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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
1941: Counter Attack (Arcade)

1941: Counter Attack review (ARC)

Reviewed on August 22, 2006

1941: Counter Attack had a lot to prove following up its predecessor. While 1943 Kai wasn't a GREAT game, it did do a lot for the series back when it originally came out: a better, yet, still hard gameplay experience, souped-up weapons, a decent stage count, and other nice additions. So, when I began the first stage of 1941, I wasn't that impressed. It basically started out like any other game in the series. With the P-38 at my controls (second player gets a Mosquito, I thin...
dementedhut's avatar
SiN Episodes: Emergence (PC)

SiN Episodes: Emergence review (PC)

Reviewed on August 22, 2006

One of the things that bugged me about Half-Life 2: Episode One, the only other current attempt at delivering a game in episodes rather than a single installment, was that the game didn’t end. Let me clarify that. Half-Life 2: Episode One left a lot of questions unanswered. I felt like the developers were just teasing players with a throw-away ending, expecting you to pay for the next two installments of the series if you want real clarity. I expected some suspense. I expected to b...
asherdeus's avatar
Spider-Man & Venom: Maximum Carnage (Genesis)

Spider-Man & Venom: Maximum Carnage review (GEN)

Reviewed on August 21, 2006

Maximum Carnage may not be 100% faithful to the comic's experience, but it comes as close as a sidescroller could hope.
lasthero's avatar
Puyo Puyo Tsuu CD (Turbografx-CD)

Puyo Puyo Tsuu CD review (TGCD)

Reviewed on August 21, 2006

Basically, Puyo Puyo Tsuu CD is a competitive puzzle game, similar to Super Puzzle Fighter 2 Turbo. Like any "well" puzzler, the goal is to keep your playfield clean... but in Puyo Puyo, high-scoring chain reactions cause additional slime-like Puyos to fall and infest your challenger's well.
zigfried's avatar
Prey (Xbox 360)

Prey review (X360)

Reviewed on August 21, 2006

This review could be start by telling you that Prey was originally shown at E3 95. But you’ve heard and read that story plenty of times by now. So a better way to start this review would be, “Prey is an enjoyable first-person shooter, which leaves some untapped potential on the table”. So, Prey is an enjoyable first-person shooter, which leaves some untapped potential on the table. Prey runs on the same engine as Doom 3 and Quake IV, so it looks pretty. Yet, unlike the other two games, Prey trie...
ghostyghost's avatar
Tiny Toon Adventures: Buster's Hidden Treasure (Genesis)

Tiny Toon Adventures: Buster's Hidden Treasure review (GEN)

Reviewed on August 21, 2006

Ever wondered what it would be like if you blended Mario Bros. and Sonic into one game? Well, I'm sure it would be a lot like Tiny Toon Adventures: Buster's Hidden Treasure, assuming you threw in the whole Toon thing in there somewhere. Oh, and don't be turned off by the fact that this is a show-based game, it's made my Konami, and it has "brilliance" written all over it. Well, sometimes, the "brilliance" is covered by a bit of "frustration", but we'll get to that later.
iamtheprodigy's avatar
Castle Shikigami 2 (PlayStation 2)

Castle Shikigami 2 review (PS2)

Reviewed on August 21, 2006

2006 is slowly drifting toward its inevitable end. What have we to show for it? We’ve got sky-high gasoline prices, conflicts in the Middle East, a new generation of video game consoles, Snakes on a Plane, and a relatively successful season for the Detroit Tigers. Wow, this year has been a pureed blend of pure awesome and utter lameness. Where are the highly developed AI and the molecular transporters? Isn’t there a cure for the common cold yet? And where is my flying car? What happened to the f...
disco's avatar
1943 Kai: Midway Kaisen (Arcade)

1943 Kai: Midway Kaisen review (ARC)

Reviewed on August 20, 2006

Ah, Capcom, you gotta love them. Once they release a game and it becomes popular, you can expect them to milk the hell out of that title by releasing "revamped" versions several months later. You've seen them do this with Resident Evil, Devil May Cry 3, and of course, you remember what everyone went through with Street Fighter II. But even before that little known title, Capcom's been doing it to older games. In this case, 1943: The Battle of Midway. A year after tha...
dementedhut's avatar
Power Strike II (Game Gear)

Power Strike II review (GG)

Reviewed on August 20, 2006

For a hand-held game, it’s pretty top-of-the-line, but I’ve never felt that portable systems and shooters were the best match. There’s no way to even come close to duplicating that magical arcade feeling on a screen the size of a potato. Instead of being so enthralled by this very respectable title that I was able to instantly unleash the shooter review to end all shooter reviews....I found myself wishing I’d scrapped the whole idea and just played M.U.S.H.A. again. I liked the game, but by the time I was done, I merely felt I’d played a good hand-held shooter, as opposed to a good shooter, period.
overdrive's avatar
Summon Night: Swordcraft Story (Game Boy Advance)

Summon Night: Swordcraft Story review (GBA)

