Review Archives (All Reviews)
You are currently looking through all reviews for NES games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Heavy Barrel review (NES)Reviewed on June 17, 2004The overhead run 'n gunner is a genre that never quite came to fruition on the console front. The pioneering Ikari Warriors series, despite having three separate outings, could not overcome the dreadful archetype that defines it. Guerilla War seemed to get everything right, only to turn around and commit an unpardonable sin - players would infinitely re-spawn upon death, so if they wanted a challenge, they would need to imagine their own handicap. Unfortunately, Heavy Barrel... |
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Amagon review (NES)Reviewed on June 17, 2004When Nintendo released Super Mario Brothers, a new age of video gaming began. Players controlled the cheerful plumber as he traveled on land, in caves, underwater and through castles in his quest to rescue a beautiful princess from the foul dragon Bowser — and loved every glorious second of entertainment that game provided. |
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Wally Bear and the No Gang review (NES)Reviewed on June 15, 2004Few games invite self-parody from first impressions as readily as Wally Bear and the NO Gang. You may have bad or frustrating games, such as Hydlide or Action 52, didactic efforts with a legitimate streak of imagination such as Bible Adventures, or funny ones aware they're a bit simple. But a bear on his skateboard, out to convince other animals with lower self-esteem(their words) that drugs and gangs are a bad idea seems naive. Or perhaps it's just trying to market itself to naive types. In oth... |
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Bubble Bath Babes review (NES)Reviewed on June 11, 2004Bubble Bath Babes(BBB) is well-known in hard-core NES gamer circles for featuring frontal nudity. It's a puzzle game featuring bubble tetrads that rise up into a formation, and if you get a clump of four or more connected bubbles of the same color, they disappear. After several plays, I found the generic nude woman very annoying because she blocked my view of the piece I needed to rotate and quickly place in the right spot. Her friends who disrobe as you get further through a level aren't... |
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Super Mario Bros. 2 review (NES)Reviewed on June 10, 2004You probably know the story now. What we Americans know as Super Mario Bros. 2 - that weird, quirky platformer no one quite knew what to make of back then - was never meant to be a Mario game. It is the illegitimate child of Doki Doki Panic, an odd Japanese platformer, and the Mario universe. Fearful that the frightfully difficult Japanese SMB2 will turn away American gamers, Nintendo had grabbed this little game, forcibly inserted Mario and friends, and released it upon unwitting America... |
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Street Fighter 2010 review (NES)Reviewed on June 08, 2004I'd hate to be a Ken fan. Capcom can wedge new chapters into the Street Fighter timeline all it wants, but there can be no reversing the series' ultimate conclusion. When the subject of best character comes up among enthusiasts, and the Ken crowd starts in with legends of fire-laced uppercuts, the other side has a kill-all in their arsenal; a point of argument so strong that once this bomb has been unloaded, the Ken fans will have no choice but to be quiet. In the future, Ken Masters will sport ... |
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Rygar review (NES)Reviewed on June 02, 2004The fine (if somewhat barren) land of Argool had seen better days. The horrid and demonic Ligar, hidden within a floating castle, had sent his army of beasts and monsters throughout the land to steal hope from the general populace. Their only salvation — the reanimated body of a valiant warrior. |
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Sesame Street: 123 review (NES)Reviewed on May 29, 2004None of this is rocket science, and none of it is meant to be. The concern I have is that even the most ‘difficult’ of these can be completed with enough guesses. Completed games don't necessarily mean your kids have learned a single thing. I don’t really see how this could be a solid educational tool, and it’s definitely not fun. Even small children will get sick of it within a few minutes. |
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Pyramid review (NES)Reviewed on May 27, 2004Pyramid provides an original take on Tetris, lumping isosceles right triangles into shapes you rotate and drop into a well until it gets filled. Shapes lump into the general structure when they touch something below, and if you fill up a row in the well, it vanishes for everything above it to drop. This is a simple enough extension, and it is about as difficult as it sounds to get your bearings. Parts were so badly botched, though, that the game is an agonizing experience for anyone who w... |
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Hercules no Eikou II: Titan no Metsubou review (NES)Reviewed on May 26, 2004One thing that has remained a constant in video gaming history is that if a company comes up with a wonderful idea, other companies will jump on board and attempt to create their own games using said idea. |
