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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Killer 7 (GameCube)

Killer 7 review (GCN)

Reviewed on July 24, 2005

Killer 7, the latest offering from Capcom, is created by the all-star trifecta of Hiroyuki Kobayashi, Shinji Mikami, and the visionary developer, Suda 51 along with his Grasshopper studio. For nearly 4 years now, screenshots have trickled, speculations have been all over the place and the face of the game has slowly changed. Now the game is here with almost as much mystique as before. With its eye-catching style, emphasis on cinematics and unorthodox game play, you will probably wonder how it al...
apossum's avatar
Sid Meier's Pirates! - Live the Life (Xbox)

Sid Meier's Pirates! - Live the Life review (XBX)

Reviewed on July 23, 2005

When you talk to the barmaid one time, all is fine. A few visits later, you might find her being accosted by a surly captain of the guard. Time for a duel! When you head over to the mansion and talk to the governor’s daughter, she may invite you to the next royal ball. Time for a dance! You just never know, and you’re never bound to follow orders.
honestgamer's avatar
Devil May Cry 2 (PlayStation 2)

Devil May Cry 2 review (PS2)

Reviewed on July 23, 2005

If you were unaware that Devil May Cry 2 was crafted by a different development team than that of its predecessor, you could only conclude that Capcom was trying to flush its newly conceived Devil May Cry series down the proverbial toilet. Only one thing about Devil May Cry 2 is impressive: how it has been so successfully stripped of the original’s personality, depth, and challenge – these being virtually everything that made Devil May Cry the unique, stellar title that it was. Actually, that’s ...
radicaldreamer's avatar
The Urbz: Sims in the City (DS)

The Urbz: Sims in the City review (DS)

Reviewed on July 23, 2005

It didn’t take The Sims Hot Date/Vacation/Makin’ Magic/Bustin’ Out/Livin’ Large/Unleashed for me to realize that Maxis had tapped the well of originality. With all the busty expansion packs and “deluxe” versions of the original game available, I find it somewhat surprising that The Urbz: Sims in the City has even met a release date. After a while, you’d think a developer could no longer include any more content within a life-simulator. However, Maxis has decidedly taken a leap towards a story-dr...
Calvin's avatar
Final Fantasy III (SNES)

Final Fantasy III review (SNES)

Reviewed on July 23, 2005

Each passing year, dozens of new role-playing games are released. They come in all shapes and sizes, ranging from old classics like Squaresoft‘s Final Fantasy to more profound and modern ones such as Namco’s Tales of Symphonia. If one were to compare the two, they would find a multitude of differences and improvements that only evolution and time could create. The former title lacks much dialogue, has sketchy animation and fails to motivate the player. The second, however, has...
meeptroid's avatar
Zed Blade (NeoGeo)

Zed Blade review (NEO)

Reviewed on July 22, 2005

When I think of the Neo-Geo’s small library of horizontal shooters, the first thing that comes to mind is R-Type. No, Irem never put any of their flagship franchise’s games on this system, but you don’t exactly have to be a genius to see that influence in games such as Pulstar, Last Resort and (to a lesser degree) Blazing Star. So, why would I expect anything drastically different from the obscure Zed Blade?
overdrive's avatar
Grand Theft Auto: San Andreas (PlayStation 2)

Grand Theft Auto: San Andreas review (PS2)

Reviewed on July 22, 2005

Grand Theft Auto has perhaps the biggest cult following of any video game. Ever since part three, GTA has scorched its way across the gaming world as one of the most sought after and anticipated franchises ever. The game is so popular that copycats and mirrored images are being produced faster than a plague, but with its latest installment—San Andreas—Rockstar once again proves in this sick world of free-roaming death and mayhem they are still king.
True's avatar
NamCollection (PlayStation 2)

NamCollection review (PS2)

Reviewed on July 21, 2005

NamCollection is the latest in Namco’s long line of cashing in on moldy old shit that nobody but 45 year old women want to play anymore. The difference this time is that they F’d up and accidentally included a couple good games! The main draws of this collection are Klonoa and Ace Combat 2, two of the of the finest PSX games ever produced and due to their scarcity, probably a couple that most people missed playing back in the day. Each game has a slight graphical facelift in the form of the t...
guts's avatar
Polarium (DS)

Polarium review (DS)

Reviewed on July 21, 2005

You’re in the middle of a long string that will clear all visible blocks at once. As you whip your stylus over the top row to put the final touches on your combo, suddenly you find that the on-screen detonator has not followed. Why? Because in a second, blocks will fill that space you passed through. You already knew that. It’s the reason you were in such a hurry.
honestgamer's avatar
Yuu Yuu Hakusho: Makyo Toitsusen (Genesis)

Yuu Yuu Hakusho: Makyo Toitsusen review (GEN)

Reviewed on July 20, 2005

When you think of the excellent developer known as Treasure and their small library of Mega Drive games, which titles spring to mind? Gunstar Heroes and Dynamite Headdy are probably the two titles that instantly spring to mind which is understandable. Those two games were easily the most popular out of the handful of titles but one that truly deserves to stand side by side with those two games is another title that was pushed into the darkness of obscurity. A fighting game that boasts one of th...
goldenvortex's avatar
Pinball Hall of Fame: The Gottlieb Collection (Xbox)

