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Review Archives (All Reviews)

You are currently looking through all reviews for PC & Miscellaneous games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Defense Grid: The Awakening (PC)

Defense Grid: The Awakening review (PC)

Reviewed on January 05, 2012

Missions include special objectives that switch things up. Your options change depending on the scenario. In one case, you might be able to try a familiar stage with 99 waves instead of the usual 25 or 30. Elsewhere, you might be able to start with 20,000 resources but defeated enemies wonít drop any additional resources.
honestgamer's avatar
Unreal (PC)

Unreal review (PC)

Reviewed on December 31, 2011

As a first-person shooter, itís incredibly competent. Quake 2 might have had the tempo, and Half-Life the suspenseful pacing, but Unreal had the variety and the challenge. Its weapons drew criticism for feeling weak and weedy against the Skaarj oppressors, and itís a fair comment. They often do. But Iím sure thatís partly because the buggers are so tough, right from the start.
Lewis's avatar
Quake (PC)

Quake review (PC)

Reviewed on December 31, 2011

Quake still absolutely stands up today. Its visuals might be pixellated, the environments often rather monochrome, as became the running gag. Yet the design of the world is tremendous, the levels balanced, structured and elegantly paced. The variety on display, despite the vast swathes of brown, dwarfs that of most modern games as well.
Lewis's avatar
Quake II (PC)

Quake II review (PC)

Reviewed on December 31, 2011

Enemies dart and dodge, firing sprays of bullets in the final seconds of their lives, trying everything they can to bring you down, even if it means losing their own lives in the process. The range of enemies on display is perhaps the only area in which Quake II rivals the variety of its predecessor, too.
Lewis's avatar
Planescape: Torment (PC)

Planescape: Torment review (PC)

Reviewed on December 31, 2011

Planescapeís fiction is perfect: it takes two intrinsic human fears, turns one on its head, and allows the other so much room to breathe. In Planescape, you play as a man who has already lost his entire memory, including that of his own identity, yet he can never escape this dreadful state.
Lewis's avatar
Omikron: The Nomad Soul (PC)

Omikron: The Nomad Soul review (PC)

Reviewed on December 31, 2011

In The Nomad Soul, you donít play as any of the main characters. Instead, you play as all of them. Sort of. In fact, you play as a person playing a computer game, in which the player plays as a soul who can transfer between different bodies. Yes. And itís all absolutely merrily acknowledged by the game. None of this is real, it tells you. Itís just a game.
Lewis's avatar
Fallout: New Vegas (PC)

Fallout: New Vegas review (PC)

Reviewed on December 29, 2011

Fans of the Fallout series should not even read this, since they already have the Collector' s edition of the game, signed by the development team itself, with a complimentary brahmin figure sagely looking at them.
darketernal's avatar
The Last Express (PC)

The Last Express review (PC)

Reviewed on December 29, 2011

This review is of the GOG.com version of last express from december 2011, and it reflects any bugs/bugfixes/optimizations/whatever associated with that version.
Typodragon's avatar
Hard Reset (PC)

Hard Reset review (PC)

Reviewed on December 21, 2011

Hard Reset isn't quite able to live up to the high standards of mayhem set by Serious Sam and Painkiller, but it gets enough right to be a lot of wrist-snapping fun.
Malygris's avatar
Fallout (PC)

Fallout review (PC)

Reviewed on December 18, 2011

Iíve found Fallout to be enormously irritating. Itís a grotesquely unfriendly game. Its interface is convoluted and confusing. Wandering through the desert early on will almost certainly get you killed by foes youíre totally unequipped to defeat... yet wandering through the desert is the only way to progress. You can complete some fairly menial tasks in order to become strong enough to tackle them, but - well - theyíre fairly menial.
Lewis's avatar
Jurassic Park: The Game (PC)

Jurassic Park: The Game review (PC)

