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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Final Fantasy X-2 (PlayStation 2)

Final Fantasy X-2 review (PS2)

Reviewed on March 18, 2005

Do you remember the music of the early nineties? It featured a wave of experimental genres and new hybrids, at least compared to the music of the eighties. From Seattle, the raw sound of Nirvana refined the rougher edges of punk, paving the way for later acts such as Green Day, which itself was a hybrid of British punk and “new” alternative. The Black Crowes tried a new fusion of Southern blues with rock and roll. Rage Against the Machine combined political protest lyrics with an aggressive ...
sgreenwell's avatar
Warrior of Rome (Genesis)

Warrior of Rome review (GEN)

Reviewed on March 18, 2005

Julius Caesar was many things: a military leader, a writer, and a dictator. He also accomplished such things as being victorious in a number of battles and conquered a lot of countries. And then there was his death where he was stabbed a bijillion times. Even long after his demise, he is still being remembered through memorabilia such as his own coins, statues, and even movies. Which brings me to this strategy game, Warrior of Rome. Based on the events in 48 B.C. where he fights through t...
pickhut's avatar
Valkyrie no Bouken: Toki no Kagi Densetsu (NES)

Valkyrie no Bouken: Toki no Kagi Densetsu review (NES)

Reviewed on March 18, 2005

Maybe I should just cut my losses and surrender. After all, the only reason I’m continuing in my attempt to conquer Namco’s astoundingly bad Famicom title Legend of Valkyrie is because I simply cannot accept defeat. But I feel a little more of my sanity slip away every time I sit down and force myself to attempt making heads or tails out of this pathetic precursor to The Legend of Zelda.
overdrive's avatar
Final Fantasy X (PlayStation 2)

Final Fantasy X review (PS2)

Reviewed on March 18, 2005

Entries of the Final Fantasy series have always been memorable classics of one sort or another. Since the beginning, each of the Final Fantasy games were designed to be nothing less than epic quests for a group of heroes to defeat evil and save the world. (I suppose that’s the appeal of the whole series, really, as anyone can share in the fantasy of being a hero.) Lately, for better or worse, the games have placed a greater emphasis on telling a complex and engaging story. Final Fantasy X is...
disco1960's avatar
Hitomi: My Stepsister (PC)

Hitomi: My Stepsister review (PC)

Reviewed on March 17, 2005

And so it is that I should discuss the sex scenes. After all, they’re your reward for playing. You’re certainly not working at the project to increase your reflexes. And because it’s impossible to not finish the game (the most taxing project is to decide which of the two options will lead to the sex scene you most want or haven’t seen before), the only satisfaction comes from the nudity.
honestgamer's avatar
Last Battle (Genesis)

Last Battle review (GEN)

Reviewed on March 17, 2005

Aarzak is the confident sort of lone wolf hero, but not from bullheaded arrogance. Rather, he knows that he will win. How could he possibly know this? Because, before the game begins, Sega scrolls the entire plot — beginning, middle, and end! — across the screen. Because of Sega's omniscient benevolence, our mighty hero will never be caught unawares in his battle against the Tyrannical Triumvirate of G!
zigfried's avatar
Dynamite Dux (Sega Master System)

Dynamite Dux review (SMS)

Reviewed on March 17, 2005

Dynamite Dux was a fun, yet extremely obscure game that was released in the arcades in 1989. A cute cuddly-looking platform/beat-me-up that set out to capture the hearts and minds of arcade gamers everywhere but failed miserably. It is now a game long forgotten (despite it being barely noticed by anyone in the first place) now cast in the pile of games that didn’t quite get the attention that they sought along with other games such as “Snow Bros” and “Golden Axe warrior.” It is a shame that Dyna...
goldenvortex's avatar
Dynamite Dux (Arcade)

Dynamite Dux review (ARC)

Reviewed on March 17, 2005

Dynamite Dux may be severely underrated but it’s still one of the quirkiest and original beat-em-ups I’ve played in a long time. Instead of using the standard scheme of a city being overrun by crime or a big axe being stolen, it does things a little differently. You play a duck called Bin, a character who was probably designed to be SEGA’s mascot, judging by his red sneakers and blue skin who has to punch, kick and shoot his way through an army of bizarre enemies. It was an early release for ...
goldenvortex's avatar
X-COM: UFO Defense (PC)

X-COM: UFO Defense review (PC)

Reviewed on March 17, 2005

The forever-set benchmark of Turn Based Strategy
EmP's avatar
Project: Snowblind (Xbox)

Project: Snowblind review (XBX)

