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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by honestgamer and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Conker: Live & Reloaded (Xbox)

Conker: Live & Reloaded review (XBX)

Reviewed on June 23, 2005

Each location contains a few attractions and links to one or two other zones. Youíll have to dash between them throughout your adventure if you want to uncover everything, Metroid-style. This was probably intended to make you feel like youíre really exploring a beautiful cartoon world, but the result is just a lot of dull backtracking. Itís not like enemies suddenly return when you re-visit a given area.
Come See Me Tonight 2 (PC)

Come See Me Tonight 2 review (PC)

Reviewed on June 17, 2005

Suddenly, all you care to do is skip through the text and sleep with the girl of your choice. Text, text, text, sex, text, text, text, text, sex. Eventually, the pattern gets so tedious that youíre tempted to cycle through everything. Yes, that includes the sex. When a hentai game has you weary enough that you donít even find yourself interested in the bountiful bosoms, you know somethingís wrong.
Little My Maid (PC)

Little My Maid review (PC)

Reviewed on June 10, 2005

Days in Little My Maid pass based on how much stamina you have remaining. This is neat in that it makes you feel like you have more control over the gameís progression, but itís actually deceptive. Playing around with your exploration options soon reveals that you can only wander the slightest bit from the beaten path before you hit a dead end and have to get back to your main form of amusement: sex with your hosts.
True Lies (SNES)

True Lies review (SNES)

Reviewed on June 03, 2005

Considering all the options available these days, thereís no excuse for True Lies to continue existing. Someone should gather the cartridges, bundle them with a two-ton weight and toss them into a massive swimming pool. Then maybe Arnold Schwarzenegger can fire a rocket launcher at them, just for good measure. The world would be a better place.
Battletoads & Double Dragon: The Ultimate Team (SNES)

Battletoads & Double Dragon: The Ultimate Team review (SNES)

Reviewed on June 02, 2005

Thereís a reason for this irritating flaw, though: Rare wanted you to play with a friend. Though the game lets thugs gang up on you and throw you into an endless circle of punishment, you and a buddy can turn the tables. One of you can be a toad, the other a human. Or maybe you both like characters named after skin ailments. Whatever the case, having a friend along improves the experience.
Giga Wing (Dreamcast)

Giga Wing review (DC)

Reviewed on May 09, 2005

While itís true that you can hang near the bottom of the screen and weave like nobodyís business, such tactics arenít nearly as much fun as worming your way right into the thick of things. Take out a foe from a distance and you can gather small icons that drift through the air. Really move in for the kill and as your adversary bursts into flames, massive remnants gravitate toward you and boost your score into the stratosphere.
Do You Like Horny Bunnies? (PC)

Do You Like Horny Bunnies? review (PC)

Reviewed on May 07, 2005

As Yukari finishes up with his chores and the restaurant winds down toward closing time, what will he do? You can have him clean the bathrooms, check the hallway, or just relax. No matter your decision, sex will likely result. Generally, it is preceded by emotional anguish, and the graphical depiction will be accompanied by plenty of bland descriptions of the sex.
Super Off Road (SNES)

Super Off Road review (SNES)

Reviewed on May 06, 2005

Whereas playing alone gets old quickly, itís hard to tire of the multi-player option. The true fun here comes from consistently finishing just ahead of your human opponent, then talking trash as he can barely afford any upgrades in the garage and youíre busy buying expensive boosts for your motor.
Looney Tunes: Space Race (Dreamcast)

Looney Tunes: Space Race review (DC)

Reviewed on May 01, 2005

The game depends too much on those gag items for its own good. There are moments where things get downright frantic and every racer seems to be throwing down anvils and storm clouds like theyíre going out of style. Racing jets are piling up everywhere and flying off the edge, and really itís either a total blast (because youíre surviving) or itís frustrating (because youíre not). It seems there are no in-betweens.
The Sims (PC)

The Sims review (PC)

Reviewed on April 28, 2005

Underneath the slick interface, beneath the elevator music and the gibberish weíre to take as conversation, The Sims is just a waste of time. It may amuse you for hours, days or even weeks. For those hours and for the sadistic relationship you can share with your unfortunate sim, the package is arguably worth a purchase. But in the end, youíll grow to despise it.
Joe & Mac (SNES)

Joe & Mac review (SNES)