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Tetris review (NES)Reviewed on May 22, 2004While the colors continued changing, I noticed something else rather distressing, though. The more lines I cleared, the faster things got. Pretty soon blocks were flying all over the place and it was simply more than I could do to keep up. I started screaming at the television and my daughter--bless her soul--came into the room to make sure I wasn't having a stroke. The screen filled up about that time and I was told my game was over. |
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Castlevania III: Dracula's Curse review (NES)Reviewed on May 21, 2004I really liked the first Castlevania. I figured even with the lack of a password feature and the clunky game mechanics that it was cool to finally see such an atmospheric game integrate classic monsters and gothic myths into it seamlessly. I couldn't wait to see which baddie I'd be facing around the next corner -- would it be the Grim Reaper, or maybe Frankenstein's Monster? There was even an aura of spookiness about the whole game that I wouldn't have thought possible with so many advers... |
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Rollerblade Racer review (NES)Reviewed on May 15, 2004So you're racing like your pants are on fire, you have no idea what's up ahead, and it's probably going to trip you up and leave you in a heap on the street. As a matter of fact, the best strategy seems to hang around near the middle of the screen, flying forward as quickly as you can, mashing the 'A' button repeatedly so that even if you land on the edge of a dangerous object, you'll be airborne again before the game realizes what just happened. |
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Super C review (NES)Reviewed on May 14, 2004The Nicaraguan Contras were among the most brutal terrorists the United States has ever funded, visiting heinous carnage on helpless civilians in their crusade against the leftist Sandinista government. But don’t make the mistake of associating “contra” with terrorism -- all the word refers to is opposition. So it’s unsurprising Konami chose the word for their Contra series -- games famed from the first moment for outrageous difficulty, for endless waves of powerful enemies, for tough bos... |
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Super C review (NES)Reviewed on May 14, 2004In an age when gaming is grappling against its own impending emasculation, the few, stoic Splinter Cells and Dead to Rightses will only stand for so long. For these brave soldiers of a hopeless war will only be able to support this faltering fortress until their backs have broken. And when the flamboyant Final Fantasies and eccentric Pokemons have finally stolen the breath of these last survivors, the men of our hobby will look back to a better time. |
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Mega Man 5 review (NES)Reviewed on May 14, 2004After you’ve played a certain number of the classic Mega Man games, they can become very difficult to rate. On a positive note, when you put a Mega Man game into your Nintendo, you know you’re going to be playing an excellent cartoonish platformer with tight play control, the ability to steal weapons from bosses and a fateful encounter with the overlord of all evil senior citizens — Dr. Wily. |
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Milon's Secret Castle review (NES)Reviewed on May 12, 2004The world of Milon's Secret Castle is filled with ledges, long jumps, and elemental hazards that will make short work of your energy gauge. And thanks to the lack of invulnerability I already mentioned, it's possible to bump against a single enemy and find most of your life vanished before you've moved away. Do that often at all and it's game over. Everything you've done will be lost and you'll have to start over. |
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The Rocketeer review (NES)Reviewed on May 12, 2004Watching Cliff plod through a stage wouldn't be a problem, for example, if the stage were interesting instead of a void of color and personality. Repeating a stage after smashing your toe in a gear wouldn't be quite so bad if you knew the poorly-timed jump was your fault. And so it goes, with each problem compounding the next. |
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Super C review (NES)Reviewed on May 11, 2004If 30-foot-tall extraterrestrials with poorly concealed intestinal tracts and fangs as sharp as Lee press-on nails ever decide to take over the Earth, I pray to God we have two souls as brave as Mad Dog and Scorpion (Blue Pants and Red Pants to the layperson) to take them on. Landing by helicopter in the middle of a smoldering city that's been destroyed by either aliens or a day of baking cookies gone horribly awry, Mad Dog and Scorpion require no briefing from the president, who may very well h... |
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Casino Kid 2 review (NES)Reviewed on May 10, 2004The lifestyle of a high roller must be a difficult one to maintain, for the past year certainly has been a tough one for the Casino Kid. When we last left him, the Kid had just won over $1,000,000 from the vaunted King of the Casino. Now, no doubt because of his exposure to the temptations of Sin City at such a young age, he’s almost completely squandered his little nest egg. But even though he’s now a pauper, The Kid doesn’t let it get him down. He appears in the title screen flashing a br... |
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