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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by midwinter and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Grand Theft Auto: Liberty City Stories (PSP)

Grand Theft Auto: Liberty City Stories review (PSP)

Reviewed on November 27, 2005

From a purely technical stand point, Grand Theft Auto: Liberty City Stories is a smashing success. Rockstar have compromised nothing in bringing their crime epic to the portable front, delivering what has arguably become the PSP's premiere title... but of course, you've played it all before.
Metroid Prime Pinball (DS)

Metroid Prime Pinball review (DS)

Reviewed on November 13, 2005

So if Metroid Prime Pinball has taken its visual presentation a step further than most, does that mean to say its gameplay has been similarly endowed? Flipping Samus' morphball around the screen in search of bonus multipliers and basic game modes could have been fun. A full convergence of Metroid Prime sensibilities however, would be off the scale.
Super Princess Peach (DS)

Super Princess Peach review (DS)

Reviewed on November 06, 2005

It's taken almost 160 years of women's suffrage for video games to arrive at this moment in time. Princess Peach, perhaps the most insufferably vague ditz ever to grace the Mushroom Kingdom has finally been empowered, and with her parasol in tow, she's looking to set a new benchmark in 2D, action gaming.
The Rub Rabbits! (DS)

The Rub Rabbits! review (DS)

Reviewed on October 29, 2005

What I can tell you however, is that XY/XX 2 hasn't evolved all that much. You're still going to play the role of a hapless fool in love, and you're still going to tackle a range of mini-games that are as exciting as they are tedious... though fans might appreciate the thought.
Chibi-Robo! (GameCube)

Chibi-Robo! review (GCN)

Reviewed on October 24, 2005

No matter which way you look at it, Chibi Robo is the quintessential Nintendo game. Developed by Skip (last seen plugging quirky RPG, Giftpia) and saved from development hell by Shigeru Miyamoto, this charmingly innocent tale is the latest reworking of the classic, pint sized hero formula.
Sengoku Cannon: Sengoku Ace Episode III (PSP)

Sengoku Cannon: Sengoku Ace Episode III review (PSP)

Reviewed on October 18, 2005

With Sengoku Cannon: Sengoku Ace Episode III, the question isn't so much what went wrong as it is, what on earth were Psikyo thinking?! Taking a popular franchise and releasing a quick-to-market sequel is nothing new. Flushing away years worth of hard work and a solid reputation however, is something else entirely.
Guilty Gear XX #Reload (PSP)

Guilty Gear XX #Reload review (PSP)

Reviewed on October 11, 2005

Borrowing the best elements from many of its contemporaries, #Reload's own brand of one-on-one violence feels every bit as familiar as its port status may suggest. From the now standard projectile attacks to a dozen, quick-off-the-wrist dragon punches, the game presents itself as a beautiful, amalgamation of the genre's best. Even the high flying combo strikes of Marvel vs Capcom get a look in, asking players to juggle their opponents way up the screen as the various, cartoon-esque backdrops erupt into flames.
Burnout Legends (PSP)

Burnout Legends review (PSP)

Reviewed on October 05, 2005

Burnout Legends' status as a "best of" collection then, should be obvious to anyone with an eye for the vernacular. Combining the best elements of the franchise's previous outings, it presents players with one of the most complete, racing experiences around. We've got every track, every car, every damn game mode the series has ever produced (short of Revenge), and if that wasn't enough to pique your interest, I'll mention the near-perfect controls as well.
Ghost in the Shell: Innocence (Animated Clips) (PSP)

Ghost in the Shell: Innocence (Animated Clips) review (PSP)

Reviewed on September 27, 2005

Given that I am about to review what is essentially a UMD music video for a gaming website, a little exposition is obviously required. You see, with the stunning disappointment of Ghost in the Shell: Stand Alone Complex for the PSP, I was left with a fanboy sized hunger and not much to fill it. Of course, the how's and why's are a story for another day, but let it be said that some tepid first person action and laggy controls were enough to kill any and all interest.
Star Soldier (PSP)

Star Soldier review (PSP)

Reviewed on September 24, 2005

Over the years, games have taught us many things, little lessons as relevant to the real world as they are to the virtual. First person shooters for instance, have demonstrated the importance of gun control while Grand Theft Auto's message was simply, don't forget to lock your car. The old school shooter on the other hand, made a single, solitary point: never, under any circumstances, are you to trust the Giant Space Brain. NEVER!
Bleach: Heat the Soul 2 (PSP)

