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Review Archives (All Reviews)

You are currently looking through all reviews for NES games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Dragon Warrior (NES)

Dragon Warrior review (NES)

Reviewed on January 08, 2005

Step outside the castle and you might make it fifteen or twenty steps. Or you might make it one step. Or two, or three. Suddenly, that village a half-screen away can seem almost out of reach. This is compounded by another problem: the hero is a wimp for the majority of the game.
honestgamer's avatar
Rainbow Islands (NES)

Rainbow Islands review (NES)

Reviewed on January 07, 2005

A while back, I had the coolest idea ever. Rather than a side scrolling platformer, I would make a vertical scrolling game. Jumping from platform to platform is what truly defines how fun a Mario clone is, and so how about a game where you're jumping all the time? How about a game where your goal is to climb a tower, constantly going up? It's brilliant! Forever climbing, you will feel the satisfaction of a well timed jump far more often than in Mario or Sonic. And best of all, it's never b...
mariner's avatar
TwinBee (NES)

TwinBee review (NES)

Reviewed on December 30, 2004

If I’d been the big cheese at Konami, there never would have been a multitude of TwinBee games released over multiple platforms. Hell, I never would have even allowed the characters of TwinBee and WinBee to even appear in my company’s Parodius games as playable ships. They’d have been stricken from the record and my first prayer before falling asleep at night would be that no one ever remembered a single game bearing that name ever existed.
overdrive's avatar
Kirby's Adventure (NES)

Kirby's Adventure review (NES)

Reviewed on December 14, 2004

Few platformer heroes can hope to match the versatility of Kirby. By swallowing his enemies and absorbing their powers, the pink puffball can gain an immense repretoire of moves ranging from basic melee attacks to awesome, screen-shattering abilities that clear entire fields of enemies. Of course, he can't do all of these at once - Kirby can hold only one power at a time, and enemies he swallows up while holding a power can only be spat out as a projectile.
lurkeratlarge's avatar
Mega Man 6 (NES)

Mega Man 6 review (NES)

Reviewed on December 01, 2004

If you’ve never played a Mega Man game before and decide to start with this particular cartridge, you’ll probably feel compelled to scornfully look at the mediocre rating I’ve handed out and condemn me as a fool. Your blood may start boiling — you may even feel compelled to tell me your dog has more sense than I when it comes to video gaming.
overdrive's avatar
Wizards & Warriors 3 (NES)

Wizards & Warriors 3 review (NES)

Reviewed on November 30, 2004

The problem comes from the nature of your terrible hops. Kuros can change direction in air, but I found myself gritting my teeth every time I left the ground, hoping he would do as I told him. He’s quite slow to respond. And since you have to make some rather long, precise jumps throughout your adventure, this is a pretty big problem. If you make an especially long jump and don’t release the ‘A’ button just before you land, you’ll even launch immediately into another (perhaps fatal) hop.
honestgamer's avatar
Karateka (NES)

Karateka review (NES)

Reviewed on November 26, 2004

To say that martial-arts films were a popular trend in the 80’s would be the understatement of a lifetime. Anything martial-arts instantly became a hit amongst the population. Seemingly, people just couldn’t refuse the ignorant stereotyping of a respectable form of self-defense. And so this A-rate combat style gave inspiration to a barrage of B-rate movies, which in turn gave inspiration to a string of D-rate games. At the bottom of these contemptuous pile of crap, we have Karateka. ...
gdeluca's avatar
Mega Man 6 (NES)

Mega Man 6 review (NES)

Reviewed on November 22, 2004

There's a scrumptious triple fudge sundae in front of you. Take a bite. Delicious, isn't it? Take another. Each taste is seemingly better than the last as you enter a state of fattening nirvana. But eventually, your brain decides enough is enough and starts to override your taste buds. Each new bite will become a chore, each new taste will start to sicken you. Besides, by this point all the ingredients have run together to create some sort of gooey sludge anyways. Something that was once...
mariner's avatar
Mega Man 3 (NES)

Mega Man 3 review (NES)

Reviewed on November 22, 2004

From playgrounds to the internet, from the 80s to today, the battle has quietly been fought. Just what was the best Mega Man game? Although the struggle for dominance between FF6 and FF7 or the Zelda games are legendary, the lesser stature of the Blue Bomber causes most to blissfully ignore the question. But some do care about which game best represents the series, and they are sure to let their opinions be known. This always boils down to a fight between the dominant MM2 and its jealous underst...
mariner's avatar
Jeopardy! (NES)

Jeopardy! review (NES)

Reviewed on November 15, 2004

Everyone knows of the long-running trivia game, Jeopardy!. I remember even watching it in the fourth grade. Well back in the late eighties, the game was already popular. Thus, video game versions of the show were made. Even an NES version. But was this version as good as the game show? Well, to make a long story short, no. I’ll tell you why.
cdbavg400's avatar
Adventures of Lolo (NES)

Adventures of Lolo review (NES)

