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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Paradise Heights 2 (PC)

Paradise Heights 2 review (PC)

Reviewed on May 16, 2004

Is it possible Paradise Heights achieved enough popularity to warrant a sequel? Could that game, so devoid of memorable or exciting characters and storyline, have succeeded based solely on its lascivious adult content? Hard to imagine, yet Paradise Heights 2 exists nonetheless. Credit should go to the developers of this follow-up. Rather than simply churning out a game of equal quality to the original, the team clearly worked to improve every aspect in the sequel, if only slightly....
woodhouse's avatar
Paradise Heights (PC)

Paradise Heights review (PC)

Reviewed on May 16, 2004

Based on arguably specious reasoning, I've concluded that the producers of Paradise Heights passionately hated making this game. For Exhibit A, I present two quotes from the main character, lifted from the opening introduction where he reflects on his time spent as a computer game programmer.
woodhouse's avatar
Rollerblade Racer (NES)

Rollerblade Racer review (NES)

Reviewed on May 15, 2004

So you're racing like your pants are on fire, you have no idea what's up ahead, and it's probably going to trip you up and leave you in a heap on the street. As a matter of fact, the best strategy seems to hang around near the middle of the screen, flying forward as quickly as you can, mashing the 'A' button repeatedly so that even if you land on the edge of a dangerous object, you'll be airborne again before the game realizes what just happened.
honestgamer's avatar
Clockwerx (PC)

Clockwerx review (PC)

Reviewed on May 14, 2004

Sammy spins left, Sammy spins right. Sammy sees the green rod coming! Sammy tries to duck and weave and avoid a collision, but the green rod is too clever for Sammy. The two collide in a fiery explosion that totally decimates poor Sammy.
karpah's avatar
Super C (NES)

Super C review (NES)

Reviewed on May 14, 2004

The Nicaraguan Contras were among the most brutal terrorists the United States has ever funded, visiting heinous carnage on helpless civilians in their crusade against the leftist Sandinista government. But don’t make the mistake of associating “contra” with terrorism -- all the word refers to is opposition. So it’s unsurprising Konami chose the word for their Contra series -- games famed from the first moment for outrageous difficulty, for endless waves of powerful enemies, for tough bos...
denouement's avatar
Super C (NES)

Super C review (NES)

Reviewed on May 14, 2004

In an age when gaming is grappling against its own impending emasculation, the few, stoic Splinter Cells and Dead to Rightses will only stand for so long. For these brave soldiers of a hopeless war will only be able to support this faltering fortress until their backs have broken. And when the flamboyant Final Fantasies and eccentric Pokemons have finally stolen the breath of these last survivors, the men of our hobby will look back to a better time.
sinner's avatar
Mega Man 5 (NES)

Mega Man 5 review (NES)

Reviewed on May 14, 2004

After you’ve played a certain number of the classic Mega Man games, they can become very difficult to rate. On a positive note, when you put a Mega Man game into your Nintendo, you know you’re going to be playing an excellent cartoonish platformer with tight play control, the ability to steal weapons from bosses and a fateful encounter with the overlord of all evil senior citizens — Dr. Wily.
overdrive's avatar
Digimon World (PlayStation)

Digimon World review (PSX)

Reviewed on May 13, 2004

Digimon
yamishuryou's avatar
Andro Dunos (NeoGeo)

Andro Dunos review (NEO)

Reviewed on May 13, 2004

If I must open this review with a positive comment about SNK’s side-scrolling Neo-Geo shooter, Andro Dunos, then let me simply say that the programmers were very good at picking the right games to lift elements from.
overdrive's avatar
Alias (PlayStation 2)

Alias review (PS2)

Reviewed on May 12, 2004

First things first - if you're not already a fan of the show Alias, this game isn't for you. It's designed to appeal to die-hard fans, to be another piece of Alias merchandise in their rapidly-growing collection. First the DVDs of season one and two. Then the official magazine. Now the video game, coming to a console near you!
karpah's avatar
Milon's Secret Castle (NES)

Milon's Secret Castle review (NES)

Reviewed on May 12, 2004

The world of Milon's Secret Castle is filled with ledges, long jumps, and elemental hazards that will make short work of your energy gauge. And thanks to the lack of invulnerability I already mentioned, it's possible to bump against a single enemy and find most of your life vanished before you've moved away. Do that often at all and it's game over. Everything you've done will be lost and you'll have to start over.
honestgamer's avatar
The Legend of Zelda: The Wind Waker (GameCube)

