Review Archives (All Reviews)
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Castlevania: Lament of Innocence review (PS2)Reviewed on September 27, 2005Legacies are hard to come by in the gaming world. Few franchises can claim that they have stood the test of time by lasting over a decade or have kept up with the constantly changing hardware by producing profitable sequels on more then one next-generation system. Castlevania—much like its Nintendo counter parts Metroid and Zelda—is one series that can boast such things. Eighteen years later and its mark left on more then four systems, Castlevania is still a legend in its own right. However, the... |
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Mario vs. Donkey Kong review (GBA)Reviewed on September 27, 2005Mario vs. Donkey Kong is an attempt to recreate the traditional part platform, part puzzle classic, but fails doing just that. Adding too many new elements that have appeared in each icon’s own titles leave it a bit more unbalanced than it probably had originally planned. I guess you can have too much of a good thing. |
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Himitsu: Tadagaita Natsu review (DC)Reviewed on September 26, 2005Himitsu tried my patience like few others. Following gal game tradition, the "introduction" consists of female photos scrolling across the screen while music plays. Himitsu's unique qualities are its amateurish character designs and a horrendous non-vocal intro song. It's some of the most abrasive MIDI I've ever heard, and no, I haven't forgotten AdLib. |
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Medal of Honor Pacific Assault review (PC)Reviewed on September 26, 2005This is the third time I’ve tried to write this review. This either means that Medal of Honor: Pacific Assault (Pacific Assault from here on out) is a very challenging game to review or that the nasty cold/sinus infection that I have is reducing my already limited attention span to new, all-time low, making it hard to focus on writing. I’m voting for the latter. Pacific Assault is certainly an interesting game, no doubt about it. Pacific Assault is definitely better than its console counterpart,... |
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Skies of Arcadia Legends review (GCN)Reviewed on September 25, 2005Nevertheless, with time I soon realized, had I given up on it, I would have missed out on a refreshing adventure that has something that many generic role-playing games lack. Heart. Throw some innovative physics on into the fray and you have something special. Aye, my faith in pirates have again been restored. |
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Star Soldier review (PSP)Reviewed on September 24, 2005Over the years, games have taught us many things, little lessons as relevant to the real world as they are to the virtual. First person shooters for instance, have demonstrated the importance of gun control while Grand Theft Auto's message was simply, don't forget to lock your car. The old school shooter on the other hand, made a single, solitary point: never, under any circumstances, are you to trust the Giant Space Brain. NEVER! |
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Bokosuka Wars review (NES)Reviewed on September 24, 2005You'll find no attempts at a witty introduction here, as I'm sure you heard them all already. The constant declarations of "Worst Game Ever," the ridiculous "I'd rather promote massive bodily harm on myself than play this again," and the ever annoying "what kind of illegal substances were the developers ingesting?" have been told far too often. Besides, none of them are true. The developers weren't in an altered state, just lazy and unaware of one or two major design flaws. Playing the game ... |
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Excitebike review (NES)Reviewed on September 24, 2005I loved playing Excitebike as a kid. It was fun vrooming around, and seemed a tribute to what makes old-skool games so much better than today's stuff. And if that's the case, then I'm glad we moved beyond that stage. Because looking at this game now, it is distinctly less than impressive. It's still quite fun in moderation, but too simple and unbalanced to really be worth it.. |
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Knuckles' Chaotix review (32X)Reviewed on September 24, 2005Spin-offs are usually never a good thing. Sure, we have some special cases like Frasier but the majority of the time, the spin-off rarely surpasses the original. In fact, the majority of these spin-offs flop horribly (take the recent Friends spin off Joey for a perfect example) but once in a blue moon, you get a spin-off that not only rivals its originator but also actually surpasses it in certain ways. |
