Patreon button  Steam curated reviews  Discord button  Facebook button  Twitter button 
3DS | PC | PS4 | PS5 | SWITCH | VITA | XB1 | XSX | All

Review Archives (All Reviews)

You are currently looking through all reviews for GameCube games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
The Legend of Zelda: Four Swords Adventures (GameCube)

The Legend of Zelda: Four Swords Adventures review (GCN)

Reviewed on July 28, 2006

Why do Nintendo always do this? Always.
goldenvortex's avatar
The Legend of Zelda: The Wind Waker (GameCube)

The Legend of Zelda: The Wind Waker review (GCN)

Reviewed on July 17, 2006

We find our young hero sleeping upon a lofty perch, overlooking the sparkling sea. He’s suddenly jarred from his slumber by his younger sister, Aryll. She then reminds him that today is his birthday, and he needs to speak with his grandmother. Once at the house, his grandmother gives Link his birthday present. New clothes? He is then told that the outfit is worn to commemorate the Hero of Time. Now, our hero, donning his new green garments, makes his way back to the island lookout to talk with h...
shinryu's avatar
Super Mario Sunshine (GameCube)

Super Mario Sunshine review (GCN)

Reviewed on July 08, 2006

It took six years to come up with a sequel to Mario 64. Six years. You'd think that would be enough time to make sure they'd get it right. After all, this is the latest in Nintendo's largest and arguably most important franchise, so it certainly deserves special devotion. How, then, can we explain what happened here? How did Nintendo possibly come up with a game that is so, well, forgettable? I mean, I'm not really a fan of Mario 64. I think the concept was excellent, but the execution a ...
mariner's avatar
Battalion Wars (GameCube)

Battalion Wars review (GCN)

Reviewed on May 22, 2006

Military games are a dime a dozen these days. When was the last time a major World War II-based combat simulation not being released for a home console or PC? How many times can we take on the AI-controlled Germans and still feel like we’re playing a unique game? Haven’t we deployed platoons, shot down enemy fighters, endured D-Day, blown up, and used tanks to plow our way through enemy forces enough times to make the whole experience seem unoriginal? Nevertheless, playing war hasn’t seem to hav...
disco's avatar
Harvest Moon: Magical Melody (GameCube)

Harvest Moon: Magical Melody review (GCN)

Reviewed on April 19, 2006

Harvest Moon: Magical Melody clearly is not for everyone. I already mentioned it, but I’ll say it again: the visuals here look like something out of Animal Crossing. I know some people who refuse to play that game primarily because it doesn’t look mature enough. They’re afraid their image will suffer or something. Well, the same applies here.
honestgamer's avatar
SSX 3 (GameCube)

SSX 3 review (GCN)

Reviewed on March 30, 2006

SSX 3 continues EA Sports’ excellent arcade oriented series, adding plenty of new features, all the while keeping the premise surprisingly simple.
destinati0n's avatar
The Legend of Zelda: The Wind Waker (GameCube)

The Legend of Zelda: The Wind Waker review (GCN)

Reviewed on March 22, 2006

When Nintendo unveiled the first screens for Wind Waker back in 2001 (it was still being called simply "The Legend of Zelda" at the time), the game's cel-shading graphical style was a great source of controversy among the gaming community. What happened to the badass Link vs. Ganon tech demo that we saw back during Spaceworld 2000? Why does Nintendo feel the need to jump on the cel-shading bandwagon along with every other company? Why does Link have beetle eyes?
phediuk's avatar
F-Zero GX (GameCube)

F-Zero GX review (GCN)

Reviewed on March 12, 2006

I don't care too much for racing games. I have a car; why would I need to pretend to have a different one? However, my car can't break the sound barrier. Nor can it hover above roads that twist, defy gravity, or are built miles above the Earth. So while Gran Turismo would make me yawn, F-Zero always piques my interest. Not only is it different in terms of style, but different in terms of gameplay. Nintendo and Sega, thankfully, understood this, and it shows in F-Zero GX. Fast, furious, an...
mariner's avatar
Dance Dance Revolution: Mario Mix (GameCube)

Dance Dance Revolution: Mario Mix review (GCN)

Reviewed on January 12, 2006

It was only a matter of time. Mario has infiltrated a great number of wacky genres in his quest to spread the empire of Nintendo, and it was indeed only a matter of time before he started shaking his ass on the dancefloor.
atra_vortex's avatar
Killer 7 (GameCube)

Killer 7 review (GCN)

Reviewed on January 12, 2006

Killer 7 is a game that I had my eye on since it was first announced. A highly stylized schizophrenic contract killer game from the guy who has had his hand in the better parts of the Resident Evil series? Yeah, it was always an exciting prospect. As development continued, it became apparent that the gameplay would be unconventional to say the least, and a lot of the gaming press got spooked and turned their backs on Killer 7 before even giving it a chance. As a reader of various publications th...
atra_vortex's avatar
GUN (GameCube)

