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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Drakengard (PlayStation 2)

Drakengard review (PS2)

Reviewed on February 27, 2006

But none of them stand a chance, and it's a given that a worse-for-wear Caim will limp into his own courtyard, blood flowing freely from his wounds and dripping onto the barren earth floor. A few more troops await their death here but once they're disposed of, you learn the full extent of their actions. In the middle of the courtyard, peppered with arrows, spears and swords, awaits an imposing sight. Before you lies a dying dragon.
EmP's avatar
State of Emergency 2 (PlayStation 2)

State of Emergency 2 review (PS2)

Reviewed on February 27, 2006

After I played the first few levels of State of Emergency 2, I sat down and thought about the game. I came to the conclusion that from a Spider-Man perspective (goofy but fun), I kind of liked the game. Then I decided to read through the attached press releases that came included with my review copy of the game. They called the game’s storyline “gripping” and made it out to be as serious as cancer. From this more Schindler’s List perspective (serious and depressing), the gam...
asherdeus's avatar
Dungeon Lords: Collector’s Edition (PC)

Dungeon Lords: Collector’s Edition review (PC)

Reviewed on February 27, 2006

You’ll almost be glad when the chirping crickets and hooting owls fall silent, replaced by rustling of leaves or the scraping of claws on stone that pre-empt another battle. It’s fun to explore new portions of the map and watch the blank areas fill in as if by magic. There’s a definite sense that adventure could lie beyond each hilltop.
honestgamer's avatar
Phoenix Wright: Ace Attorney (DS)

Phoenix Wright: Ace Attorney review (DS)

Reviewed on February 26, 2006

As a child, adults would commonly ask about a child’s aspirations in life. Certainly, nobody would answer that they aspire to be a garbage disposer or a manager at a local fast food chain. Most answers would consist of being lawyers, doctors, psychologists, etc. Unfortunately, as children grow up their lack of effort in school also diminishes. Not everyone can be a lawyer or a doctor, but luckily for those that couldn’t get into law school, Capcom has decided to meet the needs of the unlucky. En...
galactus21's avatar
Do You Like Horny Bunnies? 2 (PC)

Do You Like Horny Bunnies? 2 review (PC)

Reviewed on February 26, 2006

I should also mention that because Do You Like Horny Bunnies? 2 is a sequel (the ‘2’ in its title should have tipped you off), there’s some fan service. If you played the original, you’ll recognize two of the characters from that game. They engage in a bit of unexpected sex, which you get to watch unfold if you play your cards right.
honestgamer's avatar
The Suffering: Ties that Bind (PlayStation 2)

The Suffering: Ties that Bind review (PS2)

Reviewed on February 25, 2006

The Suffering set players into the boots of Torque, a prisoner on death row. One day, Torque accidentally killed his wife and two sons. He didn’t remember doing it, but ignorance wasn't an excuse the jury would accept. Torque was sent to Carnate Island, Maryland. Since The Suffering is a video game, Abbot Penitentiary was the worst correctional facility imaginable. Unspeakable evils were committed there for hundreds of years, but through a bizarre set of circumstances involving gho...
asherdeus's avatar
Onimusha: Dawn of Dreams (PlayStation 2)

Onimusha: Dawn of Dreams review (PS2)

Reviewed on February 24, 2006

It's a return to grace for a series in danger of losing itself, and in a way, reaffirms the belief that only Capcom know how to deliver a solid, third person slash'em up. You can have your 3D Castlevanias and your weak as piss American imitations, the real action however, once more belongs to Keiji Inafune and the Genma hordes.
midwinter's avatar
Shaq-Fu (SNES)

Shaq-Fu review (SNES)

Reviewed on February 22, 2006

If you’ve been playing games and surfing the internet for any considerable length of time, you’ve no doubt come across a review of Shaq Fu that was filled with witty remarks, jabs at Shaq’s bald head, and the unabashed bashing of voodoo (something that Shaq Fu proudly supports) No doubt, said review convinced you that Shaq Fu sucks, complaining about it’s bad storyline and its bad graphics and its bad controls.
lasthero's avatar
Drakengard 2 (PlayStation 2)

Drakengard 2 review (PS2)

Reviewed on February 21, 2006

If Dynasty Warriors wrote the book on manly brawling, then Drakengard 2 filled a library. By game's end, thousands of ogres, undead soldiers, and knights will fall with blood spraying from their broken heads. However! Fans of the first game be warned: you no longer play as an insatiable madman!
zigfried's avatar
Addams Family Values (SNES)

Addams Family Values review (SNES)

Reviewed on February 21, 2006

Or you'll become befuddled by your umpteenth encounter with one of Addams Family Values' favorite underworld "puzzles" — the games of "Guess Which Teleporter Won't Move You Back Eight Rooms" and "Randomly Push These Switches Until You Do It Right". This cartridge did a fantastic job of making me feel that it was either dumb luck or trial-and-error that got from one place to the next, as opposed to anything resembling skill or gaming knowledge.
overdrive's avatar
The Suffering (PlayStation 2)

