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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Asuka 120% Special Burning Fest (PlayStation)

Asuka 120% Special Burning Fest review (PSX)

Reviewed on April 06, 2005

Pummel your opponent for a few seconds and build your Super Meter up to 100 percent, unlocking the ominously-named Kero Kero Anger or ferocious twirling pom-pom attacks! The Super Meter isn't a new invention, but Asuka takes it to the ludicrous extreme... because it doesn't stop at 100 percent! The meter keeps filling all the way up to 120% Burning.
zigfried's avatar
Shin Megami Tensei: Digital Devil Saga (PlayStation 2)

Shin Megami Tensei: Digital Devil Saga review (PS2)

Reviewed on April 05, 2005

If you make a stupid blunder, the enemy will take advantage of it. Similarly, if you happen to manage something clever or youíve learned the right spells, you can trick the enemy into wasting its turns with ineffectual magic. The robust combat system allows you to give up half a turn if you donít want a particular character to attack, so finding yourself in battle with one of your three heroes ill-equipped isnít the end of the world.
honestgamer's avatar
Tales of Symphonia (GameCube)

Tales of Symphonia review (GCN)

Reviewed on April 05, 2005

RPG titles simply don't surface much on the GameCube. The few that do trickle in every now and then are always welcome, even when they are not really all that great (example: the "remix" of Skies of Arcadia, which was not a terrible game but certainly not completely compelling). Tales of Symphonia, however, manages to stand well on its own against some of the classics....
atra_vortex's avatar
Pick Me, Honey! (PC)

Pick Me, Honey! review (PC)

Reviewed on April 03, 2005

How seriously can you take a game when the most colorful cast member is the protagonistís testicles? Reijiís unit displays more emotion than any of the female diversions. It grows angry and rigid, explores moments of honesty, twitches, pulsates and even finds itself surprised by certain circumstances. In contrast, the girls are as one-dimensional as you may imagine.
honestgamer's avatar
Perfect Dark (Nintendo 64)

Perfect Dark review (N64)

Reviewed on April 03, 2005

I'd be remiss if I didn't mention Perfect Dark's wicked multiplayer mode, one packed with enough depth and nuance to make bland crapfests like Timesplitters 2's (admit it, you only liked playing as the monkey) squirm. The design is rad; levels such as the glass-intensive Grid, which features two large rooms connected by an elevator and some tight corridors, never fail to amuse, and the weapons fit just as neatly into this as they do the solo campaign.
bluberry's avatar
Splatterhouse: Wanpaku Graffiti (NES)

Splatterhouse: Wanpaku Graffiti review (NES)

Reviewed on April 02, 2005

If you took Splatterhouse, removed the excessive gore, the array of disgusting monsters and the nice selection of pain spreading weaponry, youíd be left with something like Wanpaku Graffiti. Instead of following the usual plan, WG is a colourful and happy platformer which seems to parody many old horror flicks and the actual Splatterhouse series. It may sound a little bizarre but WP is actually a worthy addition to the series, surpassing Splatterhouse 2 in almost all aspects.
goldenvortex's avatar
Crazy Taxi 2 (Dreamcast)

Crazy Taxi 2 review (DC)

Reviewed on April 02, 2005

Ya know, I used to hate Crazy Taxi 2, thinking it didn't live up to the first game's standards. So with that mindset, I was ready to bash the game in this review; but then, I started playing it again. And to my surprise, it's not as bad as I'd originally thought. Hell, it's about as equal to its predecessor, give or take a few differences. That's a good thing and, unfortunately, a bad thing.
pickhut's avatar
LMA Manager 2004 (PlayStation 2)

LMA Manager 2004 review (PS2)

Reviewed on March 31, 2005

For the rest of you, LMA 2004 can be easily summed up: It's LMA 2003 with cosmetic changes to the gameplay and an updated roster. Just like any annually-released sports game, if you've played one version, you've played them all.
EmP's avatar
The Legend of Zelda (NES)

The Legend of Zelda review (NES)

Reviewed on March 31, 2005

You know me as Overdrive, but my name is Rob....and I'm a video game addict.
overdrive's avatar
Chaos Legion (PlayStation 2)

Chaos Legion review (PS2)

Reviewed on March 30, 2005

Meet Sieg Warheit, a young knight of the Dark Glyphs, and one of coolest looking characters in videogame history. Heís got a beautifully tattered cape, a large sword with a mysterious, blue aura, and a brilliant helmet of blazing orange hair. Closer examination would also reveal that thereís a definite look of torment on his face, and Iíll tell you what tortures Sieg: he wants to know what a badass looking guy like himself is doing in such a ridiculous game like Chaos Legion, and Iíd like to kno...
radicaldreamer's avatar
Chiki Chiki Boys (Genesis)

