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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
D.I.C.E.: DNA Integrated Cybernetic Enterprises (PlayStation 2)

D.I.C.E.: DNA Integrated Cybernetic Enterprises review (PS2)

Reviewed on October 26, 2005

When the game works, it means you’re running around as a dinosaur, perhaps firing missiles or maybe just smashing through anyone stupid enough to get in your way. Such moments can approach sheer bliss. You can charge missiles and then release them in a round of explosions that sends enemies flying and racks up your combo score. Then, as your opponents reel from that assault, you can step in and smash them to bits with your tail.
honestgamer's avatar
Chiller (Arcade)

Chiller review (ARC)

Reviewed on October 26, 2005

Firstly, let me ask you something:
goldenvortex's avatar
Sega Ages: Hokuto no Ken (PlayStation 2)

Sega Ages: Hokuto no Ken review (PS2)

Reviewed on October 25, 2005

If you want some Fist of the North Star action, buy the excellent PlayStation game instead; Bandai obviously cares about the franchise a lot more than Sega does.
zigfried's avatar
Lufia & The Fortress of Doom (SNES)

Lufia & The Fortress of Doom review (SNES)

Reviewed on October 25, 2005

Would you believe this was my first SNES game? And also my first RPG? Hard to believe, considering it's not all that popular. But it was, and I quite enjoyed it. I was practically obsessed, and the Lufia series is still one of my favorites. Looking back, though, I find it hard to believe I could stand it. The game, so promising in story and direction, is almost unplayable. Which is extremely sad, because it is a charming, well thought out idea that deserves far more respect than this game...
mariner's avatar
Monsterseed (PlayStation)

Monsterseed review (PSX)

Reviewed on October 25, 2005

They could see me coming. They always could. Waft an unknown RPG in my direction, and watch as the saying "a fool and his money are quickly parted" is proved correct. I'd never heard of Monsterseed, yet there it sat on the shelf, looking cheap and purchasable. I bought it. God help me, I bought it.
bside's avatar
Atari Anniversary Advance (Game Boy Advance)

Atari Anniversary Advance review (GBA)

Reviewed on October 25, 2005

But before that, know that Atari Advanced contains some awesome examples of retro gaming (as well as some stinkers). Inside you'll find nostalgic renditions of Asteroids, Super Breakout and, best of all, Missile Command.
EmP's avatar
Mortal Kombat: Shaolin Monks (PlayStation 2)

Mortal Kombat: Shaolin Monks review (PS2)

Reviewed on October 24, 2005

To think that Midway would take Mortal Kombat to a new 3-D adventure, you would have to be crazy right? Well not all would say that with their new release Mortal Kombat Shaolin Monks. Everyone is use to the old style of 2-D flat screen fighting, but there are those who wish to take the characters to a new level. Fighting Scorpion on a flat screen is only fun for so long, but imagine fighting him in a new 3-D realm where he has total control over his arena. There were limited possibilities on mak...
alucard517's avatar
Chibi-Robo! (GameCube)

Chibi-Robo! review (GCN)

Reviewed on October 24, 2005

No matter which way you look at it, Chibi Robo is the quintessential Nintendo game. Developed by Skip (last seen plugging quirky RPG, Giftpia) and saved from development hell by Shigeru Miyamoto, this charmingly innocent tale is the latest reworking of the classic, pint sized hero formula.
midwinter's avatar
Friday the 13th (Commodore 64)

Friday the 13th review (C64)

Reviewed on October 23, 2005

In an uncharacteristic attempt at “cleverness,” that shambling zombie bodybuilder Jason Voorhees has figured out how to successfully pass himself off as little girls and the elderly. That’s right, one of your campground companions is actually the homoerotic homicidal maniac in a cunning disguise!
sho's avatar
Pokemon Red (Game Boy)

Pokemon Red review (GB)

Reviewed on October 22, 2005

It's no surprise that this game was as successful as we all know it to be. To me, it's obvious that Nintendo has something special here, something that could (and quite clearly did) make everyone fall in love with these cute little critters. After all, the game's certainly not popular on its own merits. Despite the rash of high scoring reviews, it's pretty obvious that the game has some serious flaws in it. Yet that hasn't stopped it from being a success. Heck, it didn't even stop me from t...
mariner's avatar
Zelda II: The Adventure of Link (NES)

Zelda II: The Adventure of Link review (NES)

Reviewed on October 21, 2005

While there are only a total of seven main dungeons to explore, there are a number of smaller caves to occupy your time, including the mammoth Death Mountain — a maze-like assortment of caves covering nearly a third of the first continent. Much like many of the second-continent palaces, this region is designed to test a player’s endurance and skill, as the combination of tough foes, instant-death lava and a seemingly-limitless number of caverns to navigate ensures that only a proficient player will make it through without losing a life or two.
overdrive's avatar
Radiata Stories (PlayStation 2)

Radiata Stories review (PS2)

Reviewed on October 21, 2005

In just about every way that matters, Radiata Stories is different from your standard RPG.
lasthero's avatar
Mobile Suit Gundam SEED: Never Ending Tomorrow (PlayStation 2)

Mobile Suit Gundam SEED: Never Ending Tomorrow review (PS2)

Reviewed on October 20, 2005

I’m sure this is very accurate to the actual anime, as I’d guess virtually every episode was highlighted by robot battles, but it just seemed tiresome to fight the same foes over and over again, especially in such a short period of time.
overdrive's avatar
Rampage (Arcade)

Rampage review (ARC)

Reviewed on October 19, 2005

Rampage’s attempts at proper villainy ultimately fall flatter than an animated coyote (apetitius giganticus) who finds himself momentarily hovering with the clouds high above a desert ravine.
sho's avatar
Sengoku Cannon: Sengoku Ace Episode III (PSP)

Sengoku Cannon: Sengoku Ace Episode III review (PSP)

Reviewed on October 18, 2005

With Sengoku Cannon: Sengoku Ace Episode III, the question isn't so much what went wrong as it is, what on earth were Psikyo thinking?! Taking a popular franchise and releasing a quick-to-market sequel is nothing new. Flushing away years worth of hard work and a solid reputation however, is something else entirely.
midwinter's avatar
Killer 7 (PlayStation 2)

Killer 7 review (PS2)

Reviewed on October 18, 2005

Killer 7 is like coming across a one-legged dog at a circus freak show.
pup's avatar
Mario Kart: Double Dash!! (GameCube)

Mario Kart: Double Dash!! review (GCN)

Reviewed on October 18, 2005

When the first shots of Double Dash were released to the world, it looked as if it was going to add something fresh and inspiring to an often tired out genre. The premise of having two drivers and the usual Mario Kart craziness was a sure selling point. I tend to dislike most racing games due to their dull drag down to realism. If I’m going to play a racing game, it’s going to have something that allows me to shoot down other racers with over the top weaponry, move through creative courses at ...
goldenvortex's avatar
X-Men Legends II: Rise of Apocalypse (GameCube)

X-Men Legends II: Rise of Apocalypse review (GCN)

Reviewed on October 17, 2005

It’s a good thing that Apocalypse is a far cry from the current crop of villains, because if he wasn’t, X-Men Legends II would be all the more disappointing. Not bad, mind you…just disappointing.
lasthero's avatar
Micro Machines (Xbox)

Micro Machines review (XBX)

Reviewed on October 16, 2005

All in all, if this latest version of Micro Machines proves anything, it is that games cannot live on nostalgia alone. Perhaps some excuse can be found in the fact that it was Infograme's first shot at the series that CodeMasters did so well for so many years, or perhaps it is just another case of a series finally running out of steam. Either way, sadly, Micro Machines is to bare thread for fans of the earlier games, and suffers from too many flaws to draw people new in.
EmP's avatar
Yoshi Touch & Go (DS)

Yoshi Touch & Go review (DS)

Reviewed on October 16, 2005

Admit it. When you bought your DS, you looked at the plastic stick thing, and wondered just how much use it was actually going to be, didn't you? Oh, sure, the rec room in Super Mario 64 DS was good fun, particularly the catapult Wario minigame. And maybe you even played Wario Ware : Touched too, but you probably thought that was about as far as touch-screen gaming was going to develop on this new console. A nice gimmick, a lovely extra, but ultimately not really an evolution in g...
cheekylee's avatar

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