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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Time Crisis II (PlayStation 2)

Time Crisis II review (PS2)

Reviewed on January 23, 2005

Time Crisis 2 is a simple game, but sometimes thatís a good thing. Iím a simple man; I donít always want to be bombarded with ridiculous amounts of options, puzzles, menus, and storylines that canít be skipped. Sometimes, I just want to shoot first, ask questions later, like Vin Diesel does in many of his films. Sadly, there are few options out there for people like me, but Namco steps up to the plate and delivers with their lightgun titles, including Time Crisis 2. When youíre han...
asherdeus's avatar
Mega Man X8 (PlayStation 2)

Mega Man X8 review (PS2)

Reviewed on January 22, 2005

You see, not every stage takes place with you watching from the sidelines. Sometimes, youíll get an over-the-shoulder perspective. However, this is perfectly acceptable for two reasons. Firstly, only two areas make this deviation. And secondly, those stages are actually quite enjoyable!
honestgamer's avatar
Resident Evil 4 (GameCube)

Resident Evil 4 review (GCN)

Reviewed on January 22, 2005

Maybe things wouldíve been better if he stayed home.
sclemmons's avatar
Half-Life: Firearms (PC)

Half-Life: Firearms review (PC)

Reviewed on January 20, 2005

Maybe Iím just skeptical by nature. Or perhaps the community outlook for user-made modifications is overly optimistic. Itís important to keep in mind that user-made modifications Ė and this goes for any game, not just Half-Life Ė are made by amateurs, and their chances of being even remotely worthwhile are abysmally low. The general attitude seems to be: ďWell, itís a new game, and itís totally free! How can you possibly go wrong?Ē Yet time and time again, a new modification is released which pr...
radicaldreamer's avatar
Virtua Fighter 4: Evolution (PlayStation 2)

Virtua Fighter 4: Evolution review (PS2)

Reviewed on January 20, 2005

If you have even a passing interest in fighting games, chances are youíve played, or at least heard of Segaís Virtua Fighter series. As fantastic this latest installment is, Virtua Fighter 4: Evolutionís depth and steep learning curve severely limits its appeal to a very select group of gamers. Only long-time Virtua Fighter fans, hardcore gamers, or anyone with the perseverance and time that Virtua Fighter 4: Evolution demands will truly enjoy it for all itís worth.
radicaldreamer's avatar
Space Megaforce (SNES)

Space Megaforce review (SNES)

Reviewed on January 20, 2005

With foreboding music playing in the background, the Earth is exhibited at a technological pinnacle with the blue-and-green planetís nations united in one single coalition. Copilots Ti and Razu of the Earth Defense Force currently lack a diversion from the monotony of their military duties Ė but theyíre about to get one. Cue extraterrestrial space vehicles coming in from the celestial above, their only intent complete and merciless destruction. Mother Earth sends out her offspring to stop this b...
yamishuryou's avatar
Super Smash Bros. Melee (GameCube)

Super Smash Bros. Melee review (GCN)

Reviewed on January 20, 2005

Nintendo decided to take a trip down memory lane again. After the success of Super Smash bros on the N64, they probably thought it would be a good idea to revamp that popular game on the big Nís new (at the time) creation. After gathering the key stars and grouping them together for the first encounter, Nintendo decided to go even further into their library of forgotten and not so forgotten classics. The N64 version provided the player with a substandard cast of fighters, focusing on the true ...
goldenvortex's avatar
Ys (NES)

Ys review (NES)

Reviewed on January 20, 2005

Growing up, I never played Ys on my Nintendo Entertainment System.
overdrive's avatar
Devil May Cry (PlayStation 2)

Devil May Cry review (PS2)

Reviewed on January 19, 2005

In their efforts to show off how much they know, more than a few Capcom enthusiasts are quick to point out that Devil May Cry was originally intended to be the fourth official Resident Evil. Not only is this statement irrelevant (and possibly false) but itís also misleading: Devil May Cry mirrors the Resident Evil series neither in play nor in pacing.
lilica's avatar
Resident Evil 2 (PlayStation)

Resident Evil 2 review (PSX)

Reviewed on January 19, 2005

Am I destined to hate survival horror games? I shudder to think that I might shun an entire genre because of my experience with only one game. However, it just so happens that this one is considered one of the genreís quintessential games. I usually find the idea of passionately hating a game a bit absurd, but in some cases I really have to make exceptions. Among the most widely acclaimed of these exceptions would have to be Resident Evil 2, a game thatís about as interesting and lively as the z...
radicaldreamer's avatar
Circle of Blood (PC)