Chiki Chiki Boys review (GEN)

Reviewed on March 30, 2005

Capcom were the masterminds behind the lost sword slashing and magic casting classic, Chiki Chiki Boys. Taking RPG elements from Sega's Wonder Boy in Monster World, they mixed these aspects with a hint of arcade action to create this title. Unfortunately, the effort fell on deaf ears and remains today a little-known Capcom game, one that should have received a truckload of love but instead was thrown into the deep, dark pit of obscurity amongst other forgotten treasures.
goldenvortex's avatar
Meteos (DS)

Meteos review (DS)

Reviewed on March 28, 2005

Though the whys and wherefores behind such an oversight may be obvious, it should be noted that in pandering to the portable 5 minute ethos, Meteos' heady mix of brain twisting action has sadly been rendered stilted and neut. It's action best suited to the time between bus stops, anything more and you're schmit out of luck.
midwinter's avatar
Devil May Cry 2 (PlayStation 2)

Devil May Cry 2 review (PS2)

Reviewed on March 28, 2005

The Action game genre is one that everyone has to love. And anybody who is into the genre realizes that Devil May Cry is one of the top titles. The first Devil May Cry was a huge jump of success for Capcom. But, with the new developers they hired, it seems we are left with a downfall. Capcom said they wanted to fix flaws in the first game, and add to the sequel. Instead, they fixed some of the flaws, but they took away what made the game best.
alucard517's avatar
Devil May Cry 2 (PlayStation 2)

Devil May Cry 2 review (PS2)

Reviewed on March 27, 2005

Devil May Cry 2 is an underwhelming sequel in every respect. From its sloppy presentation to its water-downed game play, weíll be only left to wonder what possessed Capcom to make such a lousy follow up to their original smash hit. Maybe the blame shouldnít lie with Capcom, rather the fans that could be found pouting in their rooms after repeatedly dying to the same clan of scythe-wielding monstrosities all night long. They whined and wished that the game wasnít so difficult since they clearly l...
sclemmons's avatar
God of War (PlayStation 2)

God of War review (PS2)

Reviewed on March 27, 2005

When you first meet Ares early in the game, it's pretty daunting. Hundreds of flaming arrows pierce Athen's midnight sky on their hopeless flight to the god's impenetrable skin. Ares' hand-hurled fireballs blast the city walls to bits, sending rubble tumbling recklessly down the Temple's steps. Frightened villagers scurry about in a panic . . . villagers that you can murder.
zigfried's avatar
Mystic Ark (SNES)

Mystic Ark review (SNES)

Reviewed on March 27, 2005

In the early nineties, Enix released an oddly named game known as Elnard to an otherwise unsuspecting Japanese public. A number of months later, the stateside release hit, and due to the fact that Elnard was a damn stupid name, the American release was renamed The 7th Saga. It made a mild splash in the gaming world, but fell into semi-obscurity under the thresholds of other, better games released at the time. Then, 1995 rolled around, seeing the release of memorable titles s...
espiga's avatar
Gekibo: Gekisha Boy (TurboGrafx-16)

Gekibo: Gekisha Boy review (TG16)

Reviewed on March 27, 2005

Pernicious pictorials to publicize perverted persons, prose pending.
sho's avatar
Casual Romance Club (PC)

Casual Romance Club review (PC)

Reviewed on March 26, 2005

Suddenly, itís not so awesome that youíre given so much freedom, because the way the game is set up makes taking advantage of your options unpractical. More than in any other hentai game Iíve played, earning the nudity becomes a tedious chore. Even worse, you donít get to see everything. There are mosaic blurs over anything below the waist.
honestgamer's avatar
Cobra Mission (PC)

Cobra Mission review (PC)

Reviewed on March 26, 2005

The best part is the combat itself. Instead of merely selecting "Attack", guide the mouse to a certain location on the opponent and ferociously CLICK. Armored guards are vulnerable at the unprotected neck ó well-endowed female bodybuilders are resistant to attack at their iron breasts.
zigfried's avatar
Fantasy Zone (Sega Master System)

Fantasy Zone review (SMS)

Reviewed on March 25, 2005

A couple of nights ago, I was playing Fantasy Zone on the Master System. I leaned back in my gaming chair while in the item shop and found myself tapping my feet and drumming my fingers to the catchy music. Observing my actions, my wife asked what I was doing. So, I let her have a listen, she agreed the music was catchy and we did a little dance. It was a great, whimsical moment that likely will bring a smile to my face for many days to come.
overdrive's avatar

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