The Legend of Zelda: The Wind Waker review (GCN)

Reviewed on May 12, 2004

Sometime around June of 99, my life changed. It was then that I became the proud owner of an N64 and, more importantly, a copy of The Legend of Zelda: Ocarina of Time. Now, the series had always been my favorite and all, but I never truly got into it until this came around. It became more than just a game or a time waster - it lead me deep within the world of Hyrule and enveloped me in its rich atmosphere. At the risk of sounding cheesy, it elevated the entire Zelda series to the highest ped...
mariner's avatar
The Rocketeer (NES)

The Rocketeer review (NES)

Reviewed on May 12, 2004

Watching Cliff plod through a stage wouldn't be a problem, for example, if the stage were interesting instead of a void of color and personality. Repeating a stage after smashing your toe in a gear wouldn't be quite so bad if you knew the poorly-timed jump was your fault. And so it goes, with each problem compounding the next.
honestgamer's avatar
Super C (NES)

Super C review (NES)

Reviewed on May 11, 2004

If 30-foot-tall extraterrestrials with poorly concealed intestinal tracts and fangs as sharp as Lee press-on nails ever decide to take over the Earth, I pray to God we have two souls as brave as Mad Dog and Scorpion (Blue Pants and Red Pants to the layperson) to take them on. Landing by helicopter in the middle of a smoldering city that's been destroyed by either aliens or a day of baking cookies gone horribly awry, Mad Dog and Scorpion require no briefing from the president, who may very well h...
snowdragon's avatar
Casino Kid 2 (NES)

Casino Kid 2 review (NES)

Reviewed on May 10, 2004

The lifestyle of a high roller must be a difficult one to maintain, for the past year certainly has been a tough one for the Casino Kid. When we last left him, the Kid had just won over $1,000,000 from the vaunted King of the Casino. Now, no doubt because of his exposure to the temptations of Sin City at such a young age, he’s almost completely squandered his little nest egg. But even though he’s now a pauper, The Kid doesn’t let it get him down. He appears in the title screen flashing a br...
woodhouse's avatar
Prince of Persia: The Sands of Time (PlayStation 2)

Prince of Persia: The Sands of Time review (PS2)

Reviewed on May 09, 2004

Nostalgia has this way of playing tricks on you. Things that you remember as being an official ''good thing'' are not always so when viewed through older (and possibly less easily impressed) eyes. Things that completely blew you away upon first viewing can often seem mundane, and even ugly when revisited 14 years later. Reunions are not always all they are cracked up to be, and you may well find that your one-time best friend is now a shambling mess. In a nutshell, sometimes the past is best lef...
cheekylee's avatar
Time Stripper Mako (PC)

Time Stripper Mako review (PC)

Reviewed on May 08, 2004

Foster may have been the greatest bishoujo game developer ever, but the English speaking world would never know it. Only three of their products were ever translated, all a part of Otaku Publishing’s mid-90’s attempt to popularize the genre. Two of these were the first insipid installments of the Paradise Heights trilogy. The other, and best by default, was Time Stripper Mako. To be fair, this title does have some superior features: namely multiple endings and some oddball humor. D...
woodhouse's avatar
Gunstar Heroes (Genesis)

Gunstar Heroes review (GEN)

Reviewed on May 03, 2004

The light tone really is impossible to ignore. It hits you across the face the minute you plug in the title, then turns gracefully on one heel like a figure skater before nailing you in the crotch with another well-timed blow. Visuals are extremely cartoony, and often looked to me like the love child of an affair shared by Street Fighter 2 and The Powerpuff Girls.
honestgamer's avatar
Kickle Cubicle (NES)

Kickle Cubicle review (NES)

Reviewed on May 02, 2004

Demented, terroristic clowns?
denouement's avatar
Silpheed: The Lost Planet (PlayStation 2)

Silpheed: The Lost Planet review (PS2)

Reviewed on May 02, 2004

When you consider Silpheed: The Lost Planet, it'll never reminds you of a limping, cigar-smoking gopher. Nor will it make you tap dance on the table. There are a lot of things Silpheed won't remind you of, a lot of things it won't make you do. But if you're a casual shooter fan, it will remind you of the fun shooters from days of old, and it will make you grin.
honestgamer's avatar

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