Review Archives (All Reviews)
You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Riddle of The Sphinx review (A2600)Reviewed on December 23, 2005Your hero starts out moving at a semi-brisk pace, but will soon be ambling at a gait that makes me look nimble after finally stepping away from an all-you-can-eat buffet. |
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Shadow the Hedgehog review (GCN)Reviewed on December 23, 2005So fast, so furious, so out-of-control, so insane…this is the essence of intense. You are the embodiment of speed, the epitome of alacrity. You’re running 720 MPH straight down the Highway to Hell, quaking soldiers at your front and broken bodies at your back. |
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Predator: Concrete Jungle review (PS2)Reviewed on December 23, 2005That’s not to say you can’t have fun. Killing people is a time-honored tradition among the average gamer, and nobody kills people better than a Predator. |
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Metal Gear Acid 2 review (PSP)Reviewed on December 22, 2005That being said then, Konami's evolution was never going to address such concerns. Depth, Rebirth, and Solidity, are what they wanted, and Metal Gear Acid 2 has nailed its targets in turn. Those familiar with the original however, should feel right at home as the premise itself hasn't changed. You're still alternating rounds with the AI, moving Snake across the map via the use of cards which are randomly dealt from a fully customizable deck. |
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Wave Race 64 review (N64)Reviewed on December 20, 2005There have been times when I've picked up a gaming console at launch, fully expecting the best experience it could deliver. When the Super Nintendo launched, we received Super Mario World along with Pilot Wings and F-Zero on day one. Even that had seemed impressive to me. However, when the Nintendo 64 fell into greedy U.S. hands, everything fell into place. There was Mario in 3D for the first time, Pilot Wings had received a breath of fresh air, and most importantly of all, two months later a no... |
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Kirby: Canvas Curse review (DS)Reviewed on December 20, 2005If anyone has imaginative mascots, it's Nintendo. What, with Mario, Luigi, Wario, and Waluigi, Nintendo has proved time and time again that they know their creativity from their connectivity. In Kirby's case, he was apparently designed after a swelling marshmallow. This time he happens to be a circular, pink puffball, chubby at all sides with the ability to expand in the air, suck hard, take the form of his opponents, and now he's been magically transfused into a ball. However, this past summer,... |
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Guitar Hero review (PS2)Reviewed on December 19, 2005 |
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Teenage Mutant Ninja Turtles IV: Turtles in Time review (SNES)Reviewed on December 19, 2005The Teenage Mutant Ninja Turtles series is one that will live forever in my mind, whether referring to the comic book series it originated from, the awesome movie trilogy, or the great early video games. Turtles in Time was the second Turtles game to be released in the Arcade, and while not living up to the expectations I had after the stellar original, it was still a fun game to play through, albeit on the short side. Konami didn't make matters much better when it was released on the Super Nint... |
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First Kiss Story review (PCFX)Reviewed on December 18, 2005Unlike something like Kimi ga Nozomu Eien, First Kiss Story doesn't try to make you feel bad about anything. It's an optimistic game that promotes "love of life" instead of "self-destructive despair", which makes the game a heck of a lot of fun to play. From start to finish, First Kiss Story is a true feel-good experience. |
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Ginga Fukei Densetsu: Sapphire review (TGCD)Reviewed on December 18, 2005I know of few shooters that are better. |
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Quake 4 review (PC)Reviewed on December 18, 2005There are big alienss, and there are big guns; I wouldn't have it any other way. |
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Prince of Persia: The Two Thrones review (GCN)Reviewed on December 18, 2005Everyone wants to take something back. They want to rewind that one crucial moment of their life where the school bully threw them in a dumpster, sentencing them to a lifetime of torment from their peers, or undoing that time where they were pantsed in front of the cheerleading squad. Or maybe they had initially hoped that their brief stroll across the rooftops of a dusty desert city hadn't ended in a miscalculated jump into the gnashing teeth of some kind of rooftop-mounted wheat-harvesting dev... |
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Xenogears review (PSX)Reviewed on December 18, 2005Two tailors arrive at a palace. Sly and scheming, they offer to spin garments for the Emperor out of a fabric so delicate that it appears invisible to all those too dull to appreciate its inestimable quality. The Emperor pays them and gives them the gold thread they request. When the tailors come to fit the fabric, they drape the “clothes” over the Emperor and place him before a mirror. The Emperor, sweating bullets now, seeing nothing but unwilling to make a fool of himself, says, “Yes, this is... |
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Spartan: Total Warrior review (GCN)Reviewed on December 18, 2005Creative Assembly is a company somewhat well-known solely for their Total War series of historic RTS games on the PC; arguably some of the better RTS’ around, the Total War games rank only under Starcraft and Europa Universalis II in the hearts of many. As such, it cast doubt in my mind when I learned that those crazy Brits were planning a console-bound manly brawler rendition of Ancient Greece. It was multiplatform between all three systems. Multiplatform games usually suck, with... |
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Kirby Air Ride review (GCN)Reviewed on December 18, 2005In the past, there have been several great racing game spin-offs for popular game series. At the top of ladder, are games like Diddy Kong Racing, and Super Mario Kart. When Kirby's Air Ride was announced, all of the pieces seemed to be in place. Who wouldn't want to play a racing game featuring everyone's favorite Star Warrior, Kirby? The idea of racing through the world on a warp star, and copying enemies' abilities to use against your opponents sounded great. Unfortunately, the game was disapp... |
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Ghost in the Shell: Stand Alone Complex review (PS2)Reviewed on December 18, 2005Ghost in the Shell: Stand Alone Complex keeps within the pre-existing universe already set up by the anime. The distinctly futuristic Japan is your playground, and the hi-tech gadgetry contained inside your toys. In keeping this universe intact, it presents the player with a unique and fresh game that always manages to impress. |
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Trauma Center: Under the Knife review (DS)Reviewed on December 18, 2005Trauma Center is one of those staple games that becomes pretty much a household word if you're talking about the DS. At first, it's pretty hard to tell why - it looks like a hentai game that tries to make the touchscreen look useful. While it is a blatant example of Nintendo whoring out the DS's touchscreen to all takers, Trauma Center manages to be one of the best games for the system, and is definitely unique - if only for the fact that instead of killing random people, you're saving their liv... |
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Animal Crossing: Wild World review (DS)Reviewed on December 18, 2005I'll be the first to admit it: I fell head over heels for the cutesy charm of Animal Crossing on the Gamecube. Its simple, yet meaningful tasks paved the way for a digital experience unlike any other video game I've ever played. Upon hearing of a DS version in the works, I was simply elated. Portable fossil unearthing, fruit planting, and house customizing action sounds excruciatingly irresistible; and it is, for the most part. A couple flaws keep this one from transcending the original (al... |
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Dragon Quest VIII: Journey of the Cursed King review (PS2)Reviewed on December 17, 2005Since this is a Dragon Quest game, though, simply venturing to the cave would have been folly. My hero and his burly sidekick, Yangus, likely would have been dispatched by monsters before even making it halfway down the road to that tourist-unfriendly location. No, as in this game’s predecessors, the wise choice of action was to hang out around town, kill monsters, gain a couple of levels and buy some better equipment. |
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Tetris: the Grandmaster Ace review (X360)Reviewed on December 16, 2005I guess it's fair to say then, Tetris: the Grandmaster Ace is something socially minded players will enjoy. Where a lack of ambition hurts its solo experience, the assorted Xbox Live modes have kept things fresh with a healthy dose of variety and some major, online competition. |
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