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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by timrod and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Metal Slug 6 (PlayStation 2)

Metal Slug 6 review (PS2)

Reviewed on December 20, 2007

Metal Slug has had a prominent position in the history of arcade gaming over the last ten years. From Metal Slug 1, which was one of the opening titles for the Neo-Geo arcade hardware, to Metal Slug 5, which was one of the final titles for the dying Geo, Metal Slug has always been associated with the classic arcade feel of having to spend two thirds of your pocket money attempting to finish it. Metal Slug has survived for over ten years and three different owners. First, there was SNK, which mad...
Contra 4 (DS)

Contra 4 review (DS)

Reviewed on December 17, 2007

Contra 4 is probably the hardest game I've ever wanted to review. On one hand, it's incredibly stupid to dock a game points for being too hard - case in point, the infamous case of an IGN staff member that gave God Hand a 3/10 because he set the difficulty too high and the game kicked his ass. Yet, in this case, it's the difficulty that keeps Contra 4 from being anywhere near as good as Contra 3 was.
Team Fortress 2 (PC)

Team Fortress 2 review (PC)

Reviewed on December 14, 2007

Until recently, Team Fortress 2 was classified as vaporware - software that is hyped up, then never released, ala Duke Nukem Forever. It appeared on every major vaporware list, and was considered a joke to players of Team Fortress: Classic. The rumors that Team Fortress 2 would never exist got to the point where a fan-made TFC clone for the Source engine was made. Then out of nowhere, Valve announced a miracle: Team Fortress 2 would become reality.
Hotel Dusk: Room 215 (DS)

Hotel Dusk: Room 215 review (DS)

Reviewed on December 07, 2007

Take the essence of Phoenix Wright (or for those of you who have experience with Japanese games, a so-called "play novel"). Add in backgrounds done by what look like Team Silent during the time they made Silent Hill 1, and some film noir ripoff graphics ala Max Payne. This is what makes up the game called Hotel Dusk - Room 215. In some ways, it's unique and different. In others, it's exceptionally repetitive and boring.
Mega Man ZX Advent (DS)

Mega Man ZX Advent review (DS)

Reviewed on December 03, 2007

Most people stopped liking Megaman at X3. There was X4, which was painfully mediocre. X5 - X9, all of which were horrid abortions of games. There was the Megaman Zero series on the Gameboy Advance, all of which were either unplayably difficult or the same boss fight rehashed a billion times. There was Command Mission, which was mediocre at best. There was the Battle Network series, of which the first one was decent (if repetitive) and the rest were rehashed. There were Legends and Legends 2, whi...
Animal Crossing: Wild World (DS)

Animal Crossing: Wild World review (DS)

Reviewed on January 20, 2006

A long, long time ago on the Dreamcast there was a game called Shenmue. Not many people remember much about Shenmue, but it was a game where you played as a young Chinese man attempting to avenge his father's death by buying furniture for his house. While the concept was nonsensical, the game sold, as would its XBox sequel. Enter Nintendo. With the doomed failure that was the N64, Nintendo decided that it had to do something to boost sales, and released Doubutsu No Mori, a direct ripoff of Shen...
Trauma Center: Under the Knife (DS)

Trauma Center: Under the Knife review (DS)

Reviewed on December 18, 2005

Trauma Center is one of those staple games that becomes pretty much a household word if you're talking about the DS. At first, it's pretty hard to tell why - it looks like a hentai game that tries to make the touchscreen look useful. While it is a blatant example of Nintendo whoring out the DS's touchscreen to all takers, Trauma Center manages to be one of the best games for the system, and is definitely unique - if only for the fact that instead of killing random people, you're saving their liv...
Resident Evil 4 (PlayStation 2)

Resident Evil 4 review (PS2)

Reviewed on November 18, 2005

To most people, Resident Evil 4's very existence is surprising, even moreso that it came out for PS2. Coming in at the tail end of what had so far been a consistent series of flops (except for possibly the remake of Resident Evil 1 on the GCN), no one really expected Resident Evil 4 to be that great - until they actually played it and saw that Capcom finally learned from their previous mistakes.
Counter-Strike: Source (PC)

Counter-Strike: Source review (PC)

Reviewed on November 11, 2005

A few years back, after the release of Half-Life, a team of modders released Counterstrike, a revolutionary modification that became the single biggest online multiplayer game in history. Counterstrike was so popular that people devoted themselves to it like a religion, learning every minor quirk about the gameplay. So, it wasn't surprising that when Half-Life 2 (and subsequently, Counterstrike: Source) was released, most players didn't want to switch. They decried Source as a game for newb...

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