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W Ring: The Double Rings review (TG16)Reviewed on September 23, 2005One of the things I’ve always loved most about the PC Engine/Turbografx-16 is that so many of its games seem to revel in being quirky and off-beat. Just look at that system’s many shooters for all the proof you need. There’s the psychotically trippy Paranoia, the whimsically bizarre Bouken Danshaken Don San-Heart Hen and the crass, juvenile humor of Toilet Kids, to name just a few. |
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Grandia II review (PS2)Reviewed on September 23, 2005Two women. |
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Outlaw Golf 2 review (PS2)Reviewed on September 22, 2005I don’t know the ins and outs of golf by any means. Smacking the balls with absolutely no form intended is the length of my skill. So I choose rather to hit the fabricated lynx, where I don’t have to know anything about the game to enjoy it. I don’t need talent there because all I need is a decent controller and tolerable mechanics. So why on earth did someone create Outlaw Golf 2 and completely ruin my stride? |
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Burnout Revenge review (XBX)Reviewed on September 22, 2005As the game’s title suggests, revenge is a common theme. The ‘Takedown’ has returned from the last game, but now it’s all about evening the score. If another racer plows into your side and sends you spiraling into a concrete slab, the screen incites you to have your revenge. When you succeed, your boost meter grows. Races become that much more thrilling. |
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Mario Pinball Land review (GBA)Reviewed on September 22, 2005Nintendo's Mario, first appearing in the early eighties, has seen nearly every genre in his lifespan of over twenty years. His latest adventure has him once again, trying to rescue Princess Toadstool. There's a catch this time though: Mario and his pals have been put through a machine where they have been squeezed into pinballs! This isn't going to be like many of the pinball games you've played in the past however, this is not pinball with a Mario theme; This is Mario with a pinball theme. |
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Yu-Gi-Oh!: The Eternal Duelist Soul review (GBA)Reviewed on September 22, 2005My name is LastHero. I am a Yu-Gi-Oh fan. |
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Red Faction review (PC)Reviewed on September 21, 2005Sometimes I start playing a game and it isn't until I'm half-done with it that I realize I just don't like it. At this point, I figure that I have to beat the game because I've gotten so far in it (I feel like I’ve wasted my time if I don’t). That was pretty much my entire reason for playing through Red Faction. I picked up the game recently because I loved playing through Red Faction II and I was left wanting more. As you can probably already guess, the experience wasn’t nearly the same. |
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ToeJam & Earl III: Mission to Earth review (XBX)Reviewed on September 21, 2005Who out there, could have lived through the ninties, and not have heard of ToeJam and Earl? What about the even more popular, second game in the series? Well, actually it's a much higher number than it should have been. The fact remains, that it is generally considered a favorite, among Sega Genesis owners. And though it took a while, the third game is finally here, and it looks like ToeJam and Big E. have finally made their way into the third dimension. Now the question you're probably asking y... |
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Bleach: Heat the Soul 2 review (PSP)Reviewed on September 20, 2005Still, as disappointing as all that may seem, I've found myself oddly enjoying Sony's none too delicate rim-job. The controls for instance are next to flawless, the full analogue support provides players with a total 360 degree field of movement within each arena. You can dash in for an attack, side step its counter, then finish the move with multiple sword strikes and a manly throw. |
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Shining Soul review (GBA)Reviewed on September 17, 2005I won't even try and hide the fact that I have a soft-spot for the Shining franchise; it would be pointless and if day-time chat shows have taught me anything, it is to be proud of who I am - and I am a Shining fan. So when I spied a Shining game for my pristine and newly-purchased GBA, I didn't even pause to lay down the cash. I knew nothing of the game pre-release, I admit, so when I managed to steal myself away somewhere quiet and slid the cart anxiously into the game slot, what followed the ... |
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Zero Wing review (GEN)Reviewed on September 16, 2005If there’s ever been a reason to hate nerds, Zero Wing is it. I have nothing against the actual game, as it’s a reasonably competent Genesis port of what I’d guess was a reasonably decent arcade game. No, what I hate is the absurd amount of notoriety this game has received SOLELY due to a pre-game cutscene featuring inexplicably poor attempts at utilizing the English language. |
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