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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Metal Gear Solid 2: Sons of Liberty (PlayStation 2)

Metal Gear Solid 2: Sons of Liberty review (PS2)

Reviewed on June 22, 2005

I find it ironic that Metal Gear Solid is almost singlehandedly responsible for the wave of "stealth espionage action" that still holds sway today. The game's signature sneaking tactics are now commonplace occurrences in a staggering range of games, but Metal Gear Solid always wanted to be, first and foremost, an interactive action movie. I’m convinced the creeping around corners and crawling through ventilation shafts were only there to lend cinematic credence to the thoroughly Hollywood-blockb...
careless_whisper's avatar
Serious Sam (Xbox)

Serious Sam review (XBX)

Reviewed on June 22, 2005

How serious is Serious Sam, the straightforward first-person-shooter that drew in surprisingly big sales and comparisons to no less a game than Doom when it was released at bargain bin prices several years ago? Well, the action quotient is pretty fucking serious, but ultimately this is a undiluted mindless fun. An adventure self-consciously in the vein of the early 90s first-person-shooter giants, Serious Sam tops even Duke Nukem 3D with arrogant brio. It is the logical endgame of all the shoote...
careless_whisper's avatar
Metal Slug 4 & 5 (PlayStation 2)

Metal Slug 4 & 5 review (PS2)

Reviewed on June 22, 2005

You want Metal Slug 3, in the arcade or on your XBox or wherever. You probably don't want this two-for-one set. It's simple math: neither Metal Slug 4 nor 5 is half the game any of its three predecessors are. Old, two-dimensional action games on new consoles at full price had better be damn good. They had better offer something that hasn't been done in generations past, something you as a gamer need to have. The eminently epic, inimitable Slug 3 is one thing—and by that I mean it's possibly the ...
careless_whisper's avatar
Final Fight (Arcade)

Final Fight review (ARC)

Reviewed on June 22, 2005

Mike Haggar probably won’t remind you of your town’s mayor. The head of Metro City’s government is, to be frank, a steroid-enhanced freak of nature whose idea of bringing law to the masses involves taking to the streets, getting his hands on each individual hooligan and beating the everloving life out of him or her.
overdrive's avatar
Broken Sword: Shadow of the Templars (PlayStation)

Broken Sword: Shadow of the Templars review (PSX)

Reviewed on June 22, 2005

The first few scenes of the game will see George, armed with a surprisingly competent voice actor, subtly mock the French authorities before hitting on Nico, a freelance newspaper photographer. This will all, of course, lead to the rather obvious conclusion of following the killer clown’s trail throughout Paris.
EmP's avatar
Batman Begins (Xbox)

Batman Begins review (XBX)

Reviewed on June 19, 2005

The question of the day is this: how did a company such as Electronic Arts succeed where so many others have failed? Indeed, if anything their involvement should have been a warning sign, a clear indicator that Batman Begins was destined to be little more than an above average piece of soulless entertainment. And yet as succinctly as I may have just summarized the entire game, it still feels right.
midwinter's avatar
Chaos Legion (PlayStation 2)

Chaos Legion review (PS2)

Reviewed on June 18, 2005

Chaos Legion isn’t for the regular man. Regular men break down and cry in its mere presence; its difficulty is something to behold. Most gamers give up, throw the towel in and scratch off Chaos Legion as just another lame brawler. Why not? Hordes of unfettered beasts assault us from so many sides it’s almost claustrophobic. They eat away at our health relentlessly with their feral attacks until we’re nothing more than a limp mass of torn flesh and tattered cloth. We’re left with nothing m...
Sclem's avatar
Choujikuu Yousai Macross: Scrambled Valkyrie (SNES)

Choujikuu Yousai Macross: Scrambled Valkyrie review (SNES)

Reviewed on June 17, 2005

But do not fail to take advantage of your craft’s second capability. While you fly along idly, perhaps through a rare spot of peacefulness where no foes dwell and your guns lay resting silently, a gold, magnetic electricity will surround you on all sides. Should certain models of enemy spacecraft come in contact with your unique force field, they will be subject to your own purposes!
dogma's avatar
Shinobi III: Return of the Ninja Master (Genesis)

Shinobi III: Return of the Ninja Master review (GEN)

Reviewed on June 17, 2005

The settings don't just differ from area to area --- they completely change in theme within stages. Your five-minute horseback ride --- during which, as in every level, you battle with a midpoint boss --- is followed by an entry into a high tech, futuristic enemy base, where the enemies no longer toy with spears and ninja stars, but rapid-fire ammunition.
dogma's avatar
Skies of Arcadia Legends (GameCube)

