4: Episode II (PC)

Sonic the Hedgehog 4: Episode II review (PC)

Reviewed on June 10, 2013

Episode II is a good quality, smooth flowing platform game filled with new and retro elements fans will enjoy. It’s going to need to become more than a sum of its parts if it wants to compete in this modern gaming era though.
bigcj34's avatar
Sonic the Hedgehog 4: Episode I (PC)

Sonic the Hedgehog 4: Episode I review (PC)

Reviewed on June 02, 2013

Sonic's 'successor' to the Mega Drive series is certainly not fatally broken, and can be entertaining. It’s a smooth retro-style platformer to casually jump around in, with varied levels and little interesting twists. However the new physics makes things slightly worse, and clumsy design decisions and some uninspiring levels prevent this being the ultimate Sonic return.
bigcj34's avatar
Metro: Last Light (PC)

Metro: Last Light review (PC)

Reviewed on May 13, 2013

With every journey to the surface, the Moscow skyline is presented as something awe-inspiring yet imposing, and yet it is only ever seen through the cracked visor of a gas mask – a visor that you must frequently, manually wipe clean of dirt and blood. Should you get too absorbed, the clock on your filter quite literally reminds you that your time spent up here is limited – that for as dank and gloomy as Moscow's subway system is, that's where humanity belongs now.
Suskie's avatar
Zeno Clash II (PC)

Zeno Clash II review (PC)

Reviewed on May 07, 2013

It's bigger, badder, and WTFier, but it still needs some fine-tuning.
JoeTheDestroyer's avatar
XCOM: Enemy Unknown (PC)

XCOM: Enemy Unknown review (PC)

Reviewed on April 29, 2013

Whoops! Did you forget to upgrade your interceptors? Because now there's a UFO over Russia that you're not equipped to take down, and transferring or manufacturing more jets will take more time than you have. Oh, and the craft is going to shoot down your satellite. Oh, and Russia will pull its funding if that happens.
Suskie's avatar
BioShock Infinite (PC)

BioShock Infinite review (PC)

Reviewed on March 29, 2013

I'm used to BioShock games tucking their most important characters away in other rooms, so seeing Irrational put so much effort into someone who's at the very forefront from the get-go works wonders to make me feel more connected to the story's happenings. Booker may be the hero, and he's no slacker in the character development field himself, but Infinite is Elizabeth's show.
Suskie's avatar
SimCity (PC)

SimCity review (PC)

Reviewed on March 12, 2013

Social features bring something different to the new SimCity formula, but you might wish Maxis had left things well enough alone.
honestgamer's avatar
Tomb Raider (PC)

Tomb Raider review (PC)

Reviewed on March 11, 2013

Hands free immersion
bbbmoney's avatar
Grand Theft Auto: Vice City (PC)

Grand Theft Auto: Vice City review (PC)

Reviewed on March 06, 2013

Vice City stands as the first game to dip its toes into a themed setting is a radical shift from its predecessor, with an ambitious and morally bankrupt protagonist in a game that glorifies crime in a city where it doesn't seem so emminent.
bigcj34's avatar
Sacred (PC)

Sacred review (PC)

Reviewed on February 28, 2013

Sacred's shortcoming is not that it doesn't feature a skull-crushing difficulty, but that it doesn't know when to put the lid on its simplicity.
JoeTheDestroyer's avatar
Bloody Good Time (PC)

Bloody Good Time review (PC)

Reviewed on February 24, 2013

It could have lived up to its name...
JoeTheDestroyer's avatar
Dungeonland (PC)

Dungeonland review (PC)

Reviewed on February 13, 2013

You might cackle at the fact that Critical Studio intentionally labeled the easiest difficulty setting as Hard, but that laughter won’t last for long. There will be livid grunting and even a runaway tear here or there, until you and your crew band together with heroic purpose. Teamwork is unquestionably the main draw of Dungeonland, and I absolutely love the game for it.
Mandy's avatar

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