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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Puyo Pop Fever (DS)

Puyo Pop Fever review (DS)

Reviewed on February 01, 2006

I first experienced Puyo Pop on the GBA years ago. I don’t know what made it so captivating, but lining up multicolored balls of goop was incredibly addictive. The campy storyline and goofy characters only managed to pull me into the game more. I embraced these nostalgic feelings as I loaded up Puyo Pop Fever. My thoughts were filled with happiness, glee, and even expectation (feelings I rarely get from video games these days). These feelings were crushed instantly by the music tha...
asherdeus's avatar
The Magical Quest starring Mickey Mouse (SNES)

The Magical Quest starring Mickey Mouse review (SNES)

Reviewed on February 01, 2006

After besting the serpent in the forest, you’ll venture deeper into the trees. Here, gnarled trunks are twisted into malicious grins. Giant leaves tumble in gusts of wind and enormous spiders dart about on silvery webbing. Your new defense against these is the ability to weave magical spells, then toss them toward your opponents.
honestgamer's avatar
Buzz! The Music Quiz (PlayStation 2)

Buzz! The Music Quiz review (PS2)

Reviewed on January 31, 2006

If you’re a student in the UK, chances are that you’ve come home drunk on a Saturday night and found yourself watching Quizmania on ITV. For those not in the know, Quizmania is a four hour long game show that runs on throughout the early hours of the morning. It is the true epitome of crap television, just as Buzz: The Music Quiz is for video games.
goldenvortex's avatar
Chrono Cross (PlayStation)

Chrono Cross review (PSX)

Reviewed on January 30, 2006

It's not like it's the very worst RPG ever made; no, that dubious honour goes to Monsterseed. But while Monsterseed is simply a poorly-made crapfest that happens to be hilariously inept, Chrono Cross is an insult to my intelligence. A convoluted mess of a game with complexity thrown on top of complexity in the vain hope it will appear deep and gamers will swallow it.
EmP's avatar
Mercenaries: Playground of Destruction (PlayStation 2)

Mercenaries: Playground of Destruction review (PS2)

Reviewed on January 30, 2006

But it’s never hopeless. There are no dead ends. There’s always some way, some strategy, some spin that can turn the hardest mission into the easiest. Victory comes from ingenuity.
lasthero's avatar
Meteos (DS)

Meteos review (DS)

Reviewed on January 30, 2006

Planet Meteo is a big bully! While other planets all live in peace and harmony, this evil planet has a chip on its shoulder. More than just a chip, actually. Meteo has bricks on its shoulders. Multi-coloured bricks, called meteos, that the planet sees fit to hurl into the galaxy. And not just randomly, either. No, these bricks are launched at other planets where they pile up until the planet is engulfed in a mountain of them. When this happens, the meteos go nova, and the planet is destroyed.
cheekylee's avatar
Civilization IV (PC)

Civilization IV review (PC)

Reviewed on January 30, 2006

You expand by building cities. The game doesn’t even feel right until you’ve done so, and once you have, the possibilities start pouring in. Each city produces food, commodities, wealth, culture, warriors, settlers, explorers and headaches. They do this over a set number of turns, so the person who builds a few cities early on will never lack things to do.
honestgamer's avatar
The Legend of Zelda: A Link to the Past (SNES)

The Legend of Zelda: A Link to the Past review (SNES)

Reviewed on January 29, 2006

You’ll see massive eyeballs that cling to one another to form a slimy barrier. You’ll watch as Link dodges the lash of a monster’s spiked tail, then blasts away its armor with bombs. Each new dungeon presents a labyrinthine world to explore, with a horrific boss battle at the end. If the puzzles don’t get you—and many times they will—then a showdown with the dungeon master will definitely put a wrench in the works.
honestgamer's avatar
Legend of Mana (PlayStation)

Legend of Mana review (PSX)

Reviewed on January 29, 2006

People are always complaining about the lack of originality in videogames. Playing what is essentially the same game over and over again seems almost impossible to avoid considering how few unique titles there truly are. Legend of Mana takes some stabs at originality, but the original features are what makes this game far less enjoyable than it’s predecessor, Secret of Mana. Who says creativity is always a good thing?
djskittles's avatar
Secret of Mana (SNES)

Secret of Mana review (SNES)

Reviewed on January 29, 2006

I'm really starting to wonder what's with Squaresoft. Many call them the best RPG developer, while others claim they're an overrated piece of fecal matter. Me, I'm still confused. The Final Fantasy series has proven to be a deep and breathtaking series, constantly reinventing itself and consistently providing a quality experience. Yet Chrono Trigger, often considered to be the best RPG of all time, let me down severely, being nothing more than a bland game doing nothing special. And now Sec...
mariner's avatar
Devil May Cry 3: Special Edition (PlayStation 2)

Devil May Cry 3: Special Edition review (PS2)

Reviewed on January 29, 2006

Seldom have I seen a re-release that makes you feel like you're playing the game for the first time all over again. This is one of those re-releases. The original Devil May Cry 3 was famous for it's stylish combat and grueling difficulty, keeping even the seasoned Devil May Cry veteran on his toes. The Special Edition, however, has made many revisions to the gameplay and overall presentation of the game.
gmsephiroth's avatar
Castlevania: Curse of Darkness (PlayStation 2)

Castlevania: Curse of Darkness review (PS2)

Reviewed on January 27, 2006

Following the positive experience I recieved from Lament of Innocence I had no qualms about making a blind purchase for Curse of Darkness. Lament’s brutal combos, intense action and lush castle made it one of the greatest action games I’ve ever played. That led me to have at least a little faith in Konami and to shell out fifty dollars without any research. I brought it home, played it for a good while and everything seemed perfect. But slowly it crept up on me, like passing...
True's avatar
GG Aleste (Game Gear)

GG Aleste review (GG)

Reviewed on January 26, 2006

There were a few areas that were genuinely fun, like a stage placing me above a railroad track complete with robots rocketing off a train to challenge my ship at its level, but much of this game was the sort of personality-free drek that has provided the backbone for mediocre shooters throughout time.
overdrive's avatar
Shining Force Neo (PlayStation 2)

Shining Force Neo review (PS2)

Reviewed on January 25, 2006

How wonderfully dreadful that publishers such as Sega can shun the developers that made their games worthy in the first place, but still churn out sequels and counterparts to them. Sequels, mind you, that make no effort to recreate Shining Force’s strategy, luster or quality. If this is Sega’s way of trying to cash in on the popularity of Baldur’s Gate or Warcraft, evolving it from something we know and love, then I must regrettably remove myself as a Shining Force fan girl.
crimson_phoenix's avatar
Infected (PSP)

Infected review (PSP)

Reviewed on January 25, 2006

I think there’s one problem with the PSP that most of us reviewers are ignoring: we don’t know what we want with it. Since the technology is so advanced, we want a console experience in our hands. We want the best graphics, the best gameplay, and the best stories. We want it all. But at the same time, we want quick, breezy games with fast load times, so when we’re waiting in line or for the bus, we can just turn it on and play a game. It doesn't seem like we can have both desires solved by a sin...
asherdeus's avatar
Virtua Fighter 4: Evolution (PlayStation 2)

Virtua Fighter 4: Evolution review (PS2)

Reviewed on January 24, 2006

There are two types of people in the world, those who love Tekken and those who love Virtual Fighter. I don’t care who you are, you fit into one of those categories. Be it an old lady from Florida or business man from New York, you either love one or the other. How is this possible you may ask yourself? There both 3d fighting games, the object in both games are the same beating the crap out of the other person. It all comes down to is how you like to beat the crap out of the other person, do you...
phoenix_crow's avatar
Chuck Norris Superkicks (Atari 2600)

Chuck Norris Superkicks review (A2600)

Reviewed on January 24, 2006

I think it's safe to say that Chuck Norris is truly a legend among men, and he deserves nothing but the utmost respect and reverence for being able to legitimately kick anyone's butt.
zigfried's avatar
Animal Crossing: Wild World (DS)

Animal Crossing: Wild World review (DS)

Reviewed on January 24, 2006

You’re in the back seat of a car with an animal at the wheel, steering through unforgiving rain traveling down an unknown road. You’re moving from your old life - no more large city, no more long job times, no more long distances between destinations, no more humans. That’s ‘bleh’, not appealing, not interesting. No, you’d rather live in the relaxed town of… where? You decide. You name where you want to go. Spiral? Sizzler? Gootown? Doesn’t matter. That’s where you’re going, where this unknown r...
hex's avatar
Skyblazer (SNES)

Skyblazer review (SNES)

Reviewed on January 23, 2006

I've noticed that the platformer genre really started to get stale on the SNES. Sure, Mario World was more than adequate, and there were a select few other gems as well. But unfortunately, the vast majority of them seemed to be the same thing over and over - slow moving cute fluffy animals in generic worlds with average gameplay at best and wild swings in difficulty. Imagine my surprise to find a hit, not in Nintendo or Capcom, but in Sony. They certainly weren't a major player back then, an...
mariner's avatar
Soul Blazer (SNES)

Soul Blazer review (SNES)

Reviewed on January 23, 2006

Some people call Zelda an action/RPG. Although Zelda has elements of both genres, it is much more than that, and is in reality a completely different genre. Soul Blazer, often compared to Zelda by those that have actually heard of it, is not. It is a simple blend of action and RPG, combining the two rather than creating something new. Such an attempt, blending two incredibly different styles of gaming, seems doomed to failure. Yet, despite the seeming impossibility, I find Soul Blazer to be a s...
mariner's avatar

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