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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Kane & Lynch 2: Dog Days (Xbox 360)

Kane & Lynch 2: Dog Days review (X360)

Reviewed on November 02, 2012

Avoid Kane and Lynch 2: Dog Days like you would a slavering rabies-infested hound, unless you want to see just how depressingly bad a modern videogame can be.
Ally_Doig's avatar
Sweet Home (NES)

Sweet Home review (NES)

Reviewed on October 31, 2012

Regardless of Sweet Home's lacking challenge factor, the game still won my heart. As a lover of all things horror, from films to literature, playing an NES game that was as brutal as some of my favorite '80s fright flicks was a treat.
JoeTheDestroyer's avatar
DecapAttack (Genesis)

DecapAttack review (GEN)

Reviewed on October 31, 2012

DecapAttack, a 2D platformer on the Genesis, takes the general premise of Frankenstein and adds several twists to it.
pickhut's avatar
Silent Hill 2: Restless Dreams (Xbox)

Silent Hill 2: Restless Dreams review (XBX)

Reviewed on October 31, 2012

It's a wonderful suffering, a beautiful nightmare worth every shudder and scream it can wring.
EmP's avatar
Medal of Honor: Warfighter (Xbox 360)

Medal of Honor: Warfighter review (X360)

Reviewed on October 30, 2012

The plot isnít the only thing that jumps around a lot, though. Gameplay style also varies to a surprising degree, and I was somewhat startled by the realization that many of my favorite scenes were those that feel the least like they belong in an FPS title.
honestgamer's avatar
Silent Hill (PlayStation)

Silent Hill review (PSX)

Reviewed on October 29, 2012

I feel for you, genuinely feel for you, if you've yet to play Silent Hill.
EmP's avatar
The Unfinished Swan (PlayStation 3)

The Unfinished Swan review (PS3)

Reviewed on October 29, 2012

I dunno, it seems pretty finished to me.
Roto13's avatar
Zoda's Revenge: Star Tropics 2 (NES)

Zoda's Revenge: Star Tropics 2 review (NES)

Reviewed on October 29, 2012

The original StarTropics was mostly confined to a random series of tropical islands, and everything blended together after a while. In Zoda's Revenge, you control Mike Jones as he travels from a prehistoric land, to ancient Egypt, to other areas such as a Transylvanian castle and King Arthur's Britain. Each chapter contains a minimum of one dungeon to explore as you search for a collection of Tetris -style blocks known as Tetrads. You need to reach them before various incarnations of Zoda (the villain from the first StarTropics game) can harness their power for evil.
overdrive's avatar
Skylanders Giants (Xbox 360)

Skylanders Giants review (X360)

Reviewed on October 28, 2012

Even when itís not adding new features, Skylanders Giants represents an improvement over its capable predecessor. Level design doesnít take you through quite the obvious variety of areas, but there are some truly ambitious areas that should definitely stand out in your mind. In one chapter, the characters visit a world with animatronic inhabitants and can activate a switch to animate them (or press it again to render them motionless once more).
honestgamer's avatar
Zombie Nation (NES)

Zombie Nation review (NES)

Reviewed on October 28, 2012

In a shooter, extremely loose controls serve only to infuriate gamers by adding an element of cheapness to the difficulty. This is precisely what the game does, and it pays for it in the end. Instead of an action-packed mixture of beauty and quirk, Zombie Nation is an unstable and tedious shooter.
JoeTheDestroyer's avatar
Ace Combat: Assault Horizon Legacy (3DS)

Ace Combat: Assault Horizon Legacy review (3DS)

Reviewed on October 28, 2012

Ace Combat: Assault Horizon Legacy is a conventional plane game with straight-up aerial dogfights, taking place on Earth with a fictional alternate history, with a NATO-like organisation fighting to reclaim a member country usurped in a successful coup d'etat by rebels. Doing so takes you through 22 stages of action, some intense, some deliberately more passive.
darkstarripclaw's avatar
Haunted House (Atari 2600)

Haunted House review (A2600)

