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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Quantum Redshift (Xbox)

Quantum Redshift review (XBX)

Reviewed on February 02, 2004

Quantum Redshift tells the exciting tales of Dr. Sam Beckett. Sam invented a time machine that allows him to move to the past and inhabit everyday folks in order to change history for the better - stopping senseless deaths, saving marriages and other such good deeds. Along the way, Sam is guided by his good friend Al, a colleague from his own time who can appear to Sam (and some animals and children) in the form of a hologram in order to give Sam advice, moral counselling and the like. However, ...
tomclark's avatar
The Adventures of Rad Gravity (NES)

The Adventures of Rad Gravity review (NES)

Reviewed on February 02, 2004

Rad Gravity: A hero blessed with a HAL-style computer with a giant eye, possibly the coolest name ever, a cool spaceship, a, frankly, glorious chin, and a quest to save the Universe (or something along those lines). Hang on, maybe the last one isn't exactly a blessing......
tomclark's avatar
The Battle of Olympus (NES)

The Battle of Olympus review (NES)

Reviewed on February 02, 2004

Greek mythology is great. You've got great big monsters, dashing heroes, powerful Gods... it really is top material for a game. It is odd, then, that this vast wealth of inspiration has very rarely been tapped by developers - I guess it's just too easy to stick things in Space, or in the future. So it's refreshing to see a game that not only is set in ancient Greece, but is based on a fully-fledged, licensed Greek legend. Yessir, Battle Of Olympus brings you everything that is great about Greek ...
tomclark's avatar
Kung Fu (NES)

Kung Fu review (NES)

Reviewed on February 02, 2004

When developing a game, there is one very important, very difficult choice to make. A choice that may well affect the sales of the game. The choice of what to name the game. Some people may ask what's in a name. Would a rose by any other name still smell as sweet (as a famous dead dude once asked)? Well, yeah, it would. But, more relevantly, would you buy a game called 'Average Joe'? No, only the most Viewtiful will do. The name of the game is important. So when it came to naming this little NES...
tomclark's avatar
Lemmings (NES)

Lemmings review (NES)

Reviewed on February 02, 2004

There are certain games that you have to have on one system or another. I'm fairly sure that it's some kind of legal requirement or something. Tetris is one such game. Lemmings is another (although you'd probably guessed that hadn't you....) As such when I saw a shiny new copy of Lemmings for the NES in my local game store I had no hesitation in buying it. So with a classic game in hand I scurried off home for what I fully expected to be hours of brain-taxing fun. I didn't count on the one thing...
tomclark's avatar
MC Kids (NES)

MC Kids review (NES)

Reviewed on February 02, 2004

Burgers: Recycled pieces of old meat bundled together with other unidentifiable pieces of.... something, to make one, greasy, whole.
tomclark's avatar
Mega Man 4 (NES)

Mega Man 4 review (NES)

Reviewed on February 02, 2004

Mega Man has been a part of gaming for longer than some of the younger gamers have been alive. For over a decade and a half the little blue guy has been running around 2D levels blasting evil robots and making pixel perfect jumps. It's a formula that, save a few exceptions such as Battle Network and Legends, has stayed pretty much unchanged for all of his gaming career. Most series would have lost all their fans years ago if this happened (step forward Ms. Croft), but not Mega Man, he just stays...
tomclark's avatar
Ninja Gaiden (NES)

Ninja Gaiden review (NES)

Reviewed on February 02, 2004

There are moments that define your video gaming career. The first time you play a game in an arcade. The first console that you ever own. The first time you complete a game. And, for many veterans of the NES days, the first time you beat Shadow Warriors: Ninja Gaiden (or just plain Ninja Gaiden as it's known outside of Europe). Those who weren't there can't possibly understand what it was like.... playing through those last few levels.... it was harsh. Sometimes, at night, I still wake up scream...
tomclark's avatar
Super Mario Bros. 2 (NES)

Super Mario Bros. 2 review (NES)

Reviewed on February 02, 2004

Call it destiny. Call it fate. Call it ka, if you will. But something was obviously at work in Nintendo Towers on the day they decided not to release the original version of Super Mario Bros. 2 in the western world, choosing instead to paint the Mario characters onto an existing yet obscure Japanese platform game called Doki! Doki! Panic!. Because as great as the original Mario 2 is (and it's subsequent release on the SNES' Super Mario AllStars, and later on the Game Boy Color's Super Mario Bros...
tomclark's avatar
Super Mario Bros. 3 (NES)

Super Mario Bros. 3 review (NES)

