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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by zippdementia and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Hello Kitty Party (DS)

Hello Kitty Party review (DS)

Reviewed on February 10, 2010

Hello Kitty Party is a collection of twenty five mini-games featuring the wide cast of Sanrio’s cute-troop. Whoever your favorite Sanrio character is, whether it’s green Keroppi or the titular Hello Kitty, there’s a game that features them. Unfortunately, in this case it’s like having your favorite childhood characters feature in a sweat shop. The games are mindless and repetitive and require little to no participation on the player’s part except the ability to briefly touch a stylus to a screen.
Silent Hill: Shattered Memories (PSP)

Silent Hill: Shattered Memories review (PSP)

Reviewed on February 08, 2010

The major failing of Shattered Memories is its predictability. The whole point of a survival horror game is to keep a player on his toes. The formula that the game establishes early on never undergoes much change or deviation, allowing the player to become too comfortable. Not having weapons or a combat system keeps the focus on atmosphere but it is a misused concept. Had the designers broken up the monotonous exploration of the environment with a few well-timed scares they could’ve captured the full potential of their innovation and delivered a game that was truly unique in the genre, instead of just being a quirky diversion.
Castlevania: Symphony of the Night (PlayStation 3)

Castlevania: Symphony of the Night review (PS3)

Reviewed on January 19, 2010

I can almost hear the speech Koji Igarashi gave when he pitched Castlevania: Symphony of the Night to his staff (imagine the following being spoken in Japanese):
Fatal Frame (PlayStation 2)

Fatal Frame review (PS2)

Reviewed on December 15, 2009

Most games are meant to entertain. Some are also meant to help us relax. Games like golf, for instance, are said to be amazing stress relievers. Supposedly it has something to do with hitting little balls while wearing baggy pants in the great outdoors. And then there’s Fatal Frame which, as far as I can tell, people play to give themselves heart attacks. It has little to do with the great outdoors and the only baggy pants involved are filled with the shit that was scared out of you ...
Grand Theft Auto: Chinatown Wars (PSP)

Grand Theft Auto: Chinatown Wars review (PSP)

Reviewed on October 30, 2009

Constant action. Constant fun. That’s Chinatown’s style. There isn’t any dating, there are no strip clubs and you won't be wooing your fat cousin with burgers and drinks.
Obscure: The Aftermath (PSP)

Obscure: The Aftermath review (PSP)

Reviewed on October 27, 2009

Another scene that comes to mind is one where you are trying to get an elevator moving while a monster charges at the open doors. These scenes kept me on my toes for the whole experience and make me feel obliged to recommend Obscure: The Aftermath to Survival Horror fans. But it’s a recommendation that comes with baggage.
Final Fantasy VII (PlayStation 3)

Final Fantasy VII review (PS3)

Reviewed on October 22, 2009

Those who write Final Fantasy VII off as "emo" forget that it isn’t a game about a whiny group of teenagers. Cloud starts off as a cocky dick. The gamer is given the rare opportunity to witness the fall of this character. By the end, perhaps Cloud is a little depressing. But it takes him 40 hours of psychological and emotional abuse to get there.
Marvel: Ultimate Alliance 2 (PlayStation 3)

Marvel: Ultimate Alliance 2 review (PS3)

Reviewed on October 11, 2009

More of the same. That’s my summary for those of you with short attention spans. If more of the same is what you’re looking for in Marvel: Ultimate Alliance 2, then you won’t be disappointed. For the rest of you, you can still have fun with the formula, if you have the right group of people.
Warhawk (PlayStation)

Warhawk review (PSX)

Reviewed on October 06, 2009

I’ll lay it down upfront: I did not like Warhawk. From the sometimes indecipherable graphics to the unwieldy controls, every part of my aesthetic was offended.
RoboCop 2 (NES)

RoboCop 2 review (NES)

Reviewed on September 22, 2009

Robocop 2 is not a good game.
Wolfenstein (PlayStation 3)

Wolfenstein review (PS3)

Reviewed on September 18, 2009

The missions, at least, are fun. Many are punctuated by well-scripted action sequences involving explosions, otherworldly encounters, and Nazi secret experiments. The levels and enemies are extremely varied and the sheer number of things in the environment that can go flying or be smashed during a gunfight is quite satisfying. Still, I never really got over my disappointment that the game didn’t live up to the established atmosphere. At the start it had me feeling like an actual undercover agent with enemies all around me. Despite early promises, it turned out to be “just another shooter,” albeit a very polished one.
Mytran Wars (PSP)