Circle of Blood review (PC)

Reviewed on January 18, 2005

Holiday in Paris Ė Itinerary for the day.
ceredig's avatar
Time Lord (NES)

Time Lord review (NES)

Reviewed on January 17, 2005

Suppose that you play through the Castle Marman level one time. You find one orb after picking mushrooms, one hanging on a tower high above a wide space, and a flying monkey (dragon?) drops another. Then thereís the one you randomly find when you jump down a set of stone columns. The last thing you really want to do the next time you play through is guess the location of that fourth orb. Itís justÖ not fun.
honestgamer's avatar
Grand Theft Auto: Vice City (PlayStation 2)

Grand Theft Auto: Vice City review (PS2)

Reviewed on January 17, 2005

When Grand Theft Auto III was released, the Grand Theft Auto series made a transition from niche product to mainstream. The follow-up, Grand Theft Auto: Vice City, continues this, as itís basically a slightly improved game with a lot of new content. Constantly Iím finding myself to be the voice of dissent these days, because let me tell you: while Vice City is a good game, it is not stellar. Both this game and its predecessor are impressive primarily because they are successful marriages of mult...
radicaldreamer's avatar
Puyo Puyo CD (Turbografx-CD)

Puyo Puyo CD review (TGCD)

Reviewed on January 16, 2005

The Minions of Satan came to learn the customs of the PuyoPuyo, and used this knowledge to subjugate the pitiful little blobs by forming them into like-colored sequences of four or more. This was a great and vicious evil, for when the PuyoPuyo were connected in such a manner, they would EXPLODE into tiny, gelatinous bits.
zigfried's avatar
Legion (Turbografx-CD)

Legion review (TGCD)

Reviewed on January 16, 2005

Legion's not cool at all. It sucks. And the depth of the developer's blunders amounts to a lot more than the vague cop-out synopsis, "it has good ideas but just isn't fun". Legion takes reasonable ideas and makes them look dumb.
zigfried's avatar
Kingdom Hearts: Chain of Memories (Game Boy Advance)

Kingdom Hearts: Chain of Memories review (GBA)

Reviewed on January 15, 2005

Out of common self-interest, I tend to avoid terrible games.
yamishuryou's avatar
X-Men: Mutant Apocalypse (SNES)

X-Men: Mutant Apocalypse review (SNES)

Reviewed on January 14, 2005

As true believers may be aware of already, the story of X-Men takes place in a world where certain individuals are prone to genetic mutations which grant them superhuman abilities, i.e. mutants. Naturally, this results in their becoming pariahs, which in turn leads to the more disgruntled ones occasionally deciding to take out their resentment on ordinary humanity.
disco1960's avatar
Rayman (PC)

Rayman review (PC)

Reviewed on January 14, 2005

I used to think side scrolling platformers were a surefire key to success. Yíknow, the Mario clones - where jumping is key and an emphasis on avoiding enemies or engaging in close range combat. Heck, when all you ever played was Mario and Sonic, youíd probably think the same thing. And yes, there are others that do it well too. But somehow, Rayman does not manage to catch the same instant success feel that Mario and Sonic did. It isnít even a problem with shoddy programming or anything like that...
mariner's avatar
The Legend of Zelda: Majora's Mask (Nintendo 64)

The Legend of Zelda: Majora's Mask review (N64)

Reviewed on January 13, 2005

At times you may have to transform into a Goron to roll over that narrow hill, engage the Deku scrub's helicopter technique to cross a canyon, or use the boomerang fin trait of the Zora to hit that far off switch. The classic puzzles that have become a staple in the Zelda genre are all here and the fluctuating timing of them in each dungeon bring together a feeling of balance.
destinati0n's avatar
Vampire Night (PlayStation 2)

Vampire Night review (PS2)

Reviewed on January 13, 2005

I came across Vampire Night at an old arcade in Old Orchard Beach, Maine. I could tell that the arcade unit had seen some use over the years, but now, it was moved to a far corner, pushed aside and replaced with a fancier, brighter, properly working Time Crisis 3 machine. That Vampire Night game, with its calibration that was more than a hair off and a screen that was a little too dark, still seemed to cry ďplay me!Ē I only gave that unit a few of my quarters, but it gave me...
asherdeus's avatar

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