Review Archives (All Reviews)
You are currently looking through all reviews for NES games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
Available Reviews | ||
Ai Sensei no Oshiete: Watashi no Hoshi review (NES)Reviewed on April 04, 2008Boredom… It’s something every man on earth experiences at least once in his/her lifetime, and to those who have experienced it, they know that it can be pure torture. Boredom is a curse spread by the arms of stagnation and pointlessness. It leaves the soul feeling empty and drab, the mind vacant and weary, crying desperately for some sort of stimulation. |
||
Rainbow Islands review (NES)Reviewed on March 25, 2008You’re a rainbow-wielding, dream world conquering sorcerer. Yes, like a perverted recreation of some schoolgirl’s favorite fantasy, you wield mighty rainbows of death which can kill or trap all manner of malicious beasts, turning them into delicious snacks, peculiar knickknacks and other random paraphernalia. Collecting these scores you points, which, when amassed, award you extra lives and power-ups. |
||
Shadowgate review (NES)Reviewed on February 29, 2008How are you supposed to know that a ladder has no bottom end, or that a passage will suddenly collapse upon your skull? You do it, say hello to the reaper, and try again until you get it right. |
||
Silver Eagle review (NES)Reviewed on February 26, 2008Silver Eagle is an odd game to describe. Perhaps the best retro comparison that can be made is with Quintet’s Actraiser. Silver Eagle is not a 2D-Platformer combined with town-building simulator, but it is similar in the sense that it basically has two entirely different games from two entirely different genres combined seamlessly into one. In short, one half of Silver Eagle is a 2D-esque overhead action game reminiscent of Metal Gear with less stealth and more... |
||
Burai Fighter review (NES)Reviewed on February 22, 2008From there, despite graphical differences, the second, fourth, fifth and seventh stages are essentially the same. You go one way while blasting stuff, change direction while killing more things, change direction again and so on until you get to the boss. While it’s a nice formula that does have its moments, such as in the fifth level where you seemingly spend an eternity in the first corridor scrolling every which way before moving on, things tend to feel like you're?doing the same thing over and over again. |
||
Summer Carnival '92: Recca review (NES)Reviewed on February 08, 2008Do not play Recca if you have a heart condition or do not wish to develop a heart condition. That's not even a joke. Recca is one of those shooters that makes you want to scream at the top of your lungs and beat your head against the floor until you are found days later curled in the fetal position in a cold shower foaming at the mouth -- in the best way possible. Your hands will twitch furiously, you'll stop blinking, and -- with all probability -- you will lose control of your... |
||
Maniac Mansion review (NES)Reviewed on January 30, 2008Why is there a chainsaw in the kitchen? Who’s that mummy and what’s he doing in the bathtub? How does Razor get her hair to stand up like that? Every LucasArts devotee worth his rubber chicken should already know the answers to at least two of these questions, but when this demented PC classic somehow managed to land on the NES it introduced a whole new audience to one of the most hilariously inventive point & click adventures of all time. |
||
Quattro Adventure review (NES)Reviewed on January 28, 2008I was tempted to call Quattro Adventure a “compilation” until I realized what exactly that word implies. This long-forgotten (if it was ever remembered in the first place) NES title features four full-length games. I think of a compilation as being a re-release of a number of old titles that are either classics or overlooked potential classics that need an audience. Thing is, Quattro’s four titles were never released in any other form, because, as you may have guessed, they ... |
||
The Adventures of Bayou Billy review (NES)Reviewed on January 19, 2008Since it’s a widely accepted fact that when it comes to action games we American gamers are veritable supermen compared to our nerdy, Dragon Quest-loving Japanese brethren, Konami laid the foundations for such future translations as Castlevania III, Contra: Hard Corps and Devil May Cry 3 by reprogramming Mad City so that it would be impossible to play. I mean not even CAPTAIN N can beat this, and he’s a GAME MASTER. |
||
Wizardry: Proving Grounds of the Mad Overlord review (NES)Reviewed on January 14, 2008You are in a dark dungeon. The stench of kobolds overpowers you as you squint down the dark hall. You step forward and pause, fearful of an ambush from an unseen band of highway men. When the ambush does not come, you feel brief relief -- but it is short lived, for each and every step you take, could be your last. You turn and look behind you. Through the darkness, you can no longer see the ladder that you used to descend into this labyrinth. What madness has driven you here? |