Reviewed on November 13, 2004

Quick, what's the first thing you think of when you hear the words "puzzle game"? Tetris, perhaps? Yet, if we probe deeper into Tetris and its clones, we see that they aren't really puzzle games at all, at least not by the true definition of the word. The focus isn't on thinking; it's on fast reflexes and quick observations. No, Tetris is more of an action game than a true puzzle game. A puzzle should be puzzling (duh), forcing you to come up with a solution and overcome obstacles. Think f...
mariner's avatar
Zelda II: The Adventure of Link (NES)

Zelda II: The Adventure of Link review (NES)

Reviewed on November 13, 2004

It's a sad fact that many people tend to dismiss this masterpiece simply due to the fact that it doesn't play like the rest of the Zelda games. It's the outcast of the family, tolerated perhaps, but often described as "a good game, but...." Quite frankly, that's not fair. Ignore the way the Zelda series has become, ignore all the celebrated history of Zelda that came on the SNES and onward. Imagine the feeling of having a new Zelda game, one that is admittedly quite different in gameplay but...
mariner's avatar
Tecmo Bowl (NES)

Tecmo Bowl review (NES)

Reviewed on November 07, 2004

Remember the glory days of the NES, where all games were great and new and so much better than anything since? Unfortunately, these glory days only existed in that fantasy world known as nostalgia. Games we thought were perfect are, when you look at them with a critical eye, too frustrating, too simple, too unbalanced, too hard to control, or too slow. They were great back then because there was nothing better back then and because we didn't know any better. And we did have fun with them, despit...
mariner's avatar
Metroid (NES)

Metroid review (NES)

Reviewed on November 07, 2004

You're looking at the original in a series that is extremely well praised, for obvious reasons. I gradually found myself falling in love with Super Metroid, one of the most pristine 2-D games known to man, and very quickly fell in love with Prime years later. And, for some strange reason, I had fond memories of playing the original as a kid. Between those fond memories and the near perfection of those latter two games, I figured this would surely hold an honorable place in the NES library, stand...
mariner's avatar
Blaster Master (NES)

Blaster Master review (NES)

Reviewed on November 07, 2004

Why did I love this game as a child? For I, like practically everyone else, did enjoy it during the glory days of the NES. And now I sit, an older and wiser person, and I try to remember why it gave me so much joy. I do this because it is no longer enjoyable, because I currently find the game to be, while decent, not all that special. Was it just the cool name? Was it the fact that you were in a cool looking rover that jumped? Was it the multiple styles of play? Perhaps it was a combination of t...
mariner's avatar
Ikari Warriors II: Victory Road (NES)

Ikari Warriors II: Victory Road review (NES)

Reviewed on October 24, 2004

Divinely tolerant cheaters who persevered to the end of the original Ikari Warriors rescued “the Colonel”, forever sealing that game’s fate as a cheap Rambo knockoff. With Victory Road, SNK shattered their protective shell of mimicry and pieced together a genuinely original story. They also crossed the bounds of good sense.
lilica's avatar
Athena (NES)

Athena review (NES)

Reviewed on October 22, 2004

I’m madly in hate with Athena. And when I say madly, I mean there aren’t words to describe the atrocities I’d love to inflict upon each and every one of the infernal NES games bearing her name. The residual effects of playing Athena were enough to cause me to collapse into the fetal position when Battle of Olympus was released, solely because both games share characters of Greek mythology. It’s truly a sad case — one which likely will make some psychologist a very wealthy an...
overdrive's avatar
Dragon Spirit: The New Legend (NES)

Dragon Spirit: The New Legend review (NES)

Reviewed on October 14, 2004

Dragon Spirit is not a pretty game. An early Namco shooter ported to the NES, this game is consistently plagued by small, indistinct sprites posing as enemies. One level, involving your draconic protagonist zipping through a cave, is so ugly that I was wondering if my Nintendo had magically transformed into an Atari 2600. With no background and a horribly-designed rendition of jagged cavern walls, that level might be one of the ugliest things I’ve ever seen since Nintendo and Sega threw their ha...
overdrive's avatar
Attack of the Killer Tomatoes (NES)

Attack of the Killer Tomatoes review (NES)

Reviewed on October 08, 2004

Considering its length, Attack of the Killer Tomatoes packs a surprising number of mind benders into the mix. There are the organ-playing Ketchuk, the maze-like corridors that immediately precede him, the reversed gravity in the third stage, and other threats too horrifying to describe. It feels like half the areas you experience have some little quirk to them.
honestgamer's avatar
Stealth ATF (NES)

Stealth ATF review (NES)

Reviewed on October 07, 2004

Stealth ATF certainly seemed to be on the cutting edge of world events. Dropped on the public shortly before the first American conflict with Iraq, the game’s opening level occurs over the parched landscape of the Middle East. Quickly, though, you’re asked to expand your efforts to encompass a global theater. Who are you fighting, and more important, why? It’s not your job to ask questions, soldier! Your one and only duty as a highly trained combat pilot involves shooting down all ...
woodhouse's avatar

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