Patreon button  Steam curated reviews  Discord button  Facebook button  Twitter button 
3DS | PC | PS4 | PS5 | SWITCH | VITA | XB1 | XSX | All

Review Archives (All Reviews)

You are currently looking through all reviews for GameCube games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Mario Power Tennis (GameCube)

Mario Power Tennis review (GCN)

Reviewed on December 29, 2004

Nintendo scarcely makes sports games (wow, that doesn’t really roll of the tongue). It just so happens that when they do, nine out of ten of the times you have an excellent game that defies the minds of many sports haters. I for one love games like Metroid Prime and Paper Mario. You know, adventure, action, RPG and the like. But as soon as I got my hands on Mario Power Tennis, I was overjoyed. Camelot has an expertise at combining a realistic sports atmosphere with oodles of...
meeptroid's avatar
Metroid Prime (GameCube)

Metroid Prime review (GCN)

Reviewed on December 27, 2004

Prime.
autorock's avatar
Bloody Roar: Primal Fury (GameCube)

Bloody Roar: Primal Fury review (GCN)

Reviewed on December 18, 2004

The Gamecube hasn't had the best success in the fighting genre. Soul Caliber 2 and other multiconsole ports have dominated a market with only one prominent first party fighter, Super Smash Brothers Melee. Based off this logic, Hudson's Bloody Roar: Primal Fury, a basic rehash of its Playstation 2 counterpart and the third installment in the Bloody Roar series, attempted to take its slice of the pie. On one end of the spectrum, the release provides a responsive and beautiful entry for the genre s...
evilpoptart937's avatar
Mario Party 6 (GameCube)

Mario Party 6 review (GCN)

Reviewed on December 15, 2004

What’s important to note here is that the microphone accomplishes nothing a standard controller doesn’t. It would be just as simple to press a button corresponding to the fruit type, after all. And in some cases, it would work more smoothly. To continue with the example I gave above, suppose the player with the microphone wants to cheat.
honestgamer's avatar
NBA Street Vol. 2 (GameCube)

NBA Street Vol. 2 review (GCN)

Reviewed on December 13, 2004

The first game in this series was the best arcade sports game ever created. But it wasn't without it's flaws. That's where Volume 2 comes in and completely re-writes what an arcade style experience is supposed to be. NBA Street's mantle has been usurped and even veterans of the series will be pleasantly surprised.
xxgcdxx_johnirving's avatar
Pikmin 2 (GameCube)

Pikmin 2 review (GCN)

Reviewed on December 08, 2004

Pikmin 2 has a lot to live up to. Its predecessor, Pikmin, was one of those beautiful, typifying moments for Nintendo when they released a genre-bending new franchise that really lived up to their name. Pikmin was my favorite first-wave software title on the GameCube, and even in a post-Wind Waker world it remains at the top of my list. So Pikmin 2 is faced with the realistically obvious but easier-said-than-done task of any sequel—the task of proving itself better than the previous installment,...
richorosai's avatar
Paper Mario: The Thousand Year Door (GameCube)

Paper Mario: The Thousand Year Door review (GCN)

Reviewed on December 07, 2004

Paper Mario: The Thousand Year Door. When you hear that name, what kind of outlandish thoughts spring to mind? Is it deemed a "kiddy" game forever, never to be given a second glance? Is it a cool new innovation -- a Mario RPG -- that you would like to try out? Or perhaps it's the sequel to a superb game on the N64 that you can't wait to get your hands on? No matter what notions you might have, know that this is a exceptional game that takes the very RPG genre as we know it two steps forward.
meeptroid's avatar
Skies of Arcadia Legends (GameCube)

Skies of Arcadia Legends review (GCN)

Reviewed on December 02, 2004

Remakes and ports of older games seem to be a growing trend in the Gamecube game library. Beginning with Resident Evil and continuing with a string of Sega titles, including Sonic Adventure 2, Evolution Worlds, and this title; Skies of Arcadia Legends. A heralded RPG for the Dreamcast, SoAL's strong gameplay and emphasis on exploration now breathes fresh air into a Gamecube system in dire need of a hit in the genre. However, the skies aren't completely clear in Arcadia, clouds of age seem to be ...
evilpoptart937's avatar
WarioWare, Inc.: Mega Party Game$ (GameCube)

WarioWare, Inc.: Mega Party Game$ review (GCN)

Reviewed on November 25, 2004

Nintendo always strive for creative and original titles, they have a knack for being able to make money out of anything. They could make the most boring and stupid title and it would still sell millions. They’ve tried so many ideas and the majority of them have been praised highly by fan-boy and sensible gamer alike. Whether it’s silly storylines to platformers or sticking their mascots in a sports game it tends to be outlandish, leaving an impact on the mind of the gamer permanently.
goldenvortex's avatar
Second Sight (GameCube)

Second Sight review (GCN)

