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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by ender and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
BioShock 2 (PlayStation 3)

BioShock 2 review (PS3)

Reviewed on March 13, 2011

Those who don't care for First Person Shooters should probably look elsewhere, as it can make an unprepared person dizzy and aggravated. I highly recommend “Bioshock 2.”
X-Men Legends II: Rise of Apocalypse (PSP)

X-Men Legends II: Rise of Apocalypse review (PSP)

Reviewed on April 02, 2006

Introduction:
Ridge Racer (PSP)

Ridge Racer review (PSP)

Reviewed on March 26, 2006

Introduction:
Ninja Gaiden (Xbox)

Ninja Gaiden review (XBX)

Reviewed on June 17, 2004

Introduction:
Ikaruga (GameCube)

Ikaruga review (GCN)

Reviewed on December 07, 2003

If a white attack hits you while you're white, you don't receive damage--in fact, you absorb power which can then be stored for a special attack. However, if a black attack hits you while you're white, your ship explodes, and you lose a life. Obviously, this system works the other way around as well. What sounds like a fairly simple concept makes for some of the most intense gaming moments I have ever come across.
Boktai: The Sun Is in Your Hand (Game Boy Advance)

Boktai: The Sun Is in Your Hand review (GBA)

Reviewed on October 10, 2003

Imagine the Metal Gear Series if it joined forces with Castlevania, and some crazy scheme to get indoor-bound gamer-geeks out in the sun, where their pale skin will sizzle and pop...And you should get an idea of the general concept behind Boktai: The Sun is in your Hand.
Castlevania: Aria of Sorrow (Game Boy Advance)

Castlevania: Aria of Sorrow review (GBA)

Reviewed on May 15, 2003

Aside from the soul-absorption ability, you can also pick up weapons! That's right, just like in Symphony of the Night, the main character can arm himself with swords, axes, maces, even a gun.
Shinobi (PlayStation 2)

Shinobi review (PS2)

Reviewed on January 16, 2003

But then there are those who'll love the challenge, revel in the startlingly addictive gameplay, and see past the mundane-looking environments, amazing themselves with the slick, fashionable elegance the game's artwork possesses.
Metroid Fusion (Game Boy Advance)

Metroid Fusion review (GBA)

Reviewed on December 08, 2002

You run around, shooting hostiles, collecting powerups such as energy and rocket containers. You fight bosses and gain items which permit you access to new areas, and every now and then you get a nice little story sequence/cutscene. All of this is revamped from the other Metroids, and I wouldn't have it any other way. Except, a new element has been introduced, which changes the gameplay flow notably.
Castlevania: Harmony of Dissonance (Game Boy Advance)

Castlevania: Harmony of Dissonance review (GBA)

Reviewed on September 25, 2002

If you combine Symphony of the Night with Circle of the Moon, what do you get? Harmony of Dissonance. Pick this one up as soon as possible.
Drakan: The Ancients' Gates (PlayStation 2)

Drakan: The Ancients' Gates review (PS2)

Reviewed on July 27, 2002

Sony snuck up on everyone and released this part action, part adventure, part RPG hybrid. Few people were expecting it, and few really cared when it actually came out. After all, who wants a game that looks like Tomb Raider but plays more like a cross N64's Zelda games and Blizzard's Diablo? Luckily, Sony
Fallout 2 (PC)

Fallout 2 review (PC)

Reviewed on July 25, 2002

The wasteland truly does give a not inaccurate portrayal of what could be the cause and effect of nuclear war, and the aftermath which would erupt from it. Play this game, and express the power to choose. This is pre-GTA3, pre-Shenmue...Fallout 2 is a pioneer.
Serious Sam:  The First Encounter (PC)

Serious Sam: The First Encounter review (PC)

Reviewed on Date Unknown

While most FPS' these days focus a lot on exploration, key-collecting and even problem and puzzle-solving, SS skips all that and goes right for the action. in the average FPS, even the most ''busy'' of rooms won't likely contain more than 10 enemies, but in SS, the most ''busy'' of rooms go well above the 50's! This is FPS war gone massive.
Return to Castle Wolfenstein (PC)

Return to Castle Wolfenstein review (PC)

Reviewed on Date Unknown

Anyone willing to play through the game is probably likely to overlook the corny and unexpected storyline, hell, some might even enjoy it! Whatever the case, RTCW is a strong sequel to a great game.
Blood Omen 2: Legacy of Kain (PlayStation 2)

Blood Omen 2: Legacy of Kain review (PS2)

Reviewed on Date Unknown

Great storyline and voice-acting combined with some juicy, blood-sucking sound effects make you want to play the game. I can't guarantee it will be a smooth ride the whole way through, but it's nonetheless worth a trip into the gothic realm of Blood Omen 2.
Soul Reaver 2 (PlayStation 2)

Soul Reaver 2 review (PS2)

Reviewed on Date Unknown

Soul Reaver 2 is a hybrid. It combines action, platform, RPG and adventure, all into one ingenious sub-sub-genre. This makes for one hell of a game! The graphics are stunning, the sound is nicely orchestrated, it's easy to control, it's easy to grasp, and it has some really unique qualities which just add to the experience by a ton.
Maximo: Ghosts to Glory (PlayStation 2)

Maximo: Ghosts to Glory review (PS2)

Reviewed on Date Unknown

While the majority of platformers are based mostly on exploration, platform-jumping and mini-games, Maximo is probably 50% fighting, 50% platforming. It concentrates a lot more on battle than other games of it's genre, which is partly what makes the game so different and fun.
Gran Turismo 3 A-Spec (PlayStation 2)

Gran Turismo 3 A-Spec review (PS2)

Reviewed on Date Unknown

80 events. Sound like a big number? It is. While the first GT featured a healthy number of events, and GT2 featured more than double as many events as the first, GT3 more than triples the number of GT2's events. There is also a lot more variety in the races here.
American McGee's Alice (PC)

American McGee's Alice review (PC)

Reviewed on Date Unknown

After finding your first weapon (the Vorpal Blade), it will become quite clear that you're not just in Wonderland for sightseeing. This becomes even more clear when you are attacked by one of the Heart Queen's guards.
Zone of the Enders (PlayStation 2)

Zone of the Enders review (PS2)

Reviewed on Date Unknown

There are a lot of very well-done features in this game, which should not be overlooked, but also enough cons to lessen the pack of it's punch a great deal.

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