Review Archives (All Reviews)
You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Zone of the Enders: The 2nd Runner review (PS2)Reviewed on October 06, 2005You’ve just been shot...repeatedly...by the man you hate most in the universe, a bastard named Nohman. Blood’s everywhere. You can’t move, you can’t breathe, you can barely even think, and every thought you have is devoted to wishing Nohman burns in the deepest, darkest, demon-dominated corner of Hell. Right next to where you’ll soon be. |
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Burnout Legends review (PSP)Reviewed on October 05, 2005Burnout Legends' status as a "best of" collection then, should be obvious to anyone with an eye for the vernacular. Combining the best elements of the franchise's previous outings, it presents players with one of the most complete, racing experiences around. We've got every track, every car, every damn game mode the series has ever produced (short of Revenge), and if that wasn't enough to pique your interest, I'll mention the near-perfect controls as well. |
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Fullmetal Alchemist and the Broken Angel review (PS2)Reviewed on October 05, 2005"Humankind cannot gain anything, without first giving up something in return. To obtain something, something of equal value must be lost. That is alchemy's first law of Equivalent Exchange. In those days, we really believed that to be the world's one and only truth." All Fullmetal Alchemist fans have heard that quote before -- Most can probably even hear Alphonse's voice as they read it. It basically sums up how Alchemy works in the Fullmetal Alchemist manga and anime works. People who have stud... |
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The Legend of Zelda: Link's Awakening DX review (GBC)Reviewed on October 05, 2005 |
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Ultimate Spider-Man review (PS2)Reviewed on October 04, 2005"How come Spidey hasn’t hit puberty yet?" |
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Indiana Jones and the Fate of Atlantis review (PC)Reviewed on October 04, 2005It is with much longing nostalgia that I painfully admit that the golden era of point 'n' click adventures have long passed. I can say without much exaggeration that during the console-starved eighties, the genre reached its peak in popularity, perhaps only eclipsed in the early-to-mid nineties when the fame of Sierra and Lucas Arts were on par to current giants such as Square or Enix. Indiana Jones and the Fate of Atlantis is one of the finer specimens of adventure games that was born fr... |
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Donkey Kong Jr. review (NES)Reviewed on October 04, 2005I don’t blame Mario for being pissed. I mean, if a giant ape came up, grabbed my girlfriend and ran away with her under his fat sweaty arm, I’d be pretty cheesed off too. Extracting revenge for this heinous act, Mario has kidnapped Donkey Kong and mysteriously managed to the lock the ape up. He’s also separated Donkey from his only son and when the brave little tyke sets out to rescue is father, Mario tries to kill him by throwing little crocodiles at him. Don’t you think that’s rather harsh?... |
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Tekken Tag Tournament review (PS2)Reviewed on October 04, 2005Before committing themselves to a Tekken 4, Namco has released a tag-team variation of its prominent fighting series befittingly entitled Tekken Tag Tournament (triple T, if you will). The concept is quite simple: roundup every Tekken character, render them in 3D-pixelated heaven, and then pit them against each other in teams of two. For all intentional purposes, this semi-sequel compilation is a “Tekken All-Stars” that follows the crossover trend of Capcom’s prolific and seemingly never-ending ... |
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Rumble Roses review (PS2)Reviewed on October 04, 2005Are you kidding? This is the same company that came up with classics like Contra and Life force? The same “Konami” that is responsible for modern-day goliaths like Metal Gear and Lament of Innocence? What were they thinking? Oh, that’s right. The joke Robin Williams made about only having enough blood for one thing at a time. No, I’m not going to repeat it; True Baby has more class then that. |
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Urban Reign review (PS2)Reviewed on October 03, 2005At first, its depth seems marginal. You can only punch, kick, grapple, dodge or run for most of the game’s first half. However, the finer points of each of these moves combine for some real mayhem. Later in the game, you can even pick up or throw weapons. Things really get intense. Finally, the ability to target specific body parts adds yet another dimension. That might not sound so good, but when you experience it, everything changes. |
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The Legend of Zelda: Ocarina of Time review (N64)Reviewed on October 03, 2005As Nintendo careens toward a purgatorial stasis, a descent fueled by its irrationality as well as its irrelevance, it's impossible to not lament its better days. For the same company who now relies on portable non-games to keep breath in its collapsing lungs once made the greatest game ever released. That game is Zelda: The Ocarina of Time. |
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The Punisher review (XBX)Reviewed on October 03, 2005On a wave of blood and bodies, The Punisher hauls the limp corpse of manly gaming back from the brink. Every knife to the eyeballs, every shotgun blast to the face, every circular saw through a criminal's crotch is another CPR thrust to the chest of the old dream of shooting gameplay. The Punisher is a simple game. The Punisher is a God-send of a refreshing game. |
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Capcom Classics Collection review (PS2)Reviewed on October 02, 2005Remember storming fortresses in Bionic Commando, then advancing toward enemy ranks in that cool overhead perspective? Remember swooping into a bay in 1943: The Battle of Midway to customize your plane? Those were some of the great moments of 8-bit gaming, and after that there were the 16-bit ports with their stunning visuals and digitized voices. I expected to relive all of that now, except I knew the games would look even better. The thing is, the games do look better… but they’re not as much fun. |
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Kirby's Dream Land review (GB)Reviewed on October 02, 2005If you’re looking for a perfect “pick up and play” title then Kirby’s Dream Land will happily fill that role. It’s not rife with challenge nor is it the most complicated game you’re going to play but it sure is something that will pleasantly keep you entertained for over an hour or so. Kirby doesn’t push himself too hard to rival the old retro hotshots that we spent so much time with yesteryear but it still provides a fun and pleasant experience that is rather memorable. Don’t expect i... |
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3 Ninjas Kick Back review (GEN)Reviewed on October 01, 2005There are at least twenty-six people out there over the bloody moon that I'm stuck reviewing this game and they're not! |
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RPG Maker II review (PS2)Reviewed on September 30, 2005I won’t lie. I haven’t made a single RPG with RPG Maker 2. |
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Lost Kingdoms review (GCN)Reviewed on September 28, 2005Entitled Rune in Japan, Lost Kingdoms was Gamecube's first true RPG. While it was a welcomed addition to the Gamecube's games library, it didn't sell very well, but that didn't prevent it from getting a sequel. Now that better RPGs came out on Gamecube, The Lost Kingdoms series quickly faded into gamers' memory. Can't blame them though, as Lost Kingdoms is a very forgettable game. Its short length, shallow storyline and non-intriguing quest give a bad first impression of it. It's clearly obvious... |
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Zero Tolerance review (GEN)Reviewed on September 28, 2005The new enemy introduced here, a bug-like humanoid, followed the same pattern as the skittering aliens and attack dogs (running straight at me), but seemed even more inept. Countless times, these critters would run right by me and freeze. I’d turn around, see it suspended in place and get a quick and lethal shot off before it would start moving again. Now that’s some quality programming! |
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Def Jam Vendetta review (PS2)Reviewed on September 28, 2005Once upon a time, I was a gangsta. |
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Ghost in the Shell: Innocence (Animated Clips) review (PSP)Reviewed on September 27, 2005Given that I am about to review what is essentially a UMD music video for a gaming website, a little exposition is obviously required. You see, with the stunning disappointment of Ghost in the Shell: Stand Alone Complex for the PSP, I was left with a fanboy sized hunger and not much to fill it. Of course, the how's and why's are a story for another day, but let it be said that some tepid first person action and laggy controls were enough to kill any and all interest. |
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