Skies of Arcadia Legends review (GCN)

Reviewed on June 17, 2005

I should have hated Skies of Arcadia.
lasthero's avatar
Red Faction II (PC)

Red Faction II review (PC)

Reviewed on June 16, 2005

Red Faction came along a while back and promised to change gaming forever. Usually, when a developer promises this, they fail. Red Faction didn’t exactly fail, but the highly touted Geo-Mod feature which was included in the game that allowed you to destroy any part of the environment was sadly underutilized and most of the time pointless. Turns out, putting a big hole in the wall is just a big waste of time and ammunition when there’s an unlocked door that leads to the same point. ...
asherdeus's avatar
FIST (Saturn)

FIST review (SAT)

Reviewed on June 16, 2005

With such a lackluster assortment of characters, the only solution is to compound the problem with one of the worst assortments of special moves ever envisioned. You know you're in trouble when one of the special moves is literally called Punch! Punch! Punch! and is performed by pressing the punch button three times in a row.
zigfried's avatar
Come See Me Tonight 2 (PC)

Come See Me Tonight 2 review (PC)

Reviewed on June 16, 2005

Suddenly, all you care to do is skip through the text and sleep with the girl of your choice. Text, text, text, sex, text, text, text, text, sex. Eventually, the pattern gets so tedious that you’re tempted to cycle through everything. Yes, that includes the sex. When a hentai game has you weary enough that you don’t even find yourself interested in the bountiful bosoms, you know something’s wrong.
honestgamer's avatar
Streets of Rage (Genesis)

Streets of Rage review (GEN)

Reviewed on June 15, 2005

Back when I was a youngster, I looked forward to the one week of the year my rural community held its county fair for one reason and one reason only. For those seven or so days, I lived only a couple of miles from a working Final Fight arcade machine.
overdrive's avatar
Tsumi to Batsu: Hoshi no Keishousha (Nintendo 64)

Tsumi to Batsu: Hoshi no Keishousha review (N64)

Reviewed on June 14, 2005

Sin & Punishment was going to be a defining moment for the Nintendo 64... too bad there was nobody left to care. Released exclusively in Japan at a time when most gamers had already moved onto greener pastures, mainstream success seemed to be an all but impossible dream for this, the little shooter that should have.
midwinter's avatar
Tales of Destiny II (PlayStation)

Tales of Destiny II review (PSX)

Reviewed on June 14, 2005

Tales of Destiny II is a bit of a misleading title, as the game really has nothing to do with the original title that was released a few years prior to this one. You see, Namco got the brilliant idea to rename their Japanese title "Tales of Eternia" into a more noticable title to attract sales and attention from stubborn Americans. It didn't work, as the game didn't sell too many copies, and it just led to confusion, especially when the real Tales of Destiny 2, an actual sequel to the original, ...
psychopenguin's avatar
Tales of Destiny (PlayStation)

Tales of Destiny review (PSX)

Reviewed on June 14, 2005

When going through a list of role playing games for the Playstation I had to play through a year ago (not really had to play, per se, more or less wanting to play them), one game struck my eye as being one I really wanted to play. That game? None other than Tales of Destiny. Made by Namco as the sequel to the classic Tales of Phantasia for the Super Famicom, Tales of Destiny, while being underrated in my book, is not really as great as some of its fans claim. Sure, most of the elements of the ga...
psychopenguin's avatar
Spider-Man 2 (PlayStation 2)

Spider-Man 2 review (PS2)

Reviewed on June 14, 2005

Superhero games have this weird habit of sucking.
lasthero's avatar
Quackshot Starring Donald Duck (Genesis)

Quackshot Starring Donald Duck review (GEN)

Reviewed on June 14, 2005

There was a time when any new Disney platformer was a safe bet; you could lay down your cash money and be pretty sure the game you were buying was at least gonna be decent, if not awesome. Disney had a particularly sweet run of games on the Genesis with Castle of Illusion, Fantasia, Legend of Illusion, and finally Quackshot (Donald's only starring role of the era and the best of the bunch in my opinion). That time has obviously passed since Disney games fucking suck now, but Quackshot is a tes...
guts's avatar
Legacy of Kain: Soul Reaver (PlayStation)

Legacy of Kain: Soul Reaver review (PSX)

Reviewed on June 14, 2005

Raziel died. But he's much better now!
deadtrees's avatar

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