Reviewed on August 19, 2006

Craftsmanship is one of the few rewarding aspects of our lives. It comes in many forms, be it writing, drawing, solving jigsaw puzzles, furniture design, or just about an other hobby that you can pick up. Despite differences between these various pastimes, they all have one thing in common: the need for skill. The amount of effort you put into your work will reflect in the results; a writer can convey his or her ideas with passionate words, mere sketches can be true works of art, and even the to...
disco's avatar
Drac's Night Out (NES)

Drac's Night Out review (NES)

Reviewed on August 19, 2006

Slipping on these soles will allow Dracula to run faster and jump higher than any vampire has ever dreamed before. It’s gotta be the shoes! But just like real Reeboks, his Pumps will only last for a few seconds before disintegrating into dust.
sho's avatar
Animaniacs (SNES)

Animaniacs review (SNES)

Reviewed on August 18, 2006

Animaniacs looks and sounds just like the show, but the similarities end there. This is clearly just another attempt by executives to cash in on the fans’ loyalties.
pup's avatar
Burnout Revenge (Xbox)

Burnout Revenge review (XBX)

Reviewed on August 18, 2006

Right in front of you a car blocks your way, you slam on the gas, sending it flying. The next rival is only inches away you swerve to get onto there side. You’re even with him with only one way to get ahead of them. You slam hard into the car’s side sending it flying over the cliff. With one racer out of the way you floor it, and pull into victory lane. This is the world of Burnout Revenge. It’s the fourth game in the Burnout series, which is renowned for its satisfying car crashes and amazing s...
ghostyghost's avatar
Street Fighter Alpha Anthology (PlayStation 2)

Street Fighter Alpha Anthology review (PS2)

Reviewed on August 18, 2006

Do we really need another Street Fighter compilation? Capcom certainly thinks so. After the hunk of detritus that was Capcom Fighting Evolution, you would think that we wouldn't see anymore zombified mishmashes of Street Fighter. Yet the raid in the graveyard continues. This time, we unearth the arcade brethren of the Alpha family - Alpha, Alpha 2, Alpha 2 Gold, Alpha 3 - and Super Gem Fighter. Eh, never mind that last one. Let's just slap ...
draqq_zyxx's avatar
Dirge of Cerberus: Final Fantasy VII (PlayStation 2)

Dirge of Cerberus: Final Fantasy VII review (PS2)

Reviewed on August 17, 2006

Unbeknownst to the public, hidden within the ruins of Midgar, a malevolent organization known as Deepground seeks to rectify the failures of Sephiroth. Their goal is simple; to awaken the power of Omega and destroy all life.
pup's avatar
Street Fighter II Hyper Fighting (Xbox 360)

Street Fighter II Hyper Fighting review (X360)

Reviewed on August 17, 2006

Yet, to my eventual disappointment, it is the online mode itself that represents all that is wrong with this port. Sure some will gripe about the difficulty of the AI, or go into the small inaccuracies of the sound and visual quality, but the true monster lies on the other side.
destinati0n's avatar
Robot Alchemic Drive (PlayStation 2)

Robot Alchemic Drive review (PS2)

Reviewed on August 17, 2006

The movie Godzilla is probably one of the most well known titles of all time. This isn't because of the fact that it was good, or even because the majority of the people who mention it have even seen it. Rather, Godzilla's notoriety stems from the fact that it was so gloriously bad that one couldn't help but be amused. With campy visuals, an oddly realized plot, and a downright off translation, the movie as remained the butt of jokes for over 50 years.
dragoon_of_infinity's avatar
Castlevania: Symphony of the Night (PlayStation)

Castlevania: Symphony of the Night review (PSX)

Reviewed on August 17, 2006

Be wary. This review assumes you already know the basics of Symphony of the Night. Let this not be your first review. Instead, read another review and, if at all possible, play the game first. Come back afterwards and then read on.
marurun's avatar
Fallout: Brotherhood of Steel (PlayStation 2)

Fallout: Brotherhood of Steel review (PS2)

Reviewed on August 17, 2006

Among the desert weeds and radiation of post-apocalyptic California live the last remnants of humanity. Jaded and cynical, they wallow in poverty, their run-down settlements small outposts of civilization in the midst of the all-encompassing nuclear wasteland – but underneath the dirt and grime lies a devilish brand of humor and the utter freedom to make whatever you want of yourself and the world. This is the premise of Fallout and Fallout 2, two incredible CRPGs that have enchant...
viridian_moon's avatar
Garfield and His Nine Lives (Game Boy Advance)

Garfield and His Nine Lives review (GBA)

Reviewed on August 17, 2006

So, suppose you get almost to the end of the stage and you just can’t seem to get in a good position to kick that squirrel. He throws one acorn to many or a bird dive bombs you when you’re not expecting it and you take one hit more than your stamina can withstand. Garfield collapses to the ground and goes to sleep. That’s about as violent as the game ever gets, and what it really means in gamer terms is that you’ve just lost a life.
honestgamer's avatar

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