Review Archives (All Reviews)
You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Gemfire review (NES)Reviewed on May 26, 2008Introduction |
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Akara Senki Raijin review (FDS)Reviewed on May 26, 2008Introduction |
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Tank review (ARC)Reviewed on May 26, 2008Introduction and History |
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Space Invaders review (ARC)Reviewed on May 26, 2008Introduction and History |
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Pong review (ARC)Reviewed on May 26, 2008Introduction |
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Gun Fight review (ARC)Reviewed on May 26, 2008Introduction and History |
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Gran Trak 10 review (ARC)Reviewed on May 26, 2008Introduction and History |
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Gran Trak 20 review (ARC)Reviewed on May 26, 2008Introduction and History |
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Galaxian review (ARC)Reviewed on May 26, 2008Introduction |
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Galaga review (ARC)Reviewed on May 26, 2008Namco's Galaga (1981) is an interesting game. While it continues on the Space Invaders / Galaxian thread, it manages to be a much better game. How can that be? After all, the game play is the same. Or is it? Namco spent some serious think-time in the two years since Galaxian's release and returned with a killer game. |
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Breakout review (ARC)Reviewed on May 26, 2008Introduction and History |
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Ys Strategy review (DS)Reviewed on May 26, 2008This becomes most apparent in the campaign mode battles, which seem to be aimed at an advanced tutorial rather than the driving force behind Ys Strategy. You’ll constantly switch forces throughout the game, playing as Abel’s allies (and, sometimes, foes) giving you a quick glimpse at the sparse changes of powers promised by each team. Which, basically, amounts to there being very little change in your tactics throughout the campaign. |
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SNK Arcade Classics: Vol. 1 review (PS2)Reviewed on May 25, 2008It’s a great time to be a SNK fan. With the lull between King of Fighters titles, the company has apparently decided to re-release all of its major old school titles in the form of anthologies and collections. The lack of originality isn’t a bad thing, of course; it gives gamers who couldn’t afford a NeoGeo (which probably amounts to 90% of the gaming world) a chance to play the games that made SNK so famous. The problem is that the company keeps reusing the same games for multiple collections; ... |
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The King of Dragons review (ARC)Reviewed on May 25, 2008Golden Axe attracts a lot of flak nowadays, so perhaps it takes a lesser game to demonstrate all it did right. King Arthur to Axe's Conan, The King of Dragons differentiates itself with a supposedly brainier RPG approach to the genre, but its paper-thinness in other areas short-changes it as anything but an occasional dumb-fun good time. |
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Super Mario Galaxy review (WII)Reviewed on May 24, 2008Super Mario is such forgiving fellow. In one game he may be trying to take Bowser and his henchmen off the throne, and in others he’s playing a gentlemanly game of golf or tennis with him. But Mario games that involve pounding on top of Bowser have become an increased rarity; this is only the third original 3D Mario title ever. For many, this is truly the second, as Super Mario Sunshine didn’t count apparently. |
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Grand Theft Auto IV review (X360)Reviewed on May 22, 2008This isn’t the GTA I “know and love.” It’s a new GTA, one that I know better and love more dearly. |
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Fatal Fury: Battle Archives Volume 2 review (PS2)Reviewed on May 22, 2008It’s over. The Lonely Wolves failed. They had all the right moves, the plans, and power to win the day. But in the end, they were outsmarted. Contrary to popular belief, Geese Howard wasn’t killed; in fact, he’s back and better than ever before. Considering the fact that he’s stolen the Jin Scrolls – the mystical writings that can grant him immortality – it’s little wonder why he’s in such good shape now. Armed with his newfound powers and a lust for vengeance, he’s poised to bring Southtown to ... |
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Okami review (WII)Reviewed on May 22, 2008The world is dying. The trees are nothing more than wooden skeletons. The grass has shriveled away and scattered on the wind. Streams, rivers, entire oceans are drying up. The sky is no longer blue, but a pitch-black mess of toxic clouds. The sun is just a memory now; the lack of light and heat has killed off most of the plants and animals. The planet has been reduced to a shell of its former self, a bleak and barren expanse of dirt and darkness. Humans have been left perpetually frozen i... |
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World Heroes Anthology review (PS2)Reviewed on May 22, 2008The two main Heroes are SNK’s answer to Street Fighter II’s Ryu and Ken, right down to the fact that the ‘alternate’ choice is the guy in red. Even their moves are rip-offs – a rising uppercut, a spinning attack, and a projectile attack – all effected in the exact same way as in Capcom’s game. This wouldn't be so bad if the newer game actually improved upon the source material. As it is, the moves that enaged, that elicited such a gut feeling of satisfaction in the execution, here come off with little pay-off for the player. |
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Theme Hospital review (PC)Reviewed on May 21, 2008Bullfrog have been no strangers to strategy games, producing hit titles such as Theme Park, Populous and Dungeon Keeper, but this is a different take on the genre altogether. Managing hospitals without the stress, the A&E bloodshed and patients that love to sue isn’t what you see released every week. Here you have hospitals infiltrated by patients with humorous illnesses caused by equally ridiculous symptoms, but this aside, Theme Hospital is no doddle. A title focusing more on depth than breadt... |
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