Patreon button  Steam curated reviews  Facebook button  Twitter button 
3DS | AND | IOS | PC | PS4 | SWITCH | VITA | XB1 | All

Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by overdrive and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Air Gallet (Arcade)

Air Gallet review (ARC)

Reviewed on March 05, 2004

When it comes to the wild and wacky world of shooters, few things are as much of a sure bet as the simple fact that you’ve probably seen it all before. It may look nicer or be better executed in some games, but true originality is hard to find because every good idea ever made has seemingly been replicated over and over again by companies in the hope of squeezing as much money out of the concept before it becomes as stale as old bread.
Castlevania (NES)

Castlevania review (NES)

Reviewed on February 25, 2004

You know, when it comes to video games, today’s kids have it easy. Do you remember back when you didn’t have fancy memory cards and saving your progress usually was done by scribbling down lengthy passwords (if that option existed at all)? Or when designers compensated for a game's lack of size by making it frustratingly difficult?
Silent Hill 3 (PlayStation 2)

Silent Hill 3 review (PS2)

Reviewed on February 19, 2004

I have this friend I get together with every few weeks to simply hang out with and play games. A few years ago, the two of us had a great time with Resident Evil 2 and decided to find out if there were any other similar games on the Playstation.
Mega Man 3 (NES)

Mega Man 3 review (NES)

Reviewed on February 18, 2004

Ever since the early days of the Nintendo Entertainment System, a little blue robot named Mega Man has battled valiantly against the robotic forces of evil.
Air Duel (Arcade)

Air Duel review (ARC)

Reviewed on February 11, 2004

If you can count on one thing in the wild and wacky world of video games, it’s that if someone comes up with a good idea, other companies will attempt to cash in on it.
Bio-Hazard Battle (Genesis)

Bio-Hazard Battle review (GEN)

Reviewed on February 05, 2004

For all the good that scientific advances have done for our planet, there is a dark side to this technology. Whether it be pollution, the threat of nuclear war, chemical weapons such as anthrax or something else, the possibility that our world’s progression could lead to its downfall is present.
Sengoku Denshou (SNES)

Sengoku Denshou review (SNES)

Reviewed on February 04, 2004

During the age of Neo-Geo arcade and home video games, SNK was quite fond of cranking out shooters and brawlers of all shapes and sizes. Whether they were putting mollusk heads on generic thugs in Mutation Nation or creating a new Contra in Metal Slug, one thing seemed clear — whether you liked or disliked the games, you WOULD notice them.
Aerial Assault (Sega Master System)

Aerial Assault review (SMS)

Reviewed on February 03, 2004

At first glance, a horizontally-scrolling shooter such as Aerial Assault may be thought of as a pretty generic offering, giving the player a bunch of things they’ve seen many, many times before. Locations stretching from overseas to an enemy base to outer space. Giant bombers and ships as bosses. A bunch of small, generic little planes, tanks, boats, etc. attempting to prevent you from reaching each level’s boss.
19XX: The War Against Destiny (Arcade)

19XX: The War Against Destiny review (ARC)

Reviewed on January 30, 2004

Sometimes, it’s amazing how one little section of a video game can completely alter one’s perspective of it. It can be amazing how a game that could be considered merely decent can suddenly take on a whole new life because one sparkling effort by the programmers was pulled off so unbelievably well that the entire experience is enriched.
Mega Man 2 (NES)

Mega Man 2 review (NES)

Reviewed on January 29, 2004

One of the most bizarre attributes of most series of video games in which each game is connected is that your hero apparently lacks the ability to retain the special attacks he learns in early quests to apply to future endeavors.
1944: The Loop Master (Arcade)

1944: The Loop Master review (ARC)

Reviewed on January 28, 2004

When playing 1944: The Loop Master, the fourth game in Capcom’s World War II series of shoot-em-up’s, one thought should be in the head of any American citizen:
Mega Man (NES)

Mega Man review (NES)

Reviewed on January 27, 2004

In a world where we have been exposed to Spiderman, Superman, Batman, the X-Men and countless other superheroes, who would have guessed that the most famous videogame hero would be none of the above? Or that he would not even have been recognized by the Justice League or any of pop culture's notable collections of do-gooders?
B-Wings (NES)

B-Wings review (NES)

Reviewed on January 26, 2004

ATOMIC ROBO-KID (Genesis - 1/25/04) -- 4/10
Adventure (Atari 2600)

Adventure review (A2600)

Reviewed on January 26, 2004

When one thinks of the Atari 2600, odds are that the words ''Role-Playing Game'' will not immediately spring to mind. After all, this incredibly simple video gaming machine was far more suited to simple arcade-style games where the primary goal was to stay alive until the game's speed exceeded the player's reflexes, such as members of the Pac-Man and Donkey Kong family. More complex games with set goals (such as Adventure, Haunted House and Riddle of the Sphinx) were produced far less frequently...
Shadow Madness (PlayStation)

Shadow Madness review (PSX)

Reviewed on January 25, 2004

Throughout the early history of console role-playing games, one common failing was that a game's plot and story just weren't up to par with the actual gameplay. You'd be playing a game with a great battle system, good challenge, cool enemies and challenging gameplay — but the storyline would fall under a generic ''save the princess/slay the bad guy who's taking over the world for reasons unknown'' theme and the most in-depth dialogue would be ''Talk to the King.''
Alpha Mission (NES)

Alpha Mission review (NES)

Reviewed on January 25, 2004

One of the most popular genres of video game throughout time has been the shoot-em-up. From the all-time classic Space Invaders to Gradius to Einhander, many gaming systems have made the shmup a key part of their library.
Atomic Robo-Kid (Genesis)

Atomic Robo-Kid review (GEN)

Reviewed on January 24, 2004

So, your world is on the brink of destruction thanks to the evil mischief caused by a group of diabolical robotic governors. Who will you call upon to save all of existence from the dire fate awaiting it?

Additional Results (20 per page)

[001] [002] [003] [004] [005] [006] [007] [008] [009] [010] [011] [012] [013] [014] [015] [016] [017] [018] [019] [020] [021] [022] [023] [024] [025]

Policies/Ethics | Contact | Advertise | Sponsor Site | Sponsor Guide | Links

eXTReMe Tracker
© 1998-2018 HonestGamers
None of the material contained within this site may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors. Staff and freelance reviews are typically written based on time spent with a retail review copy or review key for the game that is provided by its publisher.