Reviewed on March 17, 2005

Project: Snowblind
Linkamoto's avatar
Sonic the Hedgehog (Genesis)

Sonic the Hedgehog review (GEN)

Reviewed on March 16, 2005

We all know the history of Sega vs. Nintendo. Nintendo probably had at least an 80% share of the market, and it was hard to imagine a company doing better than becoming Pepsi to Nintendo’s Coca-Cola. So here comes Sega with its version of a mascot that could presumably outrun the fastest cheetah, Speedy Gonzales, and of course, Mario.
retro's avatar
WarioWare: Touched! (DS)

WarioWare: Touched! review (DS)

Reviewed on March 16, 2005

Wario Ware Touched!
Linkamoto's avatar
Need for Speed Underground: Rivals (PSP)

Need for Speed Underground: Rivals review (PSP)

Reviewed on March 15, 2005

Such feelings of lost opportunity don't stop there, though admittedly the worst is now behind us. Charging forward we look to the career modes, hoping to find a reason that justifies this charade. And in a way, this is where Rivals actually manages to surpass Ridge Racers, not in the short term rush but in the long, drawn out haul.
midwinter's avatar
Sega Ages: Golden Axe (PlayStation 2)

Sega Ages: Golden Axe review (PS2)

Reviewed on March 15, 2005

Although this new 3D Tyris isn't drawn quite as sexily as she used to be, the characters all looked attractive... until I saw them up close during their really lame magic spell sequences. As the camera zoomed in, I could see how few polygons were actually used to create the Amazon's pointy face. From then on, the illusion was shattered; even when the camera pulled back out, it was easy to spot the rough edges and graphical flaws because I knew they were there.
zigfried's avatar
The Revenge of Shinobi (Genesis)

The Revenge of Shinobi review (GEN)

Reviewed on March 14, 2005

As I later encountered soldiers in a churning boatyard, soldiers patrolling a mechanical labyrinth, soldiers waiting in a rusty scrapyard, soldiers inside an abandoned factory, soldiers perched outside a shopping center, and soldiers stationed in friggin' highway traffic... well I got pretty freaking sick of SOLDIERS.
zigfried's avatar
Devil May Cry 3: Dante's Awakening (PlayStation 2)

Devil May Cry 3: Dante's Awakening review (PS2)

Reviewed on March 14, 2005

The question is however, how hard do you like your action? Do you enjoy a game steeped in technique and loaded with style? And if so, do you want it to kick your arse seven different ways to sunset, only to come back for more once the lights have gone out? If your reply was a confident sounding affirmative then hold on, I'm about to make your day.
midwinter's avatar
Eternal Champions: Challenge from the Dark Side (Sega CD)

Eternal Champions: Challenge from the Dark Side review (SCD)

Reviewed on March 14, 2005

Mortal Kombat made it big by overwhelming us with gratuitous gore and bloody fatalities. The concept of actually killing your opponent in the fight was a little more radical than just beating the snot out of them. Because of this irreverence, it became a controversial hit for all fighting game enthusiasts, playing the game just to see the blood and forgetting about the things that actually made a fighting game good. The sequel to Eternal Champions is an example of a game that follows a similar...
goldenvortex's avatar
Sega Ages: Space Harrier (PlayStation 2)

Sega Ages: Space Harrier review (PS2)

Reviewed on March 14, 2005

The thing Harrier's got going for it (that even some newer titles lack) is an incredible sense of speed, which picks up even more by the 21st level. The completely redesigned scenery — trees, stone columns, icebergs, and sun-bleached bones — scrolls by at dangerous speeds, and enemies scream by so quickly that you only have a second or two to shoot before they're gone.
zigfried's avatar
Splatterhouse 2 (Genesis)

Splatterhouse 2 review (GEN)

Reviewed on March 13, 2005

Splatterhouse was a fantastic gore-fest, packed with rotting body parts, blood stained hallways and gruesome monsters intent on ripping your guts out. It spawned a mass of controversy on its release and was ripped from arcades shortly after. This bloodbath was also ported to the Turbo-grafx 16, a great port that had a few things edited because of a Satanic reference, an upside down crucifix. It was an original platformer and was one of the first games that dared to go down paths that many games ...
goldenvortex's avatar
Timeball (TurboGrafx-16)

Timeball review (TG16)

Reviewed on March 13, 2005

It's not often that a game comes along that alters the fabric of reality. Games that make you look back at the favorites of yesteryear and say "those weren't so special after all". Games that pull you into an orgasm just at the very sight of the decorative cover. Yes, those games are rare indeed.
zigfried's avatar

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