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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Bonk's Adventure (NES)

Bonk's Adventure review (NES)

Reviewed on August 05, 2013

Thereís a level in which you bash a giant dinosaur on the head, then climb into its mouth and go spelunking inside its stomach. Bonkís Adventure knows itís a fairly straightforward game, so it goes out of its way to be adorable.
Whelk's avatar
Mark of the Ninja (Xbox 360)

Mark of the Ninja review (X360)

Reviewed on August 05, 2013

Mark of the Ninja is an amazing stealth game featuring a hefty amount of symbolism.
Chris_Strott's avatar
DARK (Xbox 360)

DARK review (X360)

Reviewed on August 03, 2013

I didn't buy DARK for its award-winning narrative, thankfully, but because it's a stealth title. Well, that, and I was curious due to the hate the game was receiving.
pickhut's avatar
Alex Kidd in Shinobi World (Sega Master System)

Alex Kidd in Shinobi World review (SMS)

Reviewed on July 31, 2013

The game was really fun, I loved the look and the sound...and had a blast playing it. However, it ended way too soon and didn't pose much of a challenge...leaving me with a bittersweet memory of what should have been a great game...but ends up just being "pretty good".
ThoughtFool1's avatar
Bikkuriman World: Gekitou Sei Senshi (NES)

Bikkuriman World: Gekitou Sei Senshi review (NES)

Reviewed on July 30, 2013

It showed me that, yes, RPGs can transcend language. Maybe none can as well as your average puzzle game. But BW has lots more fun trying and getting far closer than expected.
aschultz's avatar
Alex Kidd in Miracle World (Sega Master System)

Alex Kidd in Miracle World review (SMS)

Reviewed on July 29, 2013

I had a lot of fun playing the game, and was really surprised by the gameplay variety in a platformer made in the mid-80's. Not only does it deliver on the gameplay, it also looked and sounded absolutely astounding. I'd recommend this game to pretty much anybody...it is certainly a game worth playing!
ThoughtFool1's avatar
Conquest of the Crystal Palace (NES)

Conquest of the Crystal Palace review (NES)

Reviewed on July 25, 2013

If you happen across Conquest of the Crystal Palace, youíre likely to get your moneyís worth, but thatís mostly only because youíre probably not going to pay much to acquire it.
AlphaNerd's avatar
X-Men: Destiny (PlayStation 3)

X-Men: Destiny review (PS3)

Reviewed on July 24, 2013

X-Men Destiny seems to be universally despised, and while I mostly agree, fanboys of the X-Men universe may still be entertained.
Chris_Strott's avatar
The Witcher (PC)

The Witcher review (PC)

Reviewed on July 22, 2013

This is still Tolkienesque fantasy to the bone. You can throw around made-up words like "vodyanoi" and "Scoia'tael" all you like, but it doesn't change the fact that the elves are slender woodland-dwellers and the dwarves are Scottish beer-drinkers and wow does this all feel familiar.
Suskie's avatar
Ninja Commando (NeoGeo)

Ninja Commando review (NEO)

Reviewed on July 21, 2013

You guuyyyyssss, don't ruin my scheme! Get lost!
pickhut's avatar
Shin Megami Tensei IV (3DS)

Shin Megami Tensei IV review (3DS)

Reviewed on July 20, 2013

Shin Megami Tensei IV is in many ways exactly the game I didnít dare hope it would be, a genuine triumph that belongs in your library if you love the series or even if you just like a challenging and mostly unique JRPG, portable or otherwise. With all of that high praise appropriately heaped, though, I must add that the game is most certainly not without its flaws.
honestgamer's avatar
Metal Gear (NES)

Metal Gear review (NES)

Reviewed on July 16, 2013

If you can go into this game with the knowledge that itís a flawed version of the original game from the outset, it can be an enjoyable and rewarding experience.
AlphaNerd's avatar
Flying Warriors (NES)

Flying Warriors review (NES)

Reviewed on July 15, 2013

These warriors fly about as well as I do when I put on a cape and jump from the roof.
AlphaNerd's avatar
Kid Icarus (NES)

Kid Icarus review (NES)

Reviewed on July 15, 2013

Iím here to let you in on a little secret: Kid Icarus isnít actually very good.
AlphaNerd's avatar
Final Fantasy III (SNES)

Final Fantasy III review (SNES)

Reviewed on July 11, 2013

Oh, the beautiful white text of high damage numbers.
bbbmoney's avatar
Tougi-Ou: King Colossus (Genesis)

Tougi-Ou: King Colossus review (GEN)

Reviewed on July 11, 2013

You start out as some anonymous kid living with an old guy who seems to hate you, and a younger woman who tries to work as a buffer. She also heals you whenever you visit, so I liked her almost as much as I hated how the game basically shrugs off the old dude's behavior as "tough love".
overdrive's avatar
Exed Exes (NES)

Exed Exes review (NES)

Reviewed on July 11, 2013

What's this? An unexpectedly kind but ultimately humdrum shooter entirely overpopulated by bees?!
EmP's avatar
Machinarium (PlayStation 3)

Machinarium review (PS3)

Reviewed on July 10, 2013

Machinariumís Dr. Suess-esque world, serene music, and thought provoking puzzles make this one of the most rewarding puzzle games I have ever played.
Chris_Strott's avatar
Dig Dug (NES)

Dig Dug review (NES)

Reviewed on July 10, 2013

The player character of Dig Dug married (and later divorced) the player character of Baraduke/Alien Sector and their son is the main character of Mr. Driller. The Dig Dug mythos is rich enough without even looking at the UGSF craziness.
Roto13's avatar
Altered Space: A 3-D Alien Adventure (Game Boy)

Altered Space: A 3-D Alien Adventure review (GB)

Reviewed on July 09, 2013

The game dumps you off in a small room, expecting you to travel through several rooms in many different possible paths until you find an elevator or teleporter that takes you to the next level. The game takes an isometric perspective, with developers Software Creations having also created the isometric Solstice for the NES. Problem: the NES was a console that sent visual and audio data to a TV screen, and had colour. The Game Boy had a pea-green screen that was only 2 inches across.
darkstarripclaw's avatar

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