Mytran Wars review (PSP)

Reviewed on September 10, 2009

I’m not against the concept of a tactical mech game. In fact, I’m a big fan of the concept. Mixing the joys of customizable characters with the fun and elongated strategy of a table-top tactical setting... what’s there not to love? But Mytran Wars is such a game in appearance only. The tactics of the war zone are boiled down to the guiding principles of a gang rape and the high cost of mech customization makes you have to repeat the same missions over and over again to collect EXP.
Fat Princess (PlayStation 3)

Fat Princess review (PS3)

Reviewed on August 16, 2009

Units look like little toy Vikings and they scream defiance and taunts with the squeakiness of cartoon chipmunks. Watching them jump off pirate ships or run through treacherous lava fields brings to mind a nostalgic sense of playing with action figures as a child. Baroquian jigs set the mood as these guys hack and maim each other, often resulting in explosive sprays of blood and gore as they are decapitated, squashed, blown up, and eviscerated. Meanwhile, the princesses yell orders in increasingly baritone voices: “Save me, my hero! Feed me more cake!”
God of War (PlayStation 2)

God of War review (PS2)

Reviewed on August 10, 2009

So I was playing God of War the other day. I’d reached this one room inside the labyrinthian Temple of Pandora where you have to use a lever to knock the the world out of the hands of a model of Atlas. The world will roll down a hallway, destroying a locked door at the other hand. Sounds simple, right? But I’ll be damned if I couldn’t get that lever to pull. I moved all around it, I jammed the buttons on my controller, I checked gamefaqs and still the damn thing wouldn’t cooperate. ...
Dead Space (PlayStation 3)

Dead Space review (PS3)

Reviewed on July 28, 2009

Isaac Clarke waits motionless, the heavy sound of his breathing mixing with the low hum of the USG Ishimura, the freighter he’s been commissioned to put back together after the ship suffered critical power and engine failure. The engineer feels a bead of sweat run slowly down his back, its progress hampered by the tightness of his space suit. He shifts his shoulders and looks closer at the strange apparatus in front of him. It’s a series of tubes, filled with some kind of clear solution and.....
Tomb Raider: Anniversary (PSP)

Tomb Raider: Anniversary review (PSP)

Reviewed on July 27, 2009

Lara Croft is the greatest adventurer ever. There’s no situation she can’t spelunk, shoot, or scurry her way out of. When at the bottom of a gigantic ravine filled with ravenous wolves, she will leap, somersault, cartwheel, and dodge her way to a cliff wall and proceed to climb it with near-divine grace and no need for rest. Huge uncrossable pit? No worries, Lara’s here with her trusty grappling hook and amazingly long legs, great for leaping long distances in a single bound of faith. Not e...
Steambot Chronicles: Battle Tournament (PSP)

Steambot Chronicles: Battle Tournament review (PSP)

Reviewed on July 06, 2009

Probably the best moment came after Venus had lost her precious pendant. When I offered to steal her a new one, she launched into a tearful backstory explaining that it was the last remaining memento of her dead mother. My response? I nodded sagely and asked Venus what her measurements were.
BioShock (PlayStation 3)

BioShock review (PS3)

Reviewed on June 30, 2009

First off, before I even begin this review, I want you to go into your game settings and select the “turn off Vita-chambers” option, also known as the “make game not broken” option. I’m serious. If you own a PS3 you’ve been given this great gift so don’t waste it. Vita-chambers are the worst idea to hit a first person shooter since X-Box live. The ability to respawn immediately after death with full life at first glance seems like a decent way to keep the flow of a game going, much in the sa...
X-Men (NES)

X-Men review (NES)

Reviewed on June 30, 2009

I’ve read a number of reviews for X-Men for the NES, and I don’t get why everyone hates the game. Oh sure, some of the same complaints come up time and again and I can take some hints from that. Things like the terrible graphics, the poor controls, and the fact that LJN was behind the production. But what people fail to realize is that the problem is not with the game... it’s with them. They somehow think this is a game about an elite fighting force of mutants with incredible special ...
Soul Blazer (SNES)

Soul Blazer review (SNES)

Reviewed on June 17, 2009

Soul Blazer’s intro-story is a veritable list of things evil despots should watch out for. You shouldn’t build machines to summon demons. You shouldn’t barter with said demons, especially if their name is something like “Deathtoll.” And if you do happen to make a deal where you trade him lives in exchange for gold, at least have the presence of mind to stop before your entire kingdom is empty of happy tax payers. Oh, and check the contract to make sure you get to keep your soul in the...

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