Reviewed on December 16, 2011

Fortunately, such exploration scenes are relatively few and far-between and there are no time constraints or other pressures rushing you along, so you won't be punished for awkwardness or missteps. What you will be punished for, at least once in awhile, is blowing the QTEs. But this actually turns out to be one of the game's highlights - watching the characters die in hilariously awful ways.
Malygris's avatar
Deus Ex: Human Revolution (PC)

Deus Ex: Human Revolution review (PC)

Reviewed on December 07, 2011

When taken at face value and not as the latest entry of a venerable RPG franchise, DE:HR proves to be a very playable FPS with some RPG elements, in fact it stands out as probably the best of its kind this year.
andgregorik's avatar
Neverwinter Nights 2 (PC)

Neverwinter Nights 2 review (PC)

Reviewed on December 07, 2011

Neverwinter Nights 2 is a mixed bag, like a surprisingly tasty diet chicken soup.
andgregorik's avatar
Serious Sam: BFE (PC)

Serious Sam: BFE review (PC)

Reviewed on December 05, 2011

Serious Sam 3: BFE is Croteam's love letter to those of us who have been waiting for another glimpse at classic shoot-'em-up-ery in the vein of Doom, Quake, and even the original Duke Nukem, whose modern iteration failed to deliver. It's a machine gun-and-heavy-metal symphony that only hardcore shooter fans will want to take a stab at, and while its punishing difficulty at times may certainly be a turnoff for potential buyers, it's a satisfying throwback to a simpler time.
MolotovCupcake's avatar
Travian (PC)

Travian review (PC)

Reviewed on December 03, 2011

Travian ensures that browser-based gaming can still pull its weight in this era of triple-A titles and HD remakes.
itsjoncharles's avatar
Anno 2070 (PC)

Anno 2070 review (PC)

Reviewed on December 03, 2011

The campaign, which has no time limits and almost no fail states, is just a primer. The core of Anno 2070 is the continuous scenario, which you can set up to be as competitive, goal-oriented, and punishing as you want, or as peaceful, open-ended, and forgiving as you want. This is the epitome of the sandbox game. Just start it up and build your little heart out. And the longer it goes, the longer you'll want it to go.
tomchick's avatar
Alone in the Dark 3 (PC)

Alone in the Dark 3 review (PC)

Reviewed on November 24, 2011

Alone 3 tries to blend the first gameís unparalleled approach to otherworldly detective work, with the second gameís more lighthearted but equally smart MacGyver-esque sleuthing (and jacked-up combat), in order to arrive at a happy medium. To the credit of the developers, the mixture does reach a medium, but itís not happy.
Masters's avatar
Broken Sword: Director's Cut (PC)

Broken Sword: Director's Cut review (PC)

Reviewed on November 19, 2011

Despite all of its pretensions of intrigue and mystery, the most fun to be had in Broken Sword: The Directorís Cut is found by going around, bothering every character by showing them every piece of junk in your inventory, and eliciting their amusingly rude responses to your queries. There was clearly someone involved in Broken Sword who had incredible writing talent, because the colorful cast of characters is truly one of a kind. Unfortunately, this talent was misguided and misused, and having t...
radicaldreamer's avatar
The Silver Lining Episode 4: 'Tis In My Memory Locked, And You Yourself Shall Keep The Key Of It (PC)

The Silver Lining Episode 4: 'Tis In My Memory Locked, And You Yourself Shall Keep The Key Of It review (PC)

Reviewed on November 16, 2011

It fails on just about every imaginable level. The only thing even approaching a saving grace is the price: it's free. But even that's irritating because it means I can't even have the pleasure of angrily demanding my money back.
Malygris's avatar
Dreamfall: The Longest Journey (PC)

Dreamfall: The Longest Journey review (PC)

Reviewed on November 14, 2011

The central narrative arc is beautiful: this is a game which expands on its predecessorís coming of age story, and presents something altogether more grown-up. If The Longest Journey demonstrated the progression from the naivety of youth to the responsibility of adulthood, Dreamfall is a game about taking that newfound maturity and giving it back to those in need.
Lewis's avatar

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