Review Archives (All Reviews)
You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by whelkman and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Pong review (ARC)Reviewed on May 26, 2008Introduction |
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Gun Fight review (ARC)Reviewed on May 26, 2008Introduction and History |
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Gran Trak 10 review (ARC)Reviewed on May 26, 2008Introduction and History |
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Gran Trak 20 review (ARC)Reviewed on May 26, 2008Introduction and History |
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Galaxian review (ARC)Reviewed on May 26, 2008Introduction |
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Galaga review (ARC)Reviewed on May 26, 2008Namco's Galaga (1981) is an interesting game. While it continues on the Space Invaders / Galaxian thread, it manages to be a much better game. How can that be? After all, the game play is the same. Or is it? Namco spent some serious think-time in the two years since Galaxian's release and returned with a killer game. |
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Breakout review (ARC)Reviewed on May 26, 2008Introduction and History |
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Mortal Kombat review (SNES)Reviewed on July 30, 2003Legend has it Super Nintendo and Genesis owners fought over which Mortal Kombat port was superior, but arguments with my Genesis owning friend involved us claiming our respective port was the worst. The truth is, of course, that neither version does the arcade game justice and Acclaim obviously relied on brand recognition alone to sell sloppy products. Unfortunately, they succeeded. |
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The Guardian Legend review (NES)Reviewed on March 04, 2003Before the eight bit powerhouses such as the Nintendo Entertainment System and Sega Master System, console games were limited to a singular form of play. Generally the player would perform a certain number of tasks to complete a stage and then advance to the next level, which was pretty much the same as the previous level but with increased difficulty. Even with enhanced power most game makers chose to expand on the singular concept. Games were still in stages, but the stage boundaries became le... |
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Taboo: The Sixth Sense review (NES)Reviewed on March 02, 2003In a nutshell, the premise of Rare's Taboo - The Sixth Sense: type in a well thought-out and insightful question and get mindless gibberish back. Taboo claims to be able to see your future via tarot card fortune telling. How drawing upon a machine with the processing capabilities of a peanut accomplishes this is beyond me. |
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Dragon Warrior review (NES)Reviewed on March 01, 2003Enix's Dragon Warrior never was a great game, but over the years it has accumulated legendary status. The only legendary aspect of the game was Nintendo Power's promotional giveaway juggernaut. As a result, undue claims have garnered, from the inane (''This is the game which turned the crank of the RPG machine!'') to the just plain incorrect (''This is the first ever RPG!''). Still, Dragon Warrior is the first Japanese style role playing game to be released in the United States, and, due to i... |
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