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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by asherdeus and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Major League Baseball 2K8 (PlayStation 3)

Major League Baseball 2K8 review (PS3)

Reviewed on May 12, 2008

As the supposed "premier" Major League Baseball game, since 2KSports gobbled up the MLB license, I had very high expectations of MLB 2K8. Touting itself as "the most complete baseball experience available," MLB 2K8 left me with a lot of complaints. I was impressed by the variety of options for a couch coach like myself to tinker around with, from a full-fledged franchise mode with all the trimmings to the more typical Home Run Derby, but MLB 2K8 has some problems, particular...
Lost: Via Domus (PC)

Lost: Via Domus review (PC)

Reviewed on March 18, 2008

Lost is without a doubt my favorite television show. It's one of the only shows that I make sure to watch weekly, so when Ubisoft revealed that they were developing a game based on the series, I was instantly intrigued. Details were scarce, but I followed the game to release with unbridled excitement and anticipation. I try not to let myself get too caught up in my own expectations, but I was willing to make exceptions because it was Lost after all.
Medal of Honor: Airborne (PC)

Medal of Honor: Airborne review (PC)

Reviewed on January 15, 2008

To say that Medal of Honor: Airborne is the best game in the storied Medal of Honor franchise is an understatement. Airborne just may be one of the most compelling and entertaining World War II shooters ever coded. It has taken a long time, but it seems that the developers of this franchise have finally found the means to deliver the game that they've always wanted to create - a truly cinematic World War II game that is less about realism and focused on irrational heroism.
Garfield and His Nine Lives (Game Boy Advance)

Garfield and His Nine Lives review (GBA)

Reviewed on March 30, 2007

Garfield’s overweight, lazy, constantly eating, and his sense of humor is mean-spirited, but you can’t help but love him. Whether you think he’s funny or not, Garfield is an instantly recognizable cultural icon. The iconic orange cat has been featured in movies, television, and on the back of car windows across the world. Garfield has been successful across a variety of mediums, but his success has never translated into the video game world. Garfield’s most recent foray into the electronic world...
Tom Clancy's Rainbow Six: Vegas (PC)

Tom Clancy's Rainbow Six: Vegas review (PC)

Reviewed on March 27, 2007

From the moment I started playing through it, Rainbow Six: Vegas made me its bitch. I consider myself a connoisseur of first-person shooters. I’ve played dozens of them. But I’ve never really done tactical shooters and because of this inexperience, Rainbow Six: Vegas made me work to succeed. If I made any mistakes, the game capitalized by sending me to a game over screen almost instantly. And yet, I kept reloading the last checkpoint, chugging along at a snails’ pace, grudgingly re...
Medal of Honor: Allied Assault - Spearhead (PC)

Medal of Honor: Allied Assault - Spearhead review (PC)

Reviewed on March 08, 2007

Medal of Honor: Allied Assault, the first PC game of the popular Medal of Honor series, was one of the first World War II based shooters to really capture the feel of the war. With impressive graphics, incredible sound, and an emphasis on historical events rather than fictional stories, the game quickly captured the attention of gamers. Allied Assault basically started the World War II FPS subgenre that we have all come to love and hate. While the early games in the series w...
Sam & Max Episode 1 - Culture Shock (PC)

Sam & Max Episode 1 - Culture Shock review (PC)

Reviewed on February 21, 2007

Most reviews of the latest Sam and Max game (Sam and Max – Culture Shock) begin with the reviewer recalling his or her past experiences with the series. I don’t have those experiences. In all honesty, I’ve never particularly cared for adventure games. The only one I ever bothered to play through was The Secret of Monkey Island and the only reason I did play through it was because I had a guide that held my hand the whole time. I can appreciate the storylines of adventure gam...
F.E.A.R.: Extraction Point (PC)

F.E.A.R.: Extraction Point review (PC)

Reviewed on December 18, 2006

Once I beat last year’s FEAR, all I wanted was to play more FEAR games. That’s always a great feeling to have. The intense, well-paced combat forced players to constantly search for new positions in crowded, enemy-congested rooms. The combat wasn’t about circle-strafing around your enemies like in most first-person shooters that came before it. In FEAR, battles were about carefully positioning yourself behind pillars or walls so that you might be able to get a headshot on yo...
Brothers in Arms: Road to Hill 30 (PC)

Brothers in Arms: Road to Hill 30 review (PC)

Reviewed on September 30, 2006

A lot of advertisements for games emphasize team-based combat. In countless games, you are supposed to be able to command an elite squad of soldiers who will execute your every command flawlessly and respond as adeptly as a human would. Typically, first-person shooters brag about this high level of team unity, but most of the time, they fail terribly at living up to their promise. The AI just isn’t smart enough, or the programming just wasn’t good enough, or the feature just wasn’t worth using. ...
SiN Episodes: Emergence (PC)

SiN Episodes: Emergence review (PC)