Reviewed on November 18, 2004

Second Sight’s sudden release was a bit of a surprise really. Not even the few expectant forum gamers (having already waded their way through Psi-Ops) would have foreseen this third-person action-adventure being released at the beginning of September (UK release) without any real hype whatsoever since it was first unveiled just a few short months ago. A surprise indeed, but a generally pleasant one to boot.
ceredig's avatar
Metal Arms: Glitch in the System (GameCube)

Metal Arms: Glitch in the System review (GCN)

Reviewed on November 15, 2004

A game like this is a rarity. It's clearly taken a lot of effort, it's a beautifully crafted title and it's very apparent that publisher Vivendi Universal have splashed out on trying to make this a full-blown robotic romp of an action-adventure. Yet, the marketing's non-existent so there's virtually no hype surrounding it apart from a few veteran gamers on internet forum claiming it to be a "Halo-beater". It may not really be that superior to Halo, but for some reason, despite Metal Arms being a...
ceredig's avatar
Star Wars Jedi Knight II: Jedi Outcast (GameCube)

Star Wars Jedi Knight II: Jedi Outcast review (GCN)

Reviewed on November 12, 2004

Kyle Katarn is back! Well, yes. Exactly.
bloomer's avatar
Spider-Man: The Movie (GameCube)

Spider-Man: The Movie review (GCN)

Reviewed on October 25, 2004

Just how hard is it to make a Spider-Man game? You'd think it would be relatively simple to pull off. Let's face it - you've already got an extremely cool character and the choice of dozens of cool enemies, a wide variety of moves and methods of travel, a solid storyline, a worthy setting, and plenty of opportunities for little extras that please the fans. All you have to do is just throw the game together around these ideas and you're practically guaranteed a hit. Unfortunately, it seems th...
mariner's avatar
Pikmin (GameCube)

Pikmin review (GCN)

Reviewed on October 25, 2004

I can't be the only one who has had dreams of hordes of fanatics who eagerly do whatever I say. I can see myself, standing on a platform high above them, row after row of soldiers, knives in hand, slowly chanting my name over and over. Caring about nothing but fervently carrying out my wishes, these warriors will throw themselves at whatever stands in the way of my most lofty goal, whether it be to take over the world or just getting a really tasty sandwich. Give me an army like that and I'd kno...
mariner's avatar
Animal Crossing (GameCube)

Animal Crossing review (GCN)

Reviewed on October 25, 2004

Nevertheless, time is always progressing, and even if you are constantly occupied in life, your virtual world awaits you on the other side.
destinati0n's avatar
Tony Hawk's Underground 2 (GameCube)

Tony Hawk's Underground 2 review (GCN)

Reviewed on October 13, 2004

From there, the game forces you to watch inane cinemas between events. The scenes here are downright childish. At the best of moments, they might make you smile. But they’re poking fun at just about everyone not in the game, and their juvenile nature is more often irritating than it is amusing. That, or they’re ripped from every comedy movie you’ve ever seen and are no longer amusing as a result. No matter how you’ve performed, the plot is scripted and tries to paint you as the underdog.
honestgamer's avatar
Wario World (GameCube)

Wario World review (GCN)

Reviewed on October 05, 2004

Better luck in Super Smash Brothers Brawl Mr. Wario.
destinati0n's avatar
Pikmin 2 (GameCube)

Pikmin 2 review (GCN)

Reviewed on October 05, 2004

They are multicolored beings with the power to do anything they set their mind to. Though small and vulnerable alone, in groups they can overtake even the mightiest of creatures. They obey orders from their respective captains and will work tirelessly to get the job done, even if it means sacrificing themselves. From collecting treasures and digging their way through the deepest caves, to fighting enemies ten times as great, they are always working. This work comes through their dedication to Ca...
destinati0n's avatar
Metroid Prime (GameCube)

Metroid Prime review (GCN)

Reviewed on October 05, 2004

What is the first thing that usually comes to mind when one thinks of bright or luminous. There are many things that would come to my mind: the Sun, the stars, a lamp, or maybe even my TV that goes on the fritz every couple of hours. However, there was one game that brought illuminating to a whole new level and that game is Metroid Prime. The "2002 Game of the Year" certainly deserved its title in my eyes when I got the chance to play it a while back. I was always familiar with the Metro...
destinati0n's avatar
Amazing Island (GameCube)

Amazing Island review (GCN)

Reviewed on September 29, 2004

Entitling a game Amazing Island is not a matter to be taken lightly. Although most of us have a concrete notion of what an "island" is, definitions of "amazing" vary from person to person. What is amazing to you may be horribly mundane to me, and vice versa. Of course, you can't please everyone all the time, so it's inevitable that Amazing Island will disappoint many people by default by providing action that clearly does not pass the standards of amazement that many people have cemented ...
snowdragon's avatar

Additional Results (20 per page)

[001] [002] [003] [004] [005] [006] [007] [008] [009] [010] [011] [012] [013] [014]

User Help | Contact | Ethics | Sponsor Guide | Links

eXTReMe Tracker
© 1998 - 2024 HonestGamers
None of the material contained within this site may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors. Staff and freelance reviews are typically written based on time spent with a retail review copy or review key for the game that is provided by its publisher.