Pinball Hall of Fame: The Gottlieb Collection review (XBX)

Reviewed on July 20, 2005

Pinball Hall of Fame. I figured at first it was just a name, but when I popped in the disc and started playing, the game really lived up to its title. In this collection, you'll have the chance to select between seven popular Gottlieb pinball tables that originally came out during the 1950s (Ace High), 60s (Central Park), 70s (Big Shot and Genie), 80s (Black Hole and Victory), and 90s (Tee'd Off). Not only that, but each table has a different theme and a set of goals: from Ace High's play...
dementedhut's avatar
Armed and Dangerous (PC)

Armed and Dangerous review (PC)

Reviewed on July 18, 2005

It doesn’t take a rocket scientist to realize that game plots have evolved over the years. Twenty years ago most plots were as simple as save the princess, but today we have to put up with several twists, romance, tons of dialogue, CG sequences, and more. They also tend to be more serious. I remember playing Earthworm Jim and having to launch cows, fight lawyers, and enter an area known as “Buttville”. I also vividly recall playing The Lost Vikings and hearing the three goofballs c...
Halon's avatar
Baldur's Gate: Dark Alliance (Game Boy Advance)

Baldur's Gate: Dark Alliance review (GBA)

Reviewed on July 18, 2005

Robots, thousands of them were gathering in the middle of a secluded bit of desert out in Arizona. I was hiding behind a cactus, watching them. The Robots were gathering and rallying for the soon to be invasion of Phoenix, several thousand humans, aware of the Robots assemblage, began to march towards them screaming curses and battle cries. The Robots became aware of their presence and began to assemble for combat. I braced myself for the worst. The humans were outnumbered 50-1. It would be a...
icehawk's avatar
Animal Crossing (GameCube)

Animal Crossing review (GCN)

Reviewed on July 17, 2005

Videogames can take up your time. They can take a minute, an hour, a day…possibly a month. Usually this is an addictive game, possibly a game that will keep your attention day in and day out. Your eyes glued to the screen waiting for something to happen. Just a game that will keep you entertained, and few games of this kind come out rarely. That’s why you’ve got to keep your eyes open – Animal Crossing is waiting at the shelves.
unchained's avatar
Doom 3 (Xbox)

Doom 3 review (XBX)

Reviewed on July 17, 2005

There comes a time in everyone’s gaming life that they allow curiosity take over their choices. They let the wildly erratic reviews of a game rest, and pick it up to simply look and see. That’s exactly what I did with Doom 3. I’ve read the reviews touting it as godsend, and I’ve read the ones labeling it a lifeless, banal piece of software. I’ve mashed my opinion of the game somewhere in between those two categories. There are some truly stunning moments that make me happy I spent...
Linkamoto's avatar
Yu Yu Hakusho: Ghost Files - Tournament Tactics (Game Boy Advance)

Yu Yu Hakusho: Ghost Files - Tournament Tactics review (GBA)

Reviewed on July 16, 2005

Yu Yu Hakusho is an anime about action. Knock-down, drag-out, ball-punching, head-crunching, back-breaking action. So how is that raw fighting spirit translated into this video game? Why, by molding it into a tactical RPG lite of course. What results from these mismatched styles is a game that is too sedate for the show, exacerbated by a skimpy narrative that cannot sustain the redundant fray.
woodhouse's avatar
Gibo: Stepmother's Sin (PC)

Gibo: Stepmother's Sin review (PC)

Reviewed on July 16, 2005

Gibo's art is all drawn quite nicely and the dialogue is translated with a bare minimum of grammatical errors. This is important because it's hard to take a game seriously when the translation is fraught with spelling mistakes and incorrect word usage.
fancypants's avatar
The Typing of the Dead (Dreamcast)

The Typing of the Dead review (DC)

Reviewed on July 15, 2005

Sometimes, the word will be simple, something like ‘Montana’ or even a simple phrase like ‘Adios’ or ‘Game Over.’ Other times, you’ll be asked to type something ridiculous. It’s funny that whoever put the game together thought to include words like ‘mullet’ and discussions about bed-wetting and sexuality.
honestgamer's avatar
Steamboy (PlayStation 2)

Steamboy review (PS2)

Reviewed on July 15, 2005

Steamboy doesn’t stray from the usual movie-licensed stigma, which is unfortunate considering how awesome not only the source material is, but how awesome the developer is. If you’ve ever played Drakengard or Ghost in the Shell: Stand Alone Complex, you’ll know Cavia’s work. Personally I’m a huge fan; whether it’s creating a Dynasty Warriors style game with the best and most f’d up storyline ever (Drakengard), or taking the played out, routine concept of a 3rd person shooter and making it not ...
guts's avatar
Metal Gear Solid (PlayStation)

Metal Gear Solid review (PSX)

Reviewed on July 15, 2005

Stealth games – all the fun of sitting still, being quiet and generally trying to be as anti-social as possible. Metal Gear Solid’s token good guy, Solid Snake, certainly won’t be invited to any parties after infiltrating someone’s house, silently shooting everyone and stealing their plans for world domination (don’t deny it, everyone has them). But, if anyone can make a half-decent game from a genre which demands the player spend long periods of time doing very little, our anti-social he...
ceredig's avatar

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