Reviewed on October 27, 2012

I'll dare to say what other niche fans will consider blasphemy: Haunted House has aged poorly.
JoeTheDestroyer's avatar
ActRaiser (SNES)

ActRaiser review (SNES)

Reviewed on October 26, 2012

While it doesn't take much reading between the lines for a person to at least grasp the fundamentals of this, Nintendo's censorship did take away some of the impact this sort of plot might have, leaving us with the sort of standard fantasy fare where you'd almost expect there to be a disclaimer in the credits stating that any resemblance to actual belief systems is purely coincidental.
overdrive's avatar
Putt-Putt Goes to the Moon (PC)

Putt-Putt Goes to the Moon review (PC)

Reviewed on October 25, 2012

I remembered how much fun I had as a kid joining the purple car and his dog Pep on their adventures, and so I brought the PC home along with my old computer games and dusted them off. Putt-Putt Goes to the Moon booted, reintroducing me to the nostalgic music of MS-DOS quality. It took nearly thirty minutes of playtime for me to guide Putt-Putt and Pep from Earth to the moon and back, and at the end of it all I just felt good. Putt-Putt Goes to the Moon is a fantastic game.
Sise-Neg's avatar
Zombies Ate My Neighbors (SNES)

Zombies Ate My Neighbors review (SNES)

Reviewed on October 25, 2012

Without missing a beat, I crushed all opposition, rescued every neighbor, and stockpiled weapons and items like mad. With fluid and fast-paced mechanics paired with simple arcade-style action, it was difficult not to stomp my enemies into the ground and develop a complex.
JoeTheDestroyer's avatar
Frankenstein: The Monster Returns (NES)

Frankenstein: The Monster Returns review (NES)

Reviewed on October 24, 2012

...[Frankenstein: The Monster Returns] is a ho-hum action title unworthy of your valuable time and brain cells. Skip it and read the original novel instead.
JoeTheDestroyer's avatar
Try Not to Fart (Xbox 360)

Try Not to Fart review (X360)

Reviewed on October 24, 2012

When button icons appear, you need to press and hold the button or buttons indicated until the icons start to flash, at which point you need to release them. If you press the wrong button, youíll sneak a fart that lasts until you release that button. If you fail to release a given button in time, thereís also a small penalty. The same is true if you donít swiftly enough press any button at all.
honestgamer's avatar
Radiant Silvergun (Xbox 360)

Radiant Silvergun review (X360)

Reviewed on October 23, 2012

We really do live in fortunate times. Used to be that if you wanted to play a game like Radiant Silvergun, you had to own a Sega Saturn. Worse, you had to own a Japanese Sega Saturn or doll up your inferior North American console with a boot disc to get the darn thing to play. Now, thanks to Xbox Live Arcade, you donít have to do that. You donít have to own a stodgy video game console procured from some shady eBay urchin (our product *like new* A++++++++++++++), and you donít have to plop do...
Fiddlesticks's avatar
Frankenstein's Monster (Atari 2600)

Frankenstein's Monster review (A2600)

Reviewed on October 22, 2012

Its thanks to its simple structure, swift pace, and impressive implementation of an actual ending that Frankenstein's Monster is a stellar entry into Atari 2600's library. Unfortunately, it's not a well-known title, though it deserve to be. I say this because it's unlike other obscure Atari 2600 titles in that it's actually worth playing for fans of the console.
JoeTheDestroyer's avatar
Resident Evil 6 (Xbox 360)

Resident Evil 6 review (X360)

Reviewed on October 22, 2012

I guess the enemy design is pretty cool for being imaginative, but the enemies employed by Resident Evil 6 are so different from the seriesí earlier installments that they may as well serve as the crux for an entirely different intellectual property all together. The zombies may have made a return, but theyíre flanked by a motley band of foes that range from Arkham Asylum foot soldiers to Graveler from Pokemon Red/Blue. Mid-way through Chrisís campaign, the enemies will abruptly change from gr...
Fiddlesticks's avatar

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