Bleach: Heat the Soul 2 review (PSP)

Reviewed on September 20, 2005

Still, as disappointing as all that may seem, I've found myself oddly enjoying Sony's none too delicate rim-job. The controls for instance are next to flawless, the full analogue support provides players with a total 360 degree field of movement within each arena. You can dash in for an attack, side step its counter, then finish the move with multiple sword strikes and a manly throw.
Nanostray (DS)

Nanostray review (DS)

Reviewed on September 05, 2005

Nanostray's portable, shoot'em up action is remarkable in so much as it plugs a hole I never knew I had. Like a virgin on prom night coming to the realization that there's more to the world than football and smoking after school, my eyes have been opened and I'm hungry for more. Pushing that analogy one step further, Nanostray's shortened challenge proves frustrating, its digital, pre-mature ejaculation unfortunately grinds the action to a halt just as things begin to heat up.
Twinkle Star Sprites: La Petite Princesse (PlayStation 2)

Twinkle Star Sprites: La Petite Princesse review (PS2)

Reviewed on August 21, 2005

It's a strange old world we live in when someone can look down on you for playing a game like Twinkle Star Sprites: La Petite Princesse. Explaining that it's the latest in Playmore's line-up of rejuvenated, Neo Geo classics does nothing for your cause, such mega street cred soon lost on a dozen incredulous looks and a patronizing pat on the back.
Taiko no Tatsujin Portable (PSP)

Taiko no Tatsujin Portable review (PSP)

Reviewed on August 13, 2005

Under ideal circumstances, I doubt I would have given Taiko no Tatsujin Portable the time of day. Stripped of its hulking arcade cabinet and matching drum kits, it's easy to believe the resulting experience might be found lacking. The concept is so ludicrous in fact, one could also imagine a lone, Japanese coder committing seppu-ku after suggesting it over a ball rice and a bottle of sake.
Jump Superstars (DS)

Jump Superstars review (DS)

Reviewed on August 11, 2005

Reviewing Jump Superstars is like putting your manhood on the table and asking a jilted ex-lover to hold the knife: you can only close your eyes and hope for the best. Should the game be total and utter rubbish, my opinion stands to not only upset DS owners, but virtually every half-crazed-anime-fan on the face of this planet... and as far as horrifying prospects go, you'd best pass the knife.
We Love Katamari (PlayStation 2)

We Love Katamari review (PS2)

Reviewed on August 08, 2005

Initially, some may see Namco's decision to dub their release, "We Love Katamari", as an obvious attempt to fool thoughtless, Walmart shoppers. Part egocentric admission of self-confessed love, part marketing ploy from hell, the title's underhanded strategy is suspicious at best. It's lucky for us however, the revised moniker is anything but nefarious, and its carefully chosen wording has given players a glimpse of what is to come.
Ossu! Tatakae! Ouendan! (DS)

Ossu! Tatakae! Ouendan! review (DS)

Reviewed on July 31, 2005

Nintendo's Ouendan is the feel good, surprise hit of the year. Coming straight out of left field, it's infectious good will and high spirits are guaranteed to make a believer of anyone dissatisfied with life. Like the way its hapless characters find themselves confronted and confounded by everyday troubles, players will no doubt identify with the situations they face.
Advance Wars: Dual Strike (DS)

Advance Wars: Dual Strike review (DS)

Reviewed on July 27, 2005

In a perfect world, Advance Wars: Dual Strike comes with a health warning: game likely to cause isolation, recommended dose no more than 2-3 hours / day. If gaming persists, find a friend... I wasn't given that luxury.
Genji: Dawn of the Samurai (PlayStation 2)

Genji: Dawn of the Samurai review (PS2)

Reviewed on July 10, 2005

Genji: Dawn of the Samurai is special for many reasons, the least of which is its gold foil packaging. Seen as Sony of Japan's response to the US developed God of War, eager gamers have declared it a visual masterpiece with all the sword swinging hallmarks of an instant classic. Personally however, I think it's spectacular. Plain and simple like, capital S if you're still not feeling it.
Killer 7 (PlayStation 2)

Killer 7 review (PS2)

Reviewed on July 02, 2005

Sadly though, much like its overly complicated story, Killer 7's action comes across as a schizophrenic hodgepodge of ideas, never once living up to the sum of its parts. It's clear that Suda 51 wanted to create something artistic, something that stood out from the crowd and defined itself by what it was, not what its contemporaries wanted it to be. Noble aspirations aside however, Killer 7 rarely manages to excite.

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