||
Life Force review (NES)Reviewed on January 13, 2008If you have seen the movie Silent Hill then you may remember the moment before Rose descends into the underground labyrinth to confront the so-called "demon". She stands briefly before a map, closes her eyes, and attempts to commit the path she must follow through those winding halls to her memory. Her experiences thus far in the film have taught her to expect any assortment of horrifying abominations to obstruct her way, thus any misstep she might make would likely result in her death.... |
||
Zombie Nation review (NES)Reviewed on January 11, 2008When I saw the cover art for Zombie Nation, I initially thought, "Whoa, this game looks awesome! I can't wait to kill all these zombies! I don't really know what that giant head is laughing about in the background, but whatever, this game has to be good!" I soon discovered that the giant head on the cover was laughing at me. Not only laughing, but cackling. Cackling because his crappy old game sold again(I bought it used). His plan to lure me in by means of box art worked ... |
||
Uninvited review (NES)Reviewed on January 10, 2008"LOOK OUT!! The last thing you remember before blacking out was a shadowy figure appearing in the road in front of you. You heard your sister cry out as you swerved the car into this tree. You realize that you are alone. Your sister must have gone for help." Chyeah right! We all know she was kidnapped, this is a horror game after all. What you just read, before my little piece of commentary, was the introduction to, "The Uninvited." |
||
Gargoyle's Quest II review (NES)Reviewed on January 10, 2008Remember that red jerk from Ghosts n' Goblins? The one who'd be sitting with his back turned and when you got close enough he'd start flying around and knock your armor off? If not, here's a pic: |
||
Star Voyager review (NES)Reviewed on January 04, 2008Shooters created during the 8-bit era had one thing in common – they were all primitive. Hell, even overhead shooters today can be considered primitive. Although they are generally challenging and might sometimes feature innovative and/or creative ideas, they all have a very simple concept – shoot everything that moves and don’t get shot while attempting to rack up the highest score possible. Some might contain power ups and other neat additions, but you can’t get a more basic premise then th... |
||
Batman review (NES)Reviewed on January 03, 2008There are many out there who might make the mistake of thinking Batman is just an ordinary video game. They’ll go and think things like, “it’s just an outdated platformer,” or “this just looks like some crappy licensed title from a technologically obsolete era,” or “he doesn’t have superpowers, so it’s fine if we shoot him in the mouth!” For a brief time, these thoughts crossed my mind as well. Yet after playing for just a short while, my usually normal blood pressure turned into audib... |
||
Wally Bear and the No Gang review (NES)Reviewed on December 30, 2007The first few levels are pitifully easy and repetitive as hell. Then, towards the end, the difficulty level reaches the WTF?!? phase that horrid NES games seemingly took pride in achieving as Wally, who isn't the easiest guy to control in mid-air, is stuck doing a number of precise jumps with death being the price of failure. And all he's trying to do is get to his uncle's house for a party. Maybe Wally should scrap his morality lessons and hang out with Ricky Rat — all he has to do is jump some dogs and dodge some birds to visit him! |
||
Sweet Home review (NES)Reviewed on December 21, 2007You know, I can remember once seeing this game on the release forecast within the hallowed pages of NINTENDO POWER – man, Nintendo of America must have shit themselves when they got a preview copy, because Sweet Home is the grotesque inspiration for Resident Evil. |
||
Yo! Noid review (NES)Reviewed on December 21, 2007 |
||
Tenchi o Kurau II: Shokatsu Koumei Den review (NES)Reviewed on December 20, 2007It’s not that it’s a bad game by any means — it just doesn’t offer anything important that already wasn’t in the original Destiny of an Emperor. In fact, this game essentially takes the majority of the first one and adds a lot of story-telling to what is essentially a Dragon Warrior clone set in feudal China. |
Additional Results (20 per page)
[001] [002] [003] [004] [005] [006] [007] [008] [009] [010] [011] [012] [013] [014] [015] [016] [017] [018] [019] [020] [021] [022] [023] [024] [025] [026] [027] [028] [029] [030] [031] [032] [033] [034] [035] [036] [037] [038] [039] [040] [041] [042] [043] [044] [045]
User Help | Contact | Ethics | Sponsor Guide | Links