GUN review (GCN)

Reviewed on January 06, 2006

Life's never been fair, it'll never be fair, and it sure as hell wasn't fair in the Wild West. But that’s Gun: true to the real.
lasthero's avatar
Mega Man X: Command Mission (GameCube)

Mega Man X: Command Mission review (GCN)

Reviewed on January 02, 2006

Mega Man has always been, traditionally, a side scrolling platformer which involved shooting other robots with your arm cannon until they explode. There have been few exceptions to this formula, and Command Mission is one of them.
gmsephiroth's avatar
Battalion Wars (GameCube)

Battalion Wars review (GCN)

Reviewed on December 29, 2005

To be honest, my Game Boy Advance SP, once a knight in shining (quite literally, at last!) plastic, has seen little to no activity in recent months. In a sense, then, I can actually relate to the poor thing, but I digress.
Knux's avatar
Shadow the Hedgehog (GameCube)

Shadow the Hedgehog review (GCN)

Reviewed on December 23, 2005

So fast, so furious, so out-of-control, so insane…this is the essence of intense. You are the embodiment of speed, the epitome of alacrity. You’re running 720 MPH straight down the Highway to Hell, quaking soldiers at your front and broken bodies at your back.
lasthero's avatar
Prince of Persia: The Two Thrones (GameCube)

Prince of Persia: The Two Thrones review (GCN)

Reviewed on December 18, 2005

Everyone wants to take something back. They want to rewind that one crucial moment of their life where the school bully threw them in a dumpster, sentencing them to a lifetime of torment from their peers, or undoing that time where they were pantsed in front of the cheerleading squad. Or maybe they had initially hoped that their brief stroll across the rooftops of a dusty desert city hadn't ended in a miscalculated jump into the gnashing teeth of some kind of rooftop-mounted wheat-harvesting dev...
dragoon_of_infinity's avatar
Spartan: Total Warrior (GameCube)

Spartan: Total Warrior review (GCN)

Reviewed on December 18, 2005

Creative Assembly is a company somewhat well-known solely for their Total War series of historic RTS games on the PC; arguably some of the better RTS’ around, the Total War games rank only under Starcraft and Europa Universalis II in the hearts of many. As such, it cast doubt in my mind when I learned that those crazy Brits were planning a console-bound manly brawler rendition of Ancient Greece. It was multiplatform between all three systems. Multiplatform games usually suck, with...
yamishuryou's avatar
Kirby Air Ride (GameCube)

Kirby Air Ride review (GCN)

Reviewed on December 18, 2005

In the past, there have been several great racing game spin-offs for popular game series. At the top of ladder, are games like Diddy Kong Racing, and Super Mario Kart. When Kirby's Air Ride was announced, all of the pieces seemed to be in place. Who wouldn't want to play a racing game featuring everyone's favorite Star Warrior, Kirby? The idea of racing through the world on a warp star, and copying enemies' abilities to use against your opponents sounded great. Unfortunately, the game was disapp...
sayainprince's avatar
The Lord of the Rings: The Third Age (GameCube)

The Lord of the Rings: The Third Age review (GCN)

Reviewed on December 03, 2005

Given that I have an almost obsessive love of the fantasy genre, it comes as something of a surprise to my friends that I have never read the Lord of the Rings trilogy in its entirety. In fact, I never read any of it until after I had seen The Fellowship of the Ring (which was all of about a month before The Two Towers hit theatres.) To this day, although I love the movies, I've never managed to plow through all three of the books. It's on my "I'll do it when I have time"...
lassarina's avatar
Tony Hawk's American Wasteland (GameCube)

Tony Hawk's American Wasteland review (GCN)

Reviewed on November 18, 2005

I was especially interested because it promised massive environments that stream to create one huge city, full of places to skate and things to do. I heard whispers that everything was fixed, that this was a return to what made the series so great. Those rumors were lies. In the end, the game exaggerates every flaw its predecessors ever possessed. Tony Hawk has officially jumped the shark.
honestgamer's avatar
Midway Arcade Treasures 2 (GameCube)

Midway Arcade Treasures 2 review (GCN)

Reviewed on November 14, 2005

But Midway Arcade Treasures 2 wasn’t content to burn my memories to ashes and let them fly off in the wind; no, it had to let them smolder first. It doesn’t just include the one Midway game I liked as a kid, it includes all the ones I hated and all the ones I’ve never heard of, too.
lasthero's avatar

Additional Results (20 per page)

[001] [002] [003] [004] [005] [006] [007] [008] [009] [010] [011] [012] [013] [014]

User Help | Contact | Ethics | Sponsor Guide | Links

eXTReMe Tracker
© 1998 - 2024 HonestGamers
None of the material contained within this site may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors. Staff and freelance reviews are typically written based on time spent with a retail review copy or review key for the game that is provided by its publisher.