Reviewed on August 22, 2006

One of the things that bugged me about Half-Life 2: Episode One, the only other current attempt at delivering a game in episodes rather than a single installment, was that the game didn’t end. Let me clarify that. Half-Life 2: Episode One left a lot of questions unanswered. I felt like the developers were just teasing players with a throw-away ending, expecting you to pay for the next two installments of the series if you want real clarity. I expected some suspense. I expected to b...
Prey (Xbox 360)

Prey review (X360)

Reviewed on August 16, 2006

Prey was supposed to be a monster of an FPS that was going to rock our socks off. It was going to be a huge FPS. It was going to do for gravity what Half-Life 2 did for physics. Prey was an early contender for a dozen magazines and websites game of the year. Now, the game has been released and there are a bunch of reviews out there for it. It didn’t get the gleaming reviews that it was supposed to, but every review score is still too high. It’s almost like the reviewers were...
Project: Snowblind (PC)

Project: Snowblind review (PC)

Reviewed on August 15, 2006

Whenever I get the urge to write a bunch of reviews, I always want write a review for Project Snowblind, but for some reason, I haven't been able to. Even though it has been over a year since I first played through Project Snowblind, I’ve never been able to put my thoughts onto the paper. Usually, when I really like a game, like I did Project Snowblind, it’s very easy for me to write my review. But, this game has me stumped. As much as I loved it, writing down what I love an...
Turok: Evolution (PlayStation 2)

Turok: Evolution review (PS2)

Reviewed on August 14, 2006

From the start of Turok: Evolution, you’ll know you’re playing something that feels completely uninspired. The main character is a Native American whose tribe has been brutalized at the hands of evil soldiers. Through bizarre, video-game-only circumstances, he’s been transported to an ancient land where dinosaurs still roam the hills and evil alligator-looking bipeds run around with guns. This land is desperately in need of a hero. You first take control of this alternate-universe tourist...
Painkiller: Hell Wars (Xbox)

Painkiller: Hell Wars review (XBX)

Reviewed on August 12, 2006

Painkiller: Hell Wars bothers me. It bothers me because it’s not a good game. It isn’t. A lot of people will tell you that it’s great, but it isn’t. Painkiller: Hell Wars casts you as Daniel Garner, a man sent to purgatory after a car accident. He then becomes an exterminator of hell’s worst demons and that’s the last of the story. This is a straight-forward, run into an area, blast all the cannon-fodder enemies that pop up in front of you, and then run through the next door and do the same thin...
Call of Duty 2 (PC)

Call of Duty 2 review (PC)

Reviewed on July 01, 2006

I absolutely loved the original Call of Duty, so I had incredibly high hopes for Call of Duty 2. As soon as the first screenshots came out for it, I instantly proclaimed that the game was going to be awesome and started talking non-stop about it. I’m not usually excited about too many games, but I had a lot of expectations for Call of Duty 2, which I’m sure you got from my first two sentences. Now you’re left wondering if the game lived up to my expectations.
Midnight Club 3: DUB Edition (PSP)

Midnight Club 3: DUB Edition review (PSP)

Reviewed on June 28, 2006

I’ll tell you about Midnight Club 3: DUB Edition just as soon as it finishes loading. It’ll probably finish in a few seconds...or minutes. In the meantime, uh, how are you? What have you been doing? Working a lot? Oh wait, I think it’s done. Wait, nope, it’s still loading. It’ll be just a little bit more. I apologize. The longer it loads, the better it must be, right?!
Area 51 (PC)

Area 51 review (PC)

Reviewed on June 28, 2006

Midway originally released Area 51 as a lightgun game several but, when all of the sudden remaking old games became popular, the good people at Midway decided that they would modernize Area 51 and turn it into a traditional first-person shooter and dropping the lightgun gimmick (and the arcades) which made the franchise popular. I blame Nintendo and the Gameboy Advance for causing this phenomenon to sweep the video gaming world, but I won’t get started on that. There are very few s...
F.E.A.R.: First Encounter Assault Recon (PC)

F.E.A.R.: First Encounter Assault Recon review (PC)

Reviewed on June 28, 2006

F.E.A.R stands as the most intense first-person shooter I’ve ever played. It doesn’t achieve intensity by bombarding you with ear-splitting explosions, or keeping you constantly at the brink of death, but through sheer atmosphere, design, and pacing. Even if you aren’t a tactician when it comes to first-person shooters and prefer run-and-gun mayhem, this game will slow you down and force you into the crouch position. F.E.A.R will have you leaning around corners, taking very careful...
Half-Life 2: Episode One (PC)

Half-Life 2: Episode One review (PC)

Reviewed on June 20, 2006

I don’t like this whole “episodic gaming” trend that’s hitting PCs everywhere thanks to our good friends at Valve, the creators of Half-Life. While I understand their justifications for releasing segments of a single game in four-hour blocks over the span of a couple of years instead of one whole package that will inevitably spend much more time in development, I just don’t like playing through what feels like an unfinished product. Half-Life 2: Episode One has all the polish and s...
MediEvil: Resurrection (PSP)

MediEvil: Resurrection review (PSP)

Reviewed on May 17, 2006

Have you ever not wanted to do something?

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