Reviewed on February 02, 2004

There are certain games that become legends. Games which become the benchmark by which all others of their genre are judged. In the heyday of the NES, Super Mario Bros. 3 was such a game, and although facing fierce competition from it's SNES cousin, many people still consider Mario 3 to be the pinnacle of 2D platform gaming. Because, well, it's pretty good, really.
tomclark's avatar
Time Lord (NES)

Time Lord review (NES)

Reviewed on February 02, 2004

Time Lord was released in the Milton Bradley range of games (that included the similarly under-appreciated Digger T. Rock), and received only minimal attention when it came out. I too was among the crowd who really didn't pay this game it's due at that time. I was given this game the same Christmas that I was given Mega Man 2, and I spent so much time on Mega Man's game that Time Lord was given only a few courtesy plays before being put aside for nearly a year. Then, one Autumnal evening, I pick...
tomclark's avatar
XDR: X-Dazedly-Ray (Genesis)

XDR: X-Dazedly-Ray review (GEN)

Reviewed on February 02, 2004

XDR stands for X-Dazedly-Ray. I couldn't have made that up if I tried. I mean, dazedly? What the hell is that all about? And I love how designers Unipac hyphenated the parts, as if that makes the whole somehow make sense. They would have done better to allow the three letters to keep their mystery! That would have afforded us the opportunity to discuss the possibility of the name's origin in clandestine instant messenger chatrooms, or else on shadowy, cultish internet boards dedicated to talking up bad shooters based solely on their obscurity! But Unipac ruined it for us.
Masters's avatar
Seasons of the Sakura (PC)

Seasons of the Sakura review (PC)

Reviewed on February 01, 2004

I look at Seasons of the Sakura and I think to myself, ''hey, this is bad! I'm doing more for these anime girls than I would probably do for real ones!''
dogma's avatar
Xenosaga Episode I: Der Wille zur Macht (PlayStation 2)

Xenosaga Episode I: Der Wille zur Macht review (PS2)

Reviewed on February 01, 2004

Remember all those excellent PSone and SNES RPGs we were blessed with? When I think of my PS2 I wonder where the hell all the good RPGs are. Sure, we’ve had some solid games like Suikoden III and Final Fantasy X, but the PS2 has nowhere near the same amount of great titles as those two systems. Namco is trying to give disgruntled fans like myself what we want with their massive 5-game Xenosaga series. Rumors say that this sci-fi epic will span two to three different cons...
djskittles's avatar
WarioWare, Inc: Mega Microgame$! (Game Boy Advance)

WarioWare, Inc: Mega Microgame$! review (GBA)

Reviewed on January 31, 2004

I see a game like Wario Ware Inc: Mega Microgames being played from the passenger seat by a gamer tired of looking out the window on a drab car ride.
dogma's avatar
Activision Anthology (PlayStation 2)

Activision Anthology review (PS2)

Reviewed on January 31, 2004

Activision was kind enough to include scans of original instruction manuals, and it's fun to see the lame covers that decorated these early classics, if you're not lucky enough to own them yourself. Not only that, but I guess back in the day there were patches you could earn for good gameplay. Those are included here, too, and you can unlock them the same as always: by kicking butt and taking names.
honestgamer's avatar
WarioWare, Inc: Mega Microgame$! (Game Boy Advance)

WarioWare, Inc: Mega Microgame$! review (GBA)

Reviewed on January 30, 2004

If there's one flaw in the whole presentation, it's that sometimes the games begin so quickly, you don't really have time to react to your surroundings. You'll start to mess up more than you would if you had time to get your bearings. Of course, the frantic pace throughout is the reward for putting up with this apparent lack of polish, and it overwhelms any general objections one might have to the game as a whole.
honestgamer's avatar
19XX: The War Against Destiny (Arcade)

19XX: The War Against Destiny review (ARC)

Reviewed on January 30, 2004

Sometimes, it’s amazing how one little section of a video game can completely alter one’s perspective of it. It can be amazing how a game that could be considered merely decent can suddenly take on a whole new life because one sparkling effort by the programmers was pulled off so unbelievably well that the entire experience is enriched.
overdrive's avatar
Bushido Blade (PlayStation)

Bushido Blade review (PSX)

Reviewed on January 30, 2004

Imagine two swordsmen facing each other across the moonlit pagoda courtyard. The older man holds his blade steady in a frontal kendo stance, and the younger brandishes a sabre above his head. As the silence of the night punctuates the tension, the brash youngster charges headfirst at the wizened master. A single strike, a single clatter of steel, and both men fall face-first to the ground, dead.
zigfried's avatar
Mega Man 2 (NES)

Mega Man 2 review (NES)

Reviewed on January 29, 2004

One of the most bizarre attributes of most series of video games in which each game is connected is that your hero apparently lacks the ability to retain the special attacks he learns in early quests to apply to future endeavors.
overdrive's avatar

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