Reviewed on April 19, 2005

Besides the fact that Joe and Mac toss weapons as if their arms are made of string cheese, thereís the matter of narrow platforms. Most of these are saved for the end of the game, in the last level or two. Itís easy to spend a few lives just trying to make it across a chasm, thanks to the tendency your chosen caveman has to pass through ledges because of faulty hit detection. Even when you donít have to worry about instant death from such matters, you have to remember that you move slowly and compensate for it.
Shin Megami Tensei: Digital Devil Saga (PlayStation 2)

Shin Megami Tensei: Digital Devil Saga review (PS2)

Reviewed on April 05, 2005

If you make a stupid blunder, the enemy will take advantage of it. Similarly, if you happen to manage something clever or youíve learned the right spells, you can trick the enemy into wasting its turns with ineffectual magic. The robust combat system allows you to give up half a turn if you donít want a particular character to attack, so finding yourself in battle with one of your three heroes ill-equipped isnít the end of the world.
Pick Me, Honey! (PC)

Pick Me, Honey! review (PC)

Reviewed on April 04, 2005

How seriously can you take a game when the most colorful cast member is the protagonistís testicles? Reijiís unit displays more emotion than any of the female diversions. It grows angry and rigid, explores moments of honesty, twitches, pulsates and even finds itself surprised by certain circumstances. In contrast, the girls are as one-dimensional as you may imagine.
Casual Romance Club (PC)

Casual Romance Club review (PC)

Reviewed on March 27, 2005

Suddenly, itís not so awesome that youíre given so much freedom, because the way the game is set up makes taking advantage of your options unpractical. More than in any other hentai game Iíve played, earning the nudity becomes a tedious chore. Even worse, you donít get to see everything. There are mosaic blurs over anything below the waist.
The Sagara Family (PC)

The Sagara Family review (PC)

Reviewed on March 20, 2005

Learning about each of the Sagara women really does become an enticing mystery, made all the sweeter by the occasional chance to fool around with one under the sheets, or on the couch in the front room, or in the bathtub. Even after youíve finished one trip through, it can be fun and rewarding to play through again (and again) because just a simple choice here or there can affect so much.
Hitomi: My Stepsister (PC)

Hitomi: My Stepsister review (PC)

Reviewed on March 18, 2005

And so it is that I should discuss the sex scenes. After all, theyíre your reward for playing. Youíre certainly not working at the project to increase your reflexes. And because itís impossible to not finish the game (the most taxing project is to decide which of the two options will lead to the sex scene you most want or havenít seen before), the only satisfaction comes from the nudity.
Prince of Persia: The Sands of Time (PlayStation 2)

Prince of Persia: The Sands of Time review (PS2)

Reviewed on March 02, 2005

At this point, you have two options. Either you can mash buttons like crazy and hope for the best, or you can press the 'L1' button. Go with the second choice and the game will stutter. You'll relive the last few seconds you played... backwards. In this manner, fatal dives into a sea of spikes and even poorly-timed jumps that would otherwise lead to frustrating backtracking can be avoided.
OutRun2 (Xbox)

OutRun2 review (XBX)

Reviewed on February 19, 2005

Though your car flips end-over-end after a collision and lands on the roadway pointed exactly where you need to drive, such diversions cost you precious seconds you canít possibly afford to lose. While your female passenger looks at you and asks you what youíre doing, or if youíre going to give up, youíll find yourself mashing the accelerator in frustration, to no effect. But this isnít a flaw in the gameís design. It simply means you need to drive better.
WarioWare: Touched! (DS)

WarioWare: Touched! review (DS)

Reviewed on February 18, 2005

With only a few exceptions, this is all done with your stylus. Thatís what differentiates this game from the original in the franchise. Adapting to the new style wonít take you long at all, and suddenly youíll wonder how you ever played this sort of thing before (assuming you have, of course).
Swords & Serpents (NES)

Swords & Serpents review (NES)

Reviewed on February 07, 2005

Like I said, thereís not an in-depth plot. The game is more about exploration and the occasional adrenaline rushes that come from knowing youíre only surviving by the skin of your teeth. It is the very definition of Ďdungeon crawler,í and embodies most everything you may dread about that phrase. If youíre one of the few who lives for this sort of thing, though, Swords & Serpents is one of the best the NES ever saw.

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