Reviews
11,290 reviews · showing 6,141–6,160
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Reader Xbox 360
Tom Clancy's Rainbow Six: Vegas 2 review
For a few of us, the end of Rainbow Six: Vegas left a bad taste in the mouth; a sudden cliff hanger that provided little satisfaction or resolution. For everyone else, it was just a side commentary to combine smoldering action set pieces…
Crazyreyn · June 14, 2008
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Staff Arcade HG exclusive
Splatterhouse review
I didn't think I'd be smacking rotting zombies to death with their own limbs or smashing corpses hung from nooses like macabre piñatas wide open with axes. When a disturbing individual with a cloth bag tied over its head assaulted me with…
Gary Hartley · June 14, 2008
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Staff Xbox 360 HG exclusive
Roogoo review
It’s an extremely simple concept, but it has an addictive quality to it and is easily accessible for the hardcore and casuals. As you progress through the forty-five single-player levels, various obstacles are introduced to makes things a…
Paul Josua · June 14, 2008
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Staff Sega CD HG exclusive
Road Avenger review
Road Avenger isn’t just Wolf Team’s finest laserdisc conversion, it’s clearly the greatest FMV game on Sega CD and the best damn thing Data East was ever responsible for in their long and largely mediocre history! Maybe those last two…
Sho · June 13, 2008
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Reader DS
Rondo of Swords review
For a strategy RPG set against a traditional medieval backdrop, Rondo of Swords tries to surprise you. It introduces a radically different method of moving around and engaging the enemy. The objectives of its stages can change at any time…
woodhouse · June 13, 2008
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Staff DS HG exclusive
Speed Racer: The Videogame review
You won’t have much time to pay attention to your surroundings, however; in the vein of such series as Wipeout and F-Zero, Speed Racer: The Videogame is set in a futuristic society where races move fast! At the beginning of the race, you…
yamishuryou · June 13, 2008
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Staff PC HG exclusive
BioShock review
BioShock is an expertly crafted and finely tuned videogame: every inch of the level design has its place and purpose, and most of that purpose involves creating an astonishingly believable world out of something so incredible. The series…
Lewis Denby · June 12, 2008
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Staff Wii HG exclusive
George of the Jungle and the Search for the Secret review
Despite being an initially promising platformer, its charm is spoiled by pointless motion control, absent collision detection and unforgiving enemy encounters.
Matthew Reynolds · June 12, 2008
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Reader Xbox 360
Viva Piñata review
Viva Pinata is, in a word, unique. It incorporates many familiar simulation and animal care aspects, yes. But when I say you unique, I don’t mean in terms of gameplay. I mean that this is a complex, deep game marketed almost entirely to an…
Muk1000 · June 12, 2008
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Reader NES HG exclusive
Journey to Silius review
Journey to Silius was originally slated to be a game based on the Terminator movie license, but shortly before its release that license was mysteriously revoked from Sunsoft, either because Terminator 2 was less than a year away and a film…
dagoss · June 11, 2008
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Staff PC HG exclusive
Belief & Betrayal review
Belief & Betrayal is the latest adventure title from Italian developer Artematica Interactive, the company behind such horrors as the horrible Druuna game from 2001. Seven years later, and things haven't moved on all that much. The…
Lewis Denby · June 11, 2008
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Staff Arcade HG exclusive
Revolution X review
Maybe I feel sorry because it gives me less of a chance to rip on the idea of a heavy-duty assault rifle's secondary weapon hurling CD's so destructive they effortlessly destroy APCs. And helicopters Maybe I feel robbed of the opportunity…
Gary Hartley · June 11, 2008
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Staff PlayStation 2 HG exclusive
Medal of Honor: Vanguard review
Now, instead of using canteens and first aid kits to restore health, all you have to do is duck out of the fray for a bit. Keegan can completely regenerate his health in a matter of seconds if he is able to avoid getting shot. To make this…
Rob Hamilton · June 11, 2008
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Reader Xbox Review of the Week
Metal Gear Solid 2: Substance review
One square section, about as long as a public restroom... that's just how big the first virtual mission is. And with your avatar, an oddly-dressed, white-haired "man", at your disposal, what is it that you'll do in this mission? You have…
dementedhut · June 10, 2008
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Staff PC HG exclusive
Dracula: Origin review
Torchlight flickers ominously, shifting the shadows cast by ghostly slivers of light invading the darkness through a network of cracks in the ancient ceiling. A silver tomb sits surrounded by a slew of human remains; bared ribcages, chewed…
Gary Hartley · June 10, 2008
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Staff Wii HG exclusive
Emergency Heroes review
Well, the way this works is that you have one of three districts—later all combined into one—where you drive through crowded traffic to find glowing columns of light that represent missions. The time spent between said missions is mostly…
Jason Venter · June 9, 2008
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Staff PC HG exclusive
Half-Life: Blue Shift review
If Blue Shift were merely a simple rehash of everything we saw in Half-Life, I’d be cool with it, since I adored that game and would have loved to see more. But this expansion lacks many of the masterful touches that made Valve’s…
Mike Suskie · June 9, 2008
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Staff PC HG exclusive
Great War Nations: The Spartans review
I thought this was supposed to be a historical RTS. You know, based on actual history. That's what it sells itself as, anyway...But I'm reasonably certain none of the ancient civilizations of the Mediterranean had the power to throw…
Will Roy · June 9, 2008
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Staff Game Boy Color HG exclusive
The Legend of Zelda: Oracle of Seasons review
Take Dodongo, for example. To defeat this chap, you first have to use the tried and true strategy of feeding him bombs. Then, after he's stunned by the explosion, using the power bracelet, you must pick him up and toss him onto a bed of…
Rob Hamilton · June 9, 2008
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Staff PC HG exclusive
Half-Life: Opposing Force review
My least-favorite segment of Half-Life was the journey through the border world Xen at the end, only because the human factor had been taken out of the equation, and battling the far less intelligent alien grunts got old after a while…
Mike Suskie · June 8, 2008




















