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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Pokemon Blue (Game Boy)

Pokemon Blue review (GB)

Reviewed on October 21, 2012

Pokťmon Red and Blue started a huge franchise and helped prolong the Game Boy, getting many casual gamers on board like Tetris did ten years prior. Single-player trainer battles may be mostly mundane, but leveling up feels very rewarding, as does the intentionally difficult task of catching 150 Pokťmon.
bigcj34's avatar
Mass Effect 3 (Xbox 360)

Mass Effect 3 review (X360)

Reviewed on October 20, 2012

So, yeah, bitching and moaning can easily apply, but then something fantastic comes together, and everything is blown out of the water.
EmP's avatar
Hell Yeah! Wrath of the Dead Rabbit (Xbox 360)

Hell Yeah! Wrath of the Dead Rabbit review (X360)

Reviewed on October 20, 2012

One moment, you'll "casually" fight a cybernetic, visor-wearing panda with your bazooka, and in another instance, you'll be shot out of numerous, fancy-pants cannons in an Egyptian casino, in an attempt to reach Zeus, finishing him off with a Jules Winnfield-esque Ash firing a giant bullet.
pickhut's avatar
Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness -- Episode 3 (Xbox 360)

Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness -- Episode 3 review (X360)

Reviewed on October 18, 2012

To keep battles from being stale, a decent number of them have special stipulations which can work in your favor, the monsters' favor or in an unexpected way ó such as when you fight the alien leader in an outer space dimension and find that, in homage to the Alien movies, you've entered "Ripley mode" where the one female member of your party has her stats raised dramatically.
overdrive's avatar
Retro City Rampage (Vita)

Retro City Rampage review (VITA)

Reviewed on October 18, 2012

Hey guys, remember Saved by the Bell? Isn't it hilarious that Saved by the Bell was a thing?
Roto13's avatar
Borderlands 2 (Xbox 360)

Borderlands 2 review (X360)

Reviewed on October 16, 2012

There are an insane number of guns in the game, and they grant some nice boosts to the damage you inflict. Your character canít equip weapons that are too powerful, though, so thereís always motivation to level grind together with friends, and to set up impromptu weapon swaps when youíre meeting up after playing in separate parties with other chums. Almost as if by accident, Borderlands 2 becomes a very social game.
honestgamer's avatar
Dr. Chaos (NES)

Dr. Chaos review (NES)

Reviewed on October 15, 2012

At no point was I required to execute tough leaps or weave through a complex arrangement of platforms while worrying about a nearby winged skeleton. Everything was straightforward and obvious, and actually quite dull. Such vapidity brought down the experience as a whole and left me with a new unfortunate outlook on the game.
JoeTheDestroyer's avatar
NiGHTS into Dreams (Xbox 360)

NiGHTS into Dreams review (X360)

Reviewed on October 15, 2012

The Sega Saturn is a go. Itís out at stores near you. Itís bigger, badder, and more uncut than any piddly PSX. It features Sonic Teamís, and therefore SEGAís, most state-of-the-art Sonic title. Itís called NiGHTS into Dreams. Itís so cutting edge, it bypasses traditional titular capitalization standards and offers full-blown 3D models to the tune of all that jazz. Many who own a Saturn come to own this game, or at least play it. To everyoneís satisfaction, NiGHTS becomes a must-hav...
Fiddlesticks's avatar
Ghost Manor (Atari 2600)

Ghost Manor review (A2600)

Reviewed on October 14, 2012

Ghost Manor sacrifices incremental difficulty boosts for variety, essentially providing you with multiple "level ones" that lack the challenge, bite and addictiveness of a typical 2600 game.
JoeTheDestroyer's avatar
Nights Into Dreams (PlayStation 3)

Nights Into Dreams review (PS3)

Reviewed on October 13, 2012

Doesn't play quite like a dream any more, but close enough.
Roto13's avatar
Vampire Rain (Xbox 360)

Vampire Rain review (X360)

Reviewed on October 13, 2012

For five years, Vampire Rain had me spooked, and not because of the experience I had with it. In fact, I never even played this release until 2012.
pickhut's avatar
Dishonored (Xbox 360)

Dishonored review (X360)

Reviewed on October 12, 2012

It's not the shooting or the sneaking or the cutting of throats that makes Dishonored fun. So many games are all about figuring out precisely what the developers intended for you to do. In Dishonored, you'll frequently do things that the developers didn't intend, but it'll work anyway, and it'll be awesome.
Suskie's avatar
BloodRayne (GameCube)

BloodRayne review (GCN)

Reviewed on October 11, 2012

BloodRayne is not a taut scare game or a breathtaking artsy experience. It's an over-the-top action title with horror elements that hits all of the right marks, and sometimes that's all you need.
JoeTheDestroyer's avatar
Sonic Adventure 2 (PlayStation 3)

Sonic Adventure 2 review (PS3)

Reviewed on October 10, 2012

Seems like Sonic Team really did "Live And Learn" m i rite?
Roto13's avatar
Code of Princess (3DS)

Code of Princess review (3DS)

Reviewed on October 09, 2012

Itís easy to appreciate each of those characters, from the busty heroine, to the shifty young bard, to a disinterested necromancer and a brutish fellow who likes cuddly forest animals. There is enough charisma here to support a properly lengthy RPG, which means that one of the greatest tragedies in Code of Princess is the fact that the writers werenít given time to more fully explore the themes and story.
honestgamer's avatar
Zombie Shooter 2 (PC)

Zombie Shooter 2 review (PC)

Reviewed on October 09, 2012

Even as a cheap thrill, Zombie Shooter 2 fails to impress, as its unwarranted frustration factor will leave you looking for a more intense and less irksome experience.
JoeTheDestroyer's avatar
Slender: The Eight Pages (PC)

Slender: The Eight Pages review (PC)

Reviewed on October 08, 2012

When I think about my favorite fear moments in video games, the ones that come immediately to mind are those in which Iíve had no ability to fight. Escaping from the Nemesis in Raccoon City; pounding my way through rooms in the Himuro mansion while being pursued by the unstoppable Kirie; desperately fleeing horrifying visions in Amnesia; these define what I look for in a true horror experience. Those moments are all Slender is.
zippdementia's avatar
Wonder Boy (Sega Master System)

Wonder Boy review (SMS)

Reviewed on October 06, 2012

Ask any owner of the console if there were any franchises synonymous with the Master System, and you'll likely get Alex Kidd or Wonder Boy as your top answer.
pickhut's avatar
Illusion of Gaia (SNES)

Illusion of Gaia review (SNES)

Reviewed on October 05, 2012

In fact, the beginning of the game is pretty much one big cliche. Shortly after the game begins, Will unintentionally gets on the wrong side of the local king and queen and is forced to flee the area with the rulers' spoiled and naive daughter. Those two join up with a small group of Will's friends and explore the world to find mysterious artifacts and eventually save everything from a fate most dire. Pretty cut and dry on the surface, but as you dig deeper, you'll find that Illusion of Gaia wonderfully establishes a dark and melancholy mood that effortlessly moves this game far beyond being "just another adventure".
overdrive's avatar
Monster in My Pocket (NES)

Monster in My Pocket review (NES)

Reviewed on October 05, 2012

Castlevania-lite.
JayButton's avatar

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