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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by dragoon_of_infinity and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
UFO: Aftershock (PC)

UFO: Aftershock review (PC)

Reviewed on September 14, 2007

The odds are stacked against you, yes. But when you can freeze the odds where they stand and think your way around them, it's not so overwhelming. Few games manage to portray the same sense of complexity that UFO Aftershock does. And even fewer do so with the same grace.
Kudos: Rock Legend (PC)

Kudos: Rock Legend review (PC)

Reviewed on August 20, 2007

If you can find satisfaction in high percentages, Rock Legend just might be your game, as It's basically clicking through menus until as many bars as possible say 100%, but with a theme. Because without the theme, it'd hardly even be a game. Almost nothing it impresses except ideas, but those are ruined. It isn't horrible execution that ruins them, however, but an utter lack of execution.
Within A Deep Forest (PC)

Within A Deep Forest review (PC)

Reviewed on August 01, 2007

If you are just one person, and you want to make a game, what should you focus on? Maybe the first thing is to get the ball rolling with a hero.
Brave Story: New Traveler (PSP)

Brave Story: New Traveler review (PSP)

Reviewed on July 30, 2007

Brave Story is the type of game that takes the core things that make up its genre, and then does them very well without adding a lot of fluff. It has no qualms about telling you bluntly that it is a symbolic plunge into your own imagination.
Marvel Trading Card Game (DS)

Marvel Trading Card Game review (DS)

Reviewed on July 12, 2007

The nice thing about card games is that they allow for an absurd number of characters to be included, even if their roles are nearly meaningless. This lends itself nicely to a world like Marvel, where characters already exist in spades, and don't have to be created to suit the game. Everyone can find a home in a deck of cards.
Code Lyoko (DS)

Code Lyoko review (DS)

Reviewed on June 20, 2007

Code Lyoko is the game adaptation of of a French children's cartoon. The back of the box outlines the game's sales gimmick in one succinct, entirely capitalized phrase. "4 UNIQUE WAYS TO PLAY!"
Virtual Skipper 5: 32nd America's Cup - The Game (PC)

Virtual Skipper 5: 32nd America's Cup - The Game review (PC)

Reviewed on May 26, 2007

32nd America's Cup is a sailboat racing simulation, and a sailboat racing simulation by its very nature is pretty much the exact opposite of the white knuckle speed-thrill games (for comparison, the top speed I've seen in this game is around 45 km/h. Noticably slower than 2,000). So, instead of simply holding the accellerator down and making the proper turns, America's Cup requires planning ahead, a healthy understanding of weather conditions, constant knowledge of your position relative to your opponent's, and proper jib manipulation.
Bone: The Great Cow Race (PC)

Bone: The Great Cow Race review (PC)

Reviewed on May 18, 2007

What the game lacks in complexity, it makes up for with simple charm. Bone quite nearly drips with personality. Every bit of dialogue is an opportunity for a wry quip or a zany grin-to-yourself kind of line, all of which are delivered with stellar voice acting. Where else can you find a stuffed chicken for a vendor who makes soup with 'a pinch of sawdust', or tangle with a giant honeybee that has a New York tough-guy accent? Nowhere, that's where.
Dinohunter (PC)

Dinohunter review (PC)

Reviewed on May 05, 2007

We've all played a multiplayer FPS before, unlike games like Far Cry, Dinohunter's gimmick isn't readily visibile in screenshots. All those show is a generic husk, a gun barrel and that familiar point and click interface. Indeed, this game isn't going to win any awards for artistic merit or for its complex gameplay. Sometimes, however, polish can be made up for with sheer overwhelming creativity and enthusiasm.
Freak Out - Extreme Freeride (PC)

Freak Out - Extreme Freeride review (PC)

Reviewed on April 20, 2007

Whenever I'm exposed to skiing or skiing games, someone inevitably mentions powder hills, and immediately my mind drifts to donuts. Specifically the mini powdered-sugar ones. It seems strange, but after spending some time with Freakout, the comparison became surprisingly apt. You see, a donut is characterized by the fact that it's got a hole in it. So is this game.
Phantasy Star Universe (PC)

Phantasy Star Universe review (PC)

Reviewed on January 16, 2007

Phantasy Star is one of the older RPG series out there. Many are the people who look back with fond memories on the aging Sega Genesis classics, and remember RPGs that could compete with the SNES's much larger library.
Robot Alchemic Drive (PlayStation 2)

Robot Alchemic Drive review (PS2)

Reviewed on August 17, 2006

The movie Godzilla is probably one of the most well known titles of all time. This isn't because of the fact that it was good, or even because the majority of the people who mention it have even seen it. Rather, Godzilla's notoriety stems from the fact that it was so gloriously bad that one couldn't help but be amused. With campy visuals, an oddly realized plot, and a downright off translation, the movie as remained the butt of jokes for over 50 years.
Metal Saga (PlayStation 2)

Metal Saga review (PS2)

Reviewed on August 10, 2006

Humanity. Like cockroaches, they continue to scrape out what meager existence they can in the post-apocalyptic world wrought by the hands of NOAH, the obligatory evil super-computer. Initially an artificial intelligence created in order to prevent war and the like from ravaging the land, NOAH was given a little too much freedom of choice. In order to cease war and end all hostilities, it would eradicate the source of all conflict: the entirety of the human race! Through hazy and unexplai...
EVE Online: Second Genesis (PC)

EVE Online: Second Genesis review (PC)

Reviewed on July 27, 2006

Imagine a sprawling universe at your fingertips: thousands of space stations ringing thousands of stars that await your presence. Beyond that, imagine that enterprising people with the necessary materials and know-how would be able to colonize, police, and otherwise run entire sectors of space, completely free of influence by outside forces. A refreshing sci-fi setting makes for an attractive alternative to any of the dime-a-dozen sword and sorcery MMOs out there. Furthering this strong sense of...
Grandia III (PlayStation 2)

Grandia III review (PS2)

Reviewed on July 20, 2006

A sense of serenity permeates the night air, blinking lights lining the makeshift runway providing a fitting opposite to the sea of stars above. A blue-haired boy, Yuki, is sitting at the controls of what looks like a boat with wings, and his companion makes sure everything is in working order. The final checks are completed, and soon the engine of the odd boat-plane roars to life. With a slight lurch it starts forward, picking up speed on the downward slope of the runway until it jumps graceful...
Prince of Persia: The Two Thrones (GameCube)

Prince of Persia: The Two Thrones review (GCN)

Reviewed on December 18, 2005

Everyone wants to take something back. They want to rewind that one crucial moment of their life where the school bully threw them in a dumpster, sentencing them to a lifetime of torment from their peers, or undoing that time where they were pantsed in front of the cheerleading squad. Or maybe they had initially hoped that their brief stroll across the rooftops of a dusty desert city hadn't ended in a miscalculated jump into the gnashing teeth of some kind of rooftop-mounted wheat-harvesting dev...
Unreal Tournament 2004 (PC)

Unreal Tournament 2004 review (PC)

Reviewed on November 11, 2005

The adrenaline pumps through your veins as you make your way through the damp cement hallway alongside 5 other burly, grungy, generally unpleasant looking folk. If you met them on the street you'd probably tuck your valuables a little further into your pockets, but here they are your team and before you lies the field. The din of thousands of screaming fans beckons you onward. You are Michael Jordan, or Barry Sanders. And you have a rocket launcher.
Oddworld: Stranger's Wrath (Xbox)

Oddworld: Stranger's Wrath review (XBX)

Reviewed on October 07, 2005

The Wild West is a staple fantasy setting for youth. Before we graduate to mature things like lasers and starcrusiers with hyperdrives and screens that scroll with technobabble, we entertain ourselves with simpler stories of simpler days. A cowboy is all the long arm the law needs; with his six-shooter and trusty steed, he brings pesky outlaws to justice before riding off into the dusty sunset. Stranger's Wrath provides that but in a world that's....well, odd.
Ace Combat 5: The Unsung War (PlayStation 2)

Ace Combat 5: The Unsung War review (PS2)

Reviewed on September 09, 2005

Fifteen years ago, there was a war. Left with no other alternative, the Belkans detonated seven nuclear weapons on their own soil to halt the advances of the enemy. A world horrified by this turn of events sheathed its weapons, and uneasy peace settled over the land. However, as of late the neighboring country of Yuktobania has been taking an unusually hostile interest in your country of Osea, and the fires of war are beginning to flame up once again.
Baten Kaitos: Eternal Wings and the Lost Ocean (GameCube)

Baten Kaitos: Eternal Wings and the Lost Ocean review (GCN)

Reviewed on June 08, 2005

Let's say that one day you and your company of gamers make a hit title, but feel that you're shafted out of making this title everything that it could be. You then split off from your parent company to set things right, but somewhere along the way you realize that you can't just ride the coattails of your parent game, and need to branch out. What is such a fledgling company as Monolith Soft to do? None other than make a game so different as to reqire a name I still haven't found a satisfactory p...

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