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Review Archives (All Reviews)

You are currently looking through all reviews for PC & Miscellaneous games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Warp (PC)

Warp review (PC)

Reviewed on March 27, 2012

That second part makes Zero less of something that escaped out of a Cartoon Network special and more of a psychotic killer that will hold no remorse if it will end with him escaping captivity.
darketernal's avatar
J.U.L.I.A (PC)

J.U.L.I.A review (PC)

Reviewed on March 27, 2012

This makes it a recommendable video game featuring a strong narrative, fantastic storytelling and a real sense of personality.
EmP's avatar
Q*bert (Arcade)

Q*bert review (ARC)

Reviewed on March 26, 2012

Q*Bert is one of the first arcade games I feel I really solved. I don't mean that I figured how to beat the hardest level until I got bored of it, like you would in Asteroids or something. I also don't mean reaching the end like when you flip the level bit in Pac-Man or even escape Dr. Boom in Cloak and Dagger.
aschultz's avatar
Braid (PC)

Braid review (PC)

Reviewed on March 15, 2012

What impressed me the most was the willingness the developers showed to craft such an entertaining and challenging title despite placing the lion's share of the emphasis on the metaphoric story. Strip away the plot and we're left with an addictive puzzle/platformer.
JoeTheDestroyer's avatar
Syndicate (2012) (PC)

Syndicate (2012) review (PC)

Reviewed on March 05, 2012

When all is said and done, one can' t feel but disappointed with Syndicate. It tried to do a lot of things, and for that congratulations are in order, but in most things it tries, it fails.
darketernal's avatar
Neverwinter Nights 2: Mask of the Betrayer (PC)

Neverwinter Nights 2: Mask of the Betrayer review (PC)

Reviewed on March 03, 2012

Mask of the Betrayer is a relatively short but sweet experience that, through its gameplay innovations and flawless writing, injects new life into the very framework of Neverwinter Nights 2 which, in turn, was such an improvement over NWN1.
andgregorik's avatar
The Curse of Monkey Island (PC)

The Curse of Monkey Island review (PC)

Reviewed on March 03, 2012

Aimed squarely at prospective new fans who were probably still preteens during the run of the original Monkey Island games, Monkey Island 3 is an OK if unremarkable adventure game when taken strictly in isolation. It looks well, plays well and sounds great. But it's not a proper Monkey Island entry.
andgregorik's avatar
To the Moon (PC)

To the Moon review (PC)

Reviewed on March 01, 2012

Its retro graphics look beautiful. The original soundtrack is utterly stunning. Its story is one of the most confident and grown-up that our medium has ever seen. Donít approach To the Moon expecting taxing puzzles or combat or stats, because that isnít what itís about. It is its own thing: an indie adventure about going to the moon, but with its sights set far beyond it.
Lewis's avatar
Neverwinter Nights 2: Storm of Zehir (PC)

Neverwinter Nights 2: Storm of Zehir review (PC)

Reviewed on February 29, 2012

Storm of Zehir catches us off guard because most of us approach it as "just another small scale NWN add-on". It does start off like that, but soon it blossoms into an epic experience that is only comparable to the most ambitious role playing games of recent times. And even that description fails to do it justice as essentially it's three games rolled in one.
andgregorik's avatar
BloodNet: A Cyberpunk Gothic (PC)

BloodNet: A Cyberpunk Gothic review (PC)

Reviewed on February 29, 2012

Bloodnet is not a good game. It feels static and almost non-interactive. It is, however, a good experience. So good that it ended up as one of the very few games from the early 90's that I actively revisit from time to time. The ultimate praise I can give the game, I think, is that it is a spiritual and atmospheric precursor to the Deus Ex series and VTM: Bloodlines.
andgregorik's avatar
The Elder Scrolls V: Skyrim (PC)

The Elder Scrolls V: Skyrim review (PC)

Reviewed on February 27, 2012

The main plotline is haunted by a sense of wonder and is graced by many (scripted) scenes that are bound to be remembered as some of the most memorable scenes in gaming: the first dragon hunt at the Whiterun guard tower; the reading of the Elder Scroll on the mountaintop; the dragon trapping in Dragonreach; the greeting and cheering of a dozen flying dragons after the final battle.
andgregorik's avatar
Dino Rex (Arcade)

Dino Rex review (ARC)

Reviewed on February 27, 2012

Dino Rex is a cruel king. It's uncompromising in difficulty and relentless in its quest to rip you apart. Make one mistake and your opponent is all over you, cheesing you with the most difficult moves and connecting with ease. It makes itself look so easy that you wonder what you're doing wrong. Even as your dino struggles to its feet, the game continues and eventually concludes its merciless onslaught with an unbreakable chain of attacks.
JoeTheDestroyer's avatar
Undercover Cops (Arcade)

Undercover Cops review (ARC)

Reviewed on February 26, 2012

Now, I don't know what the game's title, Undercover Cops, has to do with anything, since this Irem beat 'em up have zero situations that involve going under a different identity. Would've made for a humorous bonus stage, though. Thankfully, we don't play games in this particular genre for logic, and to my delight, the developers made sure to toss gamers into absurd circumstances, as has been noted with Mr. Fire Crotch.
pickhut's avatar
Dear Esther (PC)

Dear Esther review (PC)

Reviewed on February 14, 2012

Dear Esther is barely a videogame by any conventional sense of the term and approaching it like one will lead to nothing but frustration. But if you're lucky, it clicks, not as a game but as a powerful and moving emotional experience.
Malygris's avatar
Dragon Wars (Apple II)

Dragon Wars review (APP2)

Reviewed on February 07, 2012

Bard's Tale IV never came--in name, anyway. It took a couple times through Dragon Wars (DW) for me to see I'd found something as good.
aschultz's avatar
Eternal Dagger (Apple II)

Eternal Dagger review (APP2)

Reviewed on January 22, 2012

The too-short Wizard's Crown series from Strategic Simulations, Inc. had a simple solution: quick combat where the computer ran everything and flashed text of your party's health every second. It left time for the actual story and exploration.
aschultz's avatar
Unstoppable Gorg (PC)

Unstoppable Gorg review (PC)

Reviewed on January 19, 2012

Unstoppable Gorg is a tower defense game with a twist. Thatís a claim that any PR person might make about any new offering within the genre. In this case, though, itís an especially apt description because the twist is this: you twist things.
honestgamer's avatar
Star Wars: The Old Republic (PC)

Star Wars: The Old Republic review (PC)

Reviewed on January 18, 2012

The Old Republic is fun, tells some interesting stories, and offers players a vast amount of things to do. But the game still suffers from the same things that hold back all MMOs despite the class storylines and voice acting.
jason_wilson's avatar
Defense Grid: The Awakening (PC)

Defense Grid: The Awakening review (PC)

Reviewed on January 05, 2012

Missions include special objectives that switch things up. Your options change depending on the scenario. In one case, you might be able to try a familiar stage with 99 waves instead of the usual 25 or 30. Elsewhere, you might be able to start with 20,000 resources but defeated enemies wonít drop any additional resources.
honestgamer's avatar
Unreal (PC)

Unreal review (PC)

Reviewed on December 31, 2011

As a first-person shooter, itís incredibly competent. Quake 2 might have had the tempo, and Half-Life the suspenseful pacing, but Unreal had the variety and the challenge. Its weapons drew criticism for feeling weak and weedy against the Skaarj oppressors, and itís a fair comment. They often do. But Iím sure thatís partly because the buggers are so tough, right from the start.
Lewis's avatar

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