The Suffering review (PS2)

Reviewed on February 20, 2006

In The Suffering, the abominations you encounter are not mazes to find your way past, but obstacles to be destroyed. Like a 1970s grindhouse flick, you’ll find yourself standing amid piles of bodies, blood drenching every scrap of skin and clothing left on your body.
pup's avatar
Dead or Alive 4 (Xbox 360)

Dead or Alive 4 review (X360)

Reviewed on February 19, 2006

November 22, 2005 was the day Microsoft finally launched its brand new console, the Xbox360. While Dead or Alive 4 is a bit late for the launch party, the amount of polish and features more than makes up for it. Like the previous Xbox, Team Ninja welcomes the new Microsoft system with another solid addition of the Dead or Alive series. The Dead or Alive series has always been the top-tier series for Itagaki and Team Ninja. The series has always been infamous for its overly large assets and its r...
galactus21's avatar
Devil May Cry 3: Special Edition (PlayStation 2)

Devil May Cry 3: Special Edition review (PS2)

Reviewed on February 16, 2006

That’s why Special Edition succeeds as a game and as a re-release: It makes things simple without making them easy. Forget the smooth control system or the sweet level design; I’m talking about the accessibility. How the game offers difficulties for all skill levels, tailored for the weakest of the weak and the hardest of the hardcore.
lasthero's avatar
Monkey Puncher (Game Boy Color)

Monkey Puncher review (GBC)

Reviewed on February 16, 2006

Choosing either of the two siblings, Kenta or Sumire, make no difference to the overall aim of the game, which is to raise and train a monkey strong enough to topple the Saru group and freeing your imprisoned family. Handily, you happen to obtain a feisty little monkey by the name of Freddy who may very well be your token to glory, vengeance and the possible triggering of Armageddon.
EmP's avatar
Final Fantasy III (SNES)

Final Fantasy III review (SNES)

Reviewed on February 16, 2006

Certainly, you can take that route if you wish. Or… you can slow down and have a good time exploring each of the world’s nooks and crannies. There are even optional monster and towers you can defeat for seriously cool rewards. Much of the game’s second half is optional but cool. You can play however you like, with only a few exceptions. Some choices you make can even affect the game’s plot.
honestgamer's avatar
Guilty Gear X2 #Reload (Xbox)

Guilty Gear X2 #Reload review (XBX)

Reviewed on February 15, 2006

If Guilty Gear is known for anything, it’s the way it hands the player a series of complex rules and gauges that are unmatched in modern day 2-D fighters. Taking quintessential elements from Sega’s unappreciated classic Eternal Champions: Challenge from the Dark Side and merging it with its own distinct style and complexity, Sammy has created a monster. It would be fair to say that GGX2 is one of the most complete 2-D fighters of all time, surpassing anything that former fighting giants C...
goldenvortex's avatar
Metal Gear Solid 3: Snake Eater (PlayStation 2)

Metal Gear Solid 3: Snake Eater review (PS2)

Reviewed on February 14, 2006

The most recent entry in the Metal Gear lineup is Metal Gear Solid 3: Snake Eater. I thought the title was a joke when the game was announced. The same goes for all of the gameplay videos showing Snake, our mullet-cut hero, eating snakes and running around the jungle.
asherdeus's avatar
Call of Duty 2 (Xbox 360)

Call of Duty 2 review (X360)

Reviewed on February 13, 2006

Until now, games based on World War Two have dodged a moral bullet thanks to the various limitations of the hardware supporting them. Arguments regarding the representation of mankind's darkest hour as a form of entertainment have covered everything from simple bad taste, to the trivialization of our greatest tragedy, yet the nay-sayers it seems, have been missing the point.
midwinter's avatar
Legend of Hero Tonma (TurboGrafx-16)

Legend of Hero Tonma review (TG16)

Reviewed on February 12, 2006

It seemed I was challenged virtually every step of the way in the fifth level's cavern and the sixth stage's castle exterior, assaulted by fireball-spewing statues and an infinite number of knights, bats and other baddies on a non-stop basis. For the earlier stages, it seemed like I'd cruise through a few easy waves of enemies, briefly struggle to get through one tricky part and then realize I already was at the boss fight.
overdrive's avatar
ICO (PlayStation 2)

ICO review (PS2)

Reviewed on February 12, 2006

In some regards, Ico is the antithesis of most macho console games. There’s little in the way of narration aside from a couple cutscenes, but the mysterious plot is one of the most intriguing aspects of Ico. There are no health bars and the simplistic combat often has the young protagonist armed with only a wooden plank. There aren’t any bosses aside from the final enemy, but there is plenty of hand-holding and puzzles. All of these things come together to form a unique and